part 1 with steel and bio-waste processor: kzbin.info/www/bejne/eGWbhpdjmsqqlZY part 2 with all the electronics: kzbin.info/www/bejne/sGnRhWtraNh5Y7c part 3 endgame: kzbin.info/www/bejne/bKjNpnWGgLSGjNE FULL PACK: drive.google.com/file/d/1HrArMquB4sjEuGlyi_RwdVvvyzBxTrAX/view?usp=sharing
@Geekthenet7 ай бұрын
This one is not in the download pack. It stops at D
@macrosss8 ай бұрын
Incredible project, the amount of work in all of this is insane. Well done again.
@domhart90468 ай бұрын
I've been playing with my mates, trying to get blocks A thru E hooked up. Scared to give them access to explosives and firearms lol. Also with many of your other bloops. Giving me great inspiration and utility. Have noticed a few problems. Might be older versions I guess a power cable missing on a constructor here, Weird elevator alignment for rubber and plastic I had to shift the whole column over as there is no middle 0.5m snap, somehow you managed it. Still great and I managed shift them over no prob. I think it's given me most clear idea how to make my own but designed with a wider base and more integrated inspection catwalks. You sir however are a legend for spending your time to put these together and giving away. Thank you 😊
@Yakez428 ай бұрын
Oh crap, this sound like an old version that I have fixed, but somehow it slipped I guess. Should stop using saves from different timelines on the same world. Will try to fix and reupload today.
@Zoyflear8 ай бұрын
Bada-Boom factory
@Yakez428 ай бұрын
big badaboom!
@tomg38347 ай бұрын
Thank you so much for this content and BluePrints. I have just spent hours and hours getting it all hooked up and noticed that Module F, levels 3 and 4 appear to be the wrong way around ? It all connects up with the belts, but the roof and signage is on the inside of the building.... Is it just me ?? Either way my friend. This is truly amazing and I can't image how much time you spent putting this together.
@Yakez427 ай бұрын
Tyty! Yep the whole module F is other way around if you compare it to modules A-E... was to late to redo all 4 blueprints when I noticed this during testing. So connections for module F are on the right if you face the same direction as A-E with connections on the left. There would be one more interesting logistics expansion for this modular storage in January! ;-)
@tomg38347 ай бұрын
@@Yakez42 - Thank you my friend. I can't thank you enough for the amount of effort you have out into this. Much appreciated. I'm trouble shooting an issue in Module E. Machines seem to be working but nothing making into containers :-) Keep up the amazing work !
@fabianm.8 ай бұрын
Really cool series and awesome blueprints. Thanks so much!!! Love it! The module F seems to be the wrong way around, at least when you intended to keep the intakes to the same side.
@Yakez428 ай бұрын
hehe. yeah it was to late to change it to proper side xD
@FranklintheTMNT8 ай бұрын
Great blueprints. I downloaded them 15-DEC and have been setting them up. I have found a few issues that I wanted to bring to your attention: There are a few missing power connections; I noted E2 and B2. (looks like you may have addressed this from older comments) The F blueprints are 180° off; the blueprint arrow is inconsistent with the A-E blueprint arrows. the power connections and resource inputs are also on the other side of the other 5 sets of blueprints. The bio products spaghetti line is set to 'overflow' on smart splitter. I'm running these belts without actually overflow (less than 1 stack of remains), and the products are getting clogged in the smart splitter. I set them to 'any undefined' for now, but it would probably work better if setting the 'overflow' line to 'overflow' and every bio product that hasn't been processed yet. Overall, these are fantastic and I can't wait to get this up and running. Thanks!
@Yakez428 ай бұрын
tyty for head up! Although I cannot find missing power connections on B2/E2 in v5 from 16 Dec, it can totally be older versions slipping in. Considering mirror nature of module F... well I mirrored exterior, but totally forgot to swap main connection side while constructing module. When I realized this it was a bit to late to rewire full stack and adjust machinery. Overflow setting have advantage of not clogging up indeed. For some time I was using any undefined as well.
@TheXcalibre8 ай бұрын
Id really like to see the actual gameplay of you creating these.
@Yakez428 ай бұрын
Multiple hours of grease monkey putting belts inside of confined space? It does not really work with timelapse since I move my camera to much, it does not work with server side timelapse since it happens inside. And to be honest I just do not have hardrive space to record hours of 60 FPS 4k video at this moment >.< Although I would say half of the work is schematic and ratios, witch I cover in my videos. Belts and machines are the same in every blueprint, with some minor alterations. Probably 6 foundries, 8 constructors and 6 assemblers are the most common layouts inside blueprints. Although probably should make a stream one day.
@deanzap36588 ай бұрын
Im loving this so bad❤❤❤❤
@MrKOHKyPEHT8 ай бұрын
piu-piu factory xD
@BenjaminEspagne8 ай бұрын
Hi ! Noticed there was a connection missing towards a constructor that does DNA stuff from spiders ! Except that its all perfect you are a machine !
@Yakez428 ай бұрын
tyty for reporting, will investigate. I have messed up a bit by using several timelines in my BP creation world. Sometimes older versions slip and overwrite newer BP.
@BenjaminEspagne8 ай бұрын
@@Yakez42 Np mate, ty for sharing all this ! It was my guess when i saw it, probably some export and folder issue. Btw i was using your V2 whenever i put the A modules, so maybe you dont even have an error in the newest version !
@justindue12668 ай бұрын
love it; i am 30 plus hours into my only blueprint save and so far i have used your power plant, plastic/rubber, aluminum and smelters over miners. going to incorporate this storage system next. Always looking forward to what you come up with next. Have you seen the way to create outside the blueprint area? kinestruction showed a useful tool for large blueprint circles, but i am sure you could come up with some amazing things with that.
@Yakez428 ай бұрын
Cool stuff! I think I saw that channel, or maybe there was another one, or more people discovered this blueprint designer feature. It is very basic thing that one can discover while fiddling with blueprints a lot, especially while making premade exteriors and putting them into blueprint. Have known about that one for a while. There is a major limiting factor: you cannot span belts over the edge of the designer. Thus this limit usefulness of extra space to extra exterior features. Or one can go full exploit route and double the 4x4 factory with another one 4x4 or go for 12x12. But I see no value in this over just using megaprint mods. Maybe for vertical 4x4x8 1 click stack Encabulator or something. For me value lies in ability to keep 4x4 core and have more exterior space to work with. I was fiddling with idea of the video related to this topic and it is actually featured in the next 2! out of 3 Satisfactory videos on my list. Unless KSP2 pull of miracle... there is a high probability one of those videos becoming next Friday upload.
@justindue12668 ай бұрын
Do you have a total breakdown of item input requirement anywhere? would be nice to know when setting up logistics for the whole thing of total input costs.@@Yakez42
@Yakez428 ай бұрын
Iron: 590 Copper: 760 Limestone: 540 Coal: 720 Quartz: 325 Nitrogen: 450 Caterium: 740 Sulfur: 105 Water: 155 Oil: 30 Aluminum Ingots: 690 Rubber: 280 (input more for the storage) Plastic: 270 (input more for the storage)
@bearmike_360KB8 ай бұрын
I'm just not a person, who can create beautiful things.
@lovejoydk8388 ай бұрын
I am happy I found your channel. Today most satisfactory channels is like watching a girl video about putting on make up. You sharing the blueprints is just making it even better. But must say I use your blueprints more and more as inspirations. I am all in for your power, plastic and rubber BP. But after I have the pure ingots alt's I go for options with input of ingots and not ore. One thing I wish you would share more about is that two lines of power you have mentioned. One for power and another for backup / battery power. I don't really catch the why, when and how on that. But I will take this opportunity to wish you a merry Christmas, and a happy new year.
@Yakez428 ай бұрын
Although in some alternative universe I am probably making Sims house builds on KZbin... ok ok Valheim. No really I was making houses in... Sims 3 I think, well before my Ex said that I am nuts for putting so much detail, just move in, place pool and delete ladders to remove previous owners lol. Idea with two lines is to have all batteries on separate line. I like to make centralized control room with bunch of power switches to disable whole power chains. And backup power is one of those chains. In some cases I literally haul like 6 power lines under my rail pylons across half of the map to connect 6 new factories on separate lines. Overcomplicating for no reason in short xD Merry Christmas and a Happy New Year to U to!
@MrKOHKyPEHT8 ай бұрын
13:25 is that blow or something?! :D
@Yakez428 ай бұрын
Fixmas...
@deathkonn34638 ай бұрын
Hi, I like your videos and the blueprints are great. But are you aware that the last Section F is invertet? The inports and the power are opposite to the other blueprints?
@Yakez428 ай бұрын
Yeah... I realized this when I was doing first round of belt testing. Considering belt nightmare of level 1, well it was to late to rewire the whole thing. Could not really flip exterior, since it require to shift machinery as well as belts. :(
@deathkonn34638 ай бұрын
Yeah it´s not really a problem. I was just surprised ;)
@renegadeftw8 ай бұрын
In your blueprints ingame you show Storage A-F. The google drive link only has A-D. Are you going to include E and F blueprints on the google drive?
@Yakez428 ай бұрын
Google drive only show preview, download full archive for all 50 files.
@TheXcalibre8 ай бұрын
@@Yakez42where is the google drive link?
@Yakez428 ай бұрын
@@TheXcalibre In the pinned comment
@zet858 ай бұрын
HEY! GREAT VIDEO BTW! I have a question! WHY ARE U HAVE SOOO AMAYZING OUT OF MAP LODS А Я НЕТ??? 1:09
@Yakez428 ай бұрын
ЧОЧО УПЯЧКА!"!! Thanks! xD
@zet858 ай бұрын
@@Yakez42 Ну а если по секрету, что за мод такой?
@Yakez428 ай бұрын
@@zet85 в консоли команда r.fog 0
@zet858 ай бұрын
@@Yakez42Класс! Не обманул, чертяка!
@LowerBudgetOppenheimer8 ай бұрын
Opinion on ksp2 now?
@Yakez428 ай бұрын
I have no opinion now. I make KSP1 and Satisfactory videos. I do not get KSP2 early access week prior to update to lick corporate buns as soon as update drops.
@LowerBudgetOppenheimer8 ай бұрын
Oh, i just wanted to see what you thought about For Science!@@Yakez42
@Yakez428 ай бұрын
I would give it a try this week. I hope they fixed multi monitor bugs...
@ravenplays79848 ай бұрын
Слушай, а ты спецом отзеркалил модуль ф? Я может чет туплю конечно...
@Yakez428 ай бұрын
Нет. В конце проверки, когда я понял весь масштаб, было поздно переделывать все кишочки.