How to use the 'Shortest Path' node - Geometry Nodes

  Рет қаралды 20,175

Anurag Raturi

Anurag Raturi

Күн бұрын

Пікірлер: 49
@AnuragRaturi
@AnuragRaturi 2 жыл бұрын
PROJECT FILES AND MORE: www.patreon.com/anurag_rturi
@not_David
@not_David 2 жыл бұрын
great video! this is genuinely one of my favourite nodes that blender introduced, and this was a great explination for it. Thank you!
@AnuragRaturi
@AnuragRaturi 2 жыл бұрын
mine too...thanks for your comment mate...appreciate the support😇😇
@ramanrendersrandomly
@ramanrendersrandomly 2 жыл бұрын
Came over from Reddit and damn this is some neat stuff! Really hope this gets integrated into the beta and eventually the stable build. Thanks for the insight!
@AnuragRaturi
@AnuragRaturi 2 жыл бұрын
Aww thanks man... appreciate the comment....It sure will be in beta it's really powerful
@JakeBastlerZ
@JakeBastlerZ 10 ай бұрын
Thanks a lot for making this tutorial! Awesome!
@BlackMixture
@BlackMixture 2 жыл бұрын
This is great! Going to have to try this out!
@AnuragRaturi
@AnuragRaturi 2 жыл бұрын
HEYYY MOM ....GET THE CAMERAAAA QUICKMK
@AnuragRaturi
@AnuragRaturi 2 жыл бұрын
Thanks for the comment bro..means a lot from someone I've been watching long
@unboring7057
@unboring7057 2 жыл бұрын
Great tut, thanks so much! Learned a lot. 👍👍
@AnuragRaturi
@AnuragRaturi 2 жыл бұрын
Glad it was helpful!
@swathikumar980
@swathikumar980 2 жыл бұрын
I was trying to do terrain hydrolic erosion with the help of shortest path node. did you tried it?
@swathikumar980
@swathikumar980 2 жыл бұрын
@hjf4a2 Thank you for commenting. But I already saw people doing it in blender.
@satyamanu2211
@satyamanu2211 2 жыл бұрын
@hjf4a2 bruhhh
@LBPFrost
@LBPFrost 2 жыл бұрын
@hjf4a2 yuuueuy2?
@madballdesign
@madballdesign 2 жыл бұрын
Thanks for you tutorials! I am wondering if I can use random distributed point to select vertexes as start vertex?
@AnuragRaturi
@AnuragRaturi 2 жыл бұрын
You could either select random vertices in edit mode and turn then into vertex map and use the technique in the video....or if you want it to be procedural and brain melting you will have to use a capture attribute node to capture a random selection and then use that attribute back in another node setup to use it as selection.... personally I would choose the first one
@madballdesign
@madballdesign 2 жыл бұрын
@@AnuragRaturi thanks! I will try the 2ed one as study progress
@AnuragRaturi
@AnuragRaturi 2 жыл бұрын
@@madballdesign sure le me know how that goes...curious to see
@madballdesign
@madballdesign 2 жыл бұрын
Quick Try, But failed. I use capture attribute Node to export the distance value of instance points and main geometry's points ( with geometry proximity node), I can view the result in Weight Painting Mode. But seems like it doesn't affect the vertexes selection. with 2nd Geometry nodes modifier ,I import the same vertex group that contain the captured value, Nothing happened..
@madballdesign
@madballdesign 2 жыл бұрын
@@AnuragRaturi Ok. It works .I am not sure what wrong with my first try.
@judys7101
@judys7101 Жыл бұрын
thanks so much! i finally understood
@AnuragRaturi
@AnuragRaturi Жыл бұрын
You're welcome!..hope you enjoyed it
@blacksmoketv2024
@blacksmoketv2024 Жыл бұрын
Hi, how can I avoid the branches overlapping each other?
@AnuragRaturi
@AnuragRaturi Жыл бұрын
You could A) scale down the noise B) merge by distance node to turn the branches to one C) watch my second shortest path video and use vertex groups to customize your branches
@totochandelier
@totochandelier 2 жыл бұрын
very informative thx !
@swathikumar980
@swathikumar980 2 жыл бұрын
really nice. answered a lot of questions. Thank you
@AnuragRaturi
@AnuragRaturi 2 жыл бұрын
Glad it was helpful!...appreciate the comment
@13thnotehifireviews7
@13thnotehifireviews7 Жыл бұрын
shortest edge path node doesnt come up and I'm using latest blender. Please help
@AnuragRaturi
@AnuragRaturi Жыл бұрын
Not possible...every version above 3.4.2 has edge path to curves node
@liamosduquartier
@liamosduquartier 4 ай бұрын
If you still have the issue, it may be because you didn't assigned the vertex to the vertex group, I had it, rewinded the video and saw the error, hope it will avoid people having troubles ! Cheers
@gurupasanth5512
@gurupasanth5512 Жыл бұрын
HI bro how to apply the material like this
@AnuragRaturi
@AnuragRaturi Жыл бұрын
Use a Store named attribute to store the spline parameter and use it as the gradient after the curve to mesh.....use that attribute in shader nodes with combination of scene time and fraction and plug it into an emission shader
@CG_Pigeon
@CG_Pigeon 2 жыл бұрын
lol among us music in background nice tutorial btw :D
@AnuragRaturi
@AnuragRaturi 2 жыл бұрын
at last someone noticed...glad you liked it😁
@hash_studios8665
@hash_studios8665 2 жыл бұрын
Bhai aapki video par ads kaise aarahi hai
@soejrd24978
@soejrd24978 2 жыл бұрын
Do some more Geometry Node tutorials! Like the stuff a lot!
@AnuragRaturi
@AnuragRaturi 2 жыл бұрын
Sure, if I can muster enough brainpower LOL
@anonymusdennis
@anonymusdennis 2 жыл бұрын
why the amogus remix??
@AnuragRaturi
@AnuragRaturi 2 жыл бұрын
Just wanted to see if people noticed😂
@aakashbhor9901
@aakashbhor9901 3 ай бұрын
Dude I want to create a Venom spreading a human body with the help of this node but thing is it only has transparent animation not the actual human body being morphed i hope you understand and please reply with a solution pleaseeeeeeeeeeeeee
@Jozeff222
@Jozeff222 Жыл бұрын
dislake for blender
@new21life
@new21life 2 жыл бұрын
Очень тяжело уследить за вашими действиями. Плохо преподаёте информацию.
@AnuragRaturi
@AnuragRaturi 2 жыл бұрын
I'm sorry that the information is unclear....I'll try to work on it
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