holy shit this is game changer, the hair in my models is going to look like hair and not like odd rubber hats
@sykobrem9 ай бұрын
finally someone makes a tutorial on this hair style! thank you! you saved me a lot of internet surfing
@wulfleyn64988 ай бұрын
Didn't know about CTRL+T to rotate, was very frustrated with the autorotation, very good to know.
@KqvikkoАй бұрын
Making a spamton model right now, and with the way I'm modelling him, this helped a lot. Thanks, dude.
@aaronchipman51242 ай бұрын
Thats crazy how simply you explained that. My modelling 3 teacher spent 3 hours talking about different ways to make hair and It looked complicated and fell I asleep, lol
@SeraphicSquirrel9 ай бұрын
What a fabulous looking Suzanne! Also, this is a great tutorial, very straight forward and will definitely get a lot of use out of it - thank you!! ❤
@unaddan4 ай бұрын
I'm not going to be tired subscribing to the blender youtuber, you guys are a blessing for teh blender community
@3danmensional000010 ай бұрын
Love this technique! I’ve seen many speed character videos using this. Finally a video explaining it!!! Thank you so much for this!!
@PierogiTV2 ай бұрын
Hey, thanks! This is pretty simple to understand and allows for lots of control. I'm sure there are more automated ways of doing it, but I wanted a more customizable solution like this. Glad I found this video 🙂
@MrJvelazquez7710 ай бұрын
This is easy and straight to the point, this is awsome! Thank you
@willizugzАй бұрын
I love this video all the others ones Ive been looking at go way too complex when something as simple as this exists thank you!
@ezzie_babyАй бұрын
This is awesome!!! So easy and quick, thank you so so much for sharing
@ika19818 ай бұрын
i couldn't get the subdivide option from any other tutorial about curves so big thanks!
@misterprickly9 ай бұрын
This is a real eye opener. thanks for uploading!
@TimeToFloof2 ай бұрын
been using the subdivision modifier for a good while and my god is the this so much easier! thank you!!!
@RoniStudio4 ай бұрын
And also one tips for you guys. I got it from Darcy Channel, VR character maker. After finished and convert hair into mesh. You can split the hair corner, by spliting the edge, it will make your hair detail and like an anime style. 5:41
@kagunslinger7674 ай бұрын
Thanks for the tips, nice one. Another thing you can do is use the decimate modifier and unsubdivide an even number (2 or 4 times). It will greatly reduce the number or vertices and keep most of the shape. A good thing to do if your making a game asset.
@TenchinuАй бұрын
thnk u so much! insanely easy to follow, nd even more insanely useful. Would love a follow-up on how you transform this to mesh and arrange UVs. Especially if you did this for full body fur
@OlegC3DАй бұрын
Great video mate!
@Mr.WattsVR7 ай бұрын
A very good helpful tutorial ❤
@WillowCriticasАй бұрын
TYY THIS HELP SO MUCH!
@SongsLyrics-gu3lvАй бұрын
thank you
@JayM9284 ай бұрын
Thanks for the video. This is the third or more vid I’ve watched and I couldn’t figure out why I couldn’t taper it. Thanks for emphasizing the S vs Alt S bit… I was completely missing that!
@nitaizuberman78507 ай бұрын
Great tutorial haven't seen any other technique like this
@81FredrickАй бұрын
Great video man.
@3dprintmonster10 күн бұрын
I want to make hair for 3d printing
@GoopGoopGulap4 ай бұрын
Thank you so much!
@xahIyria6 ай бұрын
I've watched a LOT of videos and this is the easiest to follow and the best one. I've put it in a playlist to keep coming back when I need it and drill it into my brain! At least until I can do it alone! Great job!
@DraconicKobold6 ай бұрын
Thank you. I recently tried doing the same thing with a hair particle system. Let me tell you, not oly is the style completly off it also looks terrible. Just by looking at this I can already tell this will work a lot better. Will update this comment when Ive tried. Update: Absolutely awesome. Love it. The workflow is so much more relaxed, easier to work with and the outcome looks sooo much better.
@ANUBASS23 сағат бұрын
particle hair is not worth the strain on your pc for the shitty results it provides
@fe.lipearaujo7 ай бұрын
awesome video
@niceman5674 ай бұрын
Thank you for the video Sir
@LoneBagels3 ай бұрын
This is awesome!
@willsledge16 ай бұрын
great tutorial thanks so much for the simple and concise explanation's
@selvakumar80596 ай бұрын
superb it is very amazing bro
@davidfarley72354 ай бұрын
Wow dude this is incredible, ty so much
@MuhammadKashif-wp2hh4 ай бұрын
very helpful.. thanku
@LeiaclockCanalTopUwU3 ай бұрын
Thank you! It really helped me!
@ltraltier60092 ай бұрын
Finally a condensed tutorial that cuts all the bullshit.
@super-fc6tz8 ай бұрын
really detial well done
@kizhaband56325 ай бұрын
awesome tutorial 👍
@gildastefaniapradogarcia81132 ай бұрын
WOOOOOOOOW thanku sososooso much!!!
@noblebear5379 ай бұрын
Thank you so much, cant wait to try this on my character im making XD
@AkumaDigitalCraft2 ай бұрын
PERFECTO 😍
@pablet26 ай бұрын
Loved it! Thank you!!
@CytheriaXylia5 ай бұрын
Awesome tutorial, man! This is going to be such a time saver, and you can also use it for so many other things. One thing I'm curious about is whether or not it's possible to create on offshoot of hair from the same 'strand'. I tried just extruding from a middle point rather than an end point thinking maaaaybe that would work, but of course that'd be way too easy and it just created an eldritch horror instead. I basically want an end result that has some strands ending in more than one point, but I'm beginning to think the only way to do that is to join two strands together and then remesh them. I'm hoping there's an easier way that I'm just missing.
@IronEducation5 ай бұрын
Wow Suzanne has never looked better lol
@vlad_tlt6 ай бұрын
Thank you.
@evolvedant9 ай бұрын
That is awesome, thank you so much for this
@paintallchannel47564 ай бұрын
I love you bro thank youu
@Atreyr2 ай бұрын
I'm a beginner and its a good tutorial, but my biggest issue is not placing hair on the head as I want...
@VanessaIsGone9 ай бұрын
this video made me subscribe
@JTLN2510 ай бұрын
thank you so much
@DavidGodfrey-x2d3 ай бұрын
Cannot select the circle curve? I've gone over the video a lot of times, making sure I'm doing the same thing. cannot select circle with eyedropper. What could I be doing wrong?
@Nacho_Bear4 ай бұрын
Very useful and easy to understand. But should also say how to put it on the head. I have no idea how to do that.
@aaronchipman51242 ай бұрын
If you haven't already, could you explain how to easily make realistic looking fur?
@itamarstaroselski40945 ай бұрын
Hey for some reason it dosent let me do it do you know how can I fix it ?
@kevz1532Ай бұрын
thank you for sharing, do you know how to reduce the faces of the mesh of the hair after converting to mesh? so i can export the hair to unity for gaming. Thanks in advance.
@3dprintmonster10 күн бұрын
Great I want to make them for 3d printing Same video different use
@to-mi19499 ай бұрын
Awesome tutorial! Could you maybe make a tutorial for very short low poly hair that works for game characters and still looks pretty realistic? The tutorials I've watched always has around 50-100K polygons and it's just too much 😅...
@GhamPlays8 ай бұрын
When I click the selector tool inside the line thingy to select the circle, it doesn't work for me.
@TaraLokami2 ай бұрын
Great video! Sculpting a character right now and using this method for the hair, any tips on making a lower-poly version of this? or would you just re-mesh these completely?
@ethereal73283 ай бұрын
Thanks, now I know how to make Ice-cream.
@joe-5D9 ай бұрын
How are you implementing the curves onto the suzanne head?
@xBlacksStarx7 ай бұрын
I had used this tutorial before, but for some reason today when I try it, tapering the path to the circle doesn't work. Was there an update that changed this?
@uber1_7 ай бұрын
Needed a refresher and this was perfect, thank you.
@coalbug4 ай бұрын
Hey so idk when someone might see this but I was able to follow along for the most part until 2:30 or so, my hair doesn't have the anchor points. It's a black mesh similar to the circle. I'm brand new to blender so if anyone sees this explain it to me like I'm a third grader please! Edit: Figured it out!!!
@Grey.Agent006 ай бұрын
So when converting to a mesh it usually has an ungodly high polycount, is it possible to convert it to a mesh with a lower poly count? Or is the only way to decimate or re-topologize after the fact?
@thenofur8 ай бұрын
I can't seem to correctly duplicate the strokes and circles. I know you have to dupe the hair stroke first but when I dupe the circle after, it turns into a thick ass donut. Idk what I could be doing wrong; my hair stuff is in a separate collection if that has any correlation and I can't change the bevel taper object to the new circle.
@raghavsharma197310 ай бұрын
great video! very easy to follow, is there a way to paint the curve line onto the mesh?
@itspaultodd10 ай бұрын
There may be a draw curve tool in the edit mode that might do as your mentioning, I haven't played around with it yet, but I'll have a look!
@raghavsharma197310 ай бұрын
@@itspaultodd thank you so much
@WILDWINTER_BIRD5 ай бұрын
How do u subdivided without a mouse
@Mae4Ever8 ай бұрын
but how do I join the hair to mesh? I can't seem to join it for some reason.
@MrYodaman909 ай бұрын
So I'm trying to make a game ready character, and I can't figure out how to get rid of the bezier once I'm done. Is there a way to do this?
@itspaultodd9 ай бұрын
You can right click and convert to mesh once you've shaped it. You will need to make a lowpoly to bake this information onto for games 😁
@astrayp019 ай бұрын
Most of the time, export your mesh or models into .fbx. Import them into game engines, animations and UVs too. Make sure they’re within the same files. Or you have to linked them manually.
@MrYodaman909 ай бұрын
@@itspaultodd Awesome Thanks!
@DOS21379 ай бұрын
i have a problem when i try to shape the hair parts. when i move one part of the straight curve, it stretches weirdly and gets huge for some reason. i dont know why its happening. i need help with it.
@itspaultodd9 ай бұрын
Sometimes it can be tricky when they move around, you might need to subdivide to have more points to play with and also make the most of scaling them with Alt+S
@ZioNcz4 ай бұрын
I double checked before i wrote my question so for dummies like me. 5:25 right click, conver to: mesh, then you can decimate > un-subdivide...
@aileehogan191310 ай бұрын
I really like this style of hair, but when I press Alt+S, it doesn't do anything. Now I am on a mac, so it's technically Option+S if that makes a difference. Can someone help me out?
@jaytux240310 ай бұрын
Alt+S triggers the shrink/fatten tool. Tool should be on the left side of the screen in tools. If you find it and hover mouse above it, it should tell you the shortcut command. I'm on PC though so I don't know much about Mac.
@aileehogan191310 ай бұрын
@@jaytux2403 Hm...I can see that tool on my character mesh, but when I select the hair curve, that tool (and a lot of others) disappear and are no longer options
@kalebb889 ай бұрын
I'm on Mac too. I was struggling for a bit but hold option first, and then you can just click S(while holding option).
@Jonas-we7yb24 күн бұрын
Can you Share me the Datei? 😅
@3dprintmonster10 күн бұрын
Datei means?
@kettensrcute468Ай бұрын
hey so ive been trying to use ALT S for the past hour it wont make any points small at all it wont even move sometimes and im very confused if ive done something because i looked up like five videos already. nothing has worked
@rubee22155 ай бұрын
im gonna make a marble
@Marina-zs7xw6 ай бұрын
Amazing tutorial! May I ask, how do you do to not have thousands of polygons once you convert the curve into a mesh? Mine's too heavy for my project 😢
@habitsco.7 ай бұрын
Hello I'm trying to make a model and I was wondering How do I make it to where the original deletes but the clones stay. Because I dont want to have to load these paths just to try to hide them.
@budhy95815 ай бұрын
Bro i have issue went select a circle as a object, it cant be selected how can you help me?
@nvm91742 ай бұрын
i wonder if it could be explained simpler and more beneficial,probably no. thanks
@lawrence97138 ай бұрын
anyone an idea how to make this in maya?
@ТомСойер-г3е10 ай бұрын
🤘🤘🤘
@poochyboi10 ай бұрын
and once you convert to mesh its about 1 billion polygons and practically unusable XD
@itspaultodd10 ай бұрын
Haha depends how many you plan on using but you can always remesh or decimate as you go to reduce them 😁
@iamSev7n29 күн бұрын
UwU
@elsenordelaestrategIAXD-mm1ik8 ай бұрын
XD
@Palit-gc8kr6 ай бұрын
also it is nowhere near 'fast'
@roguewasbanned47465 ай бұрын
Faster than doing all this manually. Not that it works for what I want
@CytheriaXylia5 ай бұрын
Says someone who has probably never had to model hair manually. Modeling hair and then going in to sculpting it can take hours, this is fast.
@RoniStudio4 ай бұрын
This is the fastest way for now, until AI hair generator finished their training session. 😁
@Jones-d8q2 ай бұрын
I took it as 'fast' as in it was fast to explain
@emackenzieАй бұрын
@@Jones-d8q "Fast" is in the wrong part of the sentence for that meaning, he's saying the method itself is fast. And, compared to doing it manually, it is. People just love to expect each part of the pipeline will take no more than an hour
@deadcatbeats54008 ай бұрын
thats not really fur that i wanted i waited till the end i feel click baited ;.;