How to Quickly Texture Landscapes using World Creator

  Рет қаралды 61,360

Martin Klekner

Martin Klekner

Күн бұрын

Пікірлер: 52
@MsMidnightStories
@MsMidnightStories 5 жыл бұрын
This is one of the best texture tutorial for world creator I've seem ! Thanks
@jmdenisme
@jmdenisme 3 жыл бұрын
Would love to see an extra WC tutorial where you use the flow maps to texture it into Blender
@r3dd4ct3d
@r3dd4ct3d 5 жыл бұрын
There is no "Flow enabled" option for me 3:12 :(
@spacepirate9882
@spacepirate9882 4 жыл бұрын
Same. Using version 2.4.0
@gustavengman
@gustavengman 4 жыл бұрын
@@spacepirate9882 Same here. Did you solve it?
@rodluc2001
@rodluc2001 4 жыл бұрын
same here
@30-hz
@30-hz 4 жыл бұрын
click "cavity" and then "concave", same effect it seems like
@bruce21st
@bruce21st 4 жыл бұрын
You're using the Educational/Standard version probably? I think only the Professional version has that option.
@saemranian
@saemranian 5 жыл бұрын
thanks man for your sharing
@hocestbellumchannel
@hocestbellumchannel 4 жыл бұрын
Hey Martin, can you make a tutorial about adding objects with World creator, like bushes, trees etc? Keep up the great work!
@Lync1111
@Lync1111 3 жыл бұрын
I would love to see this with him using Speed Tree.
@shaleh2624
@shaleh2624 5 жыл бұрын
Thank you martin
@JayantChakradhari
@JayantChakradhari Жыл бұрын
I just want to know how I can increase the size of terrain, there is no option to increase terrain size in world creator 3 but this option is available in world creator 2 ?
@liam2
@liam2 5 жыл бұрын
When i export the colour map, it exports the textures completely tiled. I.e. even though i have the detiling and triplanar options selected in WC, when exporting the colormap this detiling is removed and consequently my colormap looks dreadful in blender compared to how it looks in WC. Any idea how to get the exported colormap to export as the actual detiled textures it shows inside WC?
@petrolheadfx5692
@petrolheadfx5692 5 жыл бұрын
Hi, i have the same problem. Any idea how to solve this?
@bumiak
@bumiak 4 жыл бұрын
@@petrolheadfx5692 Same problem here..
@OfficialArcticArts
@OfficialArcticArts 4 жыл бұрын
Amar Selimovic I’m having the same problem with low quality colormaps, it’s couse you need to use the heat maps instead or so I’m told by the world creator discord, it’s because the color map is exactly what it says it is, a color map, not a texture map, you export the heat maps and combine them with some hq photoscanned textures, this tutorial and and the one previous are telling you the wrong way, you don’t export as an obj, you just export the height map as an image texture and use blenders micro displacement feature, but for the textures I’m currently trying to figure the heat maps out there’s just a lack of info out there on how to do it I’ve spent ages struggling how to do it
@MartinKlekner
@MartinKlekner 5 жыл бұрын
CHAPTERS: 1:28 Rock Layer 3:49 Grass Layer 9:33 Snow Layer 11:14 Exporting Color Map 11:38 Rendering the Result in Blender
@MikeGeorgia
@MikeGeorgia 3 жыл бұрын
Will you be making more world creator and wc to blender videos? Good stuff.
@MartinKlekner
@MartinKlekner 3 жыл бұрын
That's the plan! :-) In February World Creator 3 is coming out, so Ill make a new series then.
@MikeGeorgia
@MikeGeorgia 3 жыл бұрын
@@MartinKlekner Sweet!
@Lync1111
@Lync1111 4 жыл бұрын
Hello Martin - I am wanting to learn how to do this in UnReal 4 Are there any videos that you may have that teaches this, Thanks.
@gridgraphics9047
@gridgraphics9047 3 жыл бұрын
What do you mean? Generate and texture landscapes in unreal, without world generator?
@Lync1111
@Lync1111 3 жыл бұрын
@@gridgraphics9047 No what I mean is that we get the colors all done in World Creator, save it and import all colors we spent time on into Unreal so we can move on to other things without recoloring it. So how do we do this in World Creator save it and export over into Unreal. There are so many videos out there but none truly showing this.
@gridgraphics9047
@gridgraphics9047 3 жыл бұрын
@@Lync1111 @Lync1111 first you have to export the texture (color) you made in world creator as the video above shows, than you have to find out how to import images/textures into unreal engine; kzbin.info/www/bejne/oZPdep-lfZmhmJo as shown in the linked video. So instead of using a texturemap/pbr material use the image of the mountain colors you got from world creator.
@Gilloozz
@Gilloozz 4 жыл бұрын
which version are you using ?
@cihankenar1
@cihankenar1 5 жыл бұрын
Great Videos man!
@MartinKlekner
@MartinKlekner 5 жыл бұрын
Thank you Cihan! :)
@daniel6sharma
@daniel6sharma 3 жыл бұрын
Have you tried Gaea? Would love to see a video or two on that from you.
@mixchief
@mixchief 3 жыл бұрын
Exactly. I'm currently trying to decide which one to buy of these two. From what I've seen so far, I get the impression that World Creator has a snappier update of changes; many things seems to happen more or less in realtime. The realism and gorgeousness appear to be equal between the two.
@ishitrealbad3039
@ishitrealbad3039 5 жыл бұрын
i have no button to download textures, weird.
@altanaltunbas2543
@altanaltunbas2543 4 жыл бұрын
Can someone please tell me how to make background dark ?
@RabeeQiblawi
@RabeeQiblawi 4 жыл бұрын
Hi, is world creator optimized for mobile ?
@danjames328
@danjames328 4 жыл бұрын
TY TY TY TY TY TY TY!!!!!
@inewinew5224
@inewinew5224 3 жыл бұрын
How computer system can use this sofware?
@El_ReKi
@El_ReKi 4 жыл бұрын
Is there any way to import an obj/fbx file into World Creator as a terrain?
@db2180
@db2180 4 жыл бұрын
Awesome tutorial. But I notice that most world modelers always make big worlds. How do you make a swampy area. Like you see in Hunt showdown.
@beyondinfinitygames8536
@beyondinfinitygames8536 4 жыл бұрын
I want to know how should I get these textures similarly into Unreal engine
@MartinKlekner
@MartinKlekner 4 жыл бұрын
There is a lesson perfect for this kzbin.info/www/bejne/bp-ado2JgbyBjLM
@supasuoasuoasupa1939
@supasuoasuoasupa1939 4 жыл бұрын
@@MartinKlekner thank you so much for the link. havent watched the video yet since its an hour long, but just would like to ask you, can we use megascan library textyres or procedural landscape textures to texture a landscape exactly like in your video but in unreal engine?
@MAX3D2
@MAX3D2 5 жыл бұрын
Great tutorial! Something that I have noticed and I also noticed this on your video here is that the Displacement Map seems to be pure white. I have noticed it is like this for all of the textures. I manually selected the correct Displacement Map in the tests I have done. I am puzzled as to why these did not load-in correctly from the start or is there a reason why this would happen by default? Thx!
@AtrusDesign
@AtrusDesign 3 жыл бұрын
May me it would be better to explain how to export a splatmap and how to use it in blender to distribute costum textures.
@wulfskil
@wulfskil 5 жыл бұрын
Hey Martin! Love these tutorials. A quick question: When I attempt to plug in my color map into the base color socket, my scene is not colored the same as my World Creator render. Any idea how that's happening, or what I can do to fix it?
@MartinKlekner
@MartinKlekner 5 жыл бұрын
Hey! can you pls send me a picture over at martin.klekner@gmail.com? Cheers :-)
@sarthaksharma8589
@sarthaksharma8589 3 жыл бұрын
did u find the reason pls help me i am stuck in that issue for hours
@shubhamshetkar4406
@shubhamshetkar4406 4 жыл бұрын
hi, have they used world creator in Garena Freefire android game?
@poncejuansamuel5263
@poncejuansamuel5263 3 жыл бұрын
The Opcion "FLOW" no this or i cant see
@Cineman3
@Cineman3 5 жыл бұрын
WC joke is on point :D
@MartinKlekner
@MartinKlekner 5 жыл бұрын
:-D
@botinokkofein773
@botinokkofein773 2 жыл бұрын
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