How to generate and animate splines on a mesh | 3dsmax x Tyflow

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fabien escudero

fabien escudero

Күн бұрын

Пікірлер: 25
@fabienescudero
@fabienescudero 3 жыл бұрын
Check out my Patreon for all my scene files, textures, or just to support this channel :) www.patreon.com/fabienescudero
@tomyoda
@tomyoda 3 жыл бұрын
Hurray! I went to KZbin on time! Fabien, thank you for the tutorial, as always very interesting and understandable!
@christian-k
@christian-k 3 жыл бұрын
Short and fabulous tutorials - that is what I like. Great job. Makes me wanna do more with tyFlow.
@amandineoli4
@amandineoli4 3 жыл бұрын
Your works is so good every single time. Great job man
@alirezaneura6516
@alirezaneura6516 2 жыл бұрын
man you are a legendddd, thanks a alot for the tutorials
@fawadfarooq
@fawadfarooq 3 жыл бұрын
Most Fantastic tutorial
@jackarrossi9584
@jackarrossi9584 3 жыл бұрын
Amazing!
@m0nmiketv648
@m0nmiketv648 3 жыл бұрын
Great tutorial! Ty for ur job!!!
@AndriVision
@AndriVision 3 жыл бұрын
Fabien you are awesome thank you
@damiengeso8815
@damiengeso8815 3 жыл бұрын
Awesome tutorial!! thank you!)
@miladelemental3474
@miladelemental3474 Жыл бұрын
What an amazing tut!,Thank you very much!
@Charlie_Alpha_Lima
@Charlie_Alpha_Lima 2 жыл бұрын
Very very cool!
@atasafarzadeh7110
@atasafarzadeh7110 3 жыл бұрын
Yeah tnx. Due to the increasing popularity of this type of simulator, it might be better for the Ty-Flow developers team to release a roadmap and as much detailed information about future plans as possible. The 3DS MAX team should also have an ongoing collaboration with them because physics-based simulations are something very critical today for the next generation of users!
@ramdpshah
@ramdpshah 3 жыл бұрын
Awesome. thanks for the woderful tutorial, I have one request i have one particle going from a to b and and formed spline but i can i give movement to spline like ziggle to it or some randome movement to spline, thanks
@9171flavio
@9171flavio Жыл бұрын
excelent tutorial but I don`t have the option "by neighbors" in my TyFlow
@NolanMillerArt
@NolanMillerArt Жыл бұрын
Did you find a solution to this?
@ahmadali6473
@ahmadali6473 Жыл бұрын
me too @fabien
@o0Revlimit0o
@o0Revlimit0o 3 жыл бұрын
hello fabien, great tutorial! it also works without the set target operator for me
@fabienescudero
@fabienescudero 3 жыл бұрын
Hello! Yes your right but it was to explain how the set target works for people who don't know!
@o0Revlimit0o
@o0Revlimit0o 3 жыл бұрын
@@fabienescudero Great, thank you
@stte850
@stte850 3 жыл бұрын
How did you create those spline clusters? And also how did you taper the ends?
@fabienescudero
@fabienescudero 3 жыл бұрын
You can configure the taper in the tyspline/tysplinemesher. you can play with the curve to adjust the thickness of the spline during time . About the cluster for the teeth in my scene its simple : you just have to place your starting point and arrival close to each other. the speed and force will allow your splines to fill the mesh but they will mainly stay to your 2 point
@stte850
@stte850 3 жыл бұрын
@@fabienescudero Thank you so much for replying
@atasafarzadeh7110
@atasafarzadeh7110 3 жыл бұрын
Fabian, I see you use the Ty-flow plugin as a professional! & I'm really digging it! In my understanding, this plugin is still in beta mode and hasn't released its commercial version yet. Do you know anything about its roadmap and its final features? What will it contain?🤷‍♂☕ My passion is physics-based simulation, and I have been using 3Ds Max for a couple of years now. It is challenging to decide which to learn, Houdini or Ty-flow. Thanks in advance for your advice.
@fabienescudero
@fabienescudero 3 жыл бұрын
Hi, thank you very much for your comment I really appreciate it. As you said tyflow is still a beta version and I personnaly don't have any information about what te final version will look but you can maybe find a road map on the tyflow Facebook group. What is great with tyflow is that you can easily create amazing simulation with few nodes but houdini is more complete in my opinion. You are more free with houdini and you can do smoke, liquid simulation and more without other plug-in like phoenix but it's really completed in first place. Personnaly I am really happy with the combo tyflow and phoenix.
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