These builds a fun to fly too. My hands hurt from playing to many games for too long. This style saves on further hand injury.
@XerosinsКүн бұрын
I had the thought of doing this with my afk cutter build the day of but i got so side tracked with everything else, good to know it does work
@jackparkinson28104 сағат бұрын
t10 is the best hardpoint wise but yeaa cutter may end up never losing shields. xD
@shawnp6653Күн бұрын
Thanks fro sharing - I want to do something like this, but I need to get back to unlocking engineers. Fly safe o7
@jasperlit1345Күн бұрын
Nice build! I do think the Weapon Focused PD would help a lot, and since the escape pods dont de-spawn could they be collected at the end of the run with 8 collectors from a 7A multi? Could then replace the class 3 repair limpet with like a 3A hull with some thermal resistance maybe? I was tinkering with the build and a Bi-weave may work? Not as strong but the build time is like 1 minute less and the regen time is like 11 minutes less, not sure it is worth it though. Oh - I don't think thermal shock stacks, so maybe a pulse laser long range/emissive to let the turrets find the target easier lol I couldn't get discord link to work so I'm gonna E-mail you modified build so you can compare 😅 o7
@AtlasRandGamingКүн бұрын
@@jasperlit1345 ya discord link is for 2 weeks apparently. I’ll update it shortly. Ya if you don’t mind. Flying around you can even have a size 3 multi in there. But in about 6hr you have more than 64 escape pods without 2.3km from you anyway so way more ship kills than pods. Bierce does not work. When a 3 ship group comes and it’s rare but they do happen then this prismatic that is 2x the power of Bi weave drops down to 20-30%. And the biweave would be at 0 and you’d be loosing hull in that case. Even with the prismatic I was at under 20% hull so even that shield dropped to 0.
@alcoholiday6954Күн бұрын
I like to take a cargo delivery mission and use that cargo as bait. The pirates can't steal it so I don't have to bother with point defence turrets.
@AtlasRandGamingКүн бұрын
@@alcoholiday6954 ya someone mentioned that on stream. Probably a good idea but also too much hastle for me:) I always have bait on carrier I can use without going to station. And I’ve not had anything stolen from this ship in years by breakers.
@B33rdedB3lly9 сағат бұрын
What cargo missions should I be looking for? Trying to keep the smallest cargo hold that I can so I can run all boosters.
@oriwan3786Күн бұрын
I have a t10 afk defender long already but using pulse lasers build and can run full pips to shield this way.
@-hellsgate-13 сағат бұрын
I have a similar Type 10 setup and am currently in "Tharviri" - which is an Independent / Confederacy / Fortified by Aisling Duval (to whom I am pledged). However I am not getting any Merits on bounty kills or mining or trading or escape pods, etc. What's the exact state of the system you were in when getting the Merits? Is there a specific set of criterion to get this working?
@AtlasRandGaming13 сағат бұрын
@@-hellsgate- I’ve been mining in fortified and killing pirates in exploited and contested. But take a look at the chat I posted for the powers in my KZbin “posts” for your power
@Spotcats8 сағат бұрын
Do NPC ships use engineering upgrades like phase sequencing on beams?
@StMargorach22 сағат бұрын
I always place my t10 with my ass against a big asteroid so they can't attack the back
@lerner666621 сағат бұрын
Waste of electricity 3-5k merits every 8-10 hours if you lucky not to die or get disconnected. 8-10hours extra of your pc uptime is tens of euros/pounds/dollars into ur electricity bill every month. The ONLY way to make this efficient is to do it on SteamDeck using fully ENG build between midnight and 7am(server dc always at 7 for some reason). Anyway videos about it will result in fdev finally nerfing AFK build altogether since that's what they good at these days. After many years they nerf combat double payouts as that would make any sense....so I`m expecting this going down next.
@Sir-Complains-a-LotКүн бұрын
short and to the point ;-/ keep spreading out that knowledge 😂
@walt5741Күн бұрын
Incoming nerf to escape pods (will expire). Fdev will also disable the t10, lasers, pirates, and fire at will. Increase fuel drain for all ships, disable merits for all activies, and players will be required to enter a number sequence every 108 minutes or be disconnected. Great videos, but I hate when you post because they disable/nerf anything you post within 48 hours. I've been running something similar and it's sad to see it go.
@AtlasRandGamingКүн бұрын
Ture Story 😂
@SighmanКүн бұрын
Nah, they'll just have a couple of Glaives show up with a Scythe. Bye bye T10.
@AtlasRandGamingКүн бұрын
@ ya you’d crash to desktop 3 times before you got there
@CMDRKailorenКүн бұрын
The only thing they'll probably do is put an expiration on escape pods. The T10 AFK farm has been in the game since Horizons and FDev have never cared. They stopped console players doing it but that was a console auto-power off that logged you out so you couldn't leave it running overnight.
@StMargorach22 сағат бұрын
Afk defender has been part of the game for years ffs.... Stop crying
@snakeize25Күн бұрын
I been doing that from the beginning of power play 2.0
@AtlasRandGamingКүн бұрын
@@snakeize25 total merits from it?
@lerner666621 сағат бұрын
@@AtlasRandGaming 3-5k every 10hours... but now they will nerf this too so it matters not
@DvdV1337Күн бұрын
Yeah, some governments want to build extra nuclear facilities to create more electricity. Don't be wasteful with it. Ppl leaving pc on at night so you can have a few extra pixels -.-