How to Lower Recoil in GHOST RECON WILDLANDS - Do Weapon Accuracy or Handling Stats Play a Part?

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Darkdally

Darkdally

Күн бұрын

Пікірлер: 161
@Totaro17
@Totaro17 7 жыл бұрын
Ubisoft put out a "Prima Guide" or "strategy guide" It says handling is a combination of things that affect a guns mobility, they go as follows. Recoil(vertical rise)[accuracy also affects vertical rise but mostly left or right movement] Time to aim(The time it takes to look down your scope) Stabilization(control you have just after you look down the scope- "time to aim") Reload time(the time it takes to reload) Movement(moving from one target to the next) Here is the paragraph from the guide: "Handling is greatly affected by the weight of the weapon, which in turn affects its mobility. When using a heavier weapon, it will take longer to stabilize the weapon after you point it in a different direction, or aim down the sight. This also slightly affects your movement and reload speed. Basically, you can shoot things faster with a lighter weapon than with a heavy weapon. However, the advantage of a heavier weapon is that it absorbs recoil better so is easier to control under fully automatic fire. Even with a high Handling stat, you’ll still need to make minor adjustments to your aiming while firing to stay on target, but with practice this is almost a non-issue. Just like weapons with low Accuracy, if the weapon that has stolen your heart has bad Handling, try firing in bursts or single shots to avoid difficulties' - extract from the Prima guide.
@RipStikSnyper19cal
@RipStikSnyper19cal 7 жыл бұрын
Accuracy reduces left to right recoil handling reduces the recoil climb
@juanxtr3711
@juanxtr3711 7 жыл бұрын
In terms of recoil it's as simple as that. However, handling has other benefits as maneuvrability and reload speed.
@brysenfamularo5735
@brysenfamularo5735 6 жыл бұрын
That makes sense with the vector
@gabrielhughes1598
@gabrielhughes1598 6 жыл бұрын
BoXy_19 I thought handling was reload speed 🤦‍♂️😂😂
@capitalq-1
@capitalq-1 7 жыл бұрын
To sum it up , Accuracy tightens the horizontal recoil (Bullets going to the sides) and Handling tightens the vertical recoil (Bullets going upwards). Love your videos man , keep it up.
@Darkdally
@Darkdally 7 жыл бұрын
There's actually appearing now to be more to this than I thought... and I was sure I had it licked. Further testing is showing other mods which reduce handling and can help with recoil - on some weapons, adding mods with weight to the end of the weapon can help, but still can be outweighed by high-handling mods as per the video. For instance - in some cases, a grenade launcher and suppressor can help with recoil, but largely will be outdone by super high handling mods like the v4 foregrip and the v2 compensator. I wanted to add this as a note. Different weapons do handle the mods differently, and this I've always known. The results in this video however are still no less valid. Thank you
@lykonic1763
@lykonic1763 7 жыл бұрын
My personal theory? Accuracy effects the HORIZONTAL recoil more, and handling the VERTICAL recoil. It makes sense; an inaccurate gun has a wide shot grouping, but can still be controlled in terms of vertical recoil rather easily. A gun with good accuracy, on the other hand, has a shot pattern that is consistently on target, but recoil could still cause the barrel to climb and throw it off target. I feel like your results really confirm that, and your testing really mitigates any variables that could tamper with the results. Thank you for broadening my understanding of this game's stats; I'll be making plenty of mod adjustments here in the next few days now :)
@Johnjohnson-zg4ek
@Johnjohnson-zg4ek 5 жыл бұрын
What did you come up with?
@christianreasor9689
@christianreasor9689 7 жыл бұрын
Accuracy is horizontal recoil, handling is vertical recoil. When you tried to increase accuracy as much as you could on the famas, it reduced the handling, or vertical recoil. Therefore, the shot groups were just as tight, but the recoil climbed higher due to the reduced handling that was acquired by increasing accuracy.
@jessethreemoons
@jessethreemoons 7 жыл бұрын
glad i subbed to you. i had a feeling this was the case but your testing was thorough and your videos are pleasing to watch. thank you for what you do.
@nickalleblas7017
@nickalleblas7017 5 жыл бұрын
Handeling and accuracy doesn't affect recoil. Recoil is a hidden Stat
@c0mplex_Ale
@c0mplex_Ale 7 жыл бұрын
I think a better weapon to show off this is the vector. If u increase its hanldling to max, it won't climb at all, but will have a ton of spread. And if u increase accuracy it won't have spread at all, but will have a small amount of recoil up
@myelinxcviii5400
@myelinxcviii5400 7 жыл бұрын
I did a bit of testing myself with the shotguns. Accuracy on shotguns does affect your spread, similarly to how it does with other guns but it's much easier to see with the pellets. My personal recommendation for shotguns is using handling with the Spas (faster reload does wonders with it) and accuracy with the S12 for more 'damage' (more pellets on target = more damage done)
@bomjus1706
@bomjus1706 7 жыл бұрын
recoil in one sentence: put on the best compensator, short barrel if available (standard barrel if not), short angled grip, any extended stock. that's it. your gun is now a laser.
@RBTaggart
@RBTaggart 7 жыл бұрын
Had to like and subscribe for the great work you constantly put into your content. Thank you very much.
@Darkdally
@Darkdally 7 жыл бұрын
Awesome! Yeah sometimes it's a lot of work, but I'm glad that you like the videos. Thanks for subbing!
@garritosk8cr571
@garritosk8cr571 6 жыл бұрын
Me too. Great job doing this video
@ADHDBunyip
@ADHDBunyip 6 жыл бұрын
Same here, saw these two videos and am impressed enough to subscribe. Great info on those guns. What's your take on handling where sniper rifles are concerned?
@Ibsmokin
@Ibsmokin 7 жыл бұрын
another top notch video. props my good man, keep up the good work.
@Darkdally
@Darkdally 7 жыл бұрын
Thanks!
@judgment-rt6150
@judgment-rt6150 7 жыл бұрын
i knew it! thank you for proving that to me i always saw mixed results you the man
@ZRAGE6
@ZRAGE6 7 жыл бұрын
I'm glad you made this video it is exactly what I was thinking and you proved it thank you. Accuracy just keeps your bullets in a straighter line a straighter pattern and closer together but handling really does have a affect on your recoil the more handling you have the less recoil and what really caught my eye about this was when I first used the division weapon I noticed it had low accuracy and high handling and when I fired it it had no recoil or little to none.
@dustinallan3362
@dustinallan3362 7 жыл бұрын
Dude good job, thank you for testing this!
@1S1KStealth
@1S1KStealth 7 жыл бұрын
I believe handling was originally not meant to effect recoil but was meant to be time to sight aim, reload and reticule spread. another thing is accuracy stat really does change how weapon shoots at around 50-60 m . set a beacon on a wall and use that for your next tests at different distances.
@philthethotdestroyer4194
@philthethotdestroyer4194 5 жыл бұрын
you are the only correct one here
@Johnjohnson-zg4ek
@Johnjohnson-zg4ek 5 жыл бұрын
Accuracy and range usually go hand in hand so it makes sense that accuracy would allow ur bullet to go further in a sense.
@TheGrizzlyBeard1
@TheGrizzlyBeard1 7 жыл бұрын
This is a good test.
@joejkd82
@joejkd82 6 жыл бұрын
Handling comprises oft counterveiling stats. A stock reduces vertical recoil but increases ads time and increases sight bloom on settling. The effect on the stat bar you see is the net effect. What they ought to do is just split out the stats into their component parts.
@esbam2002
@esbam2002 7 жыл бұрын
Not sure about a video game, but I owned a folding stock AK back home (M70AB2). I remember the first time I fired it with the stock folded, and was surprised by the lack of recoil to it. Recoil was there but not that bad. It was also one of the most comfortable weapons to fire. More so than my M4. The reason I can think is that all the weight of the weapon was put in the front with no weight in the rear.
@cebuanoguy
@cebuanoguy 7 жыл бұрын
I use the MK17, grenade launcher attachment, 3 pointed laser and iron sights. The gun just feels so good, no recoil in cqc or medium ranged combat. The panoramic scope doesn't offer a good zoom, but it has less recoil compared to the other scopes and I think its the most stable scope there is. Your aim will not be all over the screen with a iron sight or panoramic scope. Again, it might not be true for the other guns but for the Mk17, it is.
@BiggsTheOwl
@BiggsTheOwl 7 жыл бұрын
if you do more of these tests, bring a Lamborghini up, park it and stand behind it as close as you can so you can make distance from the wall as close as possible in each test
@NotSoLuckyDucky
@NotSoLuckyDucky 7 жыл бұрын
I was under the impression that accuracy affected reticle bloom, and horizontal recoil, and handling affected vertical recoil, among other things
@Nmille98
@Nmille98 7 жыл бұрын
I like the pk46. My reasoning? The recoil is only vertical, making it easy to land every shot,and damage doesn't matter if you have a grenade launcher, cause guys all go down within five shots anyway.
@matcarpenter7588
@matcarpenter7588 7 жыл бұрын
Another great vid dark, really appreciate how in depth you go in testing. Still waiting on that PDW/SMG vid though ;)
@BiggsTheOwl
@BiggsTheOwl 7 жыл бұрын
all accuracy effects is the bullet spread, the fact that you used a g2 made it less noticeable but if you look at the 2 spreads closely you will see a slight difference
@Dragon_Shogun
@Dragon_Shogun 7 жыл бұрын
great video dude. one thing i like about GRW is there does not seem to be a "super gun" that everyone will use in pvp. the Mk17 is a beast but handles recoil and reloading like a lesbian handles balls. then by contrast you have very nice handling rifles like the ones you have tested that require a little extra chitty, chitty, bang, bang to drop unifags. i remember in the socom days the IW80 or "idub" was the cheat gun and its use was frowned upon. i havent come across a gun like that on GRW. i am very curious as to whst the go to weapons will be in pvp? Does anybody disagree and think there is such a gun on GRW?
@MrTudenom
@MrTudenom 3 жыл бұрын
Is there a hidden stability stat in this game? If so then recoil maybe modified by handling (quicker to get on target) but it might not be linked directly to handling. Recoil may be more a factor of the rifle’s base recoil stat modified by weight, stability, and handling. You might try stacking everything you can on the rifle that weighs a lot and see what happens to recoil then.
@The77Game
@The77Game 7 жыл бұрын
I just started playing the game so i haven't tested all that much yet but i hope stock is the only equipment for the rifles that doesn't have trustworthy stats
@cockneyherbert5123
@cockneyherbert5123 4 жыл бұрын
Another phenomenal video. I wouldn’t enjoy the game half as much as I do if you hadn’t have made these videos.
@stjimmypirate23
@stjimmypirate23 7 жыл бұрын
I use the G2 with basically the worst handling and its still great, my favorite rifle so far. Great testing though I never would have guessed handling affected this much without your two videos.
@KJK9029
@KJK9029 7 жыл бұрын
shaunofthedead23 I never could use the G2 with the recoil on it, I use the TAR mostly.
@r6201sk
@r6201sk 7 жыл бұрын
thing is that different parts affects different parts of handeling.. smaller magazine makes handeling higher cause it is faster to reload. folded butstock makes it higher cause it rises mobility. compensator compensate recoil, etc ... also you should test those guns on more suitable distances for that weapon class, you see different behavior (spread, side to side deviation, etc)
@Darkdally
@Darkdally 7 жыл бұрын
There is more testing to come - 1 or 2 videos a week probably. There's a lot to all of this, and many weapons behave differently to similar setups.
@chrisbarton7672
@chrisbarton7672 6 жыл бұрын
I think it just depends on the rifle. The AUG A3 has better handling stats when equipped with the same attachments but the G2’s shot grouping up and down is MUCHH smaller.
@MagpieR6
@MagpieR6 7 жыл бұрын
I dont think ubi should of put multiple stats in handling i think they should of been their own stats
@jonwillis6464
@jonwillis6464 7 жыл бұрын
Test to see how the grenade launcher affects handling. The extra weight should create a tighter grouping with less upward travel.
@ACDC-1FAN
@ACDC-1FAN 7 жыл бұрын
Jon Willis my best guess would be less vertical recoil and more horizontal recoil. As a forgrip is easier to control a firearm with, but a GL would make the front end heavier
@Bkolean
@Bkolean 6 жыл бұрын
Very good demonstration. Thanks for pointing that out
@ALLAIVIDEOS
@ALLAIVIDEOS 7 жыл бұрын
accuracy seems to keep the group closer together horizontally, while handling keeps the grouping closer vertically
@kevinmanchester944
@kevinmanchester944 7 жыл бұрын
Your right handling for accuracy but remember it is ALSO your aiming mobility, which is why removing butt stock increases handling cause of its lighter weight you can aim quicker etc also accuracy determines how on point your rifle will fall back into place after a shot, sniper rifles can take a shot, fall back into place good for next shot ACCURATE, removing butt stock you increased handling but will be in terms of MOBILITY and without butts rock your shots are not falling back into place good, in terms of multiple rapid shots this appears to be recoil. Also without a butt stock yes recoil climbs higher WIThOUT any movement, but you will find you can CONTROL it more without butt stock, try do a test where you empty a clip on a fixed point and see how well you can hold it there, rather then letting you weapon climb by itself
@christianreasor9689
@christianreasor9689 7 жыл бұрын
I believe the stats for the butt stocks are completely wrong. The butt stock, according to this video, decreased vertical recoil, or in other words, increased handling. That is the opposite of what the game tells us, which is taking off the stock increases handling, but in the video, taking off the stock reduced handling. Ubisoft really needs to get their shit together here.
@bobbiebrownn
@bobbiebrownn 5 жыл бұрын
Lovely vid mate
@locust7186
@locust7186 6 жыл бұрын
I haven't seen this said yet so maybe I'm missing something or I'm being dumb, but I noticed that the tightest groupings were from very high handling sure, but their accuracy was pretty decent too. On the other hand the high accuracy groupings had much lower handling. So my theory on all of this is that maybe horizontal grouping is almost solely based on accuracy, but vertical grouping is maybe based on both accuracy and on handling? Also after watching the video twice its seems it might be a balance thing, rather than a purely additive/multiplicative relationship? Of course that second part would take a huge data pool to even begin proving, but food for thought.
@danielgraeber3736
@danielgraeber3736 7 жыл бұрын
Try to press triangle in the weapons menu to go back to stock parts. Saves time. Cheers
@chuckymaycry8126
@chuckymaycry8126 7 жыл бұрын
nice vid .just luv that 556
@UKeXtremeMedia
@UKeXtremeMedia 7 жыл бұрын
i like the l85 a lot aswell, it seems to have less recoil in relation to its rate of fire and damage compared to other guns. i also like it because it is a battle hardened rifle, a lot of the guns in this game have never seen real combat in real life, they are mostly guns made for the american consumer market.
@Johnjohnson-zg4ek
@Johnjohnson-zg4ek 5 жыл бұрын
Really can you give me some examples of guns in game that have or have not seen battle?
@agent_orange1976
@agent_orange1976 7 жыл бұрын
Really liked the video. Very informative. As a scientific method, maybe try changing only one component at a time... Other than that, very good! Got yourself a subscriber.
@blackheart0129
@blackheart0129 7 жыл бұрын
Folding the Buttstock improves recoil because it improves your handling stat. Simple as that. Applying that logic to the real world won't necessarily work and might not make sense at all but the subject of the conversation isn't the real world. If we start trying to make sense of the in-game physics in comparison to the real world physics then we'll have so much problems. To do that will just drive you crazy. We can only do that to games that are advertised as a Simulation type of games. Kudos to Ubisoft on the stat breakdown. Specially on how Accuracy affects the bullet spread while Handling affect the recoil and over all handling of the gun.
@The77Game
@The77Game 7 жыл бұрын
But the short stock DIDN'T improve the recoil. The stats suggests that it would but it didn't
@jki808
@jki808 6 жыл бұрын
This is a late reply but it’s because the handling stat as a whole encompasses more than just recoil. It affects reload speed, stabilization time after aiming, and more based off the WEIGHT of the gun. Since a folded stock would make the gun lighter, it benefits much of these things. Even though recoil gets worse, the positives outweigh the negatives in terms of calculation on the skill bar, thus increasing the bar as a whole.
@justrobin8155
@justrobin8155 5 жыл бұрын
You should watch the video.
@mariofani35
@mariofani35 7 жыл бұрын
It's all coming together now... Handling means lots of stuff. But the game fails to tell us which attachments do what. Larger magazines decrease handling because they take more time to reload, but it doesn't affect recoil. Folded stocks probably increase handling because they lessen the time needed to aim and stabilize the gun after a sway, but at the same time they increase vertical recoil...
@BigSteve_Gaming187
@BigSteve_Gaming187 5 жыл бұрын
As far as i recall shortening the stock increases mobility. My guess is they typed in the wrong info in game. Because they have it correct on other newer weapons.
@BackdragnBackdragn
@BackdragnBackdragn 7 жыл бұрын
I thought I noticed when I had more handling on my weapon I could aim left and right faster when I was in first person ads and when I stacked accuracy my full auto shots over a longer distance didn't spread out as much.
@apollo6318
@apollo6318 3 жыл бұрын
We need a video like this for breakpoint pls
@alanbrullo1133
@alanbrullo1133 6 жыл бұрын
From what I am seeing, the v4 foregrip and compensator ONLY improve vertical recoil ( if you keep buttstocks on ). The other low profile foregrips are better when using the weapon while on the ground
@dominicadams555
@dominicadams555 7 жыл бұрын
really helpful video thanks man 👍👍
@Darkdally
@Darkdally 7 жыл бұрын
Thanks!
@paulp1729
@paulp1729 7 жыл бұрын
if reload speed is included in with handling than all the folded stock does is give to a faster reload speed I don't think it has anything to do with recoil
@jacobtumolo5882
@jacobtumolo5882 7 жыл бұрын
I run the R5 99% of time. My load out for it is short barrel, comp 2, vert grip 2 (my preference) aptal nv lazer (I play online, helps to better sync what we're aiming at), and the acog. Makes for a very very flat shooting AR. Sometimes I'll swap out the compensator for the suppressor but still very very little recoil
@saintsaber8491
@saintsaber8491 7 жыл бұрын
I was looking for that info last night many thanks.
@flashstep07
@flashstep07 7 жыл бұрын
having a balance between accuracy and handling seems to give good control. try it with the kriss vector .45
@MisterAndrewBuckley
@MisterAndrewBuckley 7 жыл бұрын
Mmm, so er.... perfectly clear ish sort of er.... oh I see I think er... still not too sure Great video and plenty of food for thought
@raulvargas6575
@raulvargas6575 7 жыл бұрын
you can hit the reset weapon button instead of removing each part individually
@luisroman2144
@luisroman2144 7 жыл бұрын
Accuracy affects it horizontally handling affects it vertically
@christopherwilliams6573
@christopherwilliams6573 5 жыл бұрын
Increased handling affects recoil which in turn increases accuracy.
@vullrath
@vullrath 5 жыл бұрын
handling is for running speed.
@mikewolff2432
@mikewolff2432 7 жыл бұрын
Ubisoft states clearly:More heavy weapon means less handling.More heavy weapon means less recoil in full auto.
@nicholascarr6511
@nicholascarr6511 6 жыл бұрын
Mike Wolff doesnt work that eay though, the damn lmgs are the heaviest guns in the game and have the worse recoil
@full95one
@full95one 7 жыл бұрын
that's a good test in all for recoil. but not enough distance is used to test the accuracy. you're not seeing the bloom in each guns cone of fire, know what I mean? any and all shots fired at various controlled distances will fall within a predictable width, I would say circle but that doesn't account for recoil. guns gonna jump up. so. how. wide dl. the shots spread over typical engagement distance. the game says my average engagement distance is 68 meters. probably not a good number because I take sniper shots further and assault shots closer. also when assaulting, we tend to burst fire not mag dump unless really close and hip firing. there's more than a few simulated shooting ranges on the map. find them out
@audricmerryman8107
@audricmerryman8107 7 жыл бұрын
My theory? What if reciol is based on the ratio of handling and reciol
@gaminguniversity8874
@gaminguniversity8874 7 жыл бұрын
this helps out a lot man thanks
@rramos7488
@rramos7488 7 жыл бұрын
ive noticed handling affects more on how slow/fast your weapon moves while you aim down the sight. the weapons feel lighter and my aim moves quicker when i take my grenade launcher off.
@lovefist208
@lovefist208 7 жыл бұрын
one of the snipers clearly has springs in the buttstock, so that would reduce recoil
@mikewolff2432
@mikewolff2432 7 жыл бұрын
Ever considered that the changes to accuracy affected the different climbs in the bullet groups?
@alaskanbas6507
@alaskanbas6507 7 жыл бұрын
Awesome video
@BiggsTheOwl
@BiggsTheOwl 7 жыл бұрын
my guess, you said that handling effects reload speed, folding the stock would lower reload time
@AceSkater27
@AceSkater27 7 жыл бұрын
Great Vid !! BTW you can just press Triangle to reset the parts to the gun. Just an FYI.
@Darkdally
@Darkdally 7 жыл бұрын
Yeah haha ty. I made this I think like a week after the game's release. I immediately starting diving into analyzing the physics. My current videos are in the same vein, but I have learned so, so much since those days. Thanks!
@2501ShirowsGhost
@2501ShirowsGhost 7 жыл бұрын
I think that handling covers both recoil and movement speed.
@dognationgaming172
@dognationgaming172 6 жыл бұрын
no buttstock for more handling just for the sake of shorter aim down sight
@keith4047
@keith4047 7 жыл бұрын
I was wondering if you might do a test on the P90 (sub-machine gun) people say the vector is the best but handling seems all over the place to me from what I've watched. Is it a viable alternative to an assault rifle?, unfortunately at the moment circumstances don't permit me to buy the game, and try it myself (but down the track when prices come down a bit hopefully I will be able too) Love watching the game, especially your videos on it, I am interested to know, thanks. regards Keith
@mikethemilkman5246
@mikethemilkman5246 7 жыл бұрын
Great video, thanks.
@oTJack3D
@oTJack3D 7 жыл бұрын
This is how I thought it was. Great video. I use either the famas or the mp7, and only ever three to five shot burst with both of them. I mean even the mp7 silenced takes down unidad heavies with a couple well placed rounds. I would however like to know if a setup for high pen and silent cqc is doable for wall banging. I know the famas can go through the sheet metal and wood covers really easily, but that thing is loud even suppressed.
@oTJack3D
@oTJack3D 7 жыл бұрын
Sorry, what I meant to say was: A setup for pen / silent cqc with the ability to wall bang. I would also think the distance of the target from the wall you're trying to shoot him through would have some sort of ill effect. Not too sure.
@GTduzIt
@GTduzIt 7 жыл бұрын
Accuracy is bullet spread, handling is recoil. U got to consider range too
@Korrupt5223
@Korrupt5223 7 жыл бұрын
So I've done some research (some in-game and some KZbin videos) and it appears that handling affects vertical recoil and accuracy affects horizontal recoil. Thoughts? Potential test?
@sgt_kissekatt6686
@sgt_kissekatt6686 7 жыл бұрын
I would love to see you make a video on penetration (yeah yeah very funny...), as different guns got different penetration, but I'd like to know how high penetration is needed to penetrate different things. :)
@bronzebow4235
@bronzebow4235 6 жыл бұрын
Dally it looks like accuracy affects horizontal recoil. Or am I just seeing things?
@alexg36c
@alexg36c 7 жыл бұрын
So accuracy side to side handling up down?
@jeffhewitt8994
@jeffhewitt8994 7 жыл бұрын
accuracy is more for longer ranges and handling for close combat ..shooting at a wall 6ft in front of you doesn't prove anything ..ether way nice video
@jacobdonley8194
@jacobdonley8194 7 жыл бұрын
he puts the compensator on and boost the accuracy like crazy then says its a test for handling....poor test man
@MagpieR6
@MagpieR6 7 жыл бұрын
Nice video, do you know u canmake your gun stock without having to ho to each mod category
@Darkdally
@Darkdally 7 жыл бұрын
Haha yes, I just remembered right when you said that - I never use that so I forget. Thanks for watching!
@chefjon3897
@chefjon3897 7 жыл бұрын
Your testing the rifles with regards to max handling and max accuracy. Well in your own test you disprove the logic of max handling gives you less recoil when adding the butt stock back on. The logic is sound that a butt stock is going to reduce recoil greatly regardless of handling stats. I am guessing that testing accuracy and handling without the muzzle compensator will give you clearer results. The compensator is going to reduce recoil as much as adding a butt stock on. The true testing would be to measure the amount of handling added by various parts and putting them up against each other to see if adding +12% handling from reduction of barrel length for instance is equal to +12% handling from added fore grip. This would require actually measuring the length of the handling change with a ruler and turning every change into a percentage.
@Darkdally
@Darkdally 7 жыл бұрын
Yeah, ideally that is what I should do. And in my own tests, I've kind of begun doing that - well not the minute measuring of a 12% difference, but a general view of what parts I want for optimum recoil control, etc. I'll probably have a video on it in the future. I can't say it'd be as down-to-the-wire accurate as you're talking.... it's something to think on though. Thanks for watching!
@chefjon3897
@chefjon3897 7 жыл бұрын
I do tend to overthink things, and in all reality we are just talking about a video game. I'm sure the video you did took enough time to put together and does show significant results. Which tells a big story without getting super crazy and measuring every little detail of how the accessories impact the operation of the guns. Thank you for making the video, I do like the way you conducted the testing
@timothybaldwin8201
@timothybaldwin8201 7 жыл бұрын
Folded stock would realistically increase recoil
@K-9_john
@K-9_john 3 жыл бұрын
Also just saying I’m not trying to make him or anybody in this video doubt there selves handling means ADS time
@vitalino1981
@vitalino1981 3 жыл бұрын
I came from counter strike, haven't noticed any recoil on any weapon in wildlands 😂 Negev or m249 in cs - that's what You call recoil 😂
@chriskerr79
@chriskerr79 7 жыл бұрын
Your accuracy is going up with the compensate you used could that be why you recoil is less
@vashpuppy
@vashpuppy 7 жыл бұрын
It's reload, ads, etc... it's fairly logical for this game from what I've seen.
@ArionEquus
@ArionEquus 7 жыл бұрын
Handling is a stupid way of doing stats... Especially when the recoil is a phantom stat that you can't see. You literally just have to test for it. I don't mind having the handling stat.. it's a neat idea. But I've almost taken to completely ignoring the stats bars in the menus to the point where I just start using a gun and wing as if they aren't even there... because they might as well not be. Other than the damage and penetration stats.
@joeysmother5872
@joeysmother5872 7 жыл бұрын
It's not hard to figure out that accuracy helps recoil. Just shoot a stock vector then shoot a vector with the accuracy all the way up.
@c0mplex_Ale
@c0mplex_Ale 7 жыл бұрын
Joeys Mother yeah and if u increase handling all the way up, it won't climb at all but it will have a ton of spread
@c0mplex_Ale
@c0mplex_Ale 7 жыл бұрын
Joeys Mother I
@TheGrizzlyBeard1
@TheGrizzlyBeard1 7 жыл бұрын
I'd like to see a test demonstrating the distance each gun can be fired from an enemy without them being alerted. Both suppressed and unsuppressed. I've seen an HTI being fired at 130m and not alerting but I've shot my Mk14 at the same distance and been heard. I'd also like to see if that changes when you are undetected, suspected, or hunted. To be honest with you I could conduct that test but it'd be a lot easier watching you do it. Regards
@Darkdally
@Darkdally 7 жыл бұрын
I realize that anything I'm doing, anyone else could do themselves, yeah. But yeah, it's easier to watch someone else as you said and so that's why I do these. I do plan on getting to some of the things you requested.
@TheGrizzlyBeard1
@TheGrizzlyBeard1 7 жыл бұрын
Darkdally and that's why at least 2k people like you. You are willing to sacrifice yourself for us. You are the GRW messiah. You are the chosen one!
@brucelockett9600
@brucelockett9600 7 жыл бұрын
TheGrizzlyBeard1
@RL-
@RL- 7 жыл бұрын
TheGrizzlyBeard1 I've found I can fire any long range rifle unsuppressed past 150m without alerting​ enemies as long as I don't destroy anything near them with my shot. If I post up 500m away from a drone jammer and knock it out even with a suppressed HTI, they'll immediately start hunting. Otherwise they're oblivious, which can be great if you find a lone target and want to go for a ridiculous long shot. Sometimes if I put an enemy in a car and shoot near it he'll start "hunting", even if I'm over 1km away.
@darkchild130
@darkchild130 7 жыл бұрын
TheGrizzlyBeard1 I use 150m as a rule of thumb. don't use suppressors on my sniper rifles anymore, can't stand the reduced speed and increased bullet drop.
@mikey-boy2519
@mikey-boy2519 7 жыл бұрын
awesome that's how av always tested my guns on all shooters lol
@syaman15191
@syaman15191 7 жыл бұрын
so for a DMR do we go for accuracy or handling???
@TheGrizzlyBeard1
@TheGrizzlyBeard1 7 жыл бұрын
Syafiq Manap you'll want specific items for a DMR: long barrel, extended stock, ACOG, and probably a compensator (since you'll probably be firing most shots from far enough away to avoid alerting enemies). But other items you could pick for handling: V4 grip, no laser, and even lower capacity mag. That way your shots will have max damage but also follow up shots won't be too hard to get. That's how I have my Mk14 setup and it works great.
@Totaro17
@Totaro17 7 жыл бұрын
Syafiq Manap Accuracy 98% of the time. Handling, only if run and gun with a DMR
@the.dinkster
@the.dinkster 6 жыл бұрын
The recoil is increased with the longer the barrel
@mikewolff2432
@mikewolff2432 7 жыл бұрын
Like in reality. So it looks like a good simulation of reality to me. My compliments for Ubisoft. Nice.
@jackoberto01
@jackoberto01 7 жыл бұрын
So accuarcy lowers horizontal recoil and handling lowers vertical recoil?
@c0mplex_Ale
@c0mplex_Ale 7 жыл бұрын
Jack Karlsson yup
@Totaro17
@Totaro17 7 жыл бұрын
Jack Karlsson not that simple. Ubisoft put out a "Prima Guide" or "strategy guide" It says handling is a combination of things that affect a guns mobility, they go as follows. Recoil(vertical rise)[accuracy also affects vertical rise but mostly left or right movement] Time to aim(The time it takes to look down your scope) Stabilization(control you have just after you look down the scope- "time to aim") Reload time(the time it takes to reload) Movement(moving from one target to the next) Here is the paragraph from the guide: "Handling is greatly affected by the weight of the weapon, which in turn affects its mobility. When using a heavier weapon, it will take longer to stabilize the weapon after you point it in a different direction, or aim down the sight. This also slightly affects your movement and reload speed. Basically, you can shoot things faster with a lighter weapon than with a heavy weapon. However, the advantage of a heavier weapon is that it absorbs recoil better so is easier to control under fully automatic fire. Even with a high Handling stat, you’ll still need to make minor adjustments to your aiming while firing to stay on target, but with practice this is almost a non-issue. Just like weapons with low Accuracy, if the weapon that has stolen your heart has bad Handling, try firing in bursts or single shots to avoid difficulties' - extract from the Prima guide.
@zecrov1795
@zecrov1795 4 жыл бұрын
Try these attachments for the G2 Scope : Russian Red Dot Trigger : Full - Auto / semi Magazine : Extended 30 Underbarrel : Foregrip V4 Barrel : Short barrel Muzzle : Compensator V2 or the suppressor Please tell me how good it was
@yidrieashiyee6700
@yidrieashiyee6700 6 жыл бұрын
In this game your reloading over the shoulder
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