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@ethereal7328
@ethereal7328 3 күн бұрын
Thanks, now I know how to make Ice-cream.
@rayleixx
@rayleixx 4 күн бұрын
Thanks
@SumNumber
@SumNumber 8 күн бұрын
Cool. Black on grey is horrible for seeing the mesh in edit mode so it is a little hard to see what you are doing. Kinda dumb that is default but maybe they did that so people can choose what they want . Horrible for modeling in edit mode and not really that great in object mode. :O)
@SkyeReim
@SkyeReim 9 күн бұрын
I'm not going to be tired subscribing to the blender youtuber, you guys are a blessing for teh blender community
@paintallchannel4756
@paintallchannel4756 9 күн бұрын
I love you bro thank youu
@have-vibecheck
@have-vibecheck 10 күн бұрын
Thank you so much!
@niceman567
@niceman567 11 күн бұрын
Thank you for the video Sir
@coalbug
@coalbug 11 күн бұрын
Hey so idk when someone might see this but I was able to follow along for the most part until 2:30 or so, my hair doesn't have the anchor points. It's a black mesh similar to the circle. I'm brand new to blender so if anyone sees this explain it to me like I'm a third grader please! Edit: Figured it out!!!
@Nacho_Bear
@Nacho_Bear 15 күн бұрын
Very useful and easy to understand. But should also say how to put it on the head. I have no idea how to do that.
@junglebro
@junglebro 20 күн бұрын
nice tutorial
@ZioNcz
@ZioNcz 21 күн бұрын
I double checked before i wrote my question so for dummies like me. 5:25 right click, conver to: mesh, then you can decimate > un-subdivide...
@MuhammadKashif-wp2hh
@MuhammadKashif-wp2hh 21 күн бұрын
very helpful.. thanku
@GoopGoopGulap
@GoopGoopGulap 22 күн бұрын
Thank you so much!
@sandoraka
@sandoraka 24 күн бұрын
Thx for sharing, it's been very helpful!
@RoniStudio
@RoniStudio 26 күн бұрын
And also one tips for you guys. I got it from Darcy Channel, VR character maker. After finished and convert hair into mesh. You can split the hair corner, by spliting the edge, it will make your hair detail and like an anime style. 5:41
@kagunslinger767
@kagunslinger767 17 күн бұрын
Thanks for the tips, nice one. Another thing you can do is use the decimate modifier and unsubdivide an even number (2 or 4 times). It will greatly reduce the number or vertices and keep most of the shape. A good thing to do if your making a game asset.
@DenisseColin-xf2my
@DenisseColin-xf2my Ай бұрын
I was 2 hours searching how to fix this! So fucking thanks!
@gamiensrule
@gamiensrule Ай бұрын
When doing the bevel on a curve, you can just increase the curve segments in the panel on the right. It makes it smoother.
@MSPaintbrush
@MSPaintbrush Ай бұрын
thank you, needed this :)
@JayM928
@JayM928 Ай бұрын
Thanks for the video. This is the third or more vid I’ve watched and I couldn’t figure out why I couldn’t taper it. Thanks for emphasizing the S vs Alt S bit… I was completely missing that!
@davidfarley7235
@davidfarley7235 Ай бұрын
Wow dude this is incredible, ty so much
@user-eb9yf5ux1k
@user-eb9yf5ux1k Ай бұрын
thank you!!!
@rubee2215
@rubee2215 Ай бұрын
im gonna make a marble
@CytheriaXylia
@CytheriaXylia Ай бұрын
Awesome tutorial, man! This is going to be such a time saver, and you can also use it for so many other things. One thing I'm curious about is whether or not it's possible to create on offshoot of hair from the same 'strand'. I tried just extruding from a middle point rather than an end point thinking maaaaybe that would work, but of course that'd be way too easy and it just created an eldritch horror instead. I basically want an end result that has some strands ending in more than one point, but I'm beginning to think the only way to do that is to join two strands together and then remesh them. I'm hoping there's an easier way that I'm just missing.
@itamarstaroselski4094
@itamarstaroselski4094 Ай бұрын
Hey for some reason it dosent let me do it do you know how can I fix it ?
@budhy9581
@budhy9581 Ай бұрын
Bro i have issue went select a circle as a object, it cant be selected how can you help me?
@pikisanto9235
@pikisanto9235 Ай бұрын
Thank you Paul, I needed this for a personal project
@kizhaband5632
@kizhaband5632 Ай бұрын
awesome tutorial 👍
@ArielG-gj1ez
@ArielG-gj1ez Ай бұрын
it is better to do this or add edge loops to make it more sharp?
@cheeseaxe
@cheeseaxe Ай бұрын
holy shit this is game changer, the hair in my models is going to look like hair and not like odd rubber hats
@IronEducation
@IronEducation Ай бұрын
Wow Suzanne has never looked better lol
@WILDWINTER_BIRD
@WILDWINTER_BIRD Ай бұрын
How do u subdivided without a mouse
@Marina-zs7xw
@Marina-zs7xw 2 ай бұрын
Amazing tutorial! May I ask, how do you do to not have thousands of polygons once you convert the curve into a mesh? Mine's too heavy for my project 😢
@willsledge1
@willsledge1 2 ай бұрын
great tutorial thanks so much for the simple and concise explanation's
@Grey.Agent00
@Grey.Agent00 2 ай бұрын
So when converting to a mesh it usually has an ungodly high polycount, is it possible to convert it to a mesh with a lower poly count? Or is the only way to decimate or re-topologize after the fact?
@vlad_tlt
@vlad_tlt 2 ай бұрын
Thank you.
@JugonSolitario
@JugonSolitario 2 ай бұрын
Excelente. gracias.
@DraconicKobold
@DraconicKobold 2 ай бұрын
Thank you. I recently tried doing the same thing with a hair particle system. Let me tell you, not oly is the style completly off it also looks terrible. Just by looking at this I can already tell this will work a lot better. Will update this comment when Ive tried. Update: Absolutely awesome. Love it. The workflow is so much more relaxed, easier to work with and the outcome looks sooo much better.
@pablet2
@pablet2 2 ай бұрын
Loved it! Thank you!!
@selvakumar8059
@selvakumar8059 2 ай бұрын
superb it is very amazing bro
@Palit-gc8kr
@Palit-gc8kr 2 ай бұрын
also it is nowhere near 'fast'
@roguewasbanned4746
@roguewasbanned4746 Ай бұрын
Faster than doing all this manually. Not that it works for what I want
@CytheriaXylia
@CytheriaXylia Ай бұрын
Says someone who has probably never had to model hair manually. Modeling hair and then going in to sculpting it can take hours, this is fast.
@RoniStudio
@RoniStudio 26 күн бұрын
This is the fastest way for now, until AI hair generator finished their training session. 😁
@Palit-gc8kr
@Palit-gc8kr 2 ай бұрын
nothing in this is working for me
@Ziscuit
@Ziscuit 2 ай бұрын
you earned a sub man. no BS. just straight to the point!
@xahlyria
@xahlyria 2 ай бұрын
I've watched a LOT of videos and this is the easiest to follow and the best one. I've put it in a playlist to keep coming back when I need it and drill it into my brain! At least until I can do it alone! Great job!
@Vyrulian
@Vyrulian 3 ай бұрын
This is what I have been looking for for days but you lost me a little on the transition from Blender to Substance Painter. The last clip in Blender showed four tiles in your array. I see the "four tiles" in SP too but then your selection is only the repeatable section.
@loopcuthero
@loopcuthero 3 ай бұрын
Interesting approach though, thanks
@loopcuthero
@loopcuthero 3 ай бұрын
I encountered this problem lately. And I dont know what it is called
@loopcuthero
@loopcuthero 3 ай бұрын
Really useful tut. Thanjs a lot!
@jeremiahgallo1055
@jeremiahgallo1055 3 ай бұрын
Been struggling looking for a simple approach to tileable textures without spending so much on ZBrush. This is EXACTLY what I was looking for. Thank you so much! Subscribed!
@nitaizuberman7850
@nitaizuberman7850 3 ай бұрын
Great tutorial haven't seen any other technique like this
@tankstorm94
@tankstorm94 3 ай бұрын
You just won my subscription ;) ;) ;)