How to Flatten Faces in Blender

  Рет қаралды 71,661

Praxis Visuals

Praxis Visuals

Күн бұрын

Пікірлер: 125
@mrquicky
@mrquicky 5 жыл бұрын
This was one of the best tips I've come across since learning to use blender. This is invaluable for flattening the bottom of models being sent to 3D printers. You saved me hours of fiddling. Thank you so much!
@PraxisVisuals
@PraxisVisuals 5 жыл бұрын
mrquicky you’re welcome man! I’m here to serve you guys!
@vincentbayliss151
@vincentbayliss151 3 жыл бұрын
OMG, this just saved me from plunging my foot through my screen. I was seriously on the edge. Thanks for the tip. Legendary!
@KryatLore
@KryatLore 4 жыл бұрын
THANK YOU! Finally, someone who actually gets it!
@RZRSN75
@RZRSN75 19 күн бұрын
5 years after, still useful. A lifesaver :) thanks
@tweed.k
@tweed.k 3 жыл бұрын
I'm doing paper models and having those almost invisible triangles is a thing in blender but in paper one would have open edges and thing won't fit as they are intended to, so it's physically impossible. thanks man, you surely had saved me hours/days of frustration :) p.s: your attitude and editing style has a lot of personality. you make things clear and entertaining; features that sadly a lot of blender tutorials lack in one or even both.
@PraxisVisuals
@PraxisVisuals 3 жыл бұрын
Thank you so much! I hope this tutorial served you well!
@georgeluna6217
@georgeluna6217 4 ай бұрын
After 2 of days struggling flatten the faces you came like an angel from haven bro. Thanks a lot!
@rossman_ua
@rossman_ua 4 жыл бұрын
Oh God! Man, you save a lot of my time, I spent hours changing my model to flat edges, thanks!
@HeraBek
@HeraBek 4 жыл бұрын
In the latest version if you hit z twice it will toggle between global and normal axis which will make that scaling to 0 not destroy your angle.
@PraxisVisuals
@PraxisVisuals 4 жыл бұрын
Well kill the point of my tutorial why don't ya! Lol, jk. Thank you for the tip man!
@MikePhilbin1966
@MikePhilbin1966 2 жыл бұрын
Great... I'd seen LoopTools in passing but didn't realise it did this kind of average-normal flattening. It's cute, and I love it.
@JayTraversJT
@JayTraversJT 2 жыл бұрын
Flattening faces on an alignment is the one thing that has me struggling on my transition from maya to blender. It's painful. This definitely helps. cheers!
@mirog4209
@mirog4209 3 ай бұрын
This addon is a life saver, thank you
@sketchvisions7462
@sketchvisions7462 4 ай бұрын
The best tutorial on that particular issue!
@-webster3120
@-webster3120 5 жыл бұрын
You're funny and upbeat....Thanks for putting it together the way you do!
@PraxisVisuals
@PraxisVisuals 4 жыл бұрын
Thank you so much my man!
@creationsmaxo
@creationsmaxo 5 жыл бұрын
This is indeed a REALLY awesome tool. Thanks for sharing! It's the perfect tool when you want to flat things out in the average angle based on the selection. As an example, I was working on making a bamboo pole and I wanted the tip to be diagonally cut & flat (like a bamboo spear). Scale tool to flat it out, then rotation deforms the roundness. This tool allow it to be flat and retain the round form.
@PraxisVisuals
@PraxisVisuals 5 жыл бұрын
Creations Maxo could not have explained it any better!! Glad it helped!
@extragalacticcreations
@extragalacticcreations 3 жыл бұрын
Thanks for telling me about these tools. They have been super helpful for all my costume projects, especially the relax and flatten tools.
@cengzhnn
@cengzhnn 3 жыл бұрын
i know its 2 years old but man you save me from ton of work thank you !!!
@tusheyy6033
@tusheyy6033 3 жыл бұрын
I began learning how to use Blender this week and I would like to thank you for telling me about this :)
@PraxisVisuals
@PraxisVisuals 3 жыл бұрын
you're welcome!
@tylerbrauer22
@tylerbrauer22 2 жыл бұрын
This just opened my eyes in a big way! Thanks man!
@wreckingball8881
@wreckingball8881 8 ай бұрын
I'd like you to know it people like you that give me faith in humanity. You see something being done wrong and yuh fix it. Thank you!
@XyZed1000
@XyZed1000 3 жыл бұрын
Wasn't sure this was what I needed but I tried it and.....boom! Thanks thumbs up 👍
@sucdeportocale21
@sucdeportocale21 3 ай бұрын
Oh yes, this is exactly what I needed. Thanks!
@reefrenders8118
@reefrenders8118 2 жыл бұрын
excellent tutorial you really helped me out with making my climbing wall vertices
@dmitryn2423
@dmitryn2423 2 жыл бұрын
Thank you man. What`s really great - this tool had been there since oldest versions of blender. Dunno why it doesn`t activate by deafault, very usefull stuff.
@LucasAlmeida-fx6eb
@LucasAlmeida-fx6eb 4 жыл бұрын
Yo yo yo, Lucas Here, i was looking for a way to get rid of that weird shadowing from cycles when we have a twisted polygon, like if we have a quad polygon that is being shaded as 2 triads because of their vertex positions, and guess what? this technic also solves this problem, THANK YOU MAN!
@bigfilsing
@bigfilsing Жыл бұрын
Great tool! It seems to average out the difference between faces and i sometimes wish it would flatten to a specific face ( like first or last selected ) Thanks for the vid
@Visigoth_
@Visigoth_ 4 жыл бұрын
yeah... "W" doesn't bring up any options, it only switches cursor selection methods?- Edit: OMG! so this is a thing... (if you use the default 2.8 bindings it's just "Right Click" - if you use right click to select; then it's "W").
@eyeemotion1426
@eyeemotion1426 4 жыл бұрын
It's always nice to know there is going to be atleast one person in the comments that is going to have the same problem/question as me 😁
@Sebastian-wm5es
@Sebastian-wm5es 4 жыл бұрын
I had to install the loop tools in Preferences -> Add-ons
@Theman122082
@Theman122082 Жыл бұрын
This is probably exactly the answer I'm looking for. Will test when I get home tonight
@uragan_27
@uragan_27 5 жыл бұрын
Thx! I have always searched it! ;)
@PraxisVisuals
@PraxisVisuals 5 жыл бұрын
Игорь Максимов you’re welcome my dude!
@jacobhard1502
@jacobhard1502 2 жыл бұрын
Bro this just saved me so much time. Thanks
@PraxisVisuals
@PraxisVisuals 2 жыл бұрын
no problem dude!
@matsonnerby
@matsonnerby 4 жыл бұрын
Thanks. This is something that I have looked for many times, but been unable to find.
@catherinepritchard2008
@catherinepritchard2008 Жыл бұрын
You helped me fix it in the best way. Thank you!!
@jeffdavies2824
@jeffdavies2824 Ай бұрын
Just now finding this. Thanks for the tip!
@nathanwebster5705
@nathanwebster5705 Ай бұрын
Thanks a lot! This works really nicely.
@jamy6431
@jamy6431 4 жыл бұрын
Thanks so much for the enlightenment, also those edits really caught me off guard, I was really annoyed at my situation and you not only solved my problem but fixed my mood.
@PraxisVisuals
@PraxisVisuals 4 жыл бұрын
J Amy Aye! You’re welcome my guy! I do try to keep it spicy for you guys!
@trishmagpie3489
@trishmagpie3489 4 жыл бұрын
Thanks, big time saver. A note I'd add about 'affected non planar triangles.Pivot Point on active element is awesome with transform orientations custom Z axis. I then to SIZE it to flat with the 0 key. Also useful, duplicating a plane, then making it an object (p); that may be used to Boolean Mod verts for new unaffected faces. Not easy sounding but a great work process.
@powersprouter
@powersprouter 2 жыл бұрын
great video - concise, funny, and helpful. thank you.
@dennisjohansen8490
@dennisjohansen8490 2 жыл бұрын
You are a lifesaver! Thanks for this!
@malc_makes
@malc_makes 2 жыл бұрын
Awesome tutorial/tips . Thank You!!
@Emreozelll
@Emreozelll 3 жыл бұрын
I'll go a step further thanks to you.🙏
@galacticc6834
@galacticc6834 2 ай бұрын
Thank you, this saved me.
@danieldousek1368
@danieldousek1368 2 жыл бұрын
That's a sub and a like from me with that easy and quick tutorial, absolutey perfect.
@winstonchaychel
@winstonchaychel 5 ай бұрын
It's funny I find this video when I needed the opposite of flattening to the Z axis. I had been doing the loop one recommended and it wasn't doing what I wanted it to do 🤦‍♂️🤣
@BlenderRookie
@BlenderRookie 4 жыл бұрын
Dude, thank you. Been racking my brain trying to figure this out. I subbed.
@PraxisVisuals
@PraxisVisuals 4 жыл бұрын
You're welcome my dude!
@xxxx948
@xxxx948 2 жыл бұрын
thank you I was looking for the answer for 3 hours lol
@animatrixanimal6660
@animatrixanimal6660 3 жыл бұрын
Thank you so much❤️❤️❤️!!! I saved my precious time
@sphangman
@sphangman Жыл бұрын
Amazing ty , still great 4 years later.
@PraxisVisuals
@PraxisVisuals Жыл бұрын
Glad to hear it!
@diegocaples5602
@diegocaples5602 5 жыл бұрын
Thank you sooo much!! This really helped me!
@PraxisVisuals
@PraxisVisuals 5 жыл бұрын
No problem dude!
@serch_4090
@serch_4090 2 жыл бұрын
I love you. Thanks man for the video
@yadav-r
@yadav-r 3 жыл бұрын
Awesome, thanks dude
@ashy49592
@ashy49592 2 ай бұрын
I have loop tools but never clicked on flatten. Thanks
@vmartme
@vmartme 2 жыл бұрын
Awesome! Thanks mate :)
@elessal
@elessal 3 ай бұрын
thank you for your service
@EdKidgell
@EdKidgell 3 жыл бұрын
So easy. Brilliant!
@reviewstand9953
@reviewstand9953 Жыл бұрын
Brilliant 👌😍
@jimlight1627
@jimlight1627 2 жыл бұрын
TREMENDOUS!!!!
@naughtykid000
@naughtykid000 Жыл бұрын
ah brilliant! thanks! you saved me remaking my model because I somehow didn't keep my model at the same scale while making it
@darkgalaxy8104
@darkgalaxy8104 3 жыл бұрын
Thanks, that helped a lot
@ulus2109
@ulus2109 4 жыл бұрын
saved me manually editing for 1 hour haaha, great vid me an. subbed
@buggzy9383
@buggzy9383 4 жыл бұрын
thank you so much, this took 3 seconds to fix
@G0odGames
@G0odGames 3 жыл бұрын
this is exactly what i needed, thank you!
@PraxisVisuals
@PraxisVisuals 3 жыл бұрын
Glad it helped!
@nomoreragequit
@nomoreragequit 3 ай бұрын
Thanks for the video !!!!
@andrewFJ
@andrewFJ Жыл бұрын
Thank you very mich indeed, good sir! : )
@LeandroZut
@LeandroZut 2 жыл бұрын
Thanks bro !
@numb6686
@numb6686 8 ай бұрын
Very based, you talk like the regular kind of lazy guy. I like it! Bedder than all the computerised pitch voice 1Min tutorials with no base knowledge they just watch the 1Min Videos by them self and know nothing. It is so frustrating to end up in stars of Polys witch comes out of your model.
@demontekdigital1704
@demontekdigital1704 4 жыл бұрын
What's with all the triangles, Pythagoras?! Jesus Christ, you should be disgusted, and ashamed of yourself! 🤣🤣🤐Seriously though, almost a year and a half later, and this video still holds up. I just discovered loop tools, and friggin LOVE IT! I come from Cinema 4D, and it doesn't have anything like the "to sphere" or circle function so it all has to be done manually. Try pulling that off with a 32 sided hexahedron without tearing you scalp out, and throwing it across the street, lol.
@greenyboi
@greenyboi 2 жыл бұрын
Omg! Thank you so much!!!
@Keith12001
@Keith12001 4 жыл бұрын
Very good tutorial, thanks
@atwright147
@atwright147 3 жыл бұрын
Superb!
@PraxisVisuals
@PraxisVisuals 3 жыл бұрын
Thanks a lot!
@ColdmochaArt
@ColdmochaArt 4 жыл бұрын
dude thanks. bridging is in this looptool as well. I was wonder where it is after coming from 2.79
@killrblue
@killrblue Жыл бұрын
Nice!
@ahmadsyauqi4195
@ahmadsyauqi4195 3 жыл бұрын
Thanks dude
@mirandahoover6724
@mirandahoover6724 4 жыл бұрын
Thanks! You just saved me.
@cyjoshe
@cyjoshe 3 жыл бұрын
THANK YOU
@Rulzan
@Rulzan 2 жыл бұрын
thank you very much man
@deepakyadavmaac
@deepakyadavmaac 5 жыл бұрын
Thank you this is really cool. Is it possible that we can flatten the spline without loosing it's original length?
@PraxisVisuals
@PraxisVisuals 4 жыл бұрын
Mmmm. Not sure. Try looking that one up on Blender Stack Exchange! Very helpful website for questions like that!
@Crazybuilds
@Crazybuilds 3 жыл бұрын
thank you very much
@MawaMaverick
@MawaMaverick 3 жыл бұрын
Thank you
@alternaive214
@alternaive214 Жыл бұрын
Thanks!
@slappi6979
@slappi6979 8 ай бұрын
thank you for help
@nervosuss
@nervosuss 3 жыл бұрын
Thank you!!!
@robustefan2451
@robustefan2451 2 жыл бұрын
Thanks!!!
@imaginativedesign9423
@imaginativedesign9423 2 жыл бұрын
Hey man, this is a very cool tutorial. I'm not seeing this functionality in Blender 3.1.2 though. I have Mesh Tools installed, but I cannot find this flat function. I appreciate if you could help. Very nice video, and I'm subscribed!
@PraxisVisuals
@PraxisVisuals 2 жыл бұрын
Try updating to 3.2... The flatten function does exist in this version
@atn6033
@atn6033 2 жыл бұрын
thanks fam
@IsaacRC
@IsaacRC 5 жыл бұрын
When flatten faces it's possible to lock somehow the other faces to achieve a 100% flatten faces model? (I'm a complete outsider of Blender) thnks for the tutorial, super useful !👍🏼👍🏼👍🏼
@PraxisVisuals
@PraxisVisuals 5 жыл бұрын
Isaac R.C. I’m not sure if I’ve found a way to “lock” the faces. Sorry about that one!
@IsaacRC
@IsaacRC 5 жыл бұрын
@@PraxisVisuals Nevermind, I'm designing real objects structured with plane faces and need to predict its geometry to be constructed from flat printed shapes, I guess i'll be chasing non-planar polys all over the model until exhaustion.
@cosmicninja8901
@cosmicninja8901 3 жыл бұрын
Thanks Dude!
@Theman122082
@Theman122082 Жыл бұрын
Just discovered this video.. i press 'W' in the newest-ish version of Blender and W triggers different selection tools instead
@HandleBar3D
@HandleBar3D 4 жыл бұрын
Thankyou
@JoaoGuilherme-vk6bk
@JoaoGuilherme-vk6bk 4 жыл бұрын
Love u bruh
@jafarmajid4643
@jafarmajid4643 4 жыл бұрын
YOU'RE A FUCKING LIFE SAVER!!
@Hebdomad7
@Hebdomad7 5 жыл бұрын
0:19 For this tutorial your gonna need blender.. and your beautiful faces...
@PraxisVisuals
@PraxisVisuals 5 жыл бұрын
Phill of course
@Wizard_of_Bong
@Wizard_of_Bong 5 жыл бұрын
Loop FUCKING tools, baby!
@alexaaaaaaa
@alexaaaaaaa 10 ай бұрын
I can’t find the loop tool add on
@jackhodge9824
@jackhodge9824 2 жыл бұрын
Has anyone got a way to lock faces flat? I am trying this method on a lowpoly model and end up chasing myself around as it affects surrounding faces?
@greatsol2444
@greatsol2444 Жыл бұрын
While you give an excellent tutorial in every way- it still doesn’t solve a certain serious flattening problem. If you have a shape that’s not merely a quad, and it has crinkles in the face, how do you flatten it without totally rearranging the outside connecting vertices. Also what you just did can simply be done by flattening along normal Z. I guess my primary question is, how to fix crinkled surfaces that refuse to fix? I’m familiar with using edge offset, but that fails sometimes.
@PraxisVisuals
@PraxisVisuals Жыл бұрын
I see. Well depending on your mesh, and how much flattening you need, you could manually slide each vert. to a more flatter position, then use the technique shown in the video. That way you're giving more information to the flattening tool which in turn will help not to rearrange too much... I'm not sure if there is a way to flatten something without rearranging neighboring vertices... Sorry I couldn't help you on this one!
@greatsol2444
@greatsol2444 Жыл бұрын
@@PraxisVisuals nonono- you were actually QUITE helpful. I’ve eventually figured it out in the way you just described. It seems custom axis/orbit point and rotate individual vertices with snapping on is best. Thanks Praxis!
@PraxisVisuals
@PraxisVisuals Жыл бұрын
@@greatsol2444 Good good! Glad you got it worked out! :)
@MichaelFlynn0
@MichaelFlynn0 Жыл бұрын
edit .. select faces ... HIt 'w" looptools - flatten.
@moonylou04
@moonylou04 4 жыл бұрын
doesn't work for me i don't know why c:
@khalatelomara
@khalatelomara 4 жыл бұрын
who dislikes this is a heartless bot 😂
@j.bradford2514
@j.bradford2514 3 жыл бұрын
Scale, Z, 0, Enter
@PraxisVisuals
@PraxisVisuals 3 жыл бұрын
No sir. That scales it to a O on whatever orientation you have it set to (global, local, normal, etc...) while yes, you could make a custom orientation, but that takes much longer than simply using Loop Tools.
@j.bradford2514
@j.bradford2514 3 жыл бұрын
@@PraxisVisuals thank you sir!
@Kahnindustries
@Kahnindustries 3 жыл бұрын
God damn dood. Hours of time wasted, hours. Why didnt you tell me this before!!!!!!!, i mean your vids been up for two years, but daaaaamn
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