This is one of the best texture tutorial for world creator I've seem ! Thanks
@jmdenisme3 жыл бұрын
Would love to see an extra WC tutorial where you use the flow maps to texture it into Blender
@r3dd4ct3d5 жыл бұрын
There is no "Flow enabled" option for me 3:12 :(
@spacepirate98824 жыл бұрын
Same. Using version 2.4.0
@gustavengman4 жыл бұрын
@@spacepirate9882 Same here. Did you solve it?
@rodluc20014 жыл бұрын
same here
@30-hz4 жыл бұрын
click "cavity" and then "concave", same effect it seems like
@bruce21st4 жыл бұрын
You're using the Educational/Standard version probably? I think only the Professional version has that option.
@saemranian5 жыл бұрын
thanks man for your sharing
@hocestbellumchannel4 жыл бұрын
Hey Martin, can you make a tutorial about adding objects with World creator, like bushes, trees etc? Keep up the great work!
@Lync11113 жыл бұрын
I would love to see this with him using Speed Tree.
@shaleh26245 жыл бұрын
Thank you martin
@JayantChakradhari Жыл бұрын
I just want to know how I can increase the size of terrain, there is no option to increase terrain size in world creator 3 but this option is available in world creator 2 ?
@liam25 жыл бұрын
When i export the colour map, it exports the textures completely tiled. I.e. even though i have the detiling and triplanar options selected in WC, when exporting the colormap this detiling is removed and consequently my colormap looks dreadful in blender compared to how it looks in WC. Any idea how to get the exported colormap to export as the actual detiled textures it shows inside WC?
@petrolheadfx56925 жыл бұрын
Hi, i have the same problem. Any idea how to solve this?
@bumiak4 жыл бұрын
@@petrolheadfx5692 Same problem here..
@OfficialArcticArts4 жыл бұрын
Amar Selimovic I’m having the same problem with low quality colormaps, it’s couse you need to use the heat maps instead or so I’m told by the world creator discord, it’s because the color map is exactly what it says it is, a color map, not a texture map, you export the heat maps and combine them with some hq photoscanned textures, this tutorial and and the one previous are telling you the wrong way, you don’t export as an obj, you just export the height map as an image texture and use blenders micro displacement feature, but for the textures I’m currently trying to figure the heat maps out there’s just a lack of info out there on how to do it I’ve spent ages struggling how to do it
@MartinKlekner5 жыл бұрын
CHAPTERS: 1:28 Rock Layer 3:49 Grass Layer 9:33 Snow Layer 11:14 Exporting Color Map 11:38 Rendering the Result in Blender
@MikeGeorgia3 жыл бұрын
Will you be making more world creator and wc to blender videos? Good stuff.
@MartinKlekner3 жыл бұрын
That's the plan! :-) In February World Creator 3 is coming out, so Ill make a new series then.
@MikeGeorgia3 жыл бұрын
@@MartinKlekner Sweet!
@Lync11114 жыл бұрын
Hello Martin - I am wanting to learn how to do this in UnReal 4 Are there any videos that you may have that teaches this, Thanks.
@gridgraphics90473 жыл бұрын
What do you mean? Generate and texture landscapes in unreal, without world generator?
@Lync11113 жыл бұрын
@@gridgraphics9047 No what I mean is that we get the colors all done in World Creator, save it and import all colors we spent time on into Unreal so we can move on to other things without recoloring it. So how do we do this in World Creator save it and export over into Unreal. There are so many videos out there but none truly showing this.
@gridgraphics90473 жыл бұрын
@@Lync1111 @Lync1111 first you have to export the texture (color) you made in world creator as the video above shows, than you have to find out how to import images/textures into unreal engine; kzbin.info/www/bejne/oZPdep-lfZmhmJo as shown in the linked video. So instead of using a texturemap/pbr material use the image of the mountain colors you got from world creator.
@Gilloozz4 жыл бұрын
which version are you using ?
@cihankenar15 жыл бұрын
Great Videos man!
@MartinKlekner5 жыл бұрын
Thank you Cihan! :)
@daniel6sharma3 жыл бұрын
Have you tried Gaea? Would love to see a video or two on that from you.
@mixchief3 жыл бұрын
Exactly. I'm currently trying to decide which one to buy of these two. From what I've seen so far, I get the impression that World Creator has a snappier update of changes; many things seems to happen more or less in realtime. The realism and gorgeousness appear to be equal between the two.
@ishitrealbad30395 жыл бұрын
i have no button to download textures, weird.
@altanaltunbas25434 жыл бұрын
Can someone please tell me how to make background dark ?
@RabeeQiblawi4 жыл бұрын
Hi, is world creator optimized for mobile ?
@danjames3284 жыл бұрын
TY TY TY TY TY TY TY!!!!!
@inewinew52243 жыл бұрын
How computer system can use this sofware?
@El_ReKi4 жыл бұрын
Is there any way to import an obj/fbx file into World Creator as a terrain?
@db21804 жыл бұрын
Awesome tutorial. But I notice that most world modelers always make big worlds. How do you make a swampy area. Like you see in Hunt showdown.
@beyondinfinitygames85364 жыл бұрын
I want to know how should I get these textures similarly into Unreal engine
@MartinKlekner4 жыл бұрын
There is a lesson perfect for this kzbin.info/www/bejne/bp-ado2JgbyBjLM
@supasuoasuoasupa19394 жыл бұрын
@@MartinKlekner thank you so much for the link. havent watched the video yet since its an hour long, but just would like to ask you, can we use megascan library textyres or procedural landscape textures to texture a landscape exactly like in your video but in unreal engine?
@MAX3D25 жыл бұрын
Great tutorial! Something that I have noticed and I also noticed this on your video here is that the Displacement Map seems to be pure white. I have noticed it is like this for all of the textures. I manually selected the correct Displacement Map in the tests I have done. I am puzzled as to why these did not load-in correctly from the start or is there a reason why this would happen by default? Thx!
@AtrusDesign3 жыл бұрын
May me it would be better to explain how to export a splatmap and how to use it in blender to distribute costum textures.
@wulfskil5 жыл бұрын
Hey Martin! Love these tutorials. A quick question: When I attempt to plug in my color map into the base color socket, my scene is not colored the same as my World Creator render. Any idea how that's happening, or what I can do to fix it?
@MartinKlekner5 жыл бұрын
Hey! can you pls send me a picture over at martin.klekner@gmail.com? Cheers :-)
@sarthaksharma85893 жыл бұрын
did u find the reason pls help me i am stuck in that issue for hours
@shubhamshetkar44064 жыл бұрын
hi, have they used world creator in Garena Freefire android game?