How to Bake Normal Maps using Substance Painter

  Рет қаралды 54,010

Academic Phoenix Plus

Academic Phoenix Plus

3 жыл бұрын

Hi Creators,
Have you ever looked at a 3D model and wondered how they kept it so low poly but the model has so much detail? It's probably the normal maps! In this video tutorial, we will go over how to bake a normal map using Substance Painter. We'll be using tools like baking, objs, and so much more.
Let's get started!
Software Used: Maya 2022, Substance Painter
~~~~~~~~~~~~~~~
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Пікірлер: 71
@Kat-jx1hu
@Kat-jx1hu 2 жыл бұрын
You're my favorite KZbin teacher, I swear. Thank you for your content! They're really straightforward and easy to follow.
@from_thecube
@from_thecube 3 жыл бұрын
What a conincidence MOnica, i am looking for this. Thank you for this
@AcademicPhoenixPlus
@AcademicPhoenixPlus 3 жыл бұрын
So happy to hear that! glad it was helpful :)
@nsmb6647
@nsmb6647 3 жыл бұрын
Thank you so much for all your videos! Everything you do is so helpful!
@magneticoart
@magneticoart 2 жыл бұрын
the way you explain all these details is awesome!!! love your videos!!
@baalakpaneer4213
@baalakpaneer4213 3 жыл бұрын
Thank you so much Monica... I've been looking for the whole PBR pipeline process so i could learn modeling to Low poly ,UV, baking and texture but I couldn't find it anywhere else.. But now thanks to you i can finally do this.. Really appreciated. Have a like and a subscriber.
@AcademicPhoenixPlus
@AcademicPhoenixPlus 3 жыл бұрын
Glad it was helpful! And thank you for your support Vikrant :)
@sarimakhter9529
@sarimakhter9529 3 ай бұрын
i was struggling with this n was finding baking overwhelming thanks for clearing my basics.
@Timeshlft
@Timeshlft 2 жыл бұрын
Thanks u my queen, now i have enough knowledge for my little hobby work!
@Cosmos-exe
@Cosmos-exe 11 ай бұрын
Thanks for the help!
@macs3d39
@macs3d39 2 жыл бұрын
You saved my life...Substance was driving me nuts for not doing my normal maps. The clue to match die transform of both object did the trick. THX! :)
@AcademicPhoenixPlus
@AcademicPhoenixPlus 2 жыл бұрын
Awesome! Glad it was helpful!
@afshinrastgar5287
@afshinrastgar5287 3 жыл бұрын
You are the best. Thank you so much for your great tutorials.
@AcademicPhoenixPlus
@AcademicPhoenixPlus 3 жыл бұрын
You're very welcome!
@lancyboi
@lancyboi 7 ай бұрын
this is just what i needed..thank u
@AcademicPhoenixPlus
@AcademicPhoenixPlus 7 ай бұрын
Glad it was helpful!
@foustcor
@foustcor 3 жыл бұрын
Excellent! Thank you so much for this!
@AcademicPhoenixPlus
@AcademicPhoenixPlus 3 жыл бұрын
You're very welcome! :)
@alexgan6784
@alexgan6784 3 жыл бұрын
Just what i need!!! I always want how to bake a normal map, Monica thank you very much!!!!
@AcademicPhoenixPlus
@AcademicPhoenixPlus 3 жыл бұрын
You are most welcome, Alex!
@aranna5372
@aranna5372 2 жыл бұрын
Thank you for tutorial
@kirillwadust228
@kirillwadust228 2 жыл бұрын
Thank you so much!
@alexgrenlie862
@alexgrenlie862 2 жыл бұрын
I love these tutorials they're very easy to follow. Would it be possible for you to make tutorial of how to render ambient occlusion scene using Arnold? Not the ao map, just the rendering process
@starchaser28
@starchaser28 2 жыл бұрын
This is perfect for my Quest VR builds, thank you!
@AcademicPhoenixPlus
@AcademicPhoenixPlus 2 жыл бұрын
Glad I could help!
@emyboybeats4330
@emyboybeats4330 3 жыл бұрын
Wow, you really explained the process properly. Thanks 😌😌
@AcademicPhoenixPlus
@AcademicPhoenixPlus 3 жыл бұрын
Glad it was helpful!
@waslartstudio1076
@waslartstudio1076 2 жыл бұрын
THANK YOUUUUUU !!!!! you helped me in my 3d class baking assignment !!!
@AcademicPhoenixPlus
@AcademicPhoenixPlus 2 жыл бұрын
I love hearing that! Thank you and good luck with classes!
@5521rajkumar
@5521rajkumar 3 жыл бұрын
Thank you monica...i was facing problem in frontal /rear Distance + x/y flip in maya....this vedio is awesome ...Love From india:)
@kokosbaeuerin
@kokosbaeuerin 4 ай бұрын
aaaah i'm hours away from a deadline and you saved my life!!!
@AcademicPhoenixPlus
@AcademicPhoenixPlus 4 ай бұрын
Glad it was helpful! Thank you for watching 😀
@ameralgazawy6427
@ameralgazawy6427 2 жыл бұрын
i love you and thank for you
@pagames3d
@pagames3d 3 жыл бұрын
Thank you
@bhartiprajapat333
@bhartiprajapat333 3 жыл бұрын
It's really helpful for me in my current Hardsurface models.. Thank u so much ... I really confused how I back my model quickly.. So now I'm satisfied ☺.. tnx again
@AcademicPhoenixPlus
@AcademicPhoenixPlus 3 жыл бұрын
You are welcome 😊
@tanveejain4364
@tanveejain4364 2 жыл бұрын
Thankyou
@weslley3dezao
@weslley3dezao 2 жыл бұрын
Muito bom, parabéns.
@marcelodeniz3932
@marcelodeniz3932 3 жыл бұрын
Thanks for this video
@AcademicPhoenixPlus
@AcademicPhoenixPlus 3 жыл бұрын
Most welcome! Thank you for watching Marcelo :)
@hanialadham4336
@hanialadham4336 Жыл бұрын
Thanks, great tutorial! I have a question, for example if I wanted to have the hole or the beveled areas to be colored or textured differently, as I have a pattern and I don't want to color them manually, how can I do that? should I export the pattern alone and then add the new Normal maps on a separate shader and then change the colors? would that work or is there a better way?
@sultanghazal2293
@sultanghazal2293 3 жыл бұрын
great...thanx a lot❤
@AcademicPhoenixPlus
@AcademicPhoenixPlus 3 жыл бұрын
Most welcome 😊
@suatakdogan7207
@suatakdogan7207 Жыл бұрын
thank you 😊😊
@AcademicPhoenixPlus
@AcademicPhoenixPlus Жыл бұрын
Welcome 😊
@KimSergei_3D
@KimSergei_3D Жыл бұрын
love vice of tutor😊😊😊
@KimSergei_3D
@KimSergei_3D Жыл бұрын
sorry, voice
@dadades690
@dadades690 3 жыл бұрын
Hey, tanks for the tutorial ! Any tips on how to do a correct uv map to not get seams on every faces ? I'm trying to wrap my head around my problem, but my brain is overflowing x) My object is a bit more complex than a barrel, so I don't know if it's because of that that I have these damned seams :/ I know it's because it give a gradient on each face, and so there's a mismatch between each sides of an edge, but I can't separate every faces, or I'll become crazy x)
@nguyenling4478
@nguyenling4478 2 жыл бұрын
Hi, can I move the point in High poly? I mean the points that have been existed in low poly
@vexydara
@vexydara 11 ай бұрын
Damn it! Every signal video I find shows a window with options when they click “bake mesh maps” but when I click it I get a cage that’s all messed up and I can’t find the reset button or the bake button. IDK What the hell I’m looking at. It kinda looks like 3D max settings a little but I still can’t work the cage!
@_POPANDA
@_POPANDA 3 жыл бұрын
When i render my 10 second animation its take a lot of time i wait for render its take 1 hour but not render so i cut my render
@startandplay688
@startandplay688 3 жыл бұрын
I was problem in Maya 2022 bump map and you solve Thanks... (please make some more videos for Maya 2022 bump map please...)
@AcademicPhoenixPlus
@AcademicPhoenixPlus 3 жыл бұрын
So happy to hear that! :) Thank you for the bump tutorial suggestion.
@sasnad3
@sasnad3 3 жыл бұрын
thanks
@AcademicPhoenixPlus
@AcademicPhoenixPlus 3 жыл бұрын
You're welcome!
@aarrcoleman7508
@aarrcoleman7508 3 жыл бұрын
Can your next video be on how to make teeth and a tongue on a character?
@emyboybeats4330
@emyboybeats4330 3 жыл бұрын
Hi Monica, is there a way to do this some thing directly in Maya??
@AcademicPhoenixPlus
@AcademicPhoenixPlus 3 жыл бұрын
Yes, you can. I might make a video on it if that helps. :)
@emyboybeats4330
@emyboybeats4330 3 жыл бұрын
@@AcademicPhoenixPlus pls do, not everyone can afford Maya and Substance painter at the same time. 🤭🤭
@akhtarullah2011
@akhtarullah2011 3 жыл бұрын
how to make material maps in photoshop for a model?
@AcademicPhoenixPlus
@AcademicPhoenixPlus 3 жыл бұрын
I have a whole playlist dedicated to that! I hope this helps: kzbin.info/aero/PLbxLlP-Vyt-9p8K7TwiKrrjRdSpP-pyWA :)
@riretime975
@riretime975 3 жыл бұрын
Is it same for zbrush
@AcademicPhoenixPlus
@AcademicPhoenixPlus 3 жыл бұрын
Yes, ZBrush can bake normals. Or you can take the exported zbrush model, and use it to bake normals in Substance Painter. :)
@Hokunin
@Hokunin 5 ай бұрын
Domo arigato gozaimashita Monica chan
@AcademicPhoenixPlus
@AcademicPhoenixPlus 5 ай бұрын
You are very welcome!
@sirius_black_usa
@sirius_black_usa 2 жыл бұрын
I think your Low Poly barrel is not low poly game asset. No optimized and no triangulated.
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