Thanks, It was really helpful. I am not good at nodes and still managed to make it in URP
@guesswhatteapots11 ай бұрын
This amazing, thank you!
@GameDevBox11 ай бұрын
glad it helped! Thanks For watching! 💙
@transitbaby162111 күн бұрын
thank you for the tutorials but I need some helps, I followed everything from start to finish but idk why no butterflies were shown 😭 the object only appears to be the teapot symbol of the visual effect, i can't seem to find any particles or anything
@GameDevBox11 күн бұрын
hmm, it's hard to help I can't tell why it's happening. did you try to download the project file?
@transitbaby162111 күн бұрын
@@GameDevBox I followed everything steps by steps but when i added the visual affect from the prefab to the hierarchy it only showed the visual effect symbol in the scene, I downloaded the project files and added them to the hierarchy but it still had the same problem. But my project was a Unity 3d VR project, does this work for Unity VR, I'm still a newbie at this. Thank you a lot 🙏
@transitbaby162111 күн бұрын
@@GameDevBox At the start of the video when u added the Visual Effect Graph onto the hierarchy there seemed to be particles popping out of it but in my case there weren't any in the first place i think that was the problem. Everything else I followed throughoutly.
@GameDevBox10 күн бұрын
@@transitbaby1621 I'm not sure if it works in VR, make sure to enable the "Always refresh" from the top of the scene tab. this will render effects without playing the game
@starplatinum330510 ай бұрын
is this performance heavy ?
@GameDevBox10 ай бұрын
Not that much, but it doesn't work on low-end mobiles. it needs to do some compute shading (VFX).
@VRandAugmentedTraining5 ай бұрын
How do I implement this? I've created the VFX graph exactly as you did, but now what? I have a butterfly I've created in Blender and imported it to Unity. Then I created this VFX graph. How do I apply it to my butterfly. I brought the visual effect into my scene and can see a little butterfly, but I don't know how to make my current butterfly I made in Blender follow the animation. Thanks for any help.
@GameDevBox5 ай бұрын
Hi, Thanks for watching! This Graph is not implemented for custom butterflies, but you can set the mesh into VFX and use animations (you have to create in Blender) to achieve similar to this. but that also would not be necessary, cause you can create the butterfly normally (animations, script) without VFX.
@VRandAugmentedTraining5 ай бұрын
@@GameDevBox Ok thank you
@Rdp030010 ай бұрын
where did you get the texture?
@GameDevBox10 ай бұрын
It's all for unity even the VFX is in HDRP
@Rdp030010 ай бұрын
@@GameDevBox thanks for answering, btw what node should i tweak since the butterflies keeps going in the center, I want it to just scatter inside of radius and not going inwards.
@GameDevBox10 ай бұрын
@@Rdp0300 This should be done in Update Context, So if you want to change the position of a butterfly in each frame the best way is to find a node to add or remove from Update Context. For example, The Turbulence node we used is a Block that generates a noise field that applies to the particle’s velocity. This Block is useful for adding natural-looking movement to particles. if you change the values of Turbulence you can achieve what you want or use the Set position node. you can find more information about nodes in here: docs.unity3d.com/Packages/com.unity.visualeffectgraph@17.0/manual/Block-Turbulence.html also I recommend if you want to learn about nodes and how actually each one is working watch this video >>> ✅ Learn All nodes with Node Reference Samples: kzbin.info/www/bejne/qaS9nZqpYtStmdE
@Rdp030010 ай бұрын
@@GameDevBox oh hi its me again, it seems that the texture flip part of wing is darker than unflip parts any suggestions? btw I subs with yo channel :>
@GameDevBox10 ай бұрын
@@Rdp0300 Thanks! I really don't know I will try to find a solution then will let you know