How to Form Models with Splines - tyFlow Tutorial in 3Ds Max by

  Рет қаралды 27,371

RedefineFX | Jesse Pitela

RedefineFX | Jesse Pitela

Күн бұрын

Пікірлер: 67
@andreasmass4492
@andreasmass4492 4 жыл бұрын
Yet again a quick, presize and informative tutorial. Jesse, you are getting better at explaining things with each and every video. What you manage to showcase and explain in 2:35 minutes, others manage to waste with just "uhm" and "ehm". Thanks a ton and keep up the awesome work.
@RedefineFX
@RedefineFX 4 жыл бұрын
Thanks a lot!
@mikegentile13
@mikegentile13 4 жыл бұрын
So true. Right to the point. I love it
@morrisonhaze6722
@morrisonhaze6722 3 жыл бұрын
Bro, I went to KZbin to find how to do this, but I stuck on your channel, and I found it here. Amazing. 100000% subscription, you are the best)
@jimmwagner
@jimmwagner 4 жыл бұрын
These super short form tutorials are great!
@akueitwo
@akueitwo 4 жыл бұрын
Short & useful tutorial all are welcome. Love'in it.
@thana3270
@thana3270 4 жыл бұрын
Theses super quick tutorials are great You explain well, clearly and very concise
@RedefineFX
@RedefineFX 4 жыл бұрын
Glad to hear, thanks 🙏🏻
@fnclnz
@fnclnz 4 жыл бұрын
Always happy to see new tutorials from you, thank you!
@RedefineFX
@RedefineFX 4 жыл бұрын
Thanks for coming back
@daanthijssen1748
@daanthijssen1748 3 жыл бұрын
This way is so much faster than creating a 3d lattice, thanks a bunch for this tutorial!
@EdwinTobiasSonic
@EdwinTobiasSonic 4 жыл бұрын
Love the super quick tutorials
@RedefineFX
@RedefineFX 4 жыл бұрын
This one is my shortest ever. Wanted to test it out.
@tylermcneill77
@tylermcneill77 4 жыл бұрын
Great tutorial, as always! Thanks very much!
@muhammadbadran3228
@muhammadbadran3228 4 жыл бұрын
Awesome as always!
@walkerboh39
@walkerboh39 4 жыл бұрын
Very cool tutorial Jesse. Have a few ideas that could use this cool effect. Thank you! :)
@PhilipBFilms
@PhilipBFilms 4 жыл бұрын
Great tutorial but if the object is moving is it possible to have the particles stay within the mesh and move around like your tutorial?
@wassimsidani
@wassimsidani 4 жыл бұрын
Useful and to the point. Thank you!
@loydb512
@loydb512 4 жыл бұрын
This is awesome, I am going to try it right now.
@FenerX
@FenerX 4 жыл бұрын
Do I need a specific renderer? I'm using Arnold atm and nothing renders lol
@RedefineFX
@RedefineFX 4 жыл бұрын
Should work!
@mckachun
@mckachun 4 жыл бұрын
thanks !! short and clear !
@furama5337
@furama5337 4 жыл бұрын
So nice work my friend ✌️ 👌 ✋ 👐
@RedefineFX
@RedefineFX 4 жыл бұрын
Thank ya 🙌🏻
@mikegentile13
@mikegentile13 4 жыл бұрын
Super cool
@lucassalomon3144
@lucassalomon3144 4 жыл бұрын
Great video as always! It would be great a tutorial about making a hologram type effect based on a mesh with Tyflow.
@stevenls9781
@stevenls9781 4 жыл бұрын
Another one for you.. what intensity do you have your vray lights set at?
@chigaserschigasers6149
@chigaserschigasers6149 4 жыл бұрын
Thank you man!
@AlexanderMarks
@AlexanderMarks 4 жыл бұрын
Love these man
@ColineTHIBAUT
@ColineTHIBAUT 4 жыл бұрын
Hello! Thanks a lot for this tutorial ! May I ask you how to avoid splines to go through each others please ? Thanks
@RedefineFX
@RedefineFX 4 жыл бұрын
Thank you. Something like that was just discussed in the tyflow Facebook group using surface force operator - check that out ;)
@abhi00902
@abhi00902 3 жыл бұрын
This is so cool.. I tried to render as a render mask but didn't work. I wanted to do in post but cant make it isolate render.. May i know how to??
@RedefineFX
@RedefineFX 3 жыл бұрын
not sure but convert to edit poly first?
@MLPspace
@MLPspace 4 жыл бұрын
Thanks dude, do you have any idea how to make the worms man? I see it in tyflow demo
@RedefineFX
@RedefineFX 4 жыл бұрын
it's done with tyactors and has been covered extensively in the tyflow facebook group
@MLPspace
@MLPspace 4 жыл бұрын
@@RedefineFX Ok cool, thank you!
@sakbechatube6553
@sakbechatube6553 2 жыл бұрын
is this work on animated mesh (character) ? or is there a way to do so thank you for the tutorial
@RedefineFX
@RedefineFX 2 жыл бұрын
yes it also works on animated meshes
@sakbechatube6553
@sakbechatube6553 2 жыл бұрын
@@RedefineFX thanks for your reply 🙏. I try ur method but it didnt work for me
@RedefineFX
@RedefineFX 2 жыл бұрын
@@sakbechatube6553 as long as your character is an actual animated mesh (not just bones from mixamo) and you add the mesh in your object bind operator, it should work. If not, then I'm not sure, I'd have to set it up myself to see
@danuwbroto5756
@danuwbroto5756 4 жыл бұрын
Tutorialnya👍👍👍👍👍
@polyrider81
@polyrider81 4 жыл бұрын
Amazeballs!!
@samueljrgensen417
@samueljrgensen417 2 жыл бұрын
so I am using this with an animated mesh. The particles stick to the mesh, but the splines stay in world space(?) Is there a way to have the splines stuck to the mesh that the particles are bound to? Thanks for all the very helpful tutorials Jesse!
@RedefineFX
@RedefineFX 2 жыл бұрын
That’s because you have the tyspline operator set to trajectories
@samueljrgensen417
@samueljrgensen417 2 жыл бұрын
@@RedefineFX copy that mate. I thought as much. I tried all the other options underneath "trajectories" and they dont give a look thats similar without the splines just travelling in worldspace. Is there a method you can recommend to achieve this? I was also looking at your "grow" tutorial as an option before this but the look of the "grow" is quite hard to adjust beyond the default look. At least with my experience. Thanks for all your very helpful tutorials mate!
@RedefineFX
@RedefineFX 2 жыл бұрын
@@samueljrgensen417 I see. Yeah I don't know off the top, I'd have to set it up. I think you need to spawn offspring by travel distance, connect them with particle bind, and object bind them to the geo. Then set tysplines to particle binds
@samueljrgensen417
@samueljrgensen417 2 жыл бұрын
@@RedefineFX My solution might be to mesh the splines and then parent them to them to the animated geo. I am lucky I guess that the mesh isn't deforming otherwise this would be impossible. I really do appreciate your replies mate. Thanks for all your work.
@Roozy_Persepolis
@Roozy_Persepolis 4 жыл бұрын
In order to make the splines into a mesh, I assume I just have to add Tymesher at the end? Anything else needs to be added in the nose graph too to be able to export it as a mesh?
@RedefineFX
@RedefineFX 4 жыл бұрын
The tysplines i added automatically add the tyspline mesher. You don’t need to do anything extra to render it out.
@jr8307
@jr8307 3 жыл бұрын
@@RedefineFX is there a way to export the tysplines as obj sequence so that I can render in other softwares?
@stevenls9781
@stevenls9781 4 жыл бұрын
I get some random fly away particles, even though the bind and such is in place - do you know what would cause that?
@RedefineFX
@RedefineFX 4 жыл бұрын
Maybe if they’re too fast?
@stevenls9781
@stevenls9781 4 жыл бұрын
@@RedefineFX must be crappy geo - I put a sphere in the scene and used the same settings and they all stuck.
@FredSena
@FredSena 4 жыл бұрын
How to make them fall as a pile of sticks as a whole after a while (time test) ?
@StudioGraficoRotatori
@StudioGraficoRotatori 4 жыл бұрын
Top!!!!!❤
@SASTuts
@SASTuts 4 жыл бұрын
Sir, What is your Pc Specifications? Please Kindly tell us your pc specification
@gs1994100
@gs1994100 4 жыл бұрын
Hey is it possible to make splines follow mesh flow?
@RedefineFX
@RedefineFX 4 жыл бұрын
Yes but I can’t teach it in a KZbin comment
@gs1994100
@gs1994100 4 жыл бұрын
@@RedefineFX ok, where I can ask You this?
@hannamedvediuk308
@hannamedvediuk308 4 жыл бұрын
sorry but why can't I find the tyFlow command?
@RedefineFX
@RedefineFX 4 жыл бұрын
Did you install the plugin?
@aminecrb8949
@aminecrb8949 4 жыл бұрын
Great one man , I want to ask you about Embergen real time fluid sim software i don't know if you are aware of it , anyway my Qs is : do you think it is suitable for vfx shots and realism or just for game development, Personally i think it is great but i would like to hear the words of a professional.
@RedefineFX
@RedefineFX 4 жыл бұрын
I’m aware of it but haven’t tried it yet. The results it produces look very good from what I’ve seen.
@anli4094
@anli4094 4 жыл бұрын
语言简洁 直击要点 谢谢视频 果断关注
@wonkaytry
@wonkaytry 4 жыл бұрын
After migrating to c4d and buying TP I see how depressive was to work with such pathetic Autodesk own tools, max/Maya dinosaurs etc..... 🤣🤣🤣🤣🤣🤣 Feel sorry for everybody else buaahahahaha, don't waste your life, it's time you will not get back.
@RedefineFX
@RedefineFX 4 жыл бұрын
We’re all extremely happy for you 👏🏻 it’s inspiring to see all the incredible work you’ve created on your channel! Keep it up 👍🏻
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