Just what I was looking for, thank you! Great video :)
@CGArtistAcademy3 жыл бұрын
Glad it was helpful!
@woodlandcritterpunch4 жыл бұрын
is your beard a vellum hair simulation
@CGArtistAcademy3 жыл бұрын
Hahaha :D
@jin781894 жыл бұрын
Why do my volume pierce and pop up the guide object?
@CGArtistAcademy4 жыл бұрын
There could be multiple reasons. 1. In your remesh node try to decrease the "Target edge length" value around 0.005 or 0.002. 2. In you Vellum solver Increase the Substeps try to use value between 20 to 50 and limit the constraint iterations between 35 to 40. So as a result it will increase your simulation time but surely you will get the better results. With this tutorial I have shared the process now all you need is to play with parameters value. Hope this helps :) And thanks for watching