How to make a Mixed Reality app for the Quest 3 - Part 2: Plane Detection

  Рет қаралды 9,712

Ludic Worlds

Ludic Worlds

Күн бұрын

This is the second part of a short tutorial series, in which you will learn how to create Mixed Reality experiences on the Meta Quest 3. We will be building our app in the Unity game engine, using Unity's native 'XR Interactive Toolkit'.
In this video, we will look into the Quest's 'Space Setup', and the 'plane' data that is generated from this room scan. We will begin to explore how to visualize these planes. I will also show you how to set up Touch Controller input and tracking within your project.
→ Next Video • How to make a Mixed Reality app for the Quest 3 - Part 3: Plane Visualization: • How to make a Mixed Re...
← Previous Video • How to make a Mixed Reality app for the Quest 3 - Part 1: Passthrough: • How to make a Mixed Re...
▬ Support My Work ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
❤️ Support me on Patreon: / ludicworlds
☕ Buy me a coffee: ko-fi.com/ludicworlds
The 'Unity Asset Store' links provided below are affiliate links. If you click on them and make a purchase, I may receive a small commission at no extra cost to you. This support helps me continue creating content for this channel.
🏷️ Spring Sale: assetstore.unity.com/?aid=110...
⚡ Flash Deals: assetstore.unity.com/?flashde...
🏷️ 50% Off: assetstore.unity.com/?on_sale...
Thank you for your support!
▬ Timestamps ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
0:00 - Intro
0:44 - Plane Detection
1:31 - Space Setup
2:09 - Starter Assets
2:54 - AR Foundation
3:31 - AR Plane Manager
4:37 - AR Feathered Plane
5:43 - Touch Controller Input
9:26 - Custom Plane Prefab
11:16 - Outro
▬ Useful Links ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
► github.com/LudicWorlds/quest3...
► Introduction to Unity's XR Interaction Toolkit - Part 3: Action-based Input: • Introduction to Unity'...
► Unity OpenXR: Meta docs: docs.unity3d.com/Packages/com...
► AR Foundation docs: docs.unity3d.com/Packages/com...
▬ Credits ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
► Music by - CO.AG Music: / @co.agmusic
#Unity #Quest3 #mixedreality #VR

Пікірлер: 29
@CoreGames2000
@CoreGames2000 Ай бұрын
Thanx for the tutorial But when I open the app there are no any planes visible. I am using AR feathered plane prefab. And I have already setup my room space too.
@fabiuspeak
@fabiuspeak 7 ай бұрын
Great tutorial.... as always!
@MegaTrusted
@MegaTrusted 4 ай бұрын
you are the best! keep the amazing work
@griffinrob
@griffinrob 6 ай бұрын
excellent! so helpful, thanks.
@tubbypot
@tubbypot 6 ай бұрын
can't wait for part 3
@samanthaah263
@samanthaah263 6 ай бұрын
Ready for part 3 🙌😍
@LudicWorlds
@LudicWorlds 6 ай бұрын
Working on it right now! :)
@haraldgundersen7303
@haraldgundersen7303 7 ай бұрын
Great stuff. Very nice tutorial....
@crimil610016
@crimil610016 7 ай бұрын
Can't wait to see Part3. I really want to build a Disneyland in my room.
@motoday3580
@motoday3580 7 ай бұрын
Very cool!
@tomatogogo
@tomatogogo 2 ай бұрын
It's really helpful!
@rafaeltavares6162
@rafaeltavares6162 4 ай бұрын
it would be great if you would do the same thing for unreal engine.
@christiantoffalori5355
@christiantoffalori5355 5 ай бұрын
With Oculus Quest it is possible to achieve exact plane detection, automatically obtaining the angles of the physical object?
@oXRaphaelXo
@oXRaphaelXo 5 ай бұрын
ATM I'm not sure about accuracy of this, but you should be to get each detected plane gameobject's transform with position and rotation, and calculate from there.
@danamuise4117
@danamuise4117 5 ай бұрын
I'm using XR Interaction Toolkit 2.4.3 and under Samples I expected to find AR Starter Assets. I no longer see this, did they move?
@LudicWorlds
@LudicWorlds 5 ай бұрын
It's likely that 'AR Starter Assets' is not available in that older version (2.4.3). Please update the 'XR Interaction Toolkit' to the latest version (2.5.2). Hopefully the 'AR Starter Assets' will then become available.
@313Blc
@313Blc 6 ай бұрын
I make step by step by tutorial, but if i run app after buil in unity (and before build i properly setup space setup with furniture ) app always on run popup "create new boundary" ... if i create new boundary, then ar feathered plane dont work (i dont see obstacles, or walls). Please help
@313Blc
@313Blc 6 ай бұрын
Maybye i make bad space setup and new boundary. What making first ..space setup , or new boundary before run app?
@eBautistaBau
@eBautistaBau 6 ай бұрын
Hi, thank you so much for create this tutorial, it is very useful, at the end of the video, I tried to use the github file, but it did not change the color of the things I mapped, I am using metaquest pro, do you think I can use these files as well or are only compatible with quest 3?
@LudicWorlds
@LudicWorlds 5 ай бұрын
Thanks! :) I do not own a Meta Quest Pro, so I can't confirm either way. However, certain types of 'furniture' that can be defined during the Quest's 'Space Setup', are not recognized by Unity's 'AR Foundation' (and hence will not be assigned a distinct color). There's some documentation here: docs.unity3d.com/Packages/com.unity.xr.meta-openxr@0.1/manual/plane-detection.html You'll notice that some objects are simply classified as 'Other'. Could this be the reason you are not seeing different colored planes?
@eBautistaBau
@eBautistaBau 5 ай бұрын
@@LudicWorlds thank you for your feedback. I will keep trying.
@JuanLopezEspinosa-lk7nw
@JuanLopezEspinosa-lk7nw 3 ай бұрын
When I turn on the app, the planes are all purple. I don't know why I have this problem, any solution?
@only1avetrill
@only1avetrill 2 ай бұрын
are you fixed this?
@ardeni2561
@ardeni2561 4 ай бұрын
can i make it on quest pro device?
@LudicWorlds
@LudicWorlds 4 ай бұрын
Yes, it should work on the Quest Pro (although I'm unable to confirm this 100%, since I don't own a Quest Pro).
@Mathew_Craft
@Mathew_Craft 6 ай бұрын
where is the third part ?
@Mathew_Craft
@Mathew_Craft 6 ай бұрын
??
@cathychoi6959
@cathychoi6959 3 ай бұрын
I just started learning Unity MR, your contents are amazing!
@LudicWorlds
@LudicWorlds 3 ай бұрын
Thank you very much for your kind words and donation! :) More MR content in the works.
Clown takes blame for missing candy 🍬🤣 #shorts
00:49
Yoeslan
Рет қаралды 34 МЛН
УГАДАЙ ГДЕ ПРАВИЛЬНЫЙ ЦВЕТ?😱
00:14
МЯТНАЯ ФАНТА
Рет қаралды 2,8 МЛН
10 Must-Try Quest 3 Mixed Reality Experiences [Non-Games]
13:29
Meta Quest 3 & 2 in Unreal Engine 5.x Beginner Tutorial
7:08
InfinityMask
Рет қаралды 7 М.
Building A Mixed Reality Tabletop Game FAST - Quest 3 & Presence Platform!
24:45
Quest 3 - Mixed Reality Tips for Beginners
7:29
Eat Sleep VR
Рет қаралды 8 М.
I Made a Game in Unreal in 14 Days... (No Experience)
32:59
Jack Sather
Рет қаралды 1,2 МЛН
Is The QUEST 3 Good For MR Development? (First Impressions & Dev Tools)
13:40
Let’s Make an MR App in 15 MINUTES!! (Beginner Friendly)
17:21
immersive insiders
Рет қаралды 9 М.
I’m Finally Excited About VR Again! - Bigscreen Beyond Review
15:23
Linus Tech Tips
Рет қаралды 3,1 МЛН
Это Xiaomi Su7 Max 🤯 #xiaomi #su7max
1:01
Tynalieff Shorts
Рет қаралды 1,2 МЛН
ГОСЗАКУПОЧНЫЙ ПК за 10 тысяч рублей
36:28
Ремонтяш
Рет қаралды 501 М.
Easy Art with AR Drawing App - Step by step for Beginners
0:27
Melli Art School
Рет қаралды 15 МЛН
Look, this is the 97th generation of the phone?
0:13
Edcers
Рет қаралды 4 МЛН