Houdini Vfx in Popular films

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InspirationTuts

InspirationTuts

Күн бұрын

Пікірлер: 110
@rezo856
@rezo856 4 жыл бұрын
Best and hardest software for me
@fcojavier142
@fcojavier142 4 жыл бұрын
Houdini is incredibly powerful and painful to learn, because his procedures are totally different from 3D standards, the control of all geometry and the ability to modify anything from any state in the process is overwhelming. It is certainly a 3D software work of art.
@1NightInParisOfficial
@1NightInParisOfficial 3 жыл бұрын
The genius team who invented it, and have been nonstop working on it.
@1NightInParisOfficial
@1NightInParisOfficial 3 жыл бұрын
@@declanbaker2185 Why would you do that to your friend??
@punu3675
@punu3675 2 жыл бұрын
@@1NightInParisOfficial its a bot
@bUildYT
@bUildYT 11 ай бұрын
eventually blenders geo nodes will surpass them! and blender is freeee :D
@SlayerDUDE1993
@SlayerDUDE1993 4 жыл бұрын
With Zbrush, houdini, maya, unreal and nuke you can own the world.
@SlayerDUDE1993
@SlayerDUDE1993 4 жыл бұрын
Forgot about mari.
@ichingls
@ichingls 4 жыл бұрын
I'm a houdini user, but you have to confess that maya's rigging system is the best animation tool of all time.
@deflexyt3965
@deflexyt3965 2 жыл бұрын
U forgot blender 😨
@SlayerDUDE1993
@SlayerDUDE1993 2 жыл бұрын
@@deflexyt3965 nah. blender is a toy.
@deflexyt3965
@deflexyt3965 2 жыл бұрын
@@SlayerDUDE1993 i work with blender only as i dont have high end pc
@avtpro
@avtpro 3 жыл бұрын
I really like how you explained the actually techiques. It's very important. It's like listening to Cinefex. Wish we had more of these sooner. 💯
@olubunmijohn4072
@olubunmijohn4072 4 жыл бұрын
It's truly magical!
@enderton1
@enderton1 Жыл бұрын
The guy explaining this is magical…!
@peruvianpuffpepper904
@peruvianpuffpepper904 4 жыл бұрын
Could you explain/show the smoke and explosion for the Spiderverse movie a bit more? I'm still a little bit lost on that aspect
@muneebkhaki
@muneebkhaki 4 жыл бұрын
Bruh its just images stacked with a distance inbetween, to give dept illusions, its common in games cuz games are real time and can't handle simulation real time...🤘🏻
@avtpro
@avtpro 3 жыл бұрын
I know Maya, learning Houdini and still need to learn and use Nuke more.
@EliasDaoud
@EliasDaoud 3 жыл бұрын
@InspirationTuts, I started to learn Blender I found it not easy or the UI is difficult. Then I switch to Houdini found it easier (maybe I am wrong) I contact Houdini support if it has physics formulas. I mean do fallen objects follow gravity law. They said no, but I can add formulas as I check. In real-world Houdini is difficult but maybe it has the capability. I watch your videos about Blender vs 3D max and Maya. Maybe for me Blender still slightly better. But since I am starting to adopt a final software to learn, which one is better in since of easier UI, and more real as follows rules or laws of physics and finally which has more library to select for more effect?
@_Clueless_
@_Clueless_ 2 жыл бұрын
What do you wanna create?
@lurker668
@lurker668 3 жыл бұрын
I love how they destroy months of hard work with simple motion blur on the top of all details 😆
@imromesh
@imromesh 4 жыл бұрын
What is the diffrence in the interface and the controls between blender and Maya
@bUildYT
@bUildYT 11 ай бұрын
what other 3D programms did they use besides houdini?
@Sharpswordherald
@Sharpswordherald 3 жыл бұрын
When getting started with visual effects at home, which is better, an Imac or windows based system? And which models and programs are used besides Houdini?
@Bullitain
@Bullitain 3 жыл бұрын
windows
@azlankhan8260
@azlankhan8260 4 жыл бұрын
Really love your content they are really inspiring...can you please make a video on Houdini or Best FX artist in industry
@InspirationTuts
@InspirationTuts 4 жыл бұрын
i Will try
@azlankhan8260
@azlankhan8260 4 жыл бұрын
Thankyou so much it would be really helpful
@meme_tunnel
@meme_tunnel Жыл бұрын
Houdini is my fav cuz it gives full control to each and every parameter and settings. Unfortunately people made it notorious by saying it is hard but it's upto you how much u want to go deep in. It's amazing when u can control a particular point among billions just with a piece of code. And people who think blender is anyway near to Houdini, they r comparing sun to a light bulb😂
@GHOST_001_Bravo
@GHOST_001_Bravo 3 жыл бұрын
I think there is new bevel modifier in 3ds max.
@thellohq7959
@thellohq7959 2 жыл бұрын
Is Amazing!
@designman9915
@designman9915 4 жыл бұрын
Houdini blender and after effects are perfect combination.
@MGSBigBoss77
@MGSBigBoss77 4 жыл бұрын
Yup!
@dumebiafran1180
@dumebiafran1180 4 жыл бұрын
Mine is Houdini,blender and nuke.
@xox8717
@xox8717 4 жыл бұрын
lol Maya is the Industry Standard not Blender ;)
@PeterJansen
@PeterJansen 4 жыл бұрын
Houdini, Maya, Nuke here :)
@SlayerDUDE1993
@SlayerDUDE1993 4 жыл бұрын
zed force industry standard doesn’t mean best one for anyone.
@kel_
@kel_ 2 жыл бұрын
Awesome
@enderton1
@enderton1 Жыл бұрын
You are good…!
@MGSBigBoss77
@MGSBigBoss77 4 жыл бұрын
My only comment to make here man is, when does your "Super cut" video drop? The one that silences all the critics and compares all the computer software programs tools like; ZBrush, Maya, Blender, Houdini, 3D Max, Unity, Cinema 4D, Adobe After Effects, Photoshop plug-ins etc's! And how they all apply to; Film VFX (as if you haven't done that enough times already?), Television, Animation, Videogames, 3D Architecture and Photography overall. Without reiterating what you've previously done and accomplished in your current videos here. (smiles)
@kindazit
@kindazit 4 жыл бұрын
The hardest part is the python language. Master the python, Houdini is easy.
@hermasadrianfttf9986
@hermasadrianfttf9986 4 жыл бұрын
i am 0 at 3D software, am i right to learn houdini? or i must learn other software?
@DaQuinnfx
@DaQuinnfx 4 жыл бұрын
Oh boy...... you don't know what you're diving into. Start with blender if you can't afford any other software that's the best opportunity to get a bit into node based working. Also it's definitely not easy to get learning access to houdini but you can start on your own with a free students license. Houdini is such an overwhelming software including a very big part of coding like python or vex. If you really want to start from scratch, good luck.....but in my opinion you got nearly no chance to get into it in under 6 years.
@hermasadrianfttf9986
@hermasadrianfttf9986 4 жыл бұрын
@@DaQuinnfx yeah, i don't know at all about houdini, i just heart it so powerful, thanks fyi,, what about cinema4d?
@DaQuinnfx
@DaQuinnfx 4 жыл бұрын
@@hermasadrianfttf9986 I'm using Cinema 4D by myself for 6 years now and it's kind of my little hometown, for me it just feels great and I know what to do with it. But you need to clarify that you're a real student to get the license or you have to buy it for 120$/month or 3364$ once which is like twice the price you have to pay for houdini.
@MiguelRoqueñi
@MiguelRoqueñi Жыл бұрын
I was like you 6 months ago, I wanted to become a FX artist I emailed lots of big FX supervisors they told me if you want to focus on vfx then learn houdini, and now I am glad I worked so hard in learning houdini and still do, I am interested in seeing what software did you pick?
@hermasadrianfttf9986
@hermasadrianfttf9986 Жыл бұрын
@@MiguelRoqueñi for now still in after effect, but houdini will be next step
@harun3Ddigitalartist
@harun3Ddigitalartist 2 жыл бұрын
cool...
@jeffspinner6579
@jeffspinner6579 4 жыл бұрын
Do it bruh! I learned from a Blender coder that the new everything nodes system is intended to turn Blender into houdini. I'm waiting for your Houdini tuts! Just do it! 35gb courseware seems intimidating to me and that's just for pyro!
@educate3d
@educate3d 4 жыл бұрын
jeff spinner blender will never turn i to Houdini or function the way Houdini does. S ugh as well very thing nodes wants to be Houdini it never will.
@helicopterfx8645
@helicopterfx8645 4 жыл бұрын
@H D I never used SoftImage. Was it anything like TP?
@aloorinithin5099
@aloorinithin5099 4 жыл бұрын
Y IS THE VIDEO FRAME RATE FLUCUATING
@tredeststudios9836
@tredeststudios9836 3 жыл бұрын
Is these all moviese use of houdini for vfx
@davidthirugnanakumar7888
@davidthirugnanakumar7888 3 жыл бұрын
not every movies. they are others softwares use to finalize the movies
@matindi
@matindi 4 жыл бұрын
Can you do a houdini tutorial
@amswil3232
@amswil3232 4 жыл бұрын
BECAUSE I WANT TO MASTER VFX
@ale-pg3xb
@ale-pg3xb 4 жыл бұрын
Дмитрий Пугачёв what
@franciscoa.sorianoperez7859
@franciscoa.sorianoperez7859 3 жыл бұрын
Houdini or nuke?
@amswil3232
@amswil3232 4 жыл бұрын
SO DO YOU THINK I SHOULD QUIT MAYA AND LEARN HOUDINI ?
@azlankhan8260
@azlankhan8260 4 жыл бұрын
Well you shouldn't quit maya....I learn maya and now I am learning Houdini there is nothing harm to have extra knowledge
@im_an_alien7818
@im_an_alien7818 4 жыл бұрын
@@azlankhan8260 how's the process of learning Houdini going with you if i may ask?
@amswil3232
@amswil3232 4 жыл бұрын
Abit okay
@im_an_alien7818
@im_an_alien7818 4 жыл бұрын
@@amswil3232 does it require coding as much as those who never tried it but heard a lot about it fear?
@amswil3232
@amswil3232 4 жыл бұрын
@@im_an_alien7818 yh
@justarandomguy5731
@justarandomguy5731 4 жыл бұрын
You crazy . Houdini is the hardest software in the world more than 1M nodes ... Blender is nothing compared with Houdini . You should also learn paython if you want to learn houdini
@PlaidBlackHawk
@PlaidBlackHawk 4 жыл бұрын
Python isn’t necessary for beginners, or even fairly competent Houdini users. It has its uses in certain areas, but shouldn’t be put above learning vex. Learn vex before you start exploring the uses of python.
@justarandomguy5731
@justarandomguy5731 4 жыл бұрын
@@PlaidBlackHawk I m user Maya I just read in Google that houdini is use programming and math for effects
@PlaidBlackHawk
@PlaidBlackHawk 4 жыл бұрын
As you approach more complex effects, there’s definitely a reliance on programming and linear algebra.
@ale-pg3xb
@ale-pg3xb 4 жыл бұрын
Yes but a lot of times you don’t need that, but yes, in really complex Blender can’t compete (yet).
@justarandomguy5731
@justarandomguy5731 3 жыл бұрын
​@Glizzster 多 Not just mathematics, you also need a solid knowledge of physics if you want to learn fx , the same thing for rigging it's a very technical process but you can learn sculpting, modeling or animating ... a lot does not require mathematics In my opinion, no one is born bad at math just go for what you want
@jhay_vine5083
@jhay_vine5083 3 жыл бұрын
I’ll just study blender 🙂
@moas13415
@moas13415 3 жыл бұрын
Good luck never getting a job
@africanfilmmaker2561
@africanfilmmaker2561 2 жыл бұрын
@@moas13415 What if he plans on becoming a solo filmmaker? Not everyone is a Disney Wannabe
@SimantoSteve
@SimantoSteve 4 жыл бұрын
Now just compare it with Blender 🙄
@Arcron
@Arcron 4 жыл бұрын
Why would he compare a paid software with consistent support and massive scientific and technological achievements to a freeware? Is this a joke? Its like comparing an alien spacecraft to your kid's bicycle.
@rokufx
@rokufx 4 жыл бұрын
Blender is better.
@MGSBigBoss77
@MGSBigBoss77 4 жыл бұрын
Blender, Houdini, 3D Max, Maya, Cinema 4D etc's all depend on the users and dedication in making the tools of these programs work. None of them will work to their full potential unless they're utilized properly. Its not the "name" its who's behind using the program software and bringing out its fullest potential that truly counts at the end of the day.
@xox8717
@xox8717 4 жыл бұрын
spoken like a stupid fanboy, Blender is a joke in comparison even Maya is much much better hence it's the Industry Standard that produces your favourite movies,video games..etc :)
@PeterJansen
@PeterJansen 4 жыл бұрын
No.
@kunemann
@kunemann 4 жыл бұрын
zed force I’ve seen 3 comments of you in unter one minute. You are the maya fanboy here.... just let anyone use whatever they want and don’t force your opinion on them! „Maya Is industry Standard“ is the lamest argument you could possibly come up with... standards change, constantly
@PeterJansen
@PeterJansen 4 жыл бұрын
​@@kunemann I mean, it is the industry standard though... Being industry standard means more than just features, it means the overwhelming majority of professional artists know and use Maya for Animation/VFX work. It means VFX houses have years and years of pipeline development and add ons for Maya. It means Maya is ingrained in the industry, I'm not necessarily making a good/bad argument I'm just saying how it is. That's a standard that won't change overnight. Every year Blender fans have claimed that Blender will be the industry standard in 5 years. Seems like it's always 5 years away. I don't know if people know this, but Maya is pretty disliked among professionals for a lot of reasons, the thing is no other software has really given a good enough reason to make a switch, except for Houdini. Blender 2.8 is the first version I've seen that has generated some considerable interest from some fellow artists. But if I had to bet on whether Houdini or Blender would eclipse Maya as the catch all VFX software in 5 years, I would bet my life savings on Houdini every time.
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