Check out the Steelseries range of premium, high-definition audio gaming headsets including their flagship: the Arctis Nova Pro Wireless. Visit steelseries.com/gaming-headsets/arctis-nova-pro-wireless and use offer code 'Skillup' for 12% off site-wide. Thanks Steelseries for sponsoring the video.
@mariobadia45532 жыл бұрын
Honestly this is not surprising. Especially when I saw that the enemies have very little reaction to you shooting them and how overpowered the telekinesis was and how for some reason it's just a bunch of random meat grinders in the middle of rooms for no reason.
@stickman40872 жыл бұрын
Have you played New Tales From The Borderlands yet? I'm surprised you haven't reviewed that one
@salahsalami8982 жыл бұрын
glen scofield was scamming us
@salahsalami8982 жыл бұрын
denuvo: mission complete
@alessandroblue72 жыл бұрын
what pc configuration do you have? just to know if the stutters and other performance issues on your reviews are due to "hardware" limitation or not
@BuletPrufe2 жыл бұрын
“I don’t play games to kill time, I play them to enjoy them” - Ralph, the Destiny player
@scottieb29432 жыл бұрын
That hits close to the heart lol
@matt62312 жыл бұрын
so glad that dumpster fire is finally dying
@ginopippofrebooter-ilrinne28812 жыл бұрын
@@matt6231 Numbers speak for end of the season. They will get up again once the next launches. Lightfall's launch will boost the counter to more than 250000 like Witch Queen. Try again dude.
@italianspiderman50122 жыл бұрын
@@matt6231why? How much salt do you inject on daily basis?
@voyagerofdoom2 жыл бұрын
BRUH 😭
@neretilderem70292 жыл бұрын
So i guess the 2 people they couldn't hire back from the old team are the writer and the combat designer
@solimantaloa11122 жыл бұрын
What happened to them?
@esaedvik2 жыл бұрын
@@solimantaloa1112 They lived happily ever after? The ones who did get hired onto this project probably burnt out cause Schofield runs a crunch sweat shop apparently.
@kyledodson29922 жыл бұрын
@@esaedvikif that’s the case the game would have been good I’d think. RDR2 was amazing and that was made with nerd suffering 7 day weeks. Lmao sorry
@Mixantropaz2 жыл бұрын
@@kyledodson2992 it's not the same. Nowadays incredible amount of work goes into graphics. And unfortunately graphics sell
@enricod.71982 жыл бұрын
@@Mixantropaz not even those, as most games run like dogshit for the visuals they offer. There is no reason to have a ue4 title running 1440p60 MEDIUM on an rtx2080ti without rt...it sucks ass
@ArchardMMC2 жыл бұрын
As a huge Dead space fan I was super excited for this. When I found out it had a day one embargo I was instantly worried.
@El_Diego862 жыл бұрын
It's a good game
@Drip79142 жыл бұрын
@@El_Diego86 it runs like shit even on a 4090
@LouSassol69er2 жыл бұрын
It's not completely terrible by all accounts, maybe pick it up on sale after a while. I still want to play it but my excitement for getting it early now has faded.
@noodleman45552 жыл бұрын
@@Drip7914 That doesn't mean it's a bad game, it's just a bad port. There's a difference there.
@alexispennsylvania2 жыл бұрын
@@Drip7914 doesn’t mean it’s a bad game.
@wearsjorge552 жыл бұрын
Dead space had the instant health packs and it was great because if you made that one mistake you could sacrifice your finite resources to heal through the damage so you don't die. It worked really really well
@nigeltheoutlaw2 жыл бұрын
Yep, and it also really encouraged resource management. Using those and stasis packs was SO easy, but checking how many you had left took a quiet moment. Got bit by mismanagement a couple of times because I wasn't using the quiet moments to take inventory.
@truthbetold6496 Жыл бұрын
i finish dead space all 3 games this one forget it pure crap
@moonmoon2479 Жыл бұрын
I think the reason for this in this game is that if it was instant, people would just tank through fights.
@wearsjorge55 Жыл бұрын
@@moonmoon2479 yeah but tanking through fights, while it'll save you in a pinch you can't do it repeatedly, you need to restock. It's a last minute save your ass option
@moonmoon2479 Жыл бұрын
@@wearsjorge55 yeah, that works in dead space, where getting up close isn’t advised. But here, since you are suppose to be, I guess that to stop people from just tanking through melee fights since that’s what you are suppose to be doing. It goes back to “why design it this way?”
@Froggsroxx2 жыл бұрын
Dead space's map was one of the bests parts of it, how it all connected together and looped back on itself.
@machineistic2 жыл бұрын
Agreed. So many people used to complain about the backtracking in that game which I thought was such a stupid complaint. It actually made you feel like you were on a ship and sent there to fix shit and the level design was perfect in that context.
@Shinobi332 жыл бұрын
And how you would press the button and your path would light up and then you move the map layout. Amazing
@97Crazysteve2 жыл бұрын
Callisto isn't Dead Space.
@Froggsroxx2 жыл бұрын
@@97Crazysteve sure isn't buddy, that's a true statement right there
@97Crazysteve2 жыл бұрын
@@Froggsroxx Not sure where you people got your expectations from. A spiritual successor isn't supposed to be an exact duplicate, and even if it was, you all would be complaining about that instead. They have to make their own game with their own ideas, merely INSPIRED by another work.
@asianllama88502 жыл бұрын
always sad to see a highly anticipated game miss the mark.
@stormz93512 жыл бұрын
Form your own opinion. Im 4 hours in on Series X and it's great so far. The combat isn't even close to being bad. It takes a bit to get used too but once you do it goes smoothly. Im on the hardest difficulty and I died a LOT in the first couple hours, but once I learned the combat I barely get hit anymore. The performance issues seem to be only on PC, as I've had no stutters or issues aside from a single crash so far that I'm pretty sure was my fault because I was messing with one of the enemies in a stupid way.
@stevenesbitt35282 жыл бұрын
Personally I always wait a few months anyway, be better I'm sure after a few patches
@salahsalami8982 жыл бұрын
denuvo: mission complete
@vSoulreaver2 жыл бұрын
@@stormz9351 Cool that you are on Series X and it works for you. That does NOT change the atrocious PC Version my guy.
@kirion1112 жыл бұрын
do u really believe this guy 😂
@Garian92 жыл бұрын
Would have been cool to actually have some space elements tied into the game. The fact that gravity on Callisto is somewhere around the Earth's moon gravity, that could have been a great additional game element.
@WH2503982 жыл бұрын
...and Dead Space did all that wonderfully. 14 years ago.
@XeresKyle2 жыл бұрын
@WH250398, No it didn't. What are you talking about? There were zero gravity areas on the ship, but you would kind of just fly to one end and not float in zero gravity. Also there were no low gravity mechanics at all in Dead Space. In Dead Space 2 there were zero gravity traversal floating through space moments.
@gamenerd43222 жыл бұрын
@@XeresKyle because the games take place in the middle of deep space? Dead space takes advantage of its setting, from this review it feels like this game doesn't.
@jamesvancam2 жыл бұрын
Ikr?!
@thesilver72382 жыл бұрын
@@XeresKyle Yeah, pretty sure he meant Dead Space 2. No need to get pedantic.
@StrikeNoir105E2 жыл бұрын
The thing about melee combat in this game is that the game can't decide whether it wants to be a survival horror game, or a Souls-like action game. The reliance on animation locks and timings make me think of Souls-likes, but at the same time they only went that route to make hack & slash melee gameplay work in the context of survival horror mechanics, and the result is basically what you see here: an odd mishmash that should work okay on the surface, but absolutely frustrating at times. This is the reason why the GRP is your absolutely strongest weapon in the entire game: you can bypass the majority of the combat system simply by using the GRP to throw your enemies at the environment or fall to their death. In fact, once I treated the GRP as my primary weapon, the game became a lot more fun since it basically became Darth Vader Force Throw simulator.
@mairuzo2 жыл бұрын
Fitting since Starkiller is in the game 😂
@dissraps Жыл бұрын
You mean like how the most efficient game that could steamroll all difficulties in Dead Space was the plasma cutter lol
@PJMack068 Жыл бұрын
@@dissrapssort of. The “plasma cutter” in this game is the baton. The GRP is basically dead space’s kinesis module, but it can run out of energy, and like the baton is not viable against bosses- so you can’t truly rely on it to finish the game. I just beat Callisto protocol a couple days ago and guns are the only way you can get through the final boss- in fact I had to load a few saves back so I could buy ammo instead of upgrades because it’s just a massive bullet sponge with no source of ammo in the arena. So lame
@JohnDarksoul69 Жыл бұрын
Frustrating at times? I had 0 fun with the gameplay the whole damn game and I only ever finished it because I hate myself
@Neo_Rain1465 ай бұрын
Sure the GRP was one of the few fun aspects of the game but I had mine fully upgrade and it’s like you throw one or two enemies and that’s an entire battery gone.
@110pergenuine2 жыл бұрын
I can’t stress enough how essential it is you review games the way you do. I agree with you 80 percent of the time. It’s usually because I’m a fan of a game, or because you’re not a fan of the genre when we don’t align. You’re one of the rare content creators that I will watch even when I’m not interested in the game you’re reviewing. It’s because you’ve remained consistent with what your experience was in the review. You’re not swayed by developers, other content creators, or gamers. Just know you’re appreciated, and your voice is needed in this entertainment space we love. Thanks Ralph!
@frostysenna26872 жыл бұрын
I would have bought this game even tho it’s a skip from him. I’m loving it and I needed this in my life. Definitely a lack of sci fi horror
@TheTraveler9802 жыл бұрын
@@frostysenna2687 You'll get more value out of Dead Space 2.
@wavvygrizzlyy57422 жыл бұрын
@@TheTraveler980 idk about that one chief
@CwamaCorn2 жыл бұрын
@@frostysenna2687how is it? Is skillup being harsh?
@exodus17592 жыл бұрын
People cried about him being “ShillUp” after his Cyberpunk review. I played Cyberpunk and then watched both his videos on it, and they perfectly described my experiences. We just think alike so I know that what Ralph likes, I’ll probably like.
@Mohamad-sx3xt2 жыл бұрын
Another example to never preorder or get hyped for a game simply because of the previous games of its creator.
@sanskarmishra53092 жыл бұрын
This game always looked mid you're dumb if this got you hyped lmao
@AlmissaGaming2 жыл бұрын
get your own opinion
@enfamas2 жыл бұрын
Left 4 dead > Back 4 blood
@metalmayfantasy2 жыл бұрын
I didn't preorder because of all the news and such was just about its graphics and death sequences. Also, there have been many "famous" devs that create a new IP and they suck.
@Plexipal2 жыл бұрын
Well i did 😂
@connordavisj2 жыл бұрын
This just gets me thinking how much variety Dead Space 1 had. Slashers, Spitters, Lurkers, Brutes, Dividers and their body parts, the Hunter, Leapers, Infectors, Swarmers, Guardians, Exploders, Twitchers, Pregnants, not to mention three bosses that all engage differently whether it be a turret section, zero-g chamber, or planetside. Plus enhanced versions of some of the enemies. You've got a variety of weapons to choose from that each have differing strengths and weaknesses. Callisto seems like the opposite version of Sekiro. Sekiro took the Souls formula and put a single weapon spin on it, and it still has depth between your moves, deflects, dodges, counters, jumps, and tools. This game basically puts a one weapon spin on Dead Space, except the weapon is melee now, engages all enemies in the same way, and sucks the horror right out of the game because YOU ARE THE SCARIEST THING ON THE MOON by very nature of the fact that you spend ten hours beating zombies to death with a fucking STUN BATON.
@OrionDawn152 жыл бұрын
It just takes away from any horror or enjoyment, not only are you fucking Doomguy AND John Wick the combat itself just isn't good.
@fraundakelmbrilpondaprost902 жыл бұрын
The choice to ride on Dead Space cred was a terrible decision because you just know they had to realize some point down the line that what they'd developed wasn't nearly as good as two games more than a decade old. Dead Space 2 is without a doubt the greatest action horror game of all time. The gunplay is punchy, Isaac's locomotion is smooth and precise, and the combat options and arenas are consistently varied. The enemy varieties meant you could make optimal use of different weapons and the combat never grew stale thanks to different enemy pairings throughout the game. In Callisto you have a braindead button-hold dodge that pretty much holds your camera hostage any time an enemy approaches you, because you can't just use a button tap to dodge irrespective of what direction you're facing. This conflicts with projectile enemies because if a melee enemy is close by, you have no method of dodging both, you have to prioritize facing the melee guy head-on. Instead of a cornucopia of different artistically unique enemy types to mix up the combat, we get a few stubby-looking tentacle and tumor men. No memorable or even enjoyable guns and an absolutely horribly-handling player character- an issue I partly attribute to the melee focus paired with the camera placement. Horrible checkpoints, audio logs that force you to keep the menu open, long-ass looting and crawling animations, indistinguishable points of no return at branching paths...you'd think this shit was a C-tier PS3 game. They took the most surface-level elements of Dead Space and stripped it of literally any good influences and ideas.
@flamingmanure2 жыл бұрын
@@OrionDawn15 the combat is satisfying when it actually works, and especially in the 2nd half, it barely works lol.
@OrionDawn152 жыл бұрын
@@flamingmanure I don’t doubt it, it looks cool. But seeing it in action isn’t all that impressive. Especially against any more than one enemy. Plus I don’t think it really belongs in the game. Or at least it shouldn’t be used as the main way you fight.
@connordavisj2 жыл бұрын
@@fraundakelmbrilpondaprost90 It just feels like Mighty No. 9 all over again. I'm forever thankful for the work Glen and his team put in to give us Dead Space. My friends can probably attest to how much I never shut up about that game even all these years later. But Callisto just ain't it. Making a third person game set in space with gore, a health bar on your back, and mutating aliens doesn't make that game Dead Space or even comparable to it. That's such a surface level comparison and I'm beyond tired of seeing people make it.
@DJFIRESTONE922 жыл бұрын
Alien isolation is still one of the best horror games ever made. I've never felt more hunted in a game nor that actually scared of something I understand.
@killerjay17402 жыл бұрын
That one and Outlast
@donmcdouglas50172 жыл бұрын
I never played alien isolation but I watch once in a while the non death playthrough and I'm always fascinated by the immersion it gives the player, one of the best game ever made imo in terms of immersion level
@Lord_earth2 жыл бұрын
Alien isolation is primitive. I've played it and its primitive as shit. Soma, Dead space 2, doom 3 - THESE are true horrors. Not some schoolboy shit like resident evil or outlast, i dont play this junkshit.
@killerjay17402 жыл бұрын
I almost took the bait lol
@matjakobs86122 жыл бұрын
@@killerjay1740 my 2 favorite horror games of all time. Can't wait for outlast trials. 😱
@OZORxORON2 жыл бұрын
Games like this are always a nice reminder why I don’t preorder at all anymore. I’ll pick up a preowned copy at a low price in 2 or 3 months
@SolidSnake2402 жыл бұрын
I can't even remember the last time I actually pre-ordered a game lol.
@rmmm67252 жыл бұрын
I don’t think it looks worth $5. Seems like a turd
@SmootherThanSilk2 жыл бұрын
Impatience, ignorance and FOMO is what's keeping pre-ordering alive. If you wait for some time, the game is discounted, the bugs are fixed, the DLC is released. You're essentially paying less for the best possible version of the game. People get what they pay for, and in terms of pre-ordering, they truly deserve it, when its cases like this and Cyberpunk.
@Pariente3002 жыл бұрын
Huge red flags when the reviews go live the day of release.
@pandamonium92552 жыл бұрын
Ding! You win! 🎉 This is my exact sentiment.
@Deathshuck2 жыл бұрын
"I don't play games to kill time, I play games to enjoy them" - I have never heard anyone else say this out loud and I agree 1000%. It's downright depressing to me when people just play games to kill time and don't really care if it's good or not. I play games because they enrich my life and give me meaningful experiences. I love sinking in to a game's world and atmosphere, taking in all the details and appreciating them as experiences. Unfortunately there's a lot of people out there who don't genuinely care and just consider games as disposable, which is why so many games suck
@clarkndrekent2 жыл бұрын
i think this is the main problem in the gaming industry yes
@Xhalonick2 жыл бұрын
Pokemon is a perfect example of this. Playing a game like dragon quest XI makes me remember what a game is like when the company actually gives a shet
@bobbywrtm2 жыл бұрын
Elden Ring and Monster Hunter Rise reminds me of fun in gaming again
@Josh-sj9ig2 жыл бұрын
Gamers rise up!
@Hocotatium1112 жыл бұрын
@Chandler Burse No. If there are multiple things I want to do with my free time and I pick a video game over all of them, I'm not playing it to kill time. If I get off work and I don't know what I want to do, then I might play a game to kill time. In both cases I'll probably enjoy the game, but in only one case am I killing time.
@HKT1002 жыл бұрын
It honestly seems like they were more focused on making the game look as pretty as possible rather than the things that make a game great 😢
@orionzor2 жыл бұрын
Reminds me of another over hyped, dissapointing release game...
@ruinerblodsinn66482 жыл бұрын
@@orionzor The Order: 1886?
@ArcaneAzmadi2 жыл бұрын
Gee, isn't it reassuring to know that nothing's changed in 20 years...
@orionzor2 жыл бұрын
@@ruinerblodsinn6648 I was thinking cyberpunk, awesome visuals but broken mess on release and even after the bugs fixed it's just a lifeless open world. But I guess the order applies too ahah
@Shinkajo2 жыл бұрын
Glen Schofield is a hack
@hungryhedgehog4201 Жыл бұрын
The scariest parts are legit the workplace safety hazards there are just spikewalls and shredders everywhere. I was expecting a level where you are on a conveyor belt having to dodge stompers and saws and not fall into a big lavapit or something. I mean there was the shredder in the vents, that came close.
@hullie7529 Жыл бұрын
At least in Dead Space the environmental hazards made sense because they were malfunctioning machinery or you were in places that you weren't supposed to be. In here they just have spikes and deathly traps all over the place where people is supposed to be working.
@Corusame2 жыл бұрын
I had such good memories of the original Deadspace and to see its spiritual successor devoid of everything that made the original a great game is heart breaking.
@JaySantana-so9zw2 жыл бұрын
It’s really not that bad as he makes it seem, and honestly this is just the base game story, I guarantee you a couple months down the road when the day 1 bugs are fixed and the DLCs are released this games going to be super praised even more by everybody. Everyone like this guys video ^ yea he has some points but at the same time I’ve been playing and having a great time and I know with the season pass the content coming in the future… No one is gonna be saying what this guy is saying right now 6-8 months down the road mark my words.
@alsh51192 жыл бұрын
@@JaySantana-so9zw im with u man, he was so harsh idk why
@josuesosa11572 жыл бұрын
Guys harsher on this game than playing as Atreus in a god of war I don’t know I play games to enjoy them and kill time damn Sony and pc fangirls are full of themselves priceless
@thebangdoctor2 жыл бұрын
@@JaySantana-so9zw no, everyone who is a big fan of DS1/2 will hate it because it has no horror. glen schofield fell off. i refunded it after playing 90min: zero scares. stutters aside and all. graphics are good but its soulless. like all AAA garbage these days
@josuesosa11572 жыл бұрын
I’ve been playing the game since Sunday and never expected a brand new game to play exactly like the 1st 2 dead space games
@Ell_Pacino2 жыл бұрын
Another point about the combat is that since your dodge isn’t required to be timed or direction specific, it makes actually trying to move your character INFURIATING *Edit: For people who clearly didn’t play the game yet still have an opinion for some reason* NO, the dodging is not dependent on the direction of the initial attack. You do have to alternate your dodge direction when an enemy has a combo but it does not matter the direction you dodge so long as you alternate for the next attack
@samw26702 жыл бұрын
Lol what a crock of shit. You dodge left when they swipe left. Youll get hit. Smh
@dewdbrowatch14462 жыл бұрын
@@samw2670it’s just a super weird Dodge I kind of hate it it’s not a tap but you hold it it’s super weird it’s one of those mechanics that like makes me hope I’m over with the game faster so it dosent start creating bad habits lmao
@SyntheticShinobi2 жыл бұрын
What sucks is that it makes the combat so basic. If the dodges were direction specific or based on timing, successfully pulling them off would feel rewarding. But since it’s so brain dead easy to dodge, there isn’t any real depth in the combat
@Drakkon19972 жыл бұрын
@@SyntheticShinobi yup true. Brain dead no skill gameplay. Gameplay is fun while it lasts but it’s still really disappointing. Also repetitive and boring by the time u complete the game.
@sxerwin2 жыл бұрын
@@SyntheticShinobi Id say knowing which way to dodge is SOME skill.
@PapaToks2 жыл бұрын
That Denuvo DRM killed any stable performance for me. They tried to make it so that the pirates can't play their game and failed to realized that those who paid were getting screwed as well.
@mr.sinjin-smyth2 жыл бұрын
Also no new game plus mode. Definitely not recommended.
@namesii18802 жыл бұрын
The stuttering is probably mostly due to UE4.
@EmergencyChannel2 жыл бұрын
A $70 video game that's a 8 hour experience with no NG+? Yeah, I can see why they tried to stop piracy because they are ripping you off. That's $8.75 an hour, while there is dozens of games that are free or $20 that will give you hundreds of hours of entertainment.
@JackalArtsmith2 жыл бұрын
@@namesii1880 But it isn't since almost every other UE4 title runs fine lmao. Denuvo made JC3 run like total ass and afaik still does. And numerous other titles that implement Denuvo suffer performance problems.
@Gayzooo2 жыл бұрын
@@namesii1880 Why would you say that? All games nowadays run UE4 fine lol
@stealthmonkeydc28692 жыл бұрын
Callisto starts strong but after the first few chapters of your character not upgrading at all you start to get this feeling that the game has shown you all it has. Yes you upgrade eventually but it just health and a shotgun really. The game only has 6 guns and half of those are pistols and shotguns. Then you end up in a chapter where all you can do is slow crawl through meaning your upgrades are worthless as you get swarmed if u fire a gun. Then everything after that is a huge slog and full of jump scares and troll moments. I saw someone call it essentially a tech demo which fills really harsh but it doesn't feel like a full realised vision either. This is in no way competition for Dead Space I'm sad to say.
@gamingclips4812 жыл бұрын
I feel like a lot of next gen games like Callisto feel like tech demos. In my opinion many next gen games feel really good but really short, or decently long, but disappointing. Idk if it’s just me though
@Lord_earth2 жыл бұрын
actually, after the hero crashes at the very beginning, then for some reason they put him in prison, and then the next frame - he wakes up in the middle of complete chaos and p * zdets - I realized that there was clearly something wrong with the game. Who the hell makes such sharp scenario transitions?!
@eliasbonafe92362 жыл бұрын
I don't think Callisto start even strong... i've seen definitely some red flag even in the prologue
@burner94812 жыл бұрын
Maybe not a tech demo but more of a Vertical Slice... streeeetched out to a full game. But it's same slice all the way lol
@metfreak101 Жыл бұрын
That is not even true. Actually none of that is. You don't upgrade your health and you end up with different variations of a pistol, a shotgun, and an assault rifle. You don't have to jump on the hate bandwagon just because.
@arcderek2 жыл бұрын
This review really highlights the importance of iteration and testing your designs before you go all-in on them. Iterate > Test. Iterate > Test. And get as deep a pool of testers as you possibly can so to avoid tunnel vision.
@AlexanderMartinez-kd7cz2 жыл бұрын
I don't know about that, if your designer thinks contextual dodging is a good idea in 2022 no amount of testing is gonna fix that :/
@ryanmcclure88682 жыл бұрын
They def blew their budget on visuals, marketing, and celebrity involvement. They couldn't fix the gameplay even if they wanted too.
@Justadadonthetok2 жыл бұрын
@Dratio didn't you know that everyone is a game developer in their spare time these days? Anyone with a keyboard and using smart words can come off like they have insight knowledge. Lol
@mrpetebojangles212 жыл бұрын
@@AlexanderMartinez-kd7cz worked great in Sifu, but that was just a damn good game
@iwoherka8292 жыл бұрын
What's wrong with contextual dodging? It works for me.
@PlunderinGrunt2 жыл бұрын
Exploration is a key element of survival horror, because it opens up risk-rewards in a way that is meaningful to the horror aspects. Do you take the extra risk to explore a side path knowing that something may be lurking, or do you push into the unknown in the hopes of picking up resources/items to help you along the rest of your journey? It immediately creates tension, and having a linear path turns gameplay from a series of interesting decisions into a Disneyland ride with animatronics popping out from the walls (which is what Callisto Protocol can frequently feel like).
@Adamska1562 жыл бұрын
Absolutely. To add on to this, the metroidvania style in particular lends well to the genre because it further expands on the exploration, grounds you into the world more effectively allowing the atmosphere and tension to really sink in, and also gives opportunity for a return to previous areas where you'll often find yourself getting too comfortable. Then they hit you with new encounters that scare you back into tension. There's a reason this formula has been used since the inception of the survival horror genre, it's a time tested winning design. This strictly linear formula lends itself more to action adventures with lots of set pieces. They're just so wildly different.
@CZProductions2 жыл бұрын
There are no side areas in dead space 1 and 2 though... Just power node doors...
@Adamska1562 жыл бұрын
@@CZProductions The fact that this game is even more linear than Dead Space 1 and 2 is not a good thing then. Especially when you add in its other downgrades from those games it's just not a good spiritual successor.
@meh-pd7tr2 жыл бұрын
@@CZProductions Didn't dead space at least have puzzles,different bosses, and whatnot compared to this game? They at least try adding different things in dead space even if it was linear, all the meanwhile this game is just you going to a room and kill and that's mainly it
@Adamska1562 жыл бұрын
@@meh-pd7tr And even then the combat mechanics are also a massive downgrade. The melee system is a joke and there are only 4 enemy types in the game that are largely similar. It'd be different if the combat was incredible but it's just not.
@TNTspaz2 жыл бұрын
I was kind of surprised how bad it was. However, my first initial red flag was them giving out skins and twitch drops for a 8 hour single player game. Kind of makes it seem like the original direction of the game wasn't what we got
@Assassin56710002 жыл бұрын
Noting really new all of the dead space games had skins for their single player campaign ,some were even tied to if you had an nvidia gpu ,others were unlocked after beating the harder difficulty's
@CarvedStones2 жыл бұрын
@@Assassin5671000 none were tied to a graphics card.
@batlaughsdc27552 жыл бұрын
I actually liked it tho I don’t get the hate tbh is it that bad I enjoyed my time on it
@Agherosh2 жыл бұрын
That's your red flag? That's a pretty idiotic red flag, let me tell you.
@TNTspaz2 жыл бұрын
@Agherosh I mean. It's more of a red flag after the fact. If it was actually a good game that justified skins then cool. The skins are just added content. (Like the Dead Space skins kind of made sense in 3 at least cause it tried to have multi-player even though it sucked. Also the dead space games were fairly long non linear games) This game, the skins have nearly no point. Unless the original direction of the game was completely different than what we got I don't get why people are upset that I'm calling it out. There is no point for skins to be added to an 8 hour single player game with no replayability
@ClaxStayVibing Жыл бұрын
20:06 was literally the hardest part of the game for me. Only because you are constantly being jumped from the back out of nowhere. the monsters literally spawn behind you with no way to turn around after engaging one. when that no leg having ass blew me up 5 times without me knowing what the hell happened i had to take a break.
@sushigimme Жыл бұрын
I'm with ya, man. As soon as you're at that part where you restore power to that mining facility in Arcas, the pacing dips and feels like such a slog to get through. The dollar-store clickers just made exploration drag on and on. IF I ever want to dive back in for NG+ to level up any remaining nodes on my gear, Arcas will be my least favourite section. All the best to Glen and his studio but maaan... What a disappointing game.
@Tomiply Жыл бұрын
Crazy how different experiences people can have. I thought that part was very easy, didn't even die once. I just threw enemies over the railing, barely spent any ammo, and I had a ton of ammo anyway, so I could've used that as well if I wanted. Overall, I was surprised by how easy the game was, considering it felt hard at the start because I wasn't used to the combat.
@garryhawkes59502 жыл бұрын
I was not expecting this to be not recommended. Trailer looked phenomenal. What a shame.
@archersterling67262 жыл бұрын
The trailer IS the game. And that was the problem
@fabioa.80082 жыл бұрын
Bro, trailers are always phenomenal hahaaha. That's the catch and how they fool you
@ihatehealthbars2 жыл бұрын
Trailer🤡
@kittens-kun76712 жыл бұрын
It’s just his opinion man.
@acezero123452 жыл бұрын
This game sucks 😂
@AssassinsFear2 жыл бұрын
This might be a game where I wouldn't mind just watching those videos where people record the cutscenes as a movie on the highest end bonkers settings and hardware
@skraminc2 жыл бұрын
i was going to buy it and just watched a full playthrough just to see the beginning... then it was just walking down a hallway... so i watched a little bit more to see if things amped up and it was just 7 hours of walking through a hallway and killing the same zombie over again. i ended up skipping through about 80% of it. maybe 5% of the 7 hours was direct storyline. the rest of it was just walking.
@wiLdchiLd2k2 жыл бұрын
@@skraminc Like most storydriven games...
@vz77422 жыл бұрын
@@wiLdchiLd2k Exepct this game has no story at all ,also very shallow characters. Ouch!
@skraminc2 жыл бұрын
@@wiLdchiLd2k there is no story. if you cut this game down to the cutscenes it would be about 5-10 minutes for 7 hours. even exposition from your companions when you are walking is like 5 minutes worth. it is literally just walking down a hallway that has cool graphics. there aren't even that many logs or documents for background information and when you find one they're like 5-10 seconds of useless info
@nousername29422 жыл бұрын
@@skraminc This sounds like an absolutely threadbare game. Where the hell have our standards gone?
@jamesdevine66332 жыл бұрын
100 % agree with everything. Changing weapons is a nightmare when there is multiple enemies attacking you. The combat is really frustrating, it doesn’t flow like I think they intended because of slow animations and cumbersome weapon changing.
@oliversmith22 жыл бұрын
You press left on the D pad to switch between what you have chosen as the two main guns, if you run out of ammo with both of those, press right on the dpad and choose two other guns you have ammo for, or use the glove, L2+X. If you throw an enemy against any of the multiple environmental hazards out there, instant win. No need to fight, level up the glove to max. You don't need guns.
@isk8atparks2 жыл бұрын
@@oliversmith2 great observation smart ass. It takes like 7 seconds, is the point
@DrFeederino2 жыл бұрын
@@oliversmith2 it only swaps from shotgun/rifle to pistol. But if you run out of ammo for both and have some left on the pistol mod (e.g. tactical pistol), it's very slow and janky.
@Sengg02 жыл бұрын
use the GRP, that is the key weapon in this game
@mariobadia45532 жыл бұрын
@@Sengg0 does it fix the slow animation
@ibrinton611 ай бұрын
Well, I just finished the Callisto Protocol, after waiting to purchase it until it was offered for free with my Playstation Plus subscription. Thank you again for this review, as always, it served to manage my expectations (and, helped me to decide to wait to play the game until the price-point made sense). That being said, and likely due to my lack of personal financial investment, I have to say that I had a LOT of fun with my time here. I re-watched your review post-playthrough, as I often do, and it REALLY holds up. Your comments about the visual fidelity of the experience are VERY true, the game is GORGOUS (especially on PS5, where per your note I experienced exactly ZERO glitches). The lack of these glitches certainly made the somewhat predictable combat model much more tolerable, as I didn't notice any of the moment to moment game freezes that you referenced during your PC experience. The 3D printer weapon upgrade system was a fun and unique path to upgrading your kit that I haven't seen before, and the weapons all felt (and sounded) really good to use. I did find the recycling of that one mini-boss to be somewhat laughable, and the ability to absolutely massacre the blind baddies during the "Colony" chapter right in front of others without any negative repercussions is certainly emersion breaking, but aside from that I did enjoy deploying my arsenal on the other enemies thrown my way during the campaign. I COMPLETELY agree that the game fails to by scary, given how over-powered you end up being if you properly upgrade throughout, and also with the unabating application of the trap chests and those long-neck variants coming at you at EVERY place you'd expect to be attacked (it's incessant, never lulling you truly into a place where you CAN be surprised). I had some trouble with the final boss battle, but it wasn't as hard as I maybe expected it to be, given your description? I played on normal difficulty. I will say, I know that you mentioned that there wasn't any story to speak of here (largely told through sound bites from campaign adjacent audio logs), threadbare as it was (and, "just a dude" as much as our protagonist is) I actually didn't mind what they cobbled together here. Paired with the on-rails way that you're propelled through the campaign, the story expounds in a metered way that keeps you aware of the tense, while not giving away ALL of the cliff notes (not that you can't see the writing on the wall, several hours before the end of the game). Like the action movies that we all grew up watching, it won't win any awards for ingenuity or originality, but it does the job and doesn't ruin the aesthetic. I know you'd mentioned the lack of in-game cut scenes, I'd argue that the gameplay graphics are SO good here that you almost don't even need them (given the lack of truly meaningful complex character interactions). While there aren't many other cast members here, I think that they've done enough writing-wise to let you invest in them while playing, as they're the only things to cling to while you're maneuvering through pretty dire circumstances. At any rate, no one's probably reading this long winded comment (haha), but I just wanted to add some additional texture to your review if anyone was interested. As always, SUPER appreciate your (and Austin's) content, by far the best game review channel on KZbin.
@DintavoPagal-ov4np2 ай бұрын
Haha jokes on you i like reading though thought provoking discustions about enjoyment in video games
@DamonBlackpool2 жыл бұрын
It's obvious based on the reviews I've seen that the combat was "The Baby" of someone high up the development chain, and that this person was utterly convinced it was good regardless of feedback from the rest of the team.
@damienlee11652 жыл бұрын
I can imagine the dev sitting there going left right left right and thinking to himself "wow, I have revolutionized 3rd person over the shoulder action combat, move aside God of war."
@Ocean5ix2 жыл бұрын
Thank god because the combat is amazing.
@mafikdew782 жыл бұрын
@@Ocean5ix lol ok kid
@bigstinky79232 жыл бұрын
@@mafikdew78 if you're bad just say so. I haven't gotten the gun yet, but the melee is pretty fun and a breath of fresh air.
@spicydong3172 жыл бұрын
@@Ocean5ix "hold A/D to dodge, no timing window, hit them with a pipe" It even has auto aim system xD It's like they made a horror game for babies
@microdavid70982 жыл бұрын
I love how detailed the review gets. The writing is really good. And it goes to show how important these design decisions are. It can be hard to notice them in games that implement them really well, but when a game lacks them, the veil can be seen through and the problems become apparent
@captainamedeus70472 жыл бұрын
The Callisto Protocol is a great reminder that GRAPHICS ARE NOT EVERYTHING. Yes, it’s nice to see how the newer consoles have surpassed their previous generation. It’s nice to at least have games now be cinematic. But the problem is that most game devs would rather create a movie, rather than an experience. Video Games are meant to be an experience. Your supposed to entice the player’s experiences inside the game they bought.
@funasylumstudio2 жыл бұрын
Actually I feel like these high end graphics nowadays actually just bring the gameplay down and are kind of distracting. Let alone performance issues
@filippocucina70012 жыл бұрын
Agree
@visceraeyes5252 жыл бұрын
surpass their previous generation yet they run at 30fps now?
@DrJones20 Жыл бұрын
@@visceraeyes525 Fps isn't everything, also there's a 60 fps mode on PS5 and SX
@visceraeyes525 Жыл бұрын
@@DrJones20 yeah but image quality is trash at 60fps and fake 4k can only work at 30fps. Pc can get native 4k with 60+ fps
@blues35312 жыл бұрын
Its hard to imagine how the dodge/combat mechanic loop got past QA for this game. Like was the entire team just "yes men" that told the Devs that everything was great.
@IncessantWake2 жыл бұрын
You obviously don't know what QA is. When you don't know something, best to not speak about it.
@blues35312 жыл бұрын
@@IncessantWake Ok so playtesting, outside of bug searching/fixing. It's hard to imagine an entire team of devs were playing this game for the past year+ and thought it was a good mechanic.
@trunksbriefs41322 жыл бұрын
Exactly what I was thinking, how any of it got past testing. It's not only jarring but tedious, repetitive and difficult to get down at the start... especially toward the beginning where you get 4 enemies chucked at you. On top of that, the auto aim shot from the pistol after a couple melee hits... what were they thinking?
@BWMagus2 жыл бұрын
I would guess that they decided melee combat like this MUST be the core of the game, and then everything was built around it or added to make it more tolerable, but the idea of scrapping and starting over was just unacceptable (or too much money by that point). I wouldn't be surprised if the auto-dodge wasn't originally in the game, or if the quick shot with the pistol was an addition to "spice it up" when they realized it was boring and repetitive, etc. They had a vision they just could not make work.
@jeremyallen5974 Жыл бұрын
Compared to RE: Revelations it works just fine. Unlike there where the dodge feels more like a recommendation than a command the protagonist will actually move in the direction you tell him to when an enemy swings at you The problem arises when he takes damage anyways because he gets caught on the random crap the developers put all over the place
@luckyjohnson17672 жыл бұрын
Dead Space defined what I wanted in video games, and some of this initially looked like it recaptured that magic. I honestly didnt think this could miss and I am so genuinely disappointed.
@luckynumb3rsl3v7n92 жыл бұрын
Don't be disappointed until you try it yourself. If you did try it then that's cool. I hadn't yet and will but I'm not disappointed from anothers opinion, imma just keep an open mind b4 I play
@misterio10gre2 жыл бұрын
the game is a good DS successor and that's probably it for me most reviews I've read talk about the game not being something else other than DS (which I don't see a problem with), I guess the only thing this game is missing are the puzzles if you were into them
@derrickfarbes18052 жыл бұрын
If you didn't play it and you assume this review is legit you a clown
@eljusticiero3222 жыл бұрын
Looks boring
@AbuHajarAlBugatti2 жыл бұрын
From what Ive seen so far it still looks good in general it just ISNT dead space. But yeah way too much action and melee combat
@shazmodeus27952 жыл бұрын
I was watching my friend play this last night. I found it pretty entertaining, but I agree that it didn't seem very scary, and was really missing that truly unique enemy and weapon that defined Dead Space and made it so memorable. I kept waiting for the "plasma cutter" equivalent to show up and it never did.
@julianswinton53552 жыл бұрын
Instead we go a baton the new main weapon probably if they make a second game.
@whoishe25272 жыл бұрын
Is the story good? All that matters to me don’t care bout all that other bs
@Revan-eb1wb2 жыл бұрын
@@whoishe2527 unfoetunately no. Barely Ny dialogue. Barely aby cutscenes. Extremely boring story
@Ialwaysgetup2 жыл бұрын
@@whoishe2527 story is decent at best. It’s a game that gives a lot of lore and world building through audio logs.
@whoishe25272 жыл бұрын
@@Revan-eb1wb I’m 5 hrs in it’s pretty decent. Definitely not dead space but it is a decent horror game, after I beat it I plan on returning it to Best Buy 🤣
@young__blacksmith2 жыл бұрын
Could have been cool if you played as an actual guilty prisoner. Would possibly make for an interesting personal redemption arc / coming to terms with your past.
@unrecognizedtalent48342 жыл бұрын
Thought the exact same thing! damn what could’ve been
@neighborofthedevil2 жыл бұрын
I also haven't seen much of this that looks much like a prison. Obviously the whole place has been trashed by zombies but aside from them wearing orange jumpsuits for a bit it really doesn't look like a prison nor does it seem to be set in space or even on another world at all.
@OrionDawn152 жыл бұрын
@@neighborofthedevil It's set on like... a moon, I think... it's snowy? You can see a planet in the sky and stuff...
@neighborofthedevil2 жыл бұрын
@@OrionDawn15 apparently Callisto is the second biggest moon on jupiter! It just doesn't give off much of a space vibe outside of the obvious space cutscenes.
@OrionDawn152 жыл бұрын
@@neighborofthedevil Ah.
@Google_Censored_Commenter7 ай бұрын
PSA for people looking to buy this! The game recieved a huge update to combat 2 weeks after he did this review. They've both sped up animations, improved AI, and tweaked multiple enemy encounter combat multiple times. They've also added quite a few cosmetics, the ability to skip all cut scenes, including the death one, New Game+, Hard mode, and DLC with more content should you want to invest in it.
@IGoWumbo2 жыл бұрын
I think the driver of most of these issues is a simple and heartbreaking one: this game HAD to come out before the Dead Space Remake. From a commercial perspective, this game would be dead in the water if it released afterwards. This was Striking Distance’s chance to have the spotlight to themselves, and I think they pushed out this game too soon (potentially a full year too soon, based on the emptiness of the world and clear flaws in its combat systems)
@Beelzebunge2 жыл бұрын
I suspect you're right. Such a shame.
@HybOj2 жыл бұрын
exactly my thoughts. Thats really fucked honestly. "hope" it was worthy for them, than to wait IDK 6-12months and release actually a good game
@tonito_el_tigre2 жыл бұрын
Which says a lot about a community that they rather support a name then the team that brought it to them.. EA ruined dead space so the team left and made collisto. So the og dead space fans should be all in on this game and let ea waste money on a dead space remake. Why give them money on an ip they ruined
@sirebellum02 жыл бұрын
I concur. And part of me wonders if EA was actively trying to screw them over
@d-rabbitfor53982 жыл бұрын
@TonyL bullshit. We love dead space because of dead space. Especially the first game that started it all is of utmost importance. Dont bring politics into games. If dead space has earned its name and EA pushes for a faithful remake, then there is nothing wrong with supporting them. We should rather lead companies into the direction we the consumers want, instead of hatefully sanction them when they try to hear us.
@Xeneveres2 жыл бұрын
From listening to this review and what I’ve heard of the game leading up to its release it makes it sound like they spent more time making sure the death animations are gruesome and violent enough for the shock value that people wanted rather than focusing on the actual gameplay.
@morteskellington90472 жыл бұрын
Which is ironic, since the death animations mostly use the same 'head gore' model and all amount to 'thing hits guy head until pops' or some variation that ends with it popping. There's, at least in my playthrough, like one visually creative death.
@lycanthrophy6162 жыл бұрын
This!! I'm on maximum security difficulty, so I've died many times and seen a lot of death animations. It's just overkill and tasteless at this point. They focused on that way too much as a selling point.
@MrSnaztastic2 жыл бұрын
@@morteskellington9047 Well, it sounds like the saved all the other deaths to sell as DLC.. like, WTF.
@ratman25802 жыл бұрын
So I guess every other team working on this game just got to take a holiday break every time they worked on the animations
@alsh51192 жыл бұрын
@@MrSnaztastic don't get it twisted they even clarified thats its all gonna be new content that they never showed the reason they said new death animations is because the enemies are new in said dlc, no shi the death will be new, scummy seeing people grab the initial headline and run with it, even if u don't like the game don't be scummy tho
@Alex-oj8po2 жыл бұрын
I think the most disappointing thing to me is the level design. The exploration and puzzle solving aspect of the survival horror genre is what I'd consider a foundation that these games should be built on. The spaces these games take place in are what I always remember about them even decades after playing them.
@JewTube0012 жыл бұрын
to be fair DS was always low on those aspects. it's always been more action oriented compared to SH and RE.
@cristhian9002 жыл бұрын
Exploration yes. Puzzles? Ew that’s so 90’s
@imadeamistak49052 жыл бұрын
@@cristhian900if you dont mind me asking what are you exploring if youre not figuring something out? by implementing puzzles youre interacting with the environment and exploring them. otherwise youre just going from room to room killing stuff. i think god of war does this well and its not a “90s” game
@Rachel-962 жыл бұрын
@@imadeamistak4905 Also helps alot with pacing to keep the player from getting burnt out
@cristhian9002 жыл бұрын
@@imadeamistak4905 Maybe the kind of puzzles I’m thinking of are the Resident Evil, the Madison, and the Visage kind… the ones that may require you to look up a walkthrough, ruining all immersion and frustrating the player more than anything due to their progress halting nature. Environmental puzzles are ok though. Exploration can be exploring to gather more resources, upgrades, etc… Guess I just like my horror games more action oriented than the “what am I supposed to do now” kind 😅
@myrlin7 Жыл бұрын
After watching your Forspoken video, I came and looked this up. I actually just watched this specifically because I really like hearing how much people thought it was bad. You literally pointed out everything I didn't like. You have a new subber here for your content. Good details and very solid communication skills.
@ajwaddanwarr34092 жыл бұрын
As a lover of Dead Space I have always been worried about this game cause in every combat scenario the player was just steam rolling through the zombies, in the original Dead Space game you weren't just scared of the necromorph but of running out of resources so despite being scared you had to calm yourself down every time. Its what made the game soo good. Also the infected just don't feel as scary here :/ Edit: Okay so there is an interesting discussion on difficulty in horror games here and the legacy of old Dead Space. First of all I played it when I was like 11, it was among my formative video game so yeah it was hard for me. Secondly I think this is why discussing mechanics is more important than difficulty cause any game plus time eventually gets easier if you are willing to learn. Mechanics is what either beats the test of time or not and for that Dead Space is still fantastic. Now someone had this awesome point about how Calisto is difficult cause your fighting against the system rather than thinking of creative ways to interact with the system. On that point having now played the game for 3 hours I gotta say that unfortunately Calisto is indeed the former. My final point, I think is a rebuttal to some people saying Dead Space is bad now, and that is all games age and feeling of "been there done that" sets in as we get older and newer games come out. What is important to paying respect to milestone games that inspired other games. Shakespeare stories feel boring as fk cause we have seen or read count less stories with similar beats, but his plays were what inspired these beats to began with so we give our respect.
@allusive29032 жыл бұрын
This!! I had the same feeling. What I loved about dead space was the vulnerability. Your resources…
@ajwaddanwarr34092 жыл бұрын
@@allusive2903 that glove is OP where as in dead space stasis bought you morsels of time where you had to think quick. If you can just grab things... you aren't in danger, you are the danger lol!
@jmac86312 жыл бұрын
Every time I saw the combat footage of this game I thought something was off as well. It’s a damn shame.
@oscarriveraabal93902 жыл бұрын
Isnt this game harder tho? I completed every dead space on hard and if you managed your inventory well you would never run out of ammo. Most people i have seen play callisto say it is pretty hard.
@Sammo2122 жыл бұрын
I mean, once you figured out how the game works the resources weren't a problem even on higher difficulties...unless you just focused on leveling up military weapons.
@Mendalay2 жыл бұрын
The part at the start where you have to fight four zombies at the same time with the melee weapon almost made me return it
@yaJA._.2 жыл бұрын
Just get good
@erroneouse19292 жыл бұрын
@@yaJA._. I’ll get good at returning it🥴
@mariahkerry16982 жыл бұрын
Straight to my friend : craig
@sxerwin2 жыл бұрын
On hard mode. Yes. I almost quit
@Mendalay2 жыл бұрын
@@yaJA._. finished it. The tutorial for dodging is so bad. No timing required guys just hold left or right
@johngannon2 жыл бұрын
It turns out the scariest part is the performance.
@nont184112 жыл бұрын
Kimiko😢
@BioShockGX2 жыл бұрын
It's perfect on ps5
@coldfusion16792 жыл бұрын
Depends on platform I hear. PC port has had complaints, but I’ve had zero fps issues on Xbox series x.
@slipstream73242 жыл бұрын
Denuvo?
@bakutie2 жыл бұрын
every fucking game now and it'll keep happening cuz humanity
@mr.mammuthusafricanavus82992 жыл бұрын
The thing that made Dead Space so amazing to me was when it came to combat: the ability to pick off limbs. I don't get why this game wouldn't allow this feature also, it was strategic. It is a prison also, would've been cool to make your own ''prison'' weapons :P
@dissraps Жыл бұрын
But you can do that And that was also what made Dead Space as easy as it was. You could take the hardest difficulty solely with the plasma cutter and legs
@Morden972 жыл бұрын
This game kinda reminds me of The Order 1886... on the brink of a new generation, big hype previous to release, a huge emphasis on tech and graphics, third person action game with bad combat, poor boss encounters, no exploration, no puzzles, just a corridor shooter
@ethansapp34732 жыл бұрын
I totally forgot that game existed, it had such a good premise but yeah we know how it turned out like you said..
@amadeusazazel90472 жыл бұрын
This is actually a perfect analogy. It’s like a glorified tech demo to show off how pretty a game can be, yet it’s without the substance to prop up the game itself
@DracoReptoidsExposed2 жыл бұрын
This and God of War Ragnorok, walking sims.
@Barbarianbrotha2 жыл бұрын
Exactly my thoughts. Except the Order actually had a good Story and World building. I think I'm actually more bummed that it was a flop. Since it had good actors and the production value was of the charts. You think they could atleast have made the controls right in Calisto. Since if there's a sequel what is there to build off of. It sounds like just about everything is average or broken in the game. I really wanted this to be good since Arkham Knights was garbage also...SMH
@SuperGhille2 жыл бұрын
idk if you played the game but the combat has been a lot of fun, it feels weighty and impactful, plus every upgrade makes the combat even more fun
@neito_8052 жыл бұрын
The "Strategic Dismemberment" is what I loved from the old Dead Space games. It's a shame that it does not seem to have much of a presence in Callisto. I also enjoyed the puzzles and space walks with the Oxygen timer and reduced your hearing to add tension to the exploration. Then you get the loud WHOOOOSHHHH when you return to the vacuum chamber. Oh, and the Dark Necromorphs were more scary to me! They were harder to see, moved faster, hit harder, and had glowing red eyes
@qfinitywizz27152 жыл бұрын
No you didn't you didn't enjoy any of that in fact I bet you cried cuz you couldn't beat it
@ardent8352 жыл бұрын
@@qfinitywizz2715 are you suppose to be the cockroach of KZbin or something?
@Diplexone2 жыл бұрын
There is strategic dismemberment in this. The zombies won’t be able to hit you with that body part if you shoot or cut it off.
@Diplexone2 жыл бұрын
Or if you shoot of there legs then they crawl towards you. It is literally the exact same
@verdanthyborian23222 жыл бұрын
@@qfinitywizz2715 wtf... is this the new bot responses?
@Fatomeki2 жыл бұрын
I finished it after 13 Hours and I pretty much agree with every single point you said. I went into it thinking, its gonna be my game of the year, because I love Dead Space so much, but I am left heartbroken. It was not horrible, otherwise I wouldnt have finished it, but it was definitely subpar, besides the visuals. My biggest point is that I think its not scary at all. There were times where I would get startled, but thats it. I think I even thought Dead Space 3 to be scarier. I dunno, maybe its my fault for watching every trailer and documentary, but I just wasnt terrified at all. When I played Dead Space 1 & 2 there were times where I was too terrified to move onwards, but in Callisto the only time I felt something like that was in the bio habitat. In fact I think one reason why I didnt think it was scary, was because I dont really see the biophages as a threat 1v1. Necromorphs were so much more terrifying, especially because there was no dodge feature. In addition to everything mentioned I also think the checkpoint system sucks. Like you finished exploring on the alternate path and then you die on the story path and suddenly you are back to a point in time where you havent explored the alt path yet, even though I manually saved (which does nothing btw), because the checkpoint only gets set once you reach it the first time.
@biasannihilator61462 жыл бұрын
I legit had the checkpoint save thing happen to me today. Sat there after all the bullshit I just did to then manually save it. For it to somehow just be the checkpoint again. I turned my whole shit off man I was already pissed from the wanky group combat.
@blindlightn6502 жыл бұрын
THIS!
@AbstractM0use2 жыл бұрын
Yeah, so far my only fear in this game is just dread that I will have to keep repeating fighting a group of enemies that they throw at me at the end of a checkpoint. The last one will sneak a hit in from behind and kill me, making me go back to the checkpoint and fight them all again.
@combineeliteunit87692 жыл бұрын
I think that’s an overreaction calling DS3 scarier. DS3 literally felt like a Michael Bay film
@Luke-ym7hd2 жыл бұрын
This is why I wait for these kinds of reviews before buying in these days of gaming. Everyone was so hyped for this game saying it’s going to be amazing. Hell even the trailers looked amazing. And what happened? It flopped hard 😂 I’ll only pre order games from companies like Rockstar and FromSoft, because companies like this are such a hit and miss when they release games. The next game to flop that everyone is hyped for is the Hogwarts shit. That game is going to be so bad 😂
@neightneight12802 жыл бұрын
Dead-Space was peak envelope-pushing, genre-bending ART. I still crave to play a proper follow-up to DS2, with whatever character it takes
@Skywalkup2 жыл бұрын
I was getting super nervous when no reviews were out a week from launch. Got even more nervous when I saw the “season pass” and post launch plan. Glad I held off on preorder, I’ll look for this one on sale.
@LouSassol69er2 жыл бұрын
Never preorder a game so far ahead of launch. This type of stuff can easily crop up for any game. The review embargo date being on the release date is the telltale sign they're trying to damage control something. Perhaps the covid development hurt this games potential, suppose we'll never know.
@Jaguarsclaw2 жыл бұрын
Same not seeing early reviews seemed strange for a game with this much marketing.
@italianspiderman50122 жыл бұрын
Every time I hear “dlc” before the game even releases,I’m out,shits ridiculous.
@UmbraWeiss2 жыл бұрын
I pre-order games 1 day before release , so i can download it before launch, than i refund it next day if is trash, like this.
@aeternusdoleo45312 жыл бұрын
"Remember... No preorders." It should be a rule by now for gamers.
@benjaminhoese76652 жыл бұрын
The story was my main worry. I tried to listen to the podcast they made and it basically feels like someone threw every 80s action horror movie at an AI and asked them to write the cheesiest script they could.
@_JellyWalker2 жыл бұрын
I would probably enjoy that if the combat was good.
@Sengg02 жыл бұрын
I mean Glen Schofield says Event Horizon and the Thing are his fav horrors and those are classic B movies, so I don't understand what else you expected, it's just like Dead Space
@ringard51722 жыл бұрын
IIRC Space prison as a setting was one of the Dead Space 1 ideas which was not selected.
@mehoyminoy13262 жыл бұрын
Thats actually exactly what they did. “The developers used artificial intelligence inspired by a process called "generative design," when designing the game's objects, environments, and characters. By taking human-designed objects and putting them through this A.I., the designs were optimized for efficiency.[1]”
@aquiatic2 жыл бұрын
I listened to the whole podcast series and really enjoyed it, despite being super cliched. I'd say the story was actually more interesting than that of the game, although i've only played a few hours so far
@Lenny-pr2go2 жыл бұрын
I had such high hopes for this game - this is a massive bummer. Appreciate the review as always, SkillUp
@jackag242 жыл бұрын
I bought the game prior to looking at any reviews. Just played about 4 hours straight and it's fucking awesome. It's so polished. Atmosphere is great and the combat is visceral as.
@AlmissaGaming2 жыл бұрын
get your own opinion
@97wojak2 жыл бұрын
You haven't even watched the review!
@Gutszomb112 жыл бұрын
straight up, this game is so fun and nice, but it does stutter a massive amount, thankfully it just comes in bursts
@mariobadia45532 жыл бұрын
@@jackag24 not the gunplay. Enemies have nearly no reaction to getting shot
@scirrhia_kruden2 жыл бұрын
Sad to see that Karen Fukuhara's first acting role in a game is in THIS game.
@user-lb9xw4xf2q2 жыл бұрын
To be fair, one of her first major acting roles in general was Katanna in Suicide Squad. So, since she went from that to The Boys, in a few years she will be in a game that doesn't disappoint!
@RecluseBootsy2 жыл бұрын
Her character was written like shit too.
@thecircleoft.e.d21212 жыл бұрын
On that topic, the acting for this game isn't necessarily bad either; the problem is the writing of the script. Dialogue, plot, story, backstory, etc. it's just so underdeveloped, boring and generic that I think they had almost nothing to work off; nothing to make them interesting or unique past basic things, and I find that very disappointing to see. Jacob's the biggest example of this; I thought he'd be a career criminal of being one of a brutal past, and he'd been in Black Iron for years, and had been hardened by its harsh environment, hence why he's fighting the Biophages the way he does. When I saw the prologue opening in that he's just a cargo pilot who got arrested for no reason given to us, I worried, because that's a lazy way to just force him into the role of a prisoner.
@user-lb9xw4xf2q Жыл бұрын
@@thecircleoft.e.d2121 I agree. Acting is generally solid; pity how a bad script can drag everything down. I thought that Jacob would have had Elias's character arc (which, incidentally, happened off-screen until an exposition dump); rather than a mystery that is only a mystery because the cutscenes change an identifiable McGuffin into a weird alien cube for reasons of undefined trauma.
@HunterBann2 жыл бұрын
The reason I trust your reviews is because of the depth you give. Even when you "recommend" something, the detailed review given allows me to gather my own information on whether or not it's for me. Our tastes generally align so that helps.
@TopTwom2 жыл бұрын
Having the same thoughts. The points in the review actually (mostly) sounds like positive things to me despite the review being negative
@alexdoan2732 жыл бұрын
@@TopTwom which one is positive though? Bad performance, lack of enemy variety, disconnecting and predictable story, combat that you aren't fully in control... I don't see a great deal of good points here...
@creopictures2 жыл бұрын
Very true. The extreme linearity he describes for example, is not a huge problem to me. A bit of a bummer, but not a deal breaker. But all the other problems described definitely are. And they were things that I suspected from the gameplay footage I had seen. I was afraid that the melee combat would either end up being OP (since it conserves ammo) or straight up annoying. Or both. Sounds like that's the case.
@thesaviorofsouls52102 жыл бұрын
Its nice to actually see reviewers have an opinion, too many are too afraid to give a negative review because they might be excludes from review lists.
@BorisTheMonkey2 жыл бұрын
Exactly, don't just listen to his conclusion. Hearing how the combat works is enough to put me off, even if he liked it I'd still think it sounded bad.
@namesii18802 жыл бұрын
The devs really did go to great lengths to bring back the OG Dead Space days. They even traveled back to the time where PC was a platform many ignored. Though of course these days PC is such a major platform that it puzzles me how they thought this was ok to release.
@godsson77792 жыл бұрын
Yeah, that's apparently part of the problem
@theanimerapper63512 жыл бұрын
The stuttering in this game is apparent in alot of AAA games nowadays on pc
@sasoriakasuna90502 жыл бұрын
This is not a new issue, most major releases don't function properly on pc
@Volker_A42 жыл бұрын
@@HondaWanderer Dead Space 1 is unplayable without a mod to fix the input and Dead Space 2 never got the story DLC on PC.
@Disconnect3502 жыл бұрын
@@Volker_A4 Played Dead Space 1 on my average laptop and it was great with no crashes. Surprised how well it ran.
@PersonWMA2 жыл бұрын
Next to the remake, the reboot, and the belated sequel that ties off a decades-long cliffhanger, "Creator banking on his name and then failing to rebottle lightning" seems to be just one of those things this decade.
@reaper_exd74982 жыл бұрын
Dude it's always been a thing. Look up John Romero and his game Diakatana. The dude is the father of doom nd ID software but Diakatana bombed cuz you need more than a good looking game and a famous designer to succeed.
@frankaliberti2 жыл бұрын
The game just came out!! Go play it instead of taking the word of a KZbinr, for fucksake!
@PersonWMA2 жыл бұрын
@@frankaliberti Fair enough. Wire me 70 dollars and I'll buy it so I can exhaustively play the game, analyse its design architecture, and then finally draft an opinion that I can relay back to you, Nix Lock of KZbin. While I'm at that, wire me a couple thousand so I can buy a sports car so I can determine whether it's really all that it's cracked up to be, and reserve a spot at a five-star restaurant in my name so I can get an opinion about fine dining. After all, why should trust the opinions of reviewers when I can just blow my money on a gamble as to whether I'll get value back for it. I'll "get an opinion" after all, which is so incredibly important to you.
@MaxwellPublishing2 жыл бұрын
@@PersonWMA lmaoooo
@TibbyII2 жыл бұрын
Unlike Psychonauts 2 which ended up being arguably better than the first
@stevequincy3882 жыл бұрын
Also, I’m replaying Alien Isolation. Playing that game with headphones has seriously left my heart racing after my gaming sessions. A working Joe is looking for you as you’re huddled behind a crate, while you can hear the Alien hunting you in the vents above your head, while your motion tracker is going crazy. Oh and there’s also alarms blaring this whole time making it difficult to focus. I actually have to take breaks from that game, take off the headphones and get my heart rate down haha. That’s how you do survival horror in my humble opinion.
@azzimaz2 жыл бұрын
I hv no idea how despite having Sam Witwer, Karen Fukuhara & Josh Duhamel play characters in this game, the story misses so hard. These are some really talented actors. Karen Fukuhara was amazing in Boys. Sam Witwer is darn good in many games he is in.
@fatbroccoli82 жыл бұрын
Because it's all about the writing, doesn't matter how good the actors are... relatively speaking
@ThatGuy-ky2yf2 жыл бұрын
@@fatbroccoli8 Always be suspect of a game that prioritizes famous actors/voice actors over promoting in-depth gameplay and story in its trailers and initial discussion.
@iluvatarchem2 жыл бұрын
You've played the game? Or you're just throwing random shitty opinions because you've read some reviews?
@walkingwhisperer2 жыл бұрын
I thought Josh Duhamel was an interesting choice for the lead. Hadn't seen him in something major since Transformers. It's a shame his major game debut had to end up this way.
@snowlocke12 жыл бұрын
@@walkingwhisperer technically it’s not his debut since he was in Call of Duty World War 2 as well
@ayaanman66502 жыл бұрын
This was a shock to come and a surprise to many
@roksitzenfrei2 жыл бұрын
They need 6 months to polish they rush it to release and is terrible
@bevanmcnicholl25252 жыл бұрын
Have you beaten it?
@bobba5152 жыл бұрын
Not to me, these "spiritual succesors" are rarely as good as their originals
@roksitzenfrei2 жыл бұрын
@@bevanmcnicholl2525 no yet
@Qvlvids2 жыл бұрын
Embargo on release date dampened the surprise aspect massively.
@krawlingchaos39632 жыл бұрын
Looks like an excellent game to buy after 6 months of fixes at 50% off.
@HunterBann2 жыл бұрын
That's what I gathered
@jaggerknife2 жыл бұрын
or gamepass if you have it.
@thomasfinal50552 жыл бұрын
6 months? After reviews like this, the game will be at least 30% off in any christmas sales. (like gotham knights was).
@emiloguechoons90302 жыл бұрын
@@jaggerknife Are you sure it's coming to game pass? I checked the "coming to game pass" section on my xbox and couldn't see it.
@morkgin24592 жыл бұрын
Bro. The problem isn't basic bugs, glitches or optimization. The level design and the game itself is problematic.
@jeremiahpeace9164 Жыл бұрын
You know what I love best about this game? How incredibly slow the hero walks, just mind bogglingly slow. When I first experienced it, I thought there was something wrong with my TV, like there was lag or something, turns out it's just how he walks. The Guy just doesn't give a shit about anything going on around him, and just takes his sweet ass time, looking at the sights, just taking it all in, like a fucking tree sloth.
@mitchroki2776 Жыл бұрын
Exactly like he has no sense of urgency💀
@Mentis-de Жыл бұрын
It's a VIDEOGAME NOT THE REALITY!!
@ethantombs260810 ай бұрын
@DerHalbeEuro also he's in a prison infested with zombies. Why the fu k would he want to move quickly?
@نونيم-ي4ح2 жыл бұрын
One thing you didn’t mention and that is the TERRIBLE auto save system, there are so many times where I had to reupgrade my weapons after getting wrecked, I also want to add that the death animations/extremely long loading times(I play on PS4) multiply the frustration aspect of the game by a thousand, they also do a very poor job explaining the combat which took me many trials and errors for me to figure out.
@kaijuking32162 жыл бұрын
I know you're pain, mate. I'm also on PS4, and the loading times for me have been well over a minute. I died a few times against the second two-headed brute boss fight, and and I timed one of the loading screens and it was 1 minute 6 seconds total, not including the kill animations. Also about the auto save system, most other games are smart enough to put you in the room before the boss fight when reloading, not right at the midst the boss fight where you can't catch your bearings. And the manual safe feature's completely worthless.
@smartn1ck2 жыл бұрын
YES! and it wouldn't let you save at some points so you had to keep redoing certain things ! this game got me so heated!
@AbstractM0use2 жыл бұрын
@@kaijuking3216 Wow, that would be unplayable for me. You die so easily and often, that means a lot of load screen time. Thankfully the load time is almost nothing on a Series X, but still frustrating to have to keep dying and repeating the same enemy fights over and over.
@kaijuking32162 жыл бұрын
@@AbstractM0use To be totally honest, it got so bad with all the loading screens that I was reading a Spider-Man comic during them. Easily one of the most frustrating and broken games I've ever played. And to add to that, I just beat the game a few hours ago and I think the worst aspect of the game has to be the weapon selection / switch. I can't tell you how many times during the final boss fight because the game wouldn't allow me to quickly switch from the riot shotgun to the tactical pistol. And Lastly, does anyone else think the kill animations are kind of lame in comparison to the original Dead space 1 and 2?
@LightspeedGaming2 жыл бұрын
Ugh yes being on Xbox 1 it shouldn't take 30 seconds after dying to load back in. Absolutely painful and makes it even more annoying when you die all the time cuz of the bad combat
@UPHENOS2 жыл бұрын
Yep, I remembered the lesson I learned a long time ago, again, which is to never preorder, or get overhyped until reviews are out!
@dakotadean59532 жыл бұрын
Those who do not learn from history are doomed to repeat it.
@discipleofdeath25172 жыл бұрын
I only pre-order from one developer, FromSoft. Besides that yes I always take the wait and see approach.
@chanwooksook2 жыл бұрын
@@2canwin635 but really whats the point of preorder? if there would be a 10-20% discount for it - then ok.. but it's just to play lottery for nothing....ok maybe you'll be able to predownload game and have 2 hours advantage.)
@Nukeboy7182 жыл бұрын
I certainly learned a lesson today! Hopefully GameStop will let me cancel as I still owe $5 on it!
@S23691002 жыл бұрын
@@2canwin635 I used to think the same way…until cyberpunk 2077 came out. Never preordered a game in years, but I broke my rule because it was CD ProjectRed and I trusted them. Now, no matter what game, what company, I will NEVER preorder anything. Ever.
@wenoay2 жыл бұрын
cant believe skillup actually got this video out this quickly. such a strange review window for this game
@erroldtumaque34302 жыл бұрын
Wdym everyone just dropped their reviews at the same time
@sammartin3502 жыл бұрын
@@erroldtumaque3430 He only got the code around 36hrs ago - Not a ton of time to play through, judge, edit, script etc. Whilst working on other games also
@jimnilandelectrics2 жыл бұрын
Not ripping on my boy Shill but disappointed i had to watch the IGN review before his. Usually he is on point and industry leading.
@JakubKowalczyk2 жыл бұрын
its a 10 hour game
@KOBKStreak2 жыл бұрын
@@jimnilandelectrics so you rather he rush out content and possibly risk the quality of it? There was also a review embargo until the date of release. You also don't know when he got the code to review the game. So you are either a troll or being a spoilt brat.
@DrJones20 Жыл бұрын
An intelligently written review unlike the rambling rants from many other channels. MrMattyPlays was especially bad.
@itsblitz4437 Жыл бұрын
Well there is YongYea, GManLives, and JoeTheAlternativeGamer.
@jareddavidmanifold313 Жыл бұрын
I can't stand Mr Matty or retro rebound that dude is unnerving
@ActNasty52 жыл бұрын
Did not expect this but i did think the combat did look like a little bit of a step back
@SLRModShop2 жыл бұрын
That's a shame, I know 2 guys who would love this game... When I saw the combat system, I decided to embargo myself, if they buy it and get disappointed, at least they can't blame me for putting this game on their radar ^-^ It's a quick fix though from what I can see, add some ammo, make CQC optional and this game would be better, even I would buy it, honestly, just for the graphics alone. But no way I'm "smashing X to win"... That's how I call modern games... If you don't know which ones I'm talking about, just guess your odds are around 75%...
@btchiaintkidding78372 жыл бұрын
just a step back. it is llike ultra giga step back slipping right into cliff and fell off
@marcleach61672 жыл бұрын
When I first saw the combat I thought it was a little off But I also thought this was still early they didn’t finish the game yet How wrong I was
@Sengg02 жыл бұрын
he failed to mention the GRP glove in this review completely, most of the encounters are designed for you to use it, I agree the melee is shit so I mostly avoided it relying on the glove to spike enemies or throw them over the edge and it was a cakewalk
@danielbiczi40112 жыл бұрын
i love how even with games he doesnt recommend he still uses absolutely killer montages
@sabihrashid2522 жыл бұрын
Disappointed to hear about the underwhelming story and world. The 6 episode audiodrama they released in the weeks leading up to the game was pretty good, and made me think they'd put a lot of effort into the worldbuilding.
@adamtellier9972 жыл бұрын
AUDIO DRAMA?!?! I love full sound design podcasts. Thank you.
@boosterprime57572 жыл бұрын
That's probably where all the world building went to...
@michaelthomas7659 Жыл бұрын
Finished the game myself, I played mostly on Hard mode (I did drop to Medium on a few encounters, glad the game lets you do this at any point) and it took me about 15 hours according to steam. Personally, I quite enjoyed it! I'd give it like an 8/10. It certainly has problems (mostly in the over-use of little jump scares and the recycled two-head boss enemy) but if you try to master it than its pretty engaging though some parts go on for longer than they really should. Playing it on Hard mode really forces you to engage with its mechanics, learn all of the weapons, and pay close attention to the environment as you die so incredibly fast otherwise. One thing I would recommend is make good use of the melee/shoot mechanic. If you master it (and have the melee upgrade that lets you break through blocks) then you can make quick work of enemies which is required in later sections. Also, the game showers you with ammo so sell extra rounds and always keep the valuable items over ammo (multiple points I had an inventory full of sellables with only maybe 2 open spaces for other things). I ended the game with multiple weapons maxed out and most other ones close. Last thing I want to mention, I LOVED that this game was mostly linear. I'm tired of games inserting "open-ness" for the sake of doing it. I always felt like I was exploring unlike in some other big releases (looking at you God of War reboot) which, due to their need to constantly tell you where to go, kind of ruin their exploration. Callisto offers many side paths that are sometimes hidden so if you take your time in the environments you can always find them. The level designers did a mostly excellant job of helping guide you through the use of lighting and layout to where you can eventually learn to tell which paths are the "optional" ones. I say "mostly excellant job" as sometimes they literally placed arrows to tell you where to go which just felt hand-holdy in a game that otherwise is not and often broke immersion for me. Anyway, if you want a hardcore combat-oriented horror sci-fi experience with light survival horror elements then this game is the one for you. I think the level of visual fidelity has some people tricked into thinking this is a AAA-game that is going to have the accessibility of a typical AAA release but that is very much not the case. Oh, and the inexcusable performance problems which is mostly fixed on PC (which is how I played the game) but could still use more work.
@michaelthomas7659 Жыл бұрын
I also hate to be "that guy" but there is a reason you had such a hard time with the combat... 1 - Combat) Based on the footage, you always seemed to be just rushing through and not really trying to think outside of "hit as much as I can, as fast as I can" which is the exact opposite of how you should engage a group of enemies. You need to make use of the space around you, ranged weapons (some knock enemies down), the GRP which can literally reposition just about every enemy in the game and instant-kill them with the use of the environment, and whatever upgrades you have. You also need to not hit enemies while they are swinging because you will just hit each other. If you let enemies surround you, you are going to take a lot of damage. 2 - Healing) The game does offer instant heals in the form of, well, instant health pick-ups. They do not go into your inventory and instead just flat out heal you immediately. When you are low on health and don't have time to heal, enemies will typically drop these pick-ups with a stomp of their body (not always as it seems random, but it seems balanced to where they are more likely to drop when you are low). Odd that you didn't mention these pickups unless maybe you didn't find them useful? 3 - Blind Enemies) You showed yourself fighting a ton of the blind enemies when mentioning fighting groups. I don't want to down-play your struggles with them or seem like I am making fun of you but I literally laughed out loud when I saw that. Now, I'm guessing you probably engaged those enemies on purpose to get footage of it (or rather I hope so) because you are not meant to engage all of those guys. You are meant to sneak past them or lower their numbers through stealth kills until the number is more manageable. Again, group fights test your enemy management skills. 4 - The Final Boss) So... The two-headed enemy (which I agree is over-used) pretty much serves as a "practice" of the final boss as the two are quite similar except the final one throws some extra mechanics at you to make the fight more interesting. At first, it does seem pretty OP and unfair especially since the game also sends enemies that explode if they touch you. However, the game offers you a lot of help! The room is really big making it easy to put space between you so you can reload/switch weapons/have time to shoot him, there are a TON of item pickup boxes and even instant health pickups just sitting around, and finally the exploding enemies always drop ammo/health and can be used to throw at the boss for additional damage or explode when he is next to them. Once you put all of this together, he isn't that difficult. Ultimately, this is a game that you just have to be willing to engage with and figure it out because it will NOT tell you otherwise. It doesn't even try to tell you these things. With something like Dark Souls, you go into it knowing it will be difficult but fair so mentally you are prepared for that. This game tries to do the same in that it doesn't prepare you for that and yeah sort of does seem like a dumb shooter but it actually is quite demanding and wants you to figure these things out. Once you realize that, it will click. Sucks that this never happened for you as I think you would have enjoyed the game a lot more. EDIT: Fixed some typos!
@BESM19842 жыл бұрын
I watched Maximilian Dood played this last night and it was ROUGH in many categories especially the mechanics. I would love to hear what the devs were trying to accomplish.
@dakotadean59532 жыл бұрын
Legally distinct not dead space. Which is ironic since it is the same team.
@BESM19842 жыл бұрын
@@dakotadean5953 from what I have seen it got the visuals across but the combat...I want to know more about how they came to this "conclusion"(?). Also releasing they game without a new game plus(its coming Feburary next year) is baffling.
@puddingcatsteamboat63932 жыл бұрын
i watched that too and honestly it didn’t come off great but i thought that maybe it just wasn’t the game for Max ya know, it happens no game works for everyone. after hearing this review, which seems to reiterate what i saw with Max…yeah it’s not looking good.
@BESM19842 жыл бұрын
@@puddingcatsteamboat6393 that stick-and-move (dodge) that IF it works looks like it would be GREAT for one on one encounters but add in two to four enemies and it feels and looks like a complete mess. Adding in how slow he moves compared to enemies which to BE FAIR many gaming in survival horror do but here the speeds feel out of sync.
@jakeshepherd70462 жыл бұрын
@@dakotadean5953 Literally the only parts of this game with any similarities to Dead Space are the HUD being a part of the game world and having a stomp powerful enough to fight God. Other than that, the gameplay reminds me more of The Last of Us, having weighty melee combat and third person shooter gameplay with more conventional firearms compared to the more makeshift weaponry of Dead Space.
@Trekari2 жыл бұрын
Reviews may just be opinions, but yours are consistently delivered in a professional manner with loads of supporting rationale. You're the best in the business.
@AbysswalkerD2 жыл бұрын
This game reminds me of Back 4 Blood, a team of devs who made classics everyone loved makes a spiritual successor, just for it to not live up to the original.
@joh36282 жыл бұрын
I feel the same way.
@meh-pd7tr2 жыл бұрын
Actually if you look at the list of devs who made that game it didn't even had the main lead names who made l4d good. I guess that was the trick when it came to marketing for that game? Is tricking you into thinking the big names was a part of the development for back 4 blood, but wasn't
@SuperGhille2 жыл бұрын
@@meh-pd7tr exactly the devs at valve made l4d great
@nousername29422 жыл бұрын
That game suuuuuucked lol fastest install and uninstall for me and my friends of the year.
@OrionDawn152 жыл бұрын
@@nousername2942 I dunno, I stuck with it and the game legitimately got pretty fun. It shouldn't have released the way it did but it was actually enjoyable and had some replay value. Something I can't say for Callisto.
@Lliam043 Жыл бұрын
Perhaps it was rushed to be released before the Dead Space remake. I can't imagine a time crunch otherwise. These guys were calling their own shots with this one. That's what I read anyway regarding the formation of this project/studio. Appreciate the unbiased critique. Most major outlets go too soft on games.
@dissraps Жыл бұрын
Which is kind of weird, if anything the remake would likely help sales. If it sucks they go "oh this is the original team now we have a good one" If it's good they go "wow I want more" Unless they released at the same time there's likely no cannibalization it's not opening weekend movies
@willgrello13372 жыл бұрын
Your reviews are insanely detailed and well worded. Refreshing from a lot of other reviewers where they sound like an angry 12 year old when they don't enjoy a game then mask their inability to describe why they hate it by making awful jokes.
@TakeARideWithMe2 жыл бұрын
I don’t quite understand what the hell is happening to the gaming industry lately, but I hope this terrible time period comes to an end sooner than later..
@calvinm18662 жыл бұрын
Agreed.
@MightyManotaur222 жыл бұрын
There are still plenty of bangers coming out, but in general I agree. I think we have at least another year of the COVID impact making some AAA games disappointing. The pandemic really screwed up game dev timelines and publishers will only delay things for so long.
@Fragmentofbone2 жыл бұрын
Every industry has its ups and lows. It will get better. Hopefully, in this decade.
@TakeARideWithMe2 жыл бұрын
@@MightyManotaur22 Things were f***** up before Covid. I’m getting tired of the Covid excuse.
@EmilyKimMartin2 жыл бұрын
@@TakeARideWithMe Covid should never be an excuse, specially because they still ask $60/$70 from the consumers
@gemknight98892 жыл бұрын
While they're obviously going for VERY different experiences I have to recommend that anyone still looking for a cool sci-fi survival horror experience right now should check out Signalis. I think it's a fantastic throwback to the classic Resident Evil formula with a great visual style that I'm still thinking about long after finishing the game.
@MapleBurrito2 жыл бұрын
Agreed! Playing Signalis to then playing this is just so jarring in terms of quality.
@kristof910k2 жыл бұрын
Hmm thanks for the recommendation, I just finished Silent Hill 1 and 2 so I need something similar to that
@sly51832 жыл бұрын
Signalis is objectively a superior game, yes.
@joshualewno14402 жыл бұрын
I couldn't get out of the 1st few rooms on signalis. What do you do at the beginning?
@gregoreuo12 жыл бұрын
Also on Gamepass so a lot easier to try out.
@jamesmcdonough4901 Жыл бұрын
I really enjoyed the first half on PS5, but the 2nd half gets really repetitive with the reused mini boss. The first half is more enjoyable because the combat is 1 on 1 or gives you explosive barres or spikes to deal with more than one enemy. The last mission throws waves of enemies at you with no spikes and the combat system can't really accommodate it.
@deadheart15792 жыл бұрын
Tips I have found that the tutorials don't mention: 1.) Try to take on enemies 1 at a time as they come at you. 2.) Always be on the lookout for environmental kill spots you can use. BE CAREFUL BECAUSE ENEMIES CAN USE THEM TOO. 3.) Keep an eye out for glass cabinets with items inside you can melee to break open. These items WILL NOT be highlighted by pickup notifications. They will shine like other items though. 4.) Buy the arm breaker melee weapon upgrade as soon as possible to save yourself frustration. 5.) You can drop items without destroying them. Just don't accidentally leave them behind. 6.) Don't pick "reload checkpoint" when you die. Choose to load the checkpoint save from the load menu instead because item pickups in your immediate vicinity might despawn.
@moonmoon24792 жыл бұрын
I beat this game on the hardest difficulty and it was awful. But trust this guy. These are all great tips. Except the environment kills. Enemies can only use certain environment kills, and this is a crapshoot. It might kill you instantly when you are 10 feet away from it, or you might bounce off a grinder. Probably best to just assume they could kill you.
@Ghostly_One12 жыл бұрын
This makes me realize a kinda funny thing. For how much Dead Space 3 is considered by most as the series killer, it was ultimately probably the most open of all of them. Like sure you'd still be going in a pipe if you just focused on main story, but if you wanted you were full well capable of diverting off to completely different side areas that often even had a bit of story to them. Instead of just side rooms you typically had to either unlock or break open, or I guess absolutely nothing like Callisto lol.
@animalbancho17262 жыл бұрын
Everyone realized that, but it wasn’t a positive because it destroyed the horror pacing and atmosphere
@5Akecheta42 жыл бұрын
Play the game
@arsonne2 жыл бұрын
Open =/= good. In fact it is usually a detractor for horror. If your player has too much freedom then set pieces and well-done scary moments suffer.
@willybe64272 жыл бұрын
Most people hated dead space 3 for the multiplayer, the story and the upgrade mechanics. It had nothing to do with “look where you can go”
@travisadams62792 жыл бұрын
@@arsonne I think it depends on what people mean by "open". Tight dark quarters can be oppressive and help with that horror aspect for sure, but the game can still have multiple routes and exploration. Being completely on rails and one long hallway really isnt a positive in itself.
@Nightmare--2 жыл бұрын
I really like the way you title your videos. There is a reason you're my most trusted reviewer.
@davideassis872 жыл бұрын
Right? Most KZbinrs force you to watch the thing, but this guy convinces you to do it with honesty.I'm following him since the good ol' days of The Division 1.
@TheBigJame_2 жыл бұрын
Unless he’s reviewing lost judgement I’m sorry I’m still salty
@TheSoundofForgetting2 жыл бұрын
It’s just his opinion and that’s it like anyone playing it. A lot of what he says I haven’t experienced on series X and it’s been fun and bloody
@hollow81362 жыл бұрын
And yet people still accuse him of clickbait. Saying the "simple title forced you to watch the video for more details!" Like the hell do people expect, him to make it a light novel and put a whole summary of pros and cons in the title? But yeah, I like the way Ralph does things. It's about as close to the old TB days as we can get from someone imo.
@dabd81752 жыл бұрын
He's not more trustworthy then ign
@Matteosnet2 жыл бұрын
This game's main premise (escaping from a sci-fi prison) reminds me of The Chronicles of Riddick: Escape from Butcher Bay. Without keeping the prison more or less intact you can't really have things like hub areas and NPCs anymore to break up the pacing and gameplay. But without destroying the prison main guy would of just been stuck so with hind sight here its a lost cause unless the game is specifically a prison break game. Also Riddick even had it's own Xeno creatures for light horror at one point fulfilling similar role in this game causing disruption as a way to escape but is only short like less then 30min section then dropped immediately because it only served to move the plot forward not as the whole game.
@alexblake53692 жыл бұрын
You don't have to have story, characters, puzzles, and open world or combat in a horror game. But you have to have SOMETHING in your game other than looks. The issue that Callisto has is not that it's missing these things, it's that it has nothing to fill the empty spaces.
@ShiffDawgMan2 жыл бұрын
Absolutely agreed. I feel a lot of people are not really understanding what’s wrong with this game but you put it perfectly. No sane person goes into a sci-fi horror game expecting the best story known to mankind. The whole point is for it to be scary, not control like a dumpster, and that’s basically it. But like you said it falls flat in the very few areas it’s supposed to shine so here we are unfortunately
@starxlord98562 жыл бұрын
Have you played it? It was a great story horror game and super enjoyable.
@jaehparrk2 жыл бұрын
Callisto Protocol is still a great $20 video game
@Drakkon19972 жыл бұрын
@@starxlord9856 literally brain dead game. Refunding it right after I plat it on ps5.
@Cay9z2 жыл бұрын
Yes you do, all horror games need a story, especially AAA horror games. Really gives you a better aspect of what the horror actually means. If they explained why zombies cant be easily killed by Sci Fi tech and weaponry during the 23rd Century that is not logical, makes the game less scary
@julianfeo19952 жыл бұрын
Wasn't expecting the reviews we got on this game, might hold off on this one for now
@bevanmcnicholl25252 жыл бұрын
Play the game first. I just beat it and it was pretty damn great. Best survival horror in years
@PsychoSavage882 жыл бұрын
@@bevanmcnicholl2525 seems like more players are loving it more than reviewers
@bevanmcnicholl25252 жыл бұрын
@@PsychoSavage88 I think expectations for this game have been fucked up. I wanted a cool new survival horror! I got that
@DaToby982 жыл бұрын
@@bevanmcnicholl2525 hows the Combat? Seems to be the most criticised Aspect of the game
@mariobadia45532 жыл бұрын
@@DaToby98 not. Good. Enemies barely react to getting shot and melee combat is godawful.
@Marko-ij4vy2 жыл бұрын
6:28 This really makes me want mass effect with these type of graphics. I know it may seem random because mass effect is completely different type of game but its the type of game where graphics like this (especially faces looking like that) would fit so well because its a story driven game and also futuristic with traveling in space,meeting different alien species etc.
@SCACCHIESLOCUST2 жыл бұрын
Mass Effect is gonna use Unreal 5 so ... Fingers crossed
@iluvatarchem2 жыл бұрын
It is not only random. It is plain stupid. Mass effect is an open world. You cant do an open world with these graphics. Not right now anyway
@mattbog20572 жыл бұрын
@@iluvatarchem You clearly havent seen matrix awakens. I know its a tech demo but it still shows that graphics like that are possible in open world. Horizon forbiden west is also open world and the graphics are gorgeous. Yes its a different artstyle but still. Calisto is also on ps4 and xbox one (old gen consoles). If next mass effect comes only on current gen (so it wont be limited by oldgen) then graphics like that are definitely possible. If old gen consoles can handle calisto protocol graphics then current gen can handle those graphics in open world.
@utisti49762 жыл бұрын
@@iluvatarchem lol does RDR2, Horizon Forbidden West and Ghost of Tsushima not exist? pretty dumb comment ngl
@VitorHugoOliveiraSousa2 жыл бұрын
@@iluvatarchem this limitations don't exist anymore, with SSD hability to stream data at high speed games don't have to sacrifice quality of the assets in open worlds to make streaming the high number of assets in view as players move unpredictability in any direction possible.
@Subject98 Жыл бұрын
I finished the game on base ps4, on medium difficulty, and ended up enjoying it. This a game that will appeal to some and not to others, but it's not even close to being terrible. I can sympathize with the issues people were / maybe still are having on PC, but I experienced very little issues. Even the final boss seemed to be solid and everything worked as intended. I died like 5 times on him but I liked the challenge. Something I don't understand is why so many players are focusing on the melee combat, as if other strategies aren't even worth looking into. The game showers you with ammunition. The way I think it's meant to be played is combo-ing gunplay, kenesis and environmental hazards with your melee attacks. Trying to rely on melee when you have more than two enemies in the room is not going to cut it, and that's probably intentional. I honestly think the combat is quite good. Though the weapons needed to be more diverse, and weapon switching is kind of bad. It's slow and you have to let the animation complete before aiming or you'll still be on your last gun lol. I wish they would change that.
@awzup572 жыл бұрын
I really appreciate that I can hear Ralph covering his face with his hands in frustration when talking about the healing and combat system.
@psedonym2 жыл бұрын
Hi SkillUp. I appreciate the honesty. It's hard to thumb-down something that was anticipated as this, but it's also important. Thanks for your top-tier content: I always look forward to it.
@cole63832 жыл бұрын
I've been plays this game a few hours now and this is the most accurate review I've seen online. Perhaps it's the difficulty but I find that the combat is great for person-to-person but not meant for large crowds of enemies. While attacking 1 person it's very easy to get attacked from behind and because you can't create distance it's often annoying and unfair when you die.
@archersterling67262 жыл бұрын
Enemies are much more aggressive than the gameplay itself, you can't keep up
@raijin87182 жыл бұрын
You have to work around that, they give an arsenal to strategies how you wanna fight the Biophage
@msrumedia56162 жыл бұрын
Skill issue
@menaceiwill12 жыл бұрын
@@raijin8718 an arsenal of strategy. So melee, dodge, shoot. Hhm 3 things.
@raijin87182 жыл бұрын
@@menaceiwill1 Arsenal refers to tools and weapons, not actions, guess that isnt clear to some people ig
@jonathanmontes55793 ай бұрын
This video is another example of not taking YT reviewers seriously. This game is good, is it perfect? No, is it Dead Space 4? No, but it is a good game.
@gdoumit2 жыл бұрын
I was really excited for this. I thought this game was sure thing that just could not miss. A great end to 2022. Seems I was horribly wrong. Earlier this week when they revealed the embargo wasn't lifting until release, I knew right then to be skeptical and held off on buying the game I thought couldn't miss. I'm glad I waited. I'll be waiting for a deep sale on this.
@skupipup2 жыл бұрын
That's unfortunate, the game looks absolutely amazing. Performance can be patched but fixing the writing or combat is a whole different beast.
@archersterling67262 жыл бұрын
I will watch it on KZbin, then buy on sale. Sadly
@celphalonred19992 жыл бұрын
No, writing and combat is masterful done. The stuttering on higher settings can and will be fixed in a patch. Outside the stuttering (which I've hardly had 10 hours in currently) its an easy 10 outta 10.
@archersterling67262 жыл бұрын
@@celphalonred1999 ...
@low_ki_ded_21482 жыл бұрын
@@celphalonred1999 if this is masterful combat then im god himself
@Onewiththesauce82 жыл бұрын
@@celphalonred1999you think the game is a 10 out of 10? Cause I’m so confused on why it’s getting a bad rating😭
@elementz3012 жыл бұрын
Dang I was nervous when I saw the combat originally. In dead space you were afraid to let necromorphs get close, in this game I just saw people rushing the zombies with a stick and that made me suspicious it wouldn't be scary at all
@fabioa.80082 жыл бұрын
Yeah...I don't like the forced melee too, and apparently we wont get many weapons.
@DragonKnightX122 жыл бұрын
@@fabioa.8008 Yea if their gonna make it melee heavy, at least make it fun and give us a variety of melee weapons. This is like barely a step above RE.
@XBMxBama2 жыл бұрын
Have it on maximum difficulty especially early on and I can say having the melee combat would have been a godsend for the Dead Space series. Every encounter can kill you if you attack the wrong target I probably spent 45 mins plus on an aera where I could either stealth kill an enemy then get jumped by 2 or pull that enemy and fight all 4 total in 1v1. Having to stomp to get loot corpses in fights was a great idea. Health is also used in injectors, but in a scrum you can't heal. Each fight has tension and the death animations honestly make each failure worth it.
@fabioa.80082 жыл бұрын
@@DragonKnightX12 Dude, my thoughts exactly. I mean, you're in a f*ckng prison, how in the world you cannot craft/improvise a shiv, knife, hahaha real prisoners can and you telling me this mf in the year 3000 can't? Lol...the devs wasted a huge opportunity here.
@taintedgoose91382 жыл бұрын
This game ain’t dead space, it’s more of an evolution. All of your arsenal are more like tools, the real weapon is you and it’s up to you how deadly it is.
@DannyG683 Жыл бұрын
We've had an Isaac, we've had a Jacob, next we need an Abraham.
@Ochirip2 жыл бұрын
Damn. I have been so hyped and excited for this. I really was hoping it would be a vindication. Maybe they'll fix it, most likely not. Hopefully part 2 will be better.
@wile1234562 жыл бұрын
Dead Space remake will be better
@Lavonne12 жыл бұрын
They should have fixed it before release.
@martoantoniuk2 жыл бұрын
Unfortunately there is no fixing this kind of thing outside of the technical problems on pc. It needs a whole other game in terms of time put into it to make it something it is not right now.
@jamespaul63152 жыл бұрын
Its one dudes review lmao yall going on like its the end of the world
@sean_692 жыл бұрын
@@jamespaul6315that’s how people are with reviews this day. They don’t form their own opinion they just take it from someone else.
@bagginbrooks65732 жыл бұрын
This is why I never trust when review embargoes end on release day. Having said that though, proformance issues aside (those will get fixed) you can't take any reviewers word as law. Skill up didn't recommend Tokyo Ghost Wire and I absolutely loved that game. I'm sure I'll like this one too once they fix the issues practically all games release with.
@stormz93512 жыл бұрын
The issues only seem to be on PC. Im 5 hours in on Xbox series X and I've no stutters, lag, or performance issues. I've had once crash and I'm almost sure it was my fault due to me messing with one of the enemies in a stupid (but fun) way. The combat takes getting used to, Im playing on the hardest difficulty and I died a LOT during the first couple hours. Once I got the hang of it, I'm only getting hit when there's multiple of the strong enemies together. What's funny is that he's complaining about the linearity, yet all the dead spaces aside from 3 had the same thing? It's laughable. Callisto is by no means a perfect game, but it's definitely worth picking up. So far 8/10
@sakuragi10622 жыл бұрын
@@stormz9351 People dont just expect this to be a 7 or 8 out of 10 they expected this to be a game of the year since the first time they show this game and pretty much comparing it to the original Dead Space which was get a 89 on metacritic.The problem wasn’t just the bugs and the performance issues the problem was this game got so much hype for it to only get a 76 on metacritic the hype and the people’s expectations is the problem
@bagginbrooks65732 жыл бұрын
@@sakuragi1062 I bought the game last night and haven't watched any reviews. I'm trying to get as little spoilers as I can before I actually play after work. As far as I can see without actually diving into details most complaints are about the priformance. I also can't think of a horror game that has ever won game of the year. So I don't know what people were expecting. Dead Space 1 and 2 were great, but they also had some issues and Dead Space 3 was not very good.
@Peelushky2 жыл бұрын
Hey Shill Up, just paused the review to appreciate the way you mix sound in your videos. Not often do I spot this, but your skill at mixing sound is surely a benchmark for other reviewers or it should be! Voice quality, compared to ambient music/sounds from the game are crystal clear, and everything is where it's supposed to. I'm listening on Beyerdynamic DT 770 Pro studio headphones, connected through Komplete Audio 6 audo interface, if there are any audio issues, i do hear them and it comes from the guys who listens to Noisia on a daily basis because of their ability to make their music perfectly mixed. Big Up man, that's a lot of work and practice to reach that level and you did. Well done m8, I appreciate you and your work!
@sacredsecrecy96202 жыл бұрын
What kind of a backhanded compliment is that? Why are you calling him a shill while praising his technical skills? That's so immature and not funny at all.
@Peelushky Жыл бұрын
@@sacredsecrecy9620 You're not around this channel for very long, are you? Or just trolling :P
@teamrocketjoe16212 жыл бұрын
That's the problem with most games, nowadays- they're beautiful designed, but boring to play. I call it, IMS, or "interactive-movie-syndrome".
@Mechanical-Animal2 жыл бұрын
Sounds like they should have made a game out of the prequel podcast series they did instead. It has loads of atmosphere, solid characters, and great horror elements.
@steveo4k9222 жыл бұрын
Yeah I listened to the entire podcast and was shocked how good it was. The characters were tremendous with some great actors portraying them, and at times the atmosphere settled over me like a dark cloud - I was genuinely tense at moments. Made me even more excited for this... But hearing about how lackluster and "B-movie" the narrative is here, I'm genuinely confused about why they didn't go with the podcast material for their game while they fleshed this story out more for DLC or the sequel. What a shame. I'll still check it out but I can wait for a bit now. Maybe after the Dead Space remake.
@Mechanical-Animal2 жыл бұрын
@@steveo4k922 yea I'm glad I didn't pre-order. Will wait for a sale or at least some fixes and changes.
@JaySantana-so9zw2 жыл бұрын
Agreed but I guarantee it will be DLC in the future. It’s to good not to be and also everyone ripping on the game rn also need to realize the game just released so there’s literally no content out for it. Yea the main story is So/So but watch in 6-8 months when all the DLC and game modes and bug fixes come I guarantee everyone will be praising it then saying it’s the best. And if you say “well they shoulda been released more content when the game released instead of on a season pass, we’ll everyone needs to realize that’s literally how every game is made these days unfortunately
@johnwrath36122 жыл бұрын
@@JaySantana-so9zw that was embarrassing to read
@kingrobotnik69502 жыл бұрын
@@JaySantana-so9zw it’s that weak attitude of that’s how games are made these days that leads to stuff like this. It doesn’t matter if the DLC comes out. It’s the main game that’s important. DLC is after. Learn to respect your time and money and they’ll have no choice but to respect you and put out complete and better games.
@silentk4132 жыл бұрын
Imagine if this type of budget went into Signalis, the best survival horror this year.
@kosmosyche2 жыл бұрын
I was so hyped for Callisto, but now after several reviews and feeling a bit deflated I just went and bought Signalis instead. What was I waiting for? Christmas, I guess. lol
@silentk4132 жыл бұрын
@@kosmosyche Hope you like it.
@sophiedelahunt48332 жыл бұрын
A fantastic game. That's one story that's gonna stick with me for a long time.
@JC-kl3uc2 жыл бұрын
Big Budget is the killer of creativity
@kosmosyche Жыл бұрын
I want to add that I've just finished Signalis (took me long, bc of lack of time basically and I really really like to go slow and read and explore everything in games like this). And I'm still heavy under impression, collecting my thoughts, so I'll just say this: Wow. Game of the year for me. Best psychological horror game in a long long time. In my mind it's up there with Silent Hill 2 and that's something, considering SH2 is my favorite horror game of all time. I highly recommend Signalis to all who don't care too much about modern graphics and looking for some deep and inspired, surreal and beautifully written, thought provoking horror experience. That's all. PS I got "Promise" ending, which is the best and most satisfying ending of the game, I think. Took me ~17 hours to finish. Slow, I know. lol
@jerrogs2 жыл бұрын
I respect your game reviews more than anyone else. You actually play and pay attention to details and your gaming quality standards are up to par with most true gamers. Been watching you for 2 years now. Thank you bro.
@bobbyguns1002 жыл бұрын
What’s a true gamer ? Lol is it similar to a true movie watcher ? Or a true music lover lol sorry just find that term funny as hell when people use it, I imagine a guy with controller attached to his belt with a sweat band on his head, and a pocket protector lol
@itsaUSBline2 жыл бұрын
@@bobbyguns100 no true scotsman.
@reck12242 жыл бұрын
Does Shill up even play games on PC? The issues the game is having are stemming from it. If you want a trusted group to give you the good and bad, Digital Foundry is by far the people to judge it. They actually play and test these games on all platforms.