Now that I think about it, a lot of what I love about these games is also applicable to Kirby Tilt n Tumble on the Gameboy Color. kzbin.info/www/bejne/jYWofoSCptuUkLs
@katamichi80039 ай бұрын
At some point I'd really like your opinion on Palworld. everybody has a different take on this game and id love to hear yours.
@Tama-Hero9 ай бұрын
@@katamichi8003 My take is that I already know it's not for me and I'm not going to try it.
@904funny9 ай бұрын
@@Tama-Hero and now we have Cavern of Dreams
@thomasffrench36399 ай бұрын
@@Tama-Heronow I wanna see your take even more. But I’m of the belief that people shouldn’t suffer for their work, so I won’t push it.
@brandoncolon11609 ай бұрын
So tama did u ever try to do glitches or find shortcuts in any of the rareware games as a kid?
@smadak9 ай бұрын
Spyro was the most whimsical, magical thing imaginable to my little 8 year old brain. Picking up sparkly gemstones and gliding around some pastel cloud sunset world? Oh hell yeah, sign me up. I didn't get a memory card until I was older so I would spend all Saturday trying to play as far as I could through the game. I remember once I finally got to the final homeworld around bedtime, but I couldn't bear to turn it off and start over, so I just left my PS1 on all night and turned the TV off.
@Ryu_D9 ай бұрын
I've been there. I don't know how much it cost in electricity, but as a child, it was so worth it.
@HardboiledBread9 ай бұрын
The reignited trilogy doesn’t capture that original magic, i know exactly what you mean
@trexdrew9 ай бұрын
I’ll love Spyro till the day I die I stg. The reignited trilogy only made that love go even higher because it was like playing the game again as a child but with the level of graphical detail that my imagination filled in.
@TheMetalGaia9 ай бұрын
Spyro was the first franchise I played on my PS1, and I fell in love with it. Getting the games for Christmas is a core memory for me. I also didn't have a memory card at first, so I did my best to beat the games in one sitting until I got one 😂
@orangeslash16679 ай бұрын
@@HardboiledBread I recommend Hat in Time as a successor to Spyro.
@catdatwat97439 ай бұрын
After hearing you talk a bit about how much you love the Spyro games, I’m really glad you finally made a full video on the subject
@pyrrhickong9 ай бұрын
Banjo was the first time I controlled a character in 3D. I was barely able to read, but that game was so kind and patient with its exploration, letting you take your time, focused on you taking in every single detail, to the point where the game's "final" boss fight is a quiz asking you just how much you paid attention to everywhere you went and everything you collected. To me, Banjo wasn't just Rare's little goofy 3D Mario 64 variant that they themselves admit to it being, it was this celebration of 3D space, of exploration, of movement, of collection. It's one of the most pure experiences of being a video game, I felt like I was discovering a world that the people behind it were just as mystified by creating it, and I adore it to this day. But hearing you talk about the Cliff Town jump in Spyro 1 blowing your mind absolutely takes me back. There are few video games that give me that same sense of discovery feeling that Banjo did, of seeing something and going "oh that's a cute deta-- WAIT I CAN GO THERE? AND THERE'S LEVEL HERE?!" Spyro 1 was a whole game of that, especially through its second and third worlds, and is one of the games that really beautifully captures that entire experience the whole way through, as you've really neatly illustrated. I feel like I'd just be restating points you already made commenting further, so consider this a very rambly way of saying "AGREED"! Because of this, 3D platformers have remained my favorite genre. I love seeing how they manage to add mechanical complexity or narrative weight to their obstacle courses, how developers intend for them to be laid out and how much you can end up avoiding the beaten path with the tools given to you. Or even seeing how these 90's platformers would progress into the next decade, the foundations laid by Rocket: Robot on Wheels leading to Sucker Punch's excellent Sly Cooper games, or Naughty Dog's Crash trilogy leading to the Jak... well the first one, at least, or all of the little influences that came together to form the identity of Psychonauts. It's neat! I like it! Good video makes me happy! I did, however, not like Ocarina of Time as a kid. Because Link couldn't jump on command like Banjo, so I thought something was wrong with his knees and he was weak.
@orangeslash16679 ай бұрын
Hello PKong I'm Michael, we talked about Diddy Kong in Smash on Twitter and I want to do it again. You made a video asking why does Diddy have some elements of his reckless nature in Subspace but not in his moveset??? I have a theory, while Diddy could afford to be reckless in DKC 1. The same thing can not be said for DKC 2, he was smart in that game. Unlike DKC 1, in DKC 2 Diddy had to throw things at boss battles in oder to beat them. This is probably the reason Sakurai gave Diddy the banana peel, to represent both Diddy's intelligence and the feel of DK boss fights. Even in DK 64 while Diddy was cocky, his battle with Dogadon taught Diddy the hard way that he needs to be more careful in order to survive. So Sakurai probably likes Diddy's reckless nature for story reasons, and couldn't figure out how make a reckless moveset without turning him low tier??? The reason Caption Falcon has risky moves, is because F-zero is all about high risk high reward. The good news is that Diddy in mob smash, does represent the feel of DKC levels because I didn't need to use Banana Peel.
@xellella42219 ай бұрын
knees weak, triforce heavy
@SoresanCrockxen10 ай бұрын
I still remember my time playing Spyro when I was a kid. One of the first games I ever played in my life, actually I can quite recall whether it was Spyro or Pokemon Red that was my first gaming experience but I do know that I had a blast running around with my dragon buddy for hours.
@xDeath359 ай бұрын
Spyro, crash, croc, and gex are some of the games that got me into gaming as a kid and Spyro year of the dragon is one of my favorite games
@joeyisabsb19 ай бұрын
I still own all of these 😂
@MowseChao9 ай бұрын
It's very rare to find platformers with that 90s charm to it, from what I've seen. The only modern game in recent memory I can think of that gave me that feeling was A Hat In Time.
@marksmithwas1210 ай бұрын
Growing up in this period of time was pretty magical, but it's an experience that's lost to time as you had to be there to get the hype and perspective of what was happening. I feel like you've perfectly summed up that feeling in this video Tama. Times were tough when it came to picking the treasure out of heaps of trash, but we got through it and the industry learned so much in such a short time. The Gamecube/PlayStation 2/Dreamcast era would then be the culmination of everything before it, a gauntlet of titles where the developers went all out to make the greatest games they could, and it's all thanks to the design philosophies these early 3D platformers laid out. Maybe that era could be a part 2 to this video? 🤔 Anyways I just want to end by saying this video was yet another banger! 🙂
@decadentgamer31089 ай бұрын
Totally understand your love for 90s-00s platformers, I'm the same way and have been for decades lol. But I also do understand your love for Spyro because I love the purple little guy as well (don't we all? lol). When it came to the good old 90s platformer battles of whether you preferred Crash Bandicoot or Spyro the Dragon, while I genuinely did like both, I would always lean slightly more towards Spyro. Spyro just had this whimsical, magical, and ethereal world to me and that mixed with the cartoony visuals and the open world feel to it was just so intoxicating to little me. I remember my mom seemed to really like the aesthetic as well and I remember she would watch me play the game, it's one of my favorite memories to think about. And I also remember how me and brother were scared sh@tless of the level Toasty, so much so we never completed it LOL We were so terrified of the "hell hounds" (we called them) and couple that with the creepy music, we just couldn't do it haha. Which is funny because when I got older and was no longer afraid of the dogs, Toasty has become one of my favorite levels in the game and I love the level's theme song
@robertlauncher9 ай бұрын
Spyro 1 dethroned Banjo Kazooie as my favorite 3D platformer when I finally played it on the reignited trilogy. The simplicity in exploration is absolutely phenomenal. Insomniac said “You’re a dragon, go be a dragon” and it’s so wonderfully engaging from beginning to end. Do the sequels do some things better? Yes, but the freedom in how you tackle stages in that first game combined with Spyro’s movement is so satisfying. In many ways, I consider it the best spiritual successor to Super Mario 64.
@robertlauncher9 ай бұрын
Banjo is still its own masterpiece, though
@mania42704 ай бұрын
@@robertlauncher they're both amazing but yeah Spyro and banjo came out the same year, growing up I had Spyro and didn't play banjo until I was older but they both expanded upon the 3d Mario formula in different ways.
@robertlauncher4 ай бұрын
@@mania4270 I probably like Banjo’s worlds more, but Spyro’s movement is on par if not better than their inspiration in my opinion.
@mania42704 ай бұрын
@@robertlauncheryeah. I also prefer Spyro's mini games and collectibles a bit more. The banjo mini games for jiggies are more challenging than fun, while Spyro is more fun than challenging like ice hockey with rhynocs or skateboarding. I just started playing tomb raider remastered and I'm kinda shocked the tomb raider trilogy isn't talked about as much too. It came out the same time as sm64, and although I think sm64 has a superior control scheme, I prefer the vast worlds and levels in tomb raider.
@kendawg_mcawesome6 ай бұрын
If you asked me whether I love 3D platformers, I would have told you a definitive "No!", and yet, this video reminded me that the majority of my most treasured gaming memories, and the most fun I've had gaming are, in fact, with 3D platformers. Kind of mindblowing. Great video, you really nailed what makes these games great, how they approached the new challenge of the third dimension differently, and how that changes the feeling of the games.
@michaelhuss09 ай бұрын
It is amazing to think of all of the details that went on behind the scenes for these games and consoles. Inventions like programmable pipelines, LOD switching, all manner of control and game flow layouts... As an adult I look back with wonder at the technical and design merits of how we got these games. Crash Bandicoot probably belongs on your list, Tama. It actually had to hack/corrupt PSX firmware to fit on the console, and put a great deal of emphasis on Crash's quirky animations. It was somewhat on-the-rails compared with the truly open games you focused on, the missing link between 2D and 3D platformers. Around this same era, I very much enjoyed the Tony Hawk's Pro Skater games also. They had similar features to that of mainstream platformers, but a different cadence (a consistent cycle of slow buildup and frenetic action). It's not a genre I stuck with as an adult, but I would very much group it with the platformers, the same way you view Zelda. Also, for anyone who is nostalgic for Banjo Kazooie, there's a modern game called Cavern of Dreams you need to play. It's adorable, and nails the Rare N64 aesthetics. It's on Steam. (edit) Spesking of adorable, this thumbnail is 11/10. 😂 ❤
@dundee64029 ай бұрын
1997 and 1998 are both underrated and absolutely fantastic years for gaming! So many new franchises saw the light of day in those two years alone.
@EnigmaBarry9 ай бұрын
The thumbnail is adorable. Mario, Spyro, and Sonic are games that defined my early 2000's 3D Platformer history as well as my sister. This is a 2003 game, but another platformer that defined my 3D Platformer history was "Billy Hatcher and the Giant Egg" from Sonic Team. It's a game where you platform through each stage and mission with an egg. You defeat enemies and collect fruit to grow the egg. Eventually you'll hatch them to awaken cute animal buddies (or a powerup) that can help you deal with the enemies in the stages. Your goal is to complete the mission objective and collect the "Emblem of Courage". The multiplayer was fun as well. While it's competitive, my sister and I used it as a sandbox to play with the cute animals (and the occasional SEGA character Like Sonic or NiGHTs).
@thomasffrench36399 ай бұрын
Interesting that Crash Banicoot wasn’t mentioned considering it is a much more straight adaptation of 2D platformer design. Most 3D Platformers are more like adventure games with open spaces. Like when I see Spyro gameplay, it doesn’t even register that it is a platformer. One thing I find interesting is how action Platformers really had a challenge adapting. They kinda stopped making new action platforming franchises after Super Mario Bros. 3, and almost all the big action platforming franchises had to either switch genres like Ninja Gaiden or Metroid, or struggled like Castlevania and Contra. I personally am more of a 2D platformer guy as I prefer the perspective a lot more and I prefer 3D games to focus on combat, although I love the 3D Mario games.
@KrymsonScale9 ай бұрын
Love your Love Letter! Really gave me a new perspective that Spyro was great because of it's simplicity and forgiving checkpoints. You don't really notice how big of difference that is until you compared to other games at the time. It only makes me love it more for all that time in my childhood exploring Spyro's worlds. Honestly vary few games have touched Spyro feeling of exploration as much as Spyro had for me, something about it is perfectly captures childlike wonder and fun.
@snailgirl69 ай бұрын
Spyro was the very first 3d platformer I'd ever seen at age 6. I think thats why the original trilogy and it's soundtrack is so close to my heart to this day...
@ZaffreRevolution9 ай бұрын
i feel like i say this with each of your uploads but few people are as good at this youtube thing as you. it just feels more and more rare to have such tight scripts like this, perfectly articulating your points and giving such a cozy vibe but you keep doing it. thank you for such a great video, you keep outdoing yourself and this is no exception
@StarHaven649 ай бұрын
I honestly loved playing Dk 64 so much when I was younger! Crystal Caves soundtrack is unbelievably good.
@KotBox9 ай бұрын
There was a special feeling of the early boom of 3D. Watching so many developers let their ideas and dreams run wild, while pushing the systems to their limits! I still go back and beat Banjo and Sonic every couple years. Those two especially sit close to my heart. The world's used to feel so massive when I was a kid I would spend hours running around wanting to see everything. Loved this video
@k.nielsen55899 ай бұрын
A shame tomb raider isn't covered but i share your feelings about Spyro one of the few platformers i love and still play very often. cheers for the video. I want to say in many ways the exploration element in Spyro how you traverse and are rewarded with "hidden locations" might have taken its roots from tomb raider at least it gives me the same sense of exploration of "wow can i really be here in the level design" you were used to levels being so closed off that it kind of blew my mind back in the day when games just let you explore the entire level instead of having invisible walls or blocks you off.. a key aspect i think both Spyro and Tomb Raider does exceptionally well.
@adrianl.65209 ай бұрын
Watching your videos on repeat has been amazing stress relief for me since late 2020. It's clear that you love what you do and want to make quality video essays. That's why I'll stay subscribed regardless of how long each project takes!!
@Slenderquil9 ай бұрын
The spyro games were the first ones I ever played. The level design and movement are still great even after all of these years. He keeps trying to fade into obscurity over time (it's been 4 years since reignited), so it's always nice to see the first few games talked about and enjoyed
@Pownchao9 ай бұрын
It really is impressive just how well some of these platformers handled a first 3D outing! Many things about them still hold up and are a joy to handle today. Some, like Sonic Adventure for me personally, have some of the best feeling momentum that is yet to be replicated. And that's not all bad nowadays, especially with so many new indie 3D platformers appearing, I've been getting my fix. And if anyone ever wants to return to that classic feel of the originals with some fresh new design concepts, there are romhacks and mods to enjoy, especially for Mario 64.
@papabungle9 ай бұрын
Rayman 2 The Great Escape was a really underrated one of these
@nintoforgi9 ай бұрын
Loved this video, LOVED the decision to examine Ocarina of Time as a platformer, and LOOOOOOVE the thumbnail!! So thankful KZbin led me to this channel 🙏🏻
@user-vu4yi8fw7p9 ай бұрын
Oh! I haven't watched a Tama video in a while! I would have loved to have you as a friend in elementary when these games were coming out :3
@HybridAngelZero9 ай бұрын
As someone who was also alive at this point, I don't think I really appreciated until much later how seamless so many of these games felt as an evolution from their 16-bit predecessors. Spyro is particularly impressive with how much the PSone was more known as the console with pre-rendered backgrounds or small corridors in comparison to N64 titles.
@dawakat089 ай бұрын
I grew up playing Super Mario Bros 1, 2, and 3, along with Super Mario World. Those games were my life until I got a Playstation in 98, then Crash Bandicoot 1, 2, and 3 along with Spyro became my worlds. But by 2001 I got my Dreamcast, I had Sonic Adventure which was so much fun but I started changing. I was becoming a teenager and sports became my world. I never had any platformers on Playstation 2, or 3 so I missed anything those eras had. Now I'm close to my mid thirties and I recently started playing the Crash Bandicoot and Spyro remakes on my Playstation 4 and I pull out the Snes Mini and get some Super Mario World in when I can. Miss those simple games sometimes lol but everyone grows up and things change.
@Tuffkid429 ай бұрын
You briefly showed Space Station Silicon Valley and Rayman 2 - would love to see a little more about those!
@danielwright5689 ай бұрын
I was just slightly too young to try my hand at the original Spyro, but I have extremely fond memories of watching my older brother play the game. It was so magical and invoked a sense of awe in me even just watching. I eventually booted up our old PS2 a few years back to completed the game myself and I'm pleased to say it was an absolute blast! Maybe it's nostalgia speaking, but I firmly believe that game is still better than many released today. I certainly had more fun playing it than most recent games that's for sure.
@wusstunes9 ай бұрын
I think jumping flash has gotten more love in recent years, but I think it still deserves more than it gets. It's a truly unique pre sm64 first person platformer that looks and sounds incredible.
@Tama-Hero9 ай бұрын
Off topic but I literally watched your Sonic the Fighters video this week
@avluis869 ай бұрын
How have I not found this channel until now? Thanks for taking me down nostalgia road. That Dreamcast of mine is coming out of storage for Sonic Adventure very soon.
@charlottearanea75079 ай бұрын
I'm always floored by how well Spyro the Dragon has aged when I go back and replay it. It controls better than even a lot of PS2 and PS3 platformers. One of my favorite early 3D platformers is Rocket: Robot on Wheels. Its basic movement is much slower-paced than Mario, Banjo, or Spyro, but in exchange, it has one of the most sophisticated physics engines of its time, and this results in a sense of weight throughout the entire experience. You jump on a crate in water and it buckles under you before bobbing back up. Platforms on a hinge will sway back and forth as you move across them. Stuff like that. And it's not just the game showing off its fancy engine. The awkward weightiness replicates the feel of something like bumper cars, and you really feel that when you get into one of the vehicles in each level and get to move around much faster with that same physics engine. The game takes place in an amusement park the day before opening, and the game really taps into that childhood fantasy of getting free roam of an empty park.
@LetsplayAori9 ай бұрын
Omg the thumbnail is so perfect I love it 😭❤️
@TheFloodFourm9 ай бұрын
Great video! I love the thumbnail especially!
@Ospyro3em9 ай бұрын
Awesome video! I'm a lover of 3D platformers myself. Clive N Wrench, despite its many flaws, really takes me back to a simpler time of playing 90's platformers, and although it needs polish, I could happily play it again and again to get that dose of nostalgia
@arnold201399 ай бұрын
Spyro will always be my favorite: no time limit, no time bonuses, etc. Just relaxing fun going through whimsical worlds. Spyro is a game I'll never beat 100% and I'm ok with that. ❤
@ericsnewlink39 ай бұрын
I remember playing Spiro the Dragon on my brand new PS1 and being absolutely motion sick in the first 5 minutes of game play. That was my introduction to the Playstation. It was not fun at all. Later on, I player mario 64 and it was a delight! The camera in 64 didnt make me physically sick! And I loved the experience. Long story short, I regret my parents not getting me a nintendo in first place instead 😞. I never let them forget it. Lol
@loreleiceladon9 ай бұрын
You've done it again queen, setting the bar for us all 😍💜💜 Another amazing video!! You really are insanely gifted at writing/speaking about each video topic, & I'm once again reminded that retro gaming is largely unmatched 💘💘
@PixelaGames20009 ай бұрын
3D platformers are my absolute favorite gaming genre. They are so fun and creative, I can never get tired of them. We can never get enough 3D platformers, heck I’m even working on my own 3D platformer myself with a few friends.
@Neuvost9 ай бұрын
great vid! it's been fun scrolling through your old vids after being recommended this one. if I hadn't kicked the pokéhabit after playing an unhealthy amount of gen 2, I probably would'a been with ya since the beginning. delightful!
@Whiteythereaper9 ай бұрын
I love the thumbnail for this video so much lmao. The perfect vibe
@mcspiffy58435 ай бұрын
I’ve got a real soft spot for Rocket: Robot on wheels, and Banjo-Kazooie is just my jam.
@Banzeken5 ай бұрын
Rocket is badass! Its use of Newtonian physics in a console game of that time is seriously ambitious and also well-executed. Really creative and cool problem-solving design. Everybody has to at least check it out before they die!
@marzthaspaceman9 ай бұрын
As much as I love seeing your Pokémon content; seeing you dedicate time for 90’s platformer video games is refreshing and badass. The analogies to perfecting Sonic levels akin to performing music are mind blowing, being a professional musician & music teacher myself. 🤣 I’ve been following you since I was a teenager, so it’s amazing seeing the adaptation of influences from your older styles of presentation to the present. Keep it up, Tama. ✊🏼🔥
@rosseenglimmer89629 ай бұрын
Great video Tama. This really did take me back to when I used to play and experience these 3D platformers. I will say Crash Bandicoot had a unique style of platforming where it took linear level designs seen in other 2D platformers and made them into forward Hallway-like stages. Spyro is definitely my favorite open world platformer though. Conker and Rayman also did it well.
@onilao9 ай бұрын
Great video! bring me down memory lane and i for sure loved the imagination of the platformers. I would also say that spyro has always had some chill music but sonic had that hype music :3
@JDcooper379 ай бұрын
Amazing video, Tama! I grew up with these games as well and still love revisiting them to this day!
@dgray5100able9 ай бұрын
There is a lot of underappreciated love for the early 3D platformers. My first platformer was Super Mario 64 and I loved these ever since. Yeah, most of them may not hold up well, but the fact that there was so much risk and experimentation with this genre makes me happy and we would have a lesser video game experience without them.
@andrewt72649 ай бұрын
Great as always to get a video from you! I miss the 90s platformers as well.
@donjon84139 ай бұрын
To this day Banjo Kazooie is still my favorite game of all time!
@orinanime9 ай бұрын
Growing up as an 80s/90s kid, I was blown away with the transition to 3D. I love 3D exploration adventure games like Legend of Zelda: Ocarina of Time and Castlevania Legacy of Darkness and Mega Man Legends. Which I find interesting that CV:LoD and MML came out of 2D Platformers. As far as 90s era 3D Platformers, I loved: Gex Crash Bandicoot Sonic Adventure And Conker's Bad Fur Day (I know it's 2000)
@cubedmelons8769 ай бұрын
That is the cutest thumbnail ever.
@Klaxynd9 ай бұрын
I’ll always fondly remember 90s 3D platformers. They’re what got me into game programming in the first place, and I still want to make my own spiritual successor to Banjo-Kazooie someday. Spyro was my first exposure to PlayStation so that has a particular soft spot in my heart. I also miss the vertex lit aesthetic that Nintendo 64 games had. Modern lighting is cool and all, but there’s something nostalgic and imaginatively inspiring about the lighting in older 3D titles. Nowadays everything is pushing for realism which I wish wasn’t as big of a push as it is. I hope some indie developer manages to capture that N64 look perfectly someday, though with the way game engines are now, they make it really easy to do more realistic lighting but really hard to use the more cartoony vertex lighting. Anyway that’s just me rambling some of my thoughts while watching. 😂
@jurtheorc81179 ай бұрын
If you haven't heard of Corn Kidz 64 or Pseudoregalia yet, i think those may make you happy.
@Klaxynd9 ай бұрын
@@jurtheorc8117 I'll look into them. Thanks!
@GamingFanactic9119 ай бұрын
I never got to play the Spyro games since my mom never got me a PlayStation. Once I played the Reignited Trilogy, I loved the heck out of them. The gameplay is so much fun and easily replayable. Oh and of course Spyro is so adorable❤❤😍💜
@rapmetaldemon099 ай бұрын
Bomber man 64 is one of the platformers from that time that may have felt a little rocky at first, but looking back now I feel it's underrated. Alot of talent went into using remote bombs as platforms and bridges to get to special areas and items
@fpsRhythm9 ай бұрын
Didn't make the 90s cutoff, but Ratchet 'n Clank was peak childhood platforming for me. I can remember playing Donkey Kong Country during after-school-care, Sonic in my grandparents basement with my cousin, and Spyro in my best friend's parent's room at the crack of dawn while they were trying to sleep because I knew no boundaries and they were (and still are) some of the coolest people.
@Jormunguandr9 ай бұрын
Great video, cute thumbnail. Much nostalgia feels. Love revisiting those games from time to time. I prefer spyro games before that reboot 2006. Peace.
@misterfuzzyflippers9 ай бұрын
I miss the wild west days of early 3D gaming. Not in the "I wish I could go back" sort of way, but the pure experimental game development sort of way.
@omeganappie9 ай бұрын
As someone who also loves every one of these games, please try A Hat in Time, Spark the Electric Jester 3 and Psuedoregalia if you haven't already! They're the most fun I've had with 3D platformers since the late 90s
@ddjsoyenby9 ай бұрын
i miss this era old school 3d platformers were so much fun.
@sarhanxg75829 ай бұрын
There's Crash Bandicoot too, which had great design in terms of gameplay and levels
@Lupiniunstar9 ай бұрын
oh my gosh YES i love the break down of spyro's controls vs other 3d platformers you did. maybe that's why it was my favorite as a kid. and still to this day it's one of my favorite 3d platformers even without all the complex platforming controls. maybe even because of it. c:
@bathestyles65259 ай бұрын
Tama gushing about stuff she loves is my favorite genre of Tama videos
@toby85649 ай бұрын
Excellent video, brought so much nostalgia. I really wanna go replay Spyro now.
@KaletheQuick9 ай бұрын
KZbin are you fucking shitting me? I have been subscribed for TEN GODDAMN YEARS, and you put a Tamashii Hiroka video in my feed NOW? Didn't care to cycle them in with the other THOUSANDS of game dev videos ive binged over the years? Now I gotta catch up. I'll have to find a babysitter!
@plumsweater79479 ай бұрын
Love the "only seemed to unlock" line while unlocking the door in the footage at like 7:15
@sirmoony56332 ай бұрын
To let you know that I love me some good ol' 3D platformers too! Besides, they're one of my favorite genres of games ever! Back when you can make games with super wacky ideas and having a lot of fun with those ideas in a 3D space without a care in a world whatsoever. There was no huge corporation looking at them and throwing them all away all because they thought it was not "realistic" enough, it's all about how the developers wanted to make the games that they wanna make and discovering good or bad ideas by actually trying them out. That is a perfect environment for making any video game, even 3D platformers. On top of these mentioned, I love Jak & Daxter, Ratchet & CLank, Dr Muto, Sly COoper, Vexx, Ty The Tasmanian Tiger, Blinx The Time Sweeper, Billy Hatcher and the Giant Egg, Voodoo Vince and even Croc to name a few. ^_^
@ConnorStompanato9 ай бұрын
sonic adventure is my favourite game ever, i played it on repeat as a child and ive replayed it a few times as an adult and i still love it.
@greatscornholio9 ай бұрын
i think sparx is the greatest platformer co-star in any game tbh. functioning as a healthbar with three very distinct colors that is right next to spyro so you never have to look away from what you’re doing. health being regained with unique fodder in every level. and he helps you collect gems so when he’s gone you feel his absence negatively affect your gameplay. a true mvp of the 3d platformer genre.
@falciexd9 ай бұрын
oh my god it's so weird to see you without the blue hair 😭 it is really pretty tho that video was really cool and i agree with a lot you said (even though i think counting oot is kind of a stretch xD, but i can see how the points you made are valid :> i was really only hoping you would talk about crash bandicoot but i think that is kind of a mixed one since it blends 2d and 3d sections and even the 3d ones are kind of 2d inspired in the way you could say mario 3d world is just like 2d mario but in 3d, so i think it makes sense it didn't showed up since the ones you mentioned are more like collectatons
@shawnheatherly9 ай бұрын
So much love for these games, they've stayed relevant after all this time for a reason. On a technical level, they've obviously been surpassed in terms of graphics or mechanics, but that's because they're what defined the genre.
@Tvdiet9 ай бұрын
Spyro 2 is what introduced me to Gaming, I remember being mesmerised by its graphics as all I saw up until then was other kids playing Super Mario land it will hold a special place in my heart and it’s
@RJV-s3l9 ай бұрын
Spyro is where it’s at for me. The levels are a spectacle, even more so in the remake, and it is just a super fun game to play. Spyro ended up becoming a bit of a comfort character for me. When I feel down (or let down by other games), I know that Spyro is there to cheer me up like a good old friend.
@nuclearhippie30359 ай бұрын
Great video, really liked hearing your take on these games.
@TimeCrash23739 ай бұрын
My first three video game were Busby 3D (lolyes), Gex: Enter the Gecko (which I actually think is good), and a Bugs Life in Christmas of 98 alongside a PS1 and definitely contributed to seeing 3D Platformers as my favorite genre to this day. Within a year I would discover Crash and Spyro with instant love and a decade later would finally experience Banjo Kazooie and Super Mario 64, somehow despite having a 64 since 2000 our family would go around getting those two titles for along time until I bought them myself. Exploring those little worlds bring a lot more than exploring these modern big open worlds that are just tick marks on a map.
@lightanddarklove9 ай бұрын
Spyro and Rayman were definitely my favorites of the era, I didn't grow up the banjo or 3D sonic, and I always found Mario 64 too challenging to get much further than the first bowser fight. I am a big 3D zelda fan, but I liked it despite the platforming elements, since I didn't feel I had a knack for it. One I would be interested in hearing you talk about is Rayman 2 and the transition that it made from 2D to 3D. I really appreciated it's music and atmosphere compared to the usually brighter other 3D contemporaries. Another one I wasn't great at but had fun with was Croc, he's got a very cute and simplistic design but the levels were definitely challenging after you got past the first few.
@Stormkyleis9 ай бұрын
About the Mario vs Sonic debate, I feel like Sonic puts more emphasis on learning the level, while Mario puts more emphasis on learning... Mario. The controls may feel clunky and obtuse at first, but as you play, you slowly master the movement until you can eventually zoom through the level like Sonic. Of course, Sonic explicitly rewards you with a score at the end of the level, while Mario doesn't. This is where speedrunning comes in, giving you a reason to improve against your own and other people's times. If you look at someone playing the game for the first time, and then you look at the 120 star world record, they almost look like different games. This is only possible because the controls and the level design give you complete freedom to approach every mission in different ways. To me, this slow learning curve is the most fun part. (Yes I also love '90s 3D platformers a normal amount and I appreciate this video a lot)
@ObsoletePerson9 ай бұрын
I wish we had more games like 'Kingdom Hearts' in how they can combine the mobility and verticality of 3D platformers with the combat of action games. Also, the 'Spyro the Dragon' series is THE best dragon game of all time... which depresses me. Spyro plays well as a dragon; he breathes fire, he glides, he charges with his horns. But I want to FLY! I want to rain HELLFIRE! I want 'Lair' except good! Well, actually, I want a different game where you fly around as a dragon because I don't care about the story or world of 'Lair'. But it's the only one we really have so that's what we're going with.
@jurtheorc81179 ай бұрын
You may want to keep your eye on Genokids, then. I've heard the devs stated that KH was an example they want to build towards. As for Spyro, there's the third Legend of Spyro game, Dawn of the Dragon. Comes closest (that i know of) to what you describe.
@ab.38004 ай бұрын
Spyro 2 was the first game I ever owned. It and 3 are still two of my fav games of all time
@robertlauncher9 ай бұрын
Also anyone else imagine Spyro making squeaky toy noises on that thumbnail?
@ReeseyPuffy9 ай бұрын
Spyro was automatically appealing to me as someone who adores dragons. And wouldn’t you know it, playing as a dragon is even more fun than admiring dragons!
@rokk1449 ай бұрын
I finished the video! Nice analysis about 3D games. She likes beer🍻
@bet0v9669 ай бұрын
Legacy of Kain : Soul Reaver & Ape Escape forever goated
@andrewoldham36759 ай бұрын
Overall a great essay, especially giving some love to my childhood with Banjo-Kazooie. I do wish Tama could have given a little look and/or shout-out to the irreverent Nintendo 64 cult classic Conker's Bad Fur Day, which took a South Park-style satire approach to the whole 3D Platformer era of gaming (especially since the game was ORIGINALLY pitched as Twelve Tales: Conker the Squirrel to be another family-friendly E-rated Platformer, and Conker, much like his Rareware colleagues Banjo and Tiptup, made his first appearance in Diddy Kong Racing before Rare shifted gears to make the M-rated satire we all know and love) but maybe she was trying to keep the content in this video all-ages friendly? Still, a brief mention of it would have been cool. Other than that, great essay. I miss this era of gaming, reminds me of simpler days.
@Tama-Hero9 ай бұрын
I don't think you want me, infamous edgy game hater, to make a video about Conker. I would have enjoyed Twelve Tales more esp since there was a playable girl character.
@blaineishere38519 ай бұрын
such a nostalgic time! it randomly reminded me of a lunchables 3d pop-out model from banjo kazooie i had as a kid
@Kneevirus9 ай бұрын
Rocket: robot on wheels on n64 is so underrated its from suckerpunch who would go on to do sly cooper & infamous (also spyro 3 is peak fiction)
@fictionalmediabully98309 ай бұрын
"Super Mario 64", "Spyro: Year of the Dragon", and "Toy Story 2: Buzz Lightyear to the Rescue" are very fun to play, even today.
@ueharajunior219 ай бұрын
Spyro Year of the Dragon was my shit as a kid. I adored that game so freakin' much. Rayman 2 The Great Escape is also another personal favorite. That universe is so freakin' bizarre, I love it.
@SaberWolf949 ай бұрын
Despite being a millennial myself I missed out on all these classic 3D plattformers and only got to play the best ones from the PS2 era, the Jak games, Ratchet and Clank and even some Crash. I wonder what your experience with those games would be.
@InsanityAnthony9 ай бұрын
Can we make a petition to have Tama play Crash Bandicoot please
@TheZebbga9 ай бұрын
A 3D platformer that is really underarted in my opinion is Ty the Tasmanian Tiger. Yes, it came out in the 2000's but it still feels like a 90's game. I may be biased since it was one of my first games, but it does everthing right in my opinion and isn't that long. You use boomerangs as your primary weapon but you get upgrades like fire, ice, electric and more. To get these upgrades you need to collect Golden Cogs but this is a very worthwhile thing to do because the upgrades are so fun. It feels like Banjo-Kazzoie in terms of collectables, there is Opals (Music Notes), Thunder Eggs (Jiggies), Bilbies (Jinjos) but I would say there is a lot more linearity than in Banjo. There is still a lot of exploration and huge open areas but certain levels feel a little guided. If you haven't played it, I would give it a shot. Originally it was on Gamecube, PS2 and Xbox but it has been re-released on Steam, Switch and I assume PS4 and Xbox One. So it is preet accessable. But it was great hearing you talk about my favourite genre which has slowly became less and less over time.
@caveirainvocada94389 ай бұрын
"The thrill of moving a little guy in 3D space" is a shockingly good descriptor for 3D platformers even today lol
@DafyddBrooks9 ай бұрын
I love them too I love them too Tamashii. I will never let go of my game collection from that era. All the best and keep doing what you do best :)
@TwoHandsOneHeart9 ай бұрын
best gaming youtuber imo
@MLESoup9 ай бұрын
I miss these, 3D platformers are so fun. You perfectly captured why Spyro is my favorite of them
@Tsuchiryu9 ай бұрын
My childhood in this era was weird as I 'missed out' on this era of jumping from 2D to 3D on consoles in general. I essentially jumped from SNES to PS2 as the consoles I owned, with lots of GBA emulation in between to enjoy mostly my Pokémon and Metroidvanias, so 90's 3D platformers never had a chance to become my thing, even though they saw quite the boom at the time... which I think it ended up feeding into me not wanting to go for them. Too much proof of concept to know for sure back then which ones would stick the landing and endure, so it felt safer to stick with my 2D stuff most of the time. Weird thing to point out in a video like this, I'm aware, but I think it was for the best I barely engaged with early 3D games of this era, barring playing a bit of Goldeneye, Star Fox 64 and a few others I forgot from PS1 and Saturn at houses of friends I long since lost contact with. Just enough to get a taste of games but not enough to motivate me to get a new console to keep up with them. And then the PS2 came and I decided the timing and money were just right to ask my parents to go for one of my own. Think the tight budget from childhood yars contributed to the mentality I developed of playing fewer but really great games and stick with them for a long time before moving on to another one.
@thomasffrench36399 ай бұрын
I do like early 3D games, but some of them have not held up amazingly. For every Resident Evil there is a Croc and Tomb Raider. I would say that you missed out, but PS2 was a great console, so yeah that’s something. Although I actually find SNES Platformers to not be as good or interesting as NES ones
@Bomberman2049 ай бұрын
Bomberman Hero is still my all-time favorite (Spyro a close second), it may have been much more linear than a lot of 3D platformers... but that soundtrack 🤩 and of course playing as my favorite video character in a huge new world was the most amazing gaming experience of my life ❤
@ClaraFinn9 ай бұрын
Growing up on Pokémon and Crash was really great. I like playing the Gen 1 Pokémon & PS1 crash games and then going on to play Gen 4/5 and Crash 4 to see how much they’ve evolved. Still hoping for a *proper* Crash/Spyro crossover one day. It’s a shame a new Spyro doesn’t seem to be happening after the remake after Crash got new content
@midnightbloomofeorzea71829 ай бұрын
Yeah, I liked Reignited Trilogy just as much as the N-Sane Trilogy, and after they announced Crash 4 I really hoped we'd get the true 4th Spyro game as well, am still upset that hasn't happened yet. As far as I was aware both remake bundles did well sales well and reviews well. And I was always more of a Spyro fan than Crash
@SureyD9 ай бұрын
It's so easy to forget how 3D games are what they are thanks to the developers who made those early games. Great byte-sized retrospective!