How to make HDRI Dome for more REALISTIC Renders - Blender Tutorial

  Рет қаралды 14,795

OnlyRJ

OnlyRJ

Ай бұрын

In this Blender tutorial, I’ll guide you step-by-step through the process of creating an HDRI dome to enhance the realism of your renders. We’ll use a UV sphere and an HDRI image sourced from Poly Haven. Whether you’re a beginner or an experienced Blender user, this tutorial will help you level up your 3D scenes
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tags:
Blender HDRI tutorial, UV sphere HDRI dome, Realistic renders, Poly Haven HDRI, 3D environment lighting, Blender 3D tutorial, HDRI lighting setup, Blender beginner tutorial, Photorealistic rendering

Пікірлер: 46
@JMach4217
@JMach4217 Ай бұрын
To up the realism even more, I would change the dome so that the flat portion of the dome doesn't have any emission applied, only the diffuse. That way the shadows should be much more realistic
@onlyrjCG
@onlyrjCG Ай бұрын
@@JMach4217 I’m gonna try that and see what it looks like 👍
@KenzGX
@KenzGX Ай бұрын
Probably waiting for this next tutorial
@trollenz
@trollenz Ай бұрын
Good idea !
@WallyMahar
@WallyMahar Ай бұрын
If you ever want to make your own photosphere, you can still download an older version of Google camera. There are some tricks to turn into an HDR, but that’s still available.
@waqaranayat8083
@waqaranayat8083 Ай бұрын
I am a 3ds max user but i watched whole video. And liked it.
@onlyrjCG
@onlyrjCG Ай бұрын
That’s a massive compliment. Thanks!
@hasoevo
@hasoevo Ай бұрын
This is a good tutorial, these HDRI environments lack parallax but a majority of the ppl looking at the subject in the center wont know the difference.
@marcosmanilla9383
@marcosmanilla9383 Ай бұрын
Awesome tuto, thanks!
@MelizzanoDaquila
@MelizzanoDaquila Ай бұрын
Fantastic work!!!!
@onlyrjCG
@onlyrjCG Ай бұрын
@@MelizzanoDaquila appreciate that 😄
@user-vu3fd2rj1c
@user-vu3fd2rj1c Ай бұрын
WOW!!!!!! Bravo!
@curiousity271
@curiousity271 Ай бұрын
Very helpful tutorial ❤
@onlyrjCG
@onlyrjCG Ай бұрын
Glad you think so! I’m gonna make more
@Fundeafevents
@Fundeafevents Ай бұрын
Blender Try You help 😊 Thanks
@deividcm2
@deividcm2 Ай бұрын
i needed this, thank you so much RJ, great tutorial man
@onlyrjCG
@onlyrjCG Ай бұрын
Happy to help! More to come
@sknazibulalam9190
@sknazibulalam9190 Ай бұрын
Thanks ❤❤
@cactus22minus1
@cactus22minus1 Ай бұрын
This is awesome, thank you! Only comment I have is in regards to the sun light you added- it doesn’t really make sense to soften it unless your hdri has cloud covering the sun. Fully exposed sun would be very hard light with sharp shadows.
@ramyissa20
@ramyissa20 Ай бұрын
You should add shadow catcher plane under the car
@danielishwar
@danielishwar Ай бұрын
I love this!
@PauloHenrique-kx4of
@PauloHenrique-kx4of Ай бұрын
Very nice
@themadcrown249
@themadcrown249 Күн бұрын
How can I export the sphere with inner and outer texture ? when I export sphere it's just seems like empty ball.
@user-qn1kf5qi3r
@user-qn1kf5qi3r 4 күн бұрын
when i plug backfacing to 2nd mix shader, shpere change all black inside..
@artofvibration
@artofvibration Ай бұрын
Insane tutorial
@onlyrjCG
@onlyrjCG Ай бұрын
@@artofvibration we’re on KZbin now 😆😆😆
@artofvibration
@artofvibration Ай бұрын
@@onlyrjCG Heck yeah 😁 this tutorial is actually super helpful
@AzureVerde
@AzureVerde Ай бұрын
Nice. But it would be more realistic, if there's an Ambient Occlusion shadow beneath the car...
@onlyrjCG
@onlyrjCG Ай бұрын
I will look more into this. Thanks for the tip!
@edvolsky
@edvolsky Ай бұрын
hello ) can you do please static sand tutorial with particle system
@samueldecastro5489
@samueldecastro5489 Ай бұрын
Is there a way for me to export this dome with textures to be used in web ?
@7HFEstorque
@7HFEstorque 28 күн бұрын
How do i intensify the shadow's casted on the ground without using shadow catcher or brightening up the HDRI?
@onlyrjCG
@onlyrjCG 28 күн бұрын
increase sun light intensity
@galimov.k
@galimov.k Ай бұрын
man, I dont get it, how thats way of creating HDRI better than classic way by environment section of blender? why it gives more realistic result?
@jkartz92
@jkartz92 Ай бұрын
in the shader tree, are you suing building a shadeless material?
@OUTTHEMUDVISUAL
@OUTTHEMUDVISUAL Ай бұрын
W bro !
@onlyrjCG
@onlyrjCG Ай бұрын
@@OUTTHEMUDVISUAL thanks! I’ll be posting more tutorials 😄
@fabioroncal8763
@fabioroncal8763 Ай бұрын
Besides all the other problems you didn’t address, the biggest one is the noise you introduced by having this dome. Better use a regular hdri, and add only the ground part of your done.
@Stanislavlvanov
@Stanislavlvanov 27 күн бұрын
Blender bad(((((((((((( 3ds max good
@realhamzabarami
@realhamzabarami Ай бұрын
I know this is unrelated but give the Quran a read, the downsides of this method is that the render time is heavily increased, you can easily take time and make a simple environment that will lead to a quicker render time
@SewerTapes
@SewerTapes Ай бұрын
Can the Quran help me get faster render times?
@dansmith904
@dansmith904 Ай бұрын
Looks fake
@MikeHunt-pu5cm
@MikeHunt-pu5cm Ай бұрын
Blender now totally sucks because all these tutorials only seem to work in the version of Blender they were made in. That breaks 99 percent of tutorials made. An exisying confusing program made even more confusing.
@silencethequiet
@silencethequiet Ай бұрын
I've found that most tutorials are preseved extremely well throughout Blender versions. That said, I almost never follow tutorials straight off of keystrokes/buttons anymore because I know the program quite well. I see where issues could arise for new users, and in that case I would suggest focusing more on learning the software and concepts itself through methods besides tutorials. Buttons may change but the functionality of the software remains the same or improves. Keyboard shortcuts usually change quite little as well. I CAN recall several times where geometry nodes tutorials were useless due to the fact that nodes are being added/replaced all the time, making some setups extremely redundant in both complexity and performance. Hopefully, that will improve a bit in the future as geonodes developement becomes more backend.
@phucthinhnguyen1157
@phucthinhnguyen1157 Ай бұрын
You could learn maya or 3ds max man, or even better 3d coat since they not from autodesk :v, auto desk and adobe is money hungry monster
@cedimogotes8662
@cedimogotes8662 16 күн бұрын
what are you talking about? works perfect in 4.2
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