Thanks , Hope it adds some value to your projects.
@Sbor_Pomidorov16 күн бұрын
Hello, trying to instal and at moment where i put definition into grasshopper canvas i got warning of missing plugins. Object Python 3 Script and Plug-in RhinoCodePluginGH. Seems it try to find his instalation node and can`t do this. It seems like a loop, could you help me?
@jeevaakash81242 ай бұрын
i got some error , showing 1. Input parameter name "clean animation" is invalid identifier
@3DBeast2 ай бұрын
what rhino version ur using?
@mamdouhbarakat2 ай бұрын
Rename " clean animation" to "CLEAN" , it worked for me
@mamdouhbarakat2 ай бұрын
@@3DBeast @3DBeast actually everything seems to work when i replace the , but i cant find the fbx file nor the baked_animation folder
@3DBeast2 ай бұрын
@@mamdouhbarakat If you see the 'Export Complete' success message, check for a folder named 'Baked_Animation' on your desktop. If you're still experiencing issues, let's discuss it on Discord: discord.gg/wGyPdKWA
@manosif2 ай бұрын
Thx now, watch later!
@3DBeast2 ай бұрын
Whenever you're ready, hope it helps!
@SahityaKashyap-c5q2 ай бұрын
1. Error running script: name '__pyarmor__' is not defined [6:1] How can I fix this?
@3DBeast2 ай бұрын
@@SahityaKashyap-c5q Double-check that Package Manager is working. Just type ‘PackageManager’ in the command panel-if it runs fine, the plugin should complete the installation on its own
@illumario2 ай бұрын
Looks cool, but I get an error when I try to install on R8 SR12 Win : "Installation failed due to an unexpected error." . Any clue where to look for?
@3DBeast2 ай бұрын
It’s likely a permission error that prevented it from being placed in the component folder. I’ve added new manual installation methods-re-download the plugin, and you'll find a manual installation guide to follow.
@fede-rank2 ай бұрын
Thanks You for tutorial!!! 👏🏻👏🏻
@3DBeast2 ай бұрын
Hope it helps you create something great
@noureddinekhelifa40802 ай бұрын
can we make it work with unreal engine using livesync?
@3DBeast2 ай бұрын
You don't need Live Sync. Just use one of the methods I demonstrated and import it into Unreal Engine as an FBX
@SahityaKashyap-c5q2 ай бұрын
woah, did you make this plugin????
@3DBeast2 ай бұрын
Yeah, thanks:))
@mamdouhbarakat2 ай бұрын
is there a rhino 7 version?
@3DBeast2 ай бұрын
Unfortunately, no. I wrote this plugin using Python 3, which isn't available in Rhino 7
@HannesLeonhardt2 ай бұрын
How can I export a kangaroo simulation with this plugin? Does it work?
@3DBeast2 ай бұрын
I do have an older video on exporting Kangaroo animations to Blender-check it out there! kzbin.info/www/bejne/jp7CkIiFZduqbqc Currently, this plug-in only supports FBX-compatible transformations like scale, rotation, and movement, as most programs (like Lumion) aren’t able to handle vertex-based animations.
@HannesLeonhardt2 ай бұрын
@@3DBeast thank you, works excellent :)
@3DBeast2 ай бұрын
@@HannesLeonhardt Thanks for the update! Always good to have proof!
@elcurvo2 ай бұрын
You can export any animation gh with only right click boton, or not?