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In this video we continue Dylan Ekren's approach of how to take a 2D concept design and break it down to its essential form. Specifically we cover part 2 of the lesson that shows his approach to creating a base mesh in ZBrush.
If you are interested in learning more about creating Characters on your own, check out Dylan Ekren's upcoming online class:
www.mold3dacade...
Dylan is currently a 3D modeling supervisor working at Disney Animation.
Music credit: pure imagination (dotan negrin x prismatic mantis flip)