welcome back, king. I still have this for my SNES. This was the first time I ever saw loading screens in an SNES game.
@billyboymartin3 жыл бұрын
It isn't on the Genesis version.
@psirensongs3 жыл бұрын
Unfortunately, the game that has that distinction for me is Batman Forever. That one wasn't loading anything good >_>
@Shinmsl3 жыл бұрын
@@psirensongs same here, not only it was a bad game overall Batman Forever loads every single time you go through a door! I wonder if there's anything like that on the Genesis?
@supersexysega3 жыл бұрын
@@Shinmsl Not unless you attach a Sega CD
@deathsnitemaresinfullust22693 жыл бұрын
Haa! 😄👍
@kasterborous17012 жыл бұрын
Loading times in the old 16bit cartridge era were normally caused by file decompression, just like opening a zip file today. Compression was used to squeeze as much data as possible into the very limited cartridge memory of the time, but it meant that the console had to devote resources to decompressing this data before it could be used. Now, we can go back and forth a LOT on whether the SNES was really more powerful than the Megadrive, because they were so architecturally and conceptually different, but one area where the Megadrive was definitely superior was it had a faster CPU (Motorola 68000 @ 7.6MHz vs Ricoh 5A22 @ 3.6MHz), which meant that in a straight arithmetic race it was roughly twice the speed of the SNES. So while the SNES had more sophisticated graphics hardware, in what we might call "pure mathematics" tasks like file decompression the Megadrive was much faster than the SNES. As a result the SNES version of Mickey Mania had loading times and the Megadrive version didn't.
@ShadowAngel1860610 ай бұрын
Not only was the CPU faster, the 68000 also was a 16-bit CPU with a 16-bit Bus, while the SNES and its CPU realistically still only was a 8-bit system with a very slow 8-bit bus (Back in the day Julian Eggebrecht from Factor 5 caused quite a stir when he wrote an extensive article, disecting the SNES and saying it's a 8-Bit System and nowhere near as good as the Mega Drive :D ). This is the main reason why most games run like crap and why so many have to rely on all kinds of extra chips (whereas on the Mega Drive tehre's only 1 game with an extra chip, Virtua Racing)
@kasterborous170110 ай бұрын
@@ShadowAngel18606 This isn't necessarily as straightforward as just those numbers might suggest though. The Mega Drive's Motorola 68000 had a 16-bit data bus compared to the SNES's Ricoh 5A22's 8-bit data bus, true, but today when we talk about a "32-bit" or a "64-bit" CPU we're usually talking about the width of the _address_ bus not the data bus, and both the 68000 and 5A22 had 24-bit address buses. The 5A22 also had a second 8-bit address bus for separate register and peripheral access, which enhanced its DMA capabilities over those of the 68000. It's really hard to do a direct comparison between two such architecturally different systems. I will freely concede that the Mega Drive's design was more "mainstream" and had more "brute force" to it, and the SNES often feels... _overcomplicated_ 😅 But, if you're going to complain about the SNES using enhancement chips in its cartridges and claim the Mega Drive "only had one game that did this", I'd point out that the Mega CD added a second faster 68000 CPU and a custom graphics ASIC to enhance the Mega Drive's baseline capabilities, not to mention the 32X... 😉
@ValkyrieTiara3 жыл бұрын
Fun fact that many people don't realize: LOTS of cartridge games have loading times, especially on the SNES. They're just typically better at masking them than this. Consider the time gate animation when changing eras in Chrono Trigger; that's a loading screen. Now imagine if this game were EXACTLY the same, except instead of Mickey looking at his watch you saw him walk in from the left before text appeared saying AREA 2.... START! or something like that. Suddenly it's not a "loading screen", it's just the area intro animation. If you've ever wondered why some games have long unskippable intros between levels or whatever, or maybe you can't skip for the first few seconds, it's probably because whatever you're looking at is masking a load. Anyway: I don't know where you went, but I'm glad you're back now! Great video as always.
@AceTrainerX33 жыл бұрын
That and graphics decompression seemed to be a sore point with Genesis/Mega Drive-to-SNES ports, with games such as Earthworm Jim (and seemingly Mickey Mania) managing to quickly load in the necessary graphics for the upcoming level. Super NES, meanwhile, wasn't as hot in this regard, thus we get slight pauses between levels as all assets are loaded into memory.
@Gojiro73 жыл бұрын
Thank you for doing your homework and informing the uninformed, the spread of knowledge slowly quails misinformation and ignorance ^_^
@atomicshroom3 жыл бұрын
Uh the portal in Chrono Trigger is absolutely 100% NOT masking any loading whatsoever. It's just there as show. Want proof? You can load any save game from the main menu and it will instantly load directly into that location with no portal whatsoever. Why are you spreading such bullshit?
@MaxwelThuThu3 жыл бұрын
Yeah, the Chronno Trigger's portal thing isn't true. But that level intro idea is perfect! Even better when you see that this version has a unused level intro music.
@alexmuratore953 жыл бұрын
The man, the myth, the legend has returned... Welcome back snesdrunk....
@psychoballoons47043 жыл бұрын
Good to see you again! I kept wondering when we'd hear from you! Always good to hear your voice.
@devilwarr1or3 жыл бұрын
Fun fact. This is the ONLY official Disney media release EVER that shows mickey dead! The game developer in a commentary noted it. When mickey dies its shown and its clear he's dead, not knocked out. It must have slipped by Disney's higher ups or not seem as a big deal but never before or since has there been an image in comics, cartoons, games or anything else besides mickey mania that officially shows mickey dead. According to the developer at least and at the time he said it, im honestly not sure if there's modern media showing it.
@mightyfilm3 жыл бұрын
I can totally believe that. Disney has a history of making damn well sure that you don't get "lives" in a game, but rather "tries." Not just with Mickey, but with all their licensed video games. Oddly, they made sure NES Ducktales had Scrooge replenish energy by eating ice cream and cakes instead of burgers because they somehow couldn't abide a bird eating cow meat, yet somehow Donald manages to get energy replenishment from eating a roast chicken or turkey in Quackshot.
@ExtremeWreck3 жыл бұрын
@@mightyfilm They probably had Donald do that because one of the old shorts had him serve turkey for dinner with his 3 nephews.
@sinkingdutchman72274 ай бұрын
@@ExtremeWreckwell, we do eat mammals, in fact pigs are scarily similar to us in a lot of ways, so it's not too shocking Donald would eat some types of birds.
@theyakkoman2 жыл бұрын
I'll always have a soft spot for this game. Me and my brother borrowed Magical Quest of a friend and liked it a lot, so we wished for a copy of our own one Christmas. Well, we got Mickey Mania instead. But truth be told, I wasn't that disappointed. And I know I'm in the minority here, but I prefer Mania. Yes, I can see that more objectively, MQ is probably the better made game, but the soundtrack of MM is just lovely, and has stuck with me more than MQ has, probably because I played MM more. Also, I'm a huge Disney-fan and I love the fact that you get to walk through and interact with the classic Mickey cartoons while MQ's level aesthetic, while appealing, are more "generic fairy tale" or "generic video game", so to speak. We got a beanstalk in the clouds (true, MM has that too), an enchanted Forest, a Lava level and a Snow level. They look nice and are fun to play, yes. But being able to actually "play" a classic cartoon feels more special to me. Also, it's a comfort food kind of game. I can, without trouble, just pick it up and be done with it in, like, 45 minutes tops without dying once. And some days, you don't feel like an epic, multi-hour adventure with intricate plot. You just feel like stretching your legs with a nice walk in the park. And that's what Mickey Mania is to me. A nice walk in a familiar, atmospheric park.
@MentalLiberation3 жыл бұрын
Woo hoo! He's back. And I always had an interest in buying this game back in the day. Perhaps I should have....
@joshmay29443 жыл бұрын
This game was the Dark Souls of SNES. I never got past the 4th or 5th level even tho I kept coming back to this game year after year. It played amazingly, just demanded more reflexes than my 8-10 yr old self had at the time.
@Marzimus3 жыл бұрын
Coding Secrets has a great video on the moose chase and how it came to be. Rented this as a kid and it felt like one of those overly difficult cash ins. Might have to revisit now, 25 years later..
@aborted41963 жыл бұрын
Just go buy it it's not like there's any outside force making video game prices extremely high, is there?!
@HybridAngelZero3 жыл бұрын
The king has returned! I really like Mickey Mania! I grew up with the SNES version, and I didn't know until a few years ago that the Genesis version had extra content. Also, my kid self always justified the load times, since I didn't even know what load times were back then, as Mickey's watch being what allows him to time travel, so he had to make sure to wind it between levels xD
@SPac3163 жыл бұрын
I think the Sega CD version is the definitive one, with the extra voices and better sound and all. But can't go wrong either way.
@ongakuwotabeta3 жыл бұрын
PlayStation if you’re in Europe.
@NickEnlowe3 жыл бұрын
@@ongakuwotabeta Playstation version is beautiful, but for some reason needlessly more difficult. They cranked the difficulty too damn high.
@Telcontar862 жыл бұрын
I can agree with this. I decided to relive some memories of childhood and finally actually beat the Sega CD version on emulator last year. To say this game is needlessly difficult and unforgiving is an understatement. It's *gorgeous* in every other way though
@aquateenchris3 жыл бұрын
I still have my Sega CD copy, the music is superb!!
@psirensongs3 жыл бұрын
Welcome back! I hope you enjoyed your well-deserved time away and relaxed a little :) And what a game to pick for your first video back!
@apu_apustaja3 жыл бұрын
*WELCOME BACK!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!*
@TheSydneyLad3 жыл бұрын
Not gonna lie, it's rare that I try a game that you choose to talk about...but I always look forward to each new episode every week, so I sure felt the hole that was left during your down time. Even if I don't try every game, you're always so damn good at talking about the game in question and describing why the game is worth checking out, visually and by using your words.
@fernandogaragnani3 жыл бұрын
Maaaaaannn I missed this intro. Happy to have you with us again.
@thejeremyzombie51633 жыл бұрын
Wow, the graphics in that game are freaking incredible, if only it could maintain a smooth frame rate, that would be crazy. Welcome back by the way
@kultur-vultur3 жыл бұрын
kzbin.info/www/bejne/nIecc6SnipZqeq8 Check out this video from the man who coded the game.
@thetriggeredone34612 жыл бұрын
It did have a great frame wtf your talking about
@thetriggeredone34612 жыл бұрын
Unless your talking about the SNES version
@Cav_Florian3 жыл бұрын
great video man, we miss you and your work.
@EvilCoffeeInc3 жыл бұрын
The Genesis version was the original, and iirc TT had one developer doing the SNES conversion. That's why the SNES version has loading times and a little jank here and there not found in the genesis version. TT did all their primary development for genesis first. Not sure if that ever changed over the years.
@truesus17183 жыл бұрын
Jon Burton from TT talks about this himself here: kzbin.info/www/bejne/fWjQfKFmnNGbfLc
@kultur-vultur3 жыл бұрын
@@truesus1718 Coding Secrets is a great channel!!! Came here to spread the knowlege but ya beat me to it. kzbin.info/www/bejne/nIecc6SnipZqeq8 here is the video on mickey mania.
@CarloNassar3 жыл бұрын
I'd love to see someone turn the SNES version into the conversion it should've been.
@CarloNassar3 жыл бұрын
@@truesus1718 He said he *believes* it was the processing power, but that doesn't make it the actual case. This is especially since one devekop did that version and not many.
@samuelallen28313 жыл бұрын
Nice to have that intro back on a Tuesday morning!
@josenildosimoes67423 жыл бұрын
Glad you're back! Awesome video!
@kreb_3 жыл бұрын
He’s back yay!! *wild Kermit the frog arms*
@jessragan67143 жыл бұрын
I wonder what would happen if two Phantos fought over the same key...
@ChibiKami3 жыл бұрын
@@jessragan6714 I'm sure it would end in inphantocide
@TopSpot1233 жыл бұрын
I'm glad you mentioned the Genesis version being preferable. While there's certainly nothing wrong with the SNES version, the Genesis is just a bit better all around. As far as I understand, Traveller's Tales tended to build for the Genesis first while porting that work to the SNES. They were very adept at working on the Genesis and played to that system's strengths.
@fitness653 жыл бұрын
Glad your back your videos are always the highlights of my work week. As for mickey mania I enjoyed it the music and gameplay were good and it's still worth playing.
@danielmccormick7003 жыл бұрын
Glad to see you're well and still SNESdrunking.
@jasonz77883 жыл бұрын
Great to have you back. Thank you for the great work!!
@ninjacape3 жыл бұрын
Sega CD version was the best. I’d say it’s better than the Magical Quest games.
@mirkdawg84323 жыл бұрын
Glad you’re back dude! Keep up the good work SDrunk
@dawnofthedead9153 жыл бұрын
Maybe it's because of nostalgia, but when I finally tried "Castle of Illusion" in my later years, there was just something about it that I didn't get... whereas I felt a sense of joy playing this one again. I also didn't realise there were so many titles to try.
@go7cha4593 жыл бұрын
Glad to hear from ya buddy! 😁hope all is well
@KD19993 жыл бұрын
I was literally just wondering if this channel was dead last night, then was happy to see aee you're back this morning. Welcome back
@repairtech4203 жыл бұрын
Nice to see you back SNESDrunk, your videos makes my work days better.
@jordankelsey45013 жыл бұрын
He protect, he attack, but he also come back
@chestshavenbelgium3 жыл бұрын
You're back! Thank you!!! Need my nostalgia fix!
@Nicomartz523 жыл бұрын
Welcome back, im glad that you still making videos, hope you get a wonderful week.
@dcrock15923 жыл бұрын
Nice to have ya back! Have a great rest of YOUR day, bro!
@naveedfarbakhsh84533 жыл бұрын
Glad you are back!
@alacrity0243 жыл бұрын
Good to have you back. Pretty awesome to see so many folks missed you. Hope all is well.
@PersianImm0rtal3 жыл бұрын
Good to see you!
@travisshallenberger94863 жыл бұрын
So glad to see you back!!! I was like, LEGIT worried that something happened. I hope everything is well. If you couldn't tell, we all missed you!
@carlosbfly3 жыл бұрын
Good to see you back, I've missed your videos!
@__Generic3 жыл бұрын
Great to see a new video, thanks for all your hard work!
@andrewbersin3 жыл бұрын
Great to see a new video. Thank you and welcome back!
@jgstrider3 жыл бұрын
Super glad you are back man. Thanks for all the awesome content you have provided for us over the years!
@brady95923 жыл бұрын
Crispy capture on this one my friend. I recently got an analogue super nt and have been binging your old videos, so alright I wanna thank you for making them and I hope you have a great rest of your day.
@doomzilla35683 жыл бұрын
Great to see you again, great video!!!
@lhfirex3 жыл бұрын
Mickey Mania's still not officially recognized by the DSM. But they've already added Sonic Mania, and Marble Madness to their list of videogame-caused conditions.
@171285harvey3 жыл бұрын
😂
@Codricmon3 жыл бұрын
We do need to raise awareness for these horrible ailments - I remember receiving next to no medical support and mostly just confused looks when I suffered from a Tetris Attack!
@TheAggroCraig3 жыл бұрын
Welcome back! You were a greatly missed part of my Tuesdays & Thursdays!
@WhispyWoods.3 жыл бұрын
YEEEEEES!!!!!! More SNES Drunk. Made my day. So happy to see another vid 👍
@themightymesprit73253 жыл бұрын
Welcome Back SNES Drunk. I haven’t played this game although I would love to get my hands on Magical Quest for the SNES CiB.
@dansaikyo66643 жыл бұрын
Welcome back!!!!!!!!!!! Glad to see you back!
@DarwinAlcazarArt3 жыл бұрын
Nice, on my birthday too! I remember looking at a feature of this in nintendo power and was amazed at all the art and animation they did for the characters. I only got to play the game on emulation though but loved it.
@hemangchauhan28643 жыл бұрын
Glad you have you back
@juanortiz91233 жыл бұрын
Welcome back!!! We missed you!!
@MegaDeox3 жыл бұрын
Glad to have you back man! I missed these videos. As for the game: I wish it played as amazing as it looks. It's only average in the gameplay department. I played this on Sega CD.
@nathanwagner98953 жыл бұрын
yooooooooooooooo so siick. i literally just commented on your community page saying i missed you uploading on a semi regular basis. and boom heres a new video. hope all is well bro
@neonshadow50053 жыл бұрын
"Did it measure up to the standards of Capcom?" Of course not! It looks amazing but it'd be hard to measure up to Magical Quest to me.
@Markptaz4503 жыл бұрын
So happy you're back!!!!
@KentStJohn-vn6bq3 жыл бұрын
Return of the King! We missed you.
@caboodlebricks69303 жыл бұрын
Welcome back buddy. I have this game, I haven't beat it yet
@kjktex3 жыл бұрын
Glad your back!
@rafaelbotelho10223 жыл бұрын
I'm really glad to see you back! Hope you are doing well
@Silem20063 жыл бұрын
We missed you bro! Thank you for creating enjoyment for us all!
@renewagain69563 жыл бұрын
Welcome back, SNES Drunk.
@thelittletoe3 жыл бұрын
Yessssssss! Glad your back!
@MicahBuzanANIMATION3 жыл бұрын
The fluid animation on this game always stood out. I love the first level, steamboat willy style.
@lucag.lisickza4253 жыл бұрын
finally a new episode and yes, is still a worth game
@israelvallejorodenas89783 жыл бұрын
I'm so happy to see you back on business :D
@joegalford23193 жыл бұрын
Glad to see another upload 👍
@johndough81153 жыл бұрын
Loading times are probably due to the use of Decompression. Cartridges had limited space.. so to extend that, a programmer could do various methods, such as graphics compression, to gain more space. As someone pointed out... certain programmers were better at masking this. They probably did partial decompressions, gradually over time, or hid them between level end animations..etc.
@hemphog45703 жыл бұрын
Yes the snes CPU is slow 🐌
@zackschilling43763 жыл бұрын
Welcome back!
@usmanchughtai17513 жыл бұрын
Yo SNES, good to hear from you
@isaacrios68613 жыл бұрын
YOU'RE BACK!!!! 👊🏼👍🏼👏🏽
@Leahi843 жыл бұрын
Glad you're back! Hope your time off was helpful to you, and that you feel well.
@alkristopher3 жыл бұрын
Good to have you back, Mr. Drunk.
@AvengerII3 жыл бұрын
The loading happens because the SNES had very limited memory --- maybe 1MB of RAM to fit the game in! They got good with compressing games to fit more into limited memory but the compression wasn't THAT good and there were limits to what the consoles could handle with decompression. Decompression as gotten much better since then but today's computers and consoles have virtually unlimited memory compared to the 16-bit consoles of the early 1990s. You cannot hold the entire SNES game in 1MB so it has to be loaded in chunks or levels to fit within the memory restriction of the console. Remember, SNES and Sega Genesis games were measured in megaBITS to make them sound more impressively big than they were. The largest SNES carts were released in Japan and were over 40Mb (megabits, not megabytes!) but they were okay with paying over $100 for larger games! Final Fantasy III (32Mb) was the largest game they released for SNES in North America and it was $75. I think at least one Super Famicom cartridge was 48Mb and it retailed for probably $120. To get an idea of how big the games were relative to the memory of the consoles, divide the game size by 8 to get its size in megaBYTES. (Each megabyte is equivalent to 8 megabits.) That 48Mb game was 6 megabytes in size, 6 times the memory of the SNES console in total. There were other SNES games that had loading screens. The Mortal Kombat games had loading screens so they had Goro (at least on MK2, I think) doing his squats and whatever animations he did (wrecking things). At least you didn't have to deal with loading the animation for Shang Tsung during combat! That was an issue on the early CD-ROM versions of Mortal Kombat through the first round of 32-bit systems (PS1, Sega Saturn). People who wanted smoother GAMEPLAY steered clear of the CD-ROM versions of the Mortal Kombat series. Earthworm Jim had screen loading, too, and that happened between rounds as well. Again, it's the memory limitation of the console itself that forced this. The load screens of EJ are still present on the HD versions of the game but remember it's a legacy coding port from 16-bit consoles that forced the load screens to be implemented.
@MaxwelThuThu3 жыл бұрын
Isn't really that. Mickey Mania, like every SNES game, has compressed graphics in the ROM. As you can't show this on screen, you need first to decompress the graphics that you need in the level to the RAM. Even if every game does that, Travellers Tales games take a looong time for some reason.
@kh79553 жыл бұрын
Welcome back Drunk!
@LockeNarshe3 жыл бұрын
Good to see you back, boss. Always looking forward to these. :)
@wg61843 жыл бұрын
Welcome Back!!!!! (Bill Chicago)
@wjrandonx3 жыл бұрын
Oh thank God you're back I thought you died! Bless you SNES Drunk. Hope you enjoyed the break.
@SECONDQUEST3 жыл бұрын
Good to see you dude. Love this game.
@gelliaramadis5223 жыл бұрын
Stoked my fellow twin cities og os back posting quality content.
@PacisJusticia3 жыл бұрын
Great to have you back! Your work is appreciated
@Phelixc2 жыл бұрын
I played this a lot as a kid, and I still whistle the tune that plays at 00:57 But there was another mickey game I played even more, where mickey would change into climbers gear and firemans gear. Great fun
@Jigglysaint3 жыл бұрын
The same people who made Mickey Mania also made Sonic 3D Blast. In fact one of the programmers has a youtube channel but hasn't posted to that for a while. It's full of interesting tidbits about some of the games he's worked on, including Mickey Mania.
@whocares82693 жыл бұрын
Yea channel is called GameHut and it's really fun to see developer playing and commenting his own game.
@retrorami3 жыл бұрын
Nice to know that you're still with us! I was getting worried already haha.
@mymusicpaws3 жыл бұрын
I loved the Mickey games on SNES as a kid.
@Mr802VT2 жыл бұрын
I'm so glad you did this game, I'd actually been racking my brain recently to think of the name of this installment, I had so much fun with this game as a kid
@Jazzy_Waffles3 жыл бұрын
SNES DRUNK now THX Certified
@JackBellamy1997 Жыл бұрын
I had a random core memory flashback today and I'm feeling crippled by nostalgia now- My family used to take us to "Charlie Chalk's" (Brewer's Fayre) for every family event and in their play area they had a PS1 setup (Kind of arcade/emulator) that had several games loaded on. I remember being so hyped every time we went just to spend almost an hour queuing to play this, the little mermaid and the lion king game!
@jessragan67143 жыл бұрын
"It's a puzzle platformer, if you can imagine that." (remembers Traveler's Tales other game, Puggsy) "Oh yes, I can definitely imagine that."
@Tftapodcast3 жыл бұрын
Welcome back, SNES Drunk! If is great to have you back. Great video as always. I hope you are well.
@johnfulmer7403 жыл бұрын
FYI, the loading times was for the decompression of the graphics for the level, according to the TT guy's KZbin channel.
@maxyrobbin3 жыл бұрын
Love your content. It's great to have you back.
@LaceSabatons3 жыл бұрын
Now I can once again have a great rest of my day. Thank you for returning to us.
@LilReikoGold3 жыл бұрын
The intro, never gets old
@kabochaVA3 жыл бұрын
0:42 Toy Story, an "okay-ish" game released BEFORE Mickey Mania? Oof... Jon Burton of Traveler's Tales (and channels Gamehunt and Coding Secrets) probably wouldn't be happy with that statement. 🤣
@fshiruba3 жыл бұрын
Well, it's a technical masterpiece. So he would be proud anyway, right?
@deanolium3 жыл бұрын
Well Jon really doesn’t make good games. They do technically cool stuff (though most of it was cribbed from previous games - like the tower sequence here is ripped from Nebulous on the c64) but their gameplay is also so-so. Probably too busy putting Christian references in their games :/
@supersexysega3 жыл бұрын
@@fshiruba He would day Toy Story came out one year after Mickey Mania. Puggsy, Bram Stokers Dracula, Galahad were released before Mickey Mania and fall into the okay range for the most part.
@Hanokaze3 жыл бұрын
Going to echo a lot of people saying this, but it's nice to see you back.
@evilblader73 жыл бұрын
Wow welcome back my friend...
@fireblast78233 жыл бұрын
i remember mickey mania its good to see these videos again!!
@mysticpond3 жыл бұрын
Nice that you are back! Felt kinda empty strolling youtube the last month without seeing any new drunk video. Hopefully a nice break though!