If your computer can handle it, photoshop has a feature called “pattern preview” that makes creating tiling images far easier. I haven’t used it in some time, but its really helpful for this type of work
@terfel94767 ай бұрын
This channel might be the #1 hidden gem in the game dev graphics space right now. Keep up the awesome content!
@Bat_pann5 ай бұрын
Thank you man, Perfect video and tutorial. Hope all the best for you.
@IdRadicalАй бұрын
Awesome. This is a simple quick method. Ive been experimenting with making textures at 512 and 256, I can easily upscale whatever I need in Comfy ui. I havent played a video game since I know what I know now 😂
@VsevolodPankratov6 ай бұрын
Thanks for the tutroial! Nice PS1 textures!
@jayplaays31944 ай бұрын
This is pretty helpful! Thank you so much!
@moalboruj666228 күн бұрын
I'm a beginner that i want my first project to be a horror game , I don't know anything about unity . where should I start?
@aidencantcode20 күн бұрын
well u can start from Brackeys youtube channel
@EpicGamer667-m4d7 ай бұрын
Thank you for the tutorials ❤❤ it really helps me make my own game as a starting dev in the gaming industry
@Bat_pann5 ай бұрын
Can you make a video about how to make my text look like it is rendered in vhs and ps1 styled ? I have my camera and all effect making the game look blurry and all but my text looks very sharp.
@aidencantcode5 ай бұрын
set ur cavas to world scale
@Bat_pann5 ай бұрын
@@aidencantcode I did it and it introduced more problems. I was looking for a way like to make it be like screenspace-Overlay but the effects have affect on the canvas too.
@GameDevelopmentBeyondTheBasics4 ай бұрын
@@Bat_pann Set the canvas to screen space overlay and have a second camera just for your UI in the Render Camera spot with its own PP stack on it so you can still get some VHS effects on the text but not too much to make them unreadable.
@Bat_pann4 ай бұрын
@@GameDevelopmentBeyondTheBasics Thank you, tried to do it this way before and I couldn't you know add the Stack to my project. What I did was actually use ScreenSpace Camera and Canvas Distance to 0.1 and just added a Virtual Camera to my Own Camera so I could Reduce the Camera Clipping Distance to 0.002 and It fixed the bug for me. Wasn't easy to figure it out but It did the job.
@KvltKommando7 ай бұрын
Should feature the textures in an in engine 3d demonstration
@bronwynroberts78706 ай бұрын
What kind of laptop do you recommend to use for this sort of stuff?
@aidencantcode6 ай бұрын
something with a decent dedicated gpu, maybe a laptop with a gtx 1070 or so and atleast 8gb of ram since ull be using blender and stuff
@katrinatisa81757 ай бұрын
i love you man please keep up
@dannytribe99447 ай бұрын
got some issues with the sound my dude!
@aidencantcode7 ай бұрын
yes i noticed:D i brought a new mic right after i made this video!
@VeektorZoi3 ай бұрын
hi, how do i do the vertex wobbing effect in unity?
@TheFilipFonkyАй бұрын
bro that's 23 not 32 @ 5:42
@PapaAnel5 ай бұрын
Thank you ☝️
@ViratSingh-x6eАй бұрын
bro a detailed tutorial on firewatch style lighting and fog please i beg you not a speed design but a tutorial with assets