gpu companies: lets create technologies that give people with old gpu the opportunity to play newer game dev: lets make these technologies mandatory to play at 60 frame 1080p medium setting on modern hardware
@elysian362322 күн бұрын
To a degree, we can only blame ourselves, the rise in popularity of enthusiast grade products has caused the market statistics and devs to think that we buy them to upgrade every couple years when really we just want the best for a while and it to remain relevant for a couple gens before we check the market again, people who are buying top end gear are sending a weird signal to companies that the market will be flooded with second hand 5800x3d's and 3090's when the new stuff came out but it didn't. I personally am fortunate enough to kinda pick and choose when I want to upgrade, have a 6950xt from launch and a 4090 after the price dipped the first time, the issue is that I'm one person with 2 high end products, never mind the rest of the systems, the poor dude who's waiting for a price drop on a 7800xt or something to replace his aging 1060 6gb because his hobby has to take a back seat due to other factors is the guy getting shafted here and it's just sad, a new rig to run this game properly is close to £1000 and that's not really gonna buy you much more than a 4060Ti in the current market unless you buy AMD, you'll get a decent 7800xt assuming you can find one in a system if you don't do a DIY build or even know that AMD cards are good to begin with.
@Deeppurp22 күн бұрын
@@elysian3623 No this is just the Monsterhunter team being bad at PC ports whereas the rest of Capcom is fine. These guys can only produce games that have the visual quality of a hand held game and have it run well. Exact same thing happened with world and its poor PC performance. Theres probably one setting to disable that will net a 25-40% performance increase, in World that setting was volumetrics.
@elysian362322 күн бұрын
@@Deeppurp this is true but it's not just monster hunter that's cranking up the demand lately, it's just getting out of hand is all.
@majorgwedgie22 күн бұрын
@@Deeppurp Naaa Dragons Dogma 2 was the same
@jakpote8822 күн бұрын
@Deeppurp that setting doesnt exist in wilds. Well not in the beta
@Yann0_0-g8i22 күн бұрын
I can't wait to see how teostra will cart my PC with a single nova
@pizzahunter6922 күн бұрын
😂
@revlmao752522 күн бұрын
underrated gaff
@jake985422 күн бұрын
wait but u r a gurI, n gurIs think MH is boring tho
@Yann0_0-g8i22 күн бұрын
@@jake9854what
@unovashu658222 күн бұрын
@@jake9854??? Brother I’m a girl and there are millions of us who actually enjoy Monster Hunter, no way you actually think this 😂
@Pawnband22 күн бұрын
I don't mind games being too demanding for modern hardware at it's best settings, but not when it looks like THIS.
@Dr1ftop1a22 күн бұрын
Yeah. Crysis looked good at low. Crysis 3 was crazy even at low. I kinda get it in that case. But this? Nahh
@albert2006xp22 күн бұрын
When it comes to CPU demand it doesn't have anything to do with how it looks but more how it runs its code, especially with lots of other players/npcs around.
@Fabunility22 күн бұрын
The problem isn't so much the visuals in this case but the shitty game engine causing the CPU to bottleneck the GPU putting a hard limit on the performance you can achieve without frame generation as most settings you can tweak primarily affect the GPU.
@pikarick835422 күн бұрын
for real. I had problems with the new silent hill 2 remake because of the performance and the stuttering. But dang, I can't deny that that game still looks gorgeous even at low settings. This mh wilds beta at low settings though looks like it came out in the early 2000's. I can't believe this is the state we are in. I don't even think at the highest settings that this game looks that much better than monster hunter world.
@OrilliousTyr22 күн бұрын
Crysis absolutely did not look good on low
@Gamez4eveR22 күн бұрын
60 FPS with frame gen enabled is fucking comical
@iikatinggangsengii247122 күн бұрын
they wont
@albert2006xp21 күн бұрын
Let's call it how it will actually be used. 40 fps with frame gen disabled because it's not high enough for frame gen to work well. On those CPUs. If you have a performant CPU you're good.
@Darkness-l1b21 күн бұрын
Frame gen looks so fked currently , it's not generating the right motion frames .
@Boltreaver31721 күн бұрын
They souldve just increased the recommended cpu. People gassed up warhammer when it was even more cpu intensive, they would've been fine recommendeding a better cpu
@ricky_pigeon21 күн бұрын
not so great graphics, blurry image due needing upscaling and now higher input delay with framegen. It's not an upgrade over world. and anyone who think that's acceptable is probably old with poor eye sight and bad reaction time to notice. btw only needs 2000 dollar card. I guess if you can't afford that and use frame gen with something less it'll be fine to completely ignore AMD and Nvidias recommendation of not using frame gen with less than 60 fps. lets just ignore that like capcom right?
@Maboidatboi22 күн бұрын
Can't wait for Denuvo to give the performance the finishing blow.
@iikatinggangsengii247122 күн бұрын
good idea
@hellokatyfac321 күн бұрын
I've said this on so many discords and forums. if the beta runs this bad on anything other than top of the line, the moment denuvo comes along, it's gonnabe like Iceborne where people were hitting 10-15 FPS regularly. Some, like me, dropped into the single digits when a monster spawned.
@Omega-AlexGt21 күн бұрын
@@hellokatyfac3 Was it that BAD back then?
@axanarahyanda62821 күн бұрын
@@Omega-AlexGtI ran World on an old laptop, so not really a reference, but I could get a relatively stable 60fps at lowest settings and reduced resolution. However monsters with a lot of particules could still cause the fps to take a huge drop. Final area AT Kushala Daora for example was a fight I had to take at 5~15fps. Consider that antipiracy software such as Denuvo usually monopolizes 10% of the CPU usage, so if the game suffers from a CPU bottleneck, that's going to significatively worsen the problem.
@Zazie90021 күн бұрын
why wouldnt the beta have denuvo
@troy199322 күн бұрын
Why do games keep getting more demanding while not looking any better. It's like the more powerful everyones hardware gets the more lazy developers are and just don't optimize and want us to brute force it to run it and DLSS and frame generation has made them even more lazy.
@dr.sivavignesh66422 күн бұрын
Devs these days are experts in monetisation stuff and noobs when it comes to optimisation. I understand it's hard. But when they can't even deliver a solid 30hz experience, it's time to stop developing games and do something else.
@seeibe22 күн бұрын
Game studios are mostly owned by huge publicly traded companies. The investors expect returns by any means necessary.
@MEMETIZER22 күн бұрын
Graphics got very realistic. Trying to make graphics even more realistic results in diminishing returns. Minor improvements for major compute cost. There is also Ray Tracing and Path Tracing. :D
@ccloak22 күн бұрын
This game looks only as good as MH world in practice. But performed way worse.
@DELTA9XTC22 күн бұрын
games do look a lot better today. The best looking games of today are a massive step up from the older games, that are way easier to run. Its just not a linear graph any more. At this point it will need a lot more GPU and CPU performance for smaller and smaller visual upgrades. Games like Black Myth Wukong, Alan Wake 2, Avatar, etc. are on a level that is way above the old games like The Witcher 3 or RDR 2. If you see those games on your own system, everything maxed out, on a sick 4k monitor, you will see massive differences to old(er) games. And yes, some games are really unoptimized, but its not exactly the way many make it seem. A game like Alan Wake 2 with Path Tracing and everything maxed out, 4k output resolution (so even with heavy DLSS Upscaling) looks so far beyond anything older, its a crazy step up. So the ppl saying games look the same as they did years ago, are obviously ppl with very old and ultra low end systems, with bad monitors, on low settings and probably also FSR upscaling. Otherwise they would easily see that the newest cutting edge games are WAY ABOVE, like WAY WAY WAY above any old titles that were known for their crazy fidelity. Like Read Dead 2 for example. Today RDR 2 looks a bit dated, even on absolute max settings, 4k res. and even the low settings in todays very intensive games often look better than the highest settings in older games.
@deevo270322 күн бұрын
Welcome to modern PC gaming, where you can have a midrange PC one generation behind and struggle to hit smooth framerates with upscaling! Love this!!!
@damara226822 күн бұрын
If gamers stopped buying broken games then studios would start leaving optimization time for developers
@damara226822 күн бұрын
If gamers stopped buying broken games then studios would start leaving optimization time for developers
@albert2006xp22 күн бұрын
My PC is from 2019 and is still in the ballpark of the lower end of cards. The problem is CPU optimizations done for consoles 30 fps don't scale well to PC because PS5 has a 3700x which is more than I have.
@alphanumeric658222 күн бұрын
Literally me
@ShadowJadeWolf67422 күн бұрын
That the main reason why i do console gaming 😅
@Ark_Strike22 күн бұрын
This is Dragons Dogma 2 levels of optimization all over again. EDIT: I know its the same engine but you'd think they would learn from that mess and you know, fix it?
@raknikmik22 күн бұрын
Same engine…
@barsham788122 күн бұрын
same engine used, same problems ofc
@AsnorC22 күн бұрын
They 1 upped themselves here. At least in Dragons Dogma 2 I could get 80+ fps outside the town with a 6800xt+ryzen 5900x at 1440p native resolution. In MH wilds I'm at 40...
@danpeas751622 күн бұрын
yep and they said DD2 problems is from NPCs having lots of shit in them or whatever. why is monster hunter having problems excuses
@ThisisCitrus22 күн бұрын
Not even close. DD2 drops to 40 fps even on 4090 systems. I get 80-90 in Monster Hunter with the same system.
@ClackMingo22 күн бұрын
Lowering the graphics settings barely changes my fps, so I only play on ultra at 45fps which is truly wilds
@hanovar923321 күн бұрын
The problem is with the cpu, so it doesn't matter if you put the settings on ultra or very low
@ClackMingo21 күн бұрын
@ my cpu is only 40% utilised
@muhwyndham21 күн бұрын
@@ClackMingoit hammers one or two core to the max so on some monitoring program you might see 40%. See logical core look and maybe you can see the bottleneck.
@ClackMingo21 күн бұрын
@ ah makes sense ty
@MrH-GB16 күн бұрын
Ultra to lowest was literally only 20fps for me, and the game looks absolutely awful at those settings.
@YouMystMe22 күн бұрын
"It's only a beta. It's only a beta. It's only a beta. It's only a beta..." _My brain as with each breath I take in huge huffs of copium._ (When you mentioned i5-9600k at the beginning my heart shattered into a thousand tiny little pieces.)
@wooky149521 күн бұрын
I still believe in the" its only a beta" thing im copping hard i hope they optimize it well 🥹
@whitefata10421 күн бұрын
Nah full game maybe 10% better at most 😂
@wooky149521 күн бұрын
@@whitefata104 i know 💀🥲
@NeowMeow21 күн бұрын
@@wooky1495 Im not going to argue the game doesnt run poorly. It does. But a 9600k is below even their suggested MINIMUM specs. And its a very poor match for a 2060 in general. There is a reason the 9600k is whats capping out and not the gpu. This beginning of the video is extremely misleading even ignoring the fact the game in fact is poorly optimized. A 9700 would have been a better pair thats a step below a 10600.
@lepindre919321 күн бұрын
Man... Denuvo is gonna slam your ❤️ on the ground and shit on it :(
@DavidAlfredoGuisado22 күн бұрын
With the arrival of the new 9800X3D and RTX 5090 gamers will be able to upgrade from DLSS Balanced to DLSS Quality mode, traversal and shader stutter will still be a thing though. What a time to be alive.
@DELTA9XTC22 күн бұрын
Im so looking forward to this pc. This combo will be exactly what I will buy.
@whentheyD22 күн бұрын
cant wait to spend 9000 dollars on my gpu and 300 bucks on my cpu to get 60 fps
@LordMuzhy22 күн бұрын
@@DELTA9XTCthat’s going to be a great combo
@CaptainCave-t3n22 күн бұрын
I'm waiting for the 8090 so I can run 4k@240hz 😂
@LordMuzhy22 күн бұрын
@ bro it’s only going to be around $1600-$1800
@TheEnhas22 күн бұрын
I fear that frame generation to reach 60 FPS is going to become a trend, just like DLSS/FSR.
@s4yto22 күн бұрын
this is pathetic and actually pissing me off how shameless they are
@Thunderhawk5122 күн бұрын
Simple solution. Don't buy those games or promote them. They don't deserve your hard-earned money.
@atcera871422 күн бұрын
@@s4yto It's the new norm of games. Piss poor optimization, most of the big names this year have the same problem. Dragon's Dogma 2, Space Marine 2, Black Myth Wukong all very poorly optimized
@TomislavPuklin-wz1bl22 күн бұрын
@@s4yto It's weird though. Monster Hunter World looks better and runs a couple times better. I'm on RTX 2060 Super and cannot maintain more than 50 fps with everything on low and DLSS on Balanced at 1080p, whilst I run MH World at Max Settings comfortably at 90ish FPS. I swear the graphics are degrading and performance with them. More and more games are just a blurry mess with worse performance.
@albert2006xp22 күн бұрын
That doesn't make any sense. DLSS is absolutely a part of the performance of your card and should ALWAYS be on and you should just change the quality of it and DLDSR/monitor resolution to match performance/quality balance. FG is not even recommended to be on before already having a good fps. It's just an excuse in this case for them to say they got to 60 in this case despite the huge CPU requirement. It's just because console brain logic where everything must be either 30 to 60 with nothing in between.
@quitegamer61822 күн бұрын
the re engine is not made for open worlds
@AbysmalEnd22 күн бұрын
shit, even their older framework engine wasn't either XD
@TheEnhas22 күн бұрын
It's meant to be used with smaller, enclosed areas with hidden loading screens. And limited NPCs/enemies. That's why it worked great with Resident Evil 7, 2, 3 and Village. Resident Evil 4 is mostly fine as well, but there's some sections with a lot of enemies or weather effects (like the village) that can bottleneck the CPU in much the same way. Capcom clearly needs a new engine, especially if Resident Evil 9 is rumored to be "open-world".
@Yuri7771122 күн бұрын
Worked fine for Rise/Sunbreak, on a Switch of all things.
@wolfitoh798122 күн бұрын
@@Yuri77711But Rise Sunbreak first has not an high graphic quality, second, the Maps are just 12-15 areas conected by halls, and there are loading screens there. Also for the development they had to cut so much content to bring Rise to us.
@AhmadSalah-w9h22 күн бұрын
Do you have any source that confirms that Monster Hunter Wilds is an open world game?
@franknberries763922 күн бұрын
Bro..... I have a 7700x and a 3080 and my 1440p performance is about to struggle... Why is every game like this now.
@Rain122 күн бұрын
Same boat. It sucks cuz it doesn't look better than world but it's running like a garbage heap on fire
@cablefeed373822 күн бұрын
What the heck are you talking about? I'm locked in at 80fps with a 5800x3d and a 3080 ti on a 1440p ultra wide monitor. So I have no idea what you mean by struggling when you have a pretty comparable system.
@cablefeed373822 күн бұрын
@@Rain1it looks way better than world
@Rain122 күн бұрын
@cablefeed3738 no??? Even on ultra. Am I missing something? I don't have upscaling on and I'm on 100% resolution at 1440p ultra graphics. I get that it's a beta but still it's not feeling promising
@cablefeed373822 күн бұрын
@Rain1 yes, I have it on ultra, no frame gen no dlss 1440p ultrawide in fact, I don't even have it on ultra. I have it on custom above ultra. Cuz, if you look some of the shadow settings are set to high instead of very high on the ultra profile.
@maxxoft21 күн бұрын
they're fucking mining ethereum on your cpu with that game
@Cluxiu18 күн бұрын
😂
@Odyssey63616 күн бұрын
These arent crazy specs though😂? These are below mid range bro.
@Cluxiu16 күн бұрын
@@Odyssey636 my dogs asshole looks better than this game
@mateodina22 күн бұрын
I’m running a 5600 paired with an RTX 3080, and I’m getting 35-45 FPS on 1440p Ultra settings with DLSS Quality. Its definitely CPU bottlenecked, causing a lot of stutters. It’s such a shame because this is probably the game, I’m most hyped about. Hope it gets fixed on launch!. Also, it seems to have a memory leak issue, as RAM usage keeps increasing over time, reaching up to 28GB. 😞
@xronos_exe22 күн бұрын
Yea he went up a gig on ram usage from the first test bench within minutes
@limeisgaming22 күн бұрын
@mateodina yep and FYI it's even bottle necking my 7800X3D. All threads are around 70% utilisation while my gpu (rx 7900 xt) is only at 85-91%.
@mateodina22 күн бұрын
@limeisgaming is quite funny. I mean, it should not be a big deal since we are 4 months from release. Hope they do their job and deliver an amazing experience (having doubts)
@JPN-k6c22 күн бұрын
your cpu is 2 years old and your gpu is 4 years old. with these specs you were barely able to play world on high settings. and world was released about 6 years ago. so you seriously expect a game that came 6 years after world to have the same requirements for your system to run it on high settings too? sorry dude, take your meds now. this is fucking ridiculous. of course you will need an upgrade to run it at the same level of performance you ran world. technology is making massive and crazy fast progress these days. I hate to say it but get used to it. if you consider gaming a serious hobby of yours, upgrading every 2 years isn't all that much to ask for either. while others go on vacation to some far away country, you might as well invest the money in pc upgrades. if you're playing just casually, medium settings are perfectly fine too.
@nathsabari9722 күн бұрын
You will buy it anyway, why would they spend resources to fix it. Just add in some skins and you will put more money into it
@xDrezi22 күн бұрын
I miss when devs actually took the time to optimize games instead of relying on upscaling and frame gen technologies. Those were supposed to be in addition to good optimization.
@s4yto22 күн бұрын
the main culprit here is mainly their shitty outdated engine
@ThisisCitrus22 күн бұрын
Upscaling is how devs optimize games now, every modern card can do it so there's basically no reason not to. Even consoles have relied on upscaling since the PS4 era.
@forgottensnecko463122 күн бұрын
ITS. A. BETA.
@jakpote8822 күн бұрын
@@forgottensnecko4631 so the game will run at a perfect 60fps on medium without frame generation on launch with good hardware? good to hear
@jakpote8822 күн бұрын
dont worry... the next doom game wont have that problem because id software are competant
@stirfrysensei22 күн бұрын
I mean…Capcom has been getting away with weirdly optimized games for a while now, because the fan base for these games never seems to care.
@justsam10022 күн бұрын
They'll have to care now. The game does not run properly on like 80% of pc configurations out there, probably more. A large portion of pc gamers are also on laptops, and that gpu usage is a sure way to cook the cpu on those things.
@Daniel.AJ.R22 күн бұрын
what? resident evil games are crazy optimized monster hunter world is even harder to run than than resident evil 2 and 3 remake the problem is with this game and dragon dogma
@kingkase007922 күн бұрын
Oh TRUST me they care now, there’s no excuse anymore since the monster hunter community is larger than dd2 (so more voices)
@huntermag355222 күн бұрын
This game got brutalized by 4Q demands at Capcom would be my bet. There were reworking RE Engine into a new version that handles open world better, but this one got slapped with the old version which handles it poorly. Which is bad for Capcom since there just said PC bets them more sales than the consoles combined.
@kosmosyche22 күн бұрын
To be honest RE4 remake and RE8 were pretty good optimization-wise. So Capcom is still ok with linear smaller scale games at least, but yeah, every time they try to tackle something open-worldish and big, it's not looking pretty.
@gromoffinland499022 күн бұрын
These different and older test setups are a great quality addition to your content. Big thanks.
@henryha83520 күн бұрын
The devs have acknowledged the performance issues so hopefully the game will be much more optimized when it comes out
@Silvahhhhhhhhhh22 күн бұрын
Monster Hunter is my favorite game series, but no amount of love will make me buy a new CPU just to play it at upscaled 60fps med Edit: Played the beta with my Ryzen 5 1600 (Overclocked to 3.8GHz). 30 fps average without frame gen, and 60 with native resolution fsr and frame gen, loowest graphics and medium textures. The game is really good but the optimization is doodoo water.
@thephatpugs667622 күн бұрын
Don't listen to this guy, I have a 3600 and 6700xt and get 165 frames at 1440p on medium high, it's not that bad. And also it's a beta, they literally said it doesn't reflect the final performance of the game
@itsnotborker45622 күн бұрын
@@thephatpugs6676 what settings did you do to achieve this? I get 55 on medium with a similar rig.
@boizman304222 күн бұрын
@@thephatpugs6676 the game is only 4 months away from release, this is definitely the final performance of the game. They don't have the amount of time needed to make any major optimization changes, at most minor ones only that won't make much of a difference.
@BadEnd9822 күн бұрын
@@boizman3042 no it's not, this beta is several months old already, and they put it out purposely to test crossplay and stress the servers. The survey they have on MH website indicate that aswell It still have basic issues like texture setting broken, model lod won't load properly, etc... Which is basic problem will get fixed for release
@adeeltaylor107321 күн бұрын
@itsnotborker456 I'd also like to know, 5700X and a 6950XT and I was averaging around 65-75 at 1440p highish settings
@ahmadrehanalfariz592022 күн бұрын
Capcom is TOO ambitious for an open world seamless MH with just RE Engine. Its a good engine but only for segmented gameplay like RE, open world without loading screen is too much.
@Evils_Bane22 күн бұрын
Ppl need to stop larping as a game engine engineers. You have no idea in software or game dev, this has nothing to do with the particular engine. Its capcom's inhouse they develop it with their games in mind. The game is just unoptimized (which is pretty common with capcom pc releases)
@Walamonga131322 күн бұрын
Open worlds suck anyways. Crapcom is clowning. They're repeating RE6, but this time with MH. An ambitious and aimless mess
@Micromation21 күн бұрын
@@Evils_Bane nobody cares about tribulations of game development, only about the final product. The reason is unimportant and it can be boiled down to incompetence. Whether on developer or designer level is woefully irrelevant. It is however the second open world game on RE engine that sucks balls. I don't need to be a writer to say your books sucks ass, nor do I need to be an artist to judge your art. Nobody cares about trials and tribulations of your job or your life 🤦🏻🙄
@NPCSlayer66622 күн бұрын
What? You don't have a 40-series card? Alright then, here’s how to make the game playable: Lower the resolution to 720p. Set DLSS to Performance mode. Install framegen mod. This is 1000% Dragon's Dogma 2 experience.
@WhiteInk4720 күн бұрын
Even on 4070 it’s certainly got issues that aren’t acceptable.
@o_migl22 күн бұрын
Based on the state of DD2 after 7 months, I have no hope for the CPU "optimization" of this game.
@Tohkaku21 күн бұрын
right? what is up with that? so many promises and none delivered. once a game comes out running like this, there wont be any optimization to come and make things better, this is how itll be shipped and how it will remain. expectations are cemented now.
@DBTHEPLUG20 күн бұрын
And if it were to end up running better, t'would be a nice "surprise."
@gojigiante19 күн бұрын
Tbf, Monster Hunter is almost like Capcom’s golden child. It would make sense if they tried to iron out issues more so than they did with DD2. Plus, World had these issues as well, and eventually was fixed. Not saying that this is acceptable for PC players, but I doubt it’ll be like this forever.
@GoodBoyWonder22 күн бұрын
12:05 Wait are you telling me the PC i just built 3 years ago already can barely handle this game???
@Ghost0fDawn21 күн бұрын
correct
@JustVC21 күн бұрын
Modern gaming. I'm fine with console at this point, at least I spent 400 euro
@RYzE_B3Y0ND21 күн бұрын
Honestly dude I feel you. I have a 5700x and a 3080ti and this game will not hit 60 at 1440p. The fact that they call for DLSS in the system requirements kinda shows you how unoptimized it is.
@ave462220 күн бұрын
@@JustVC not really modern gaming, just capcom thing. They just dont give a fuck with optimizing PC games.
@JustVC20 күн бұрын
@ave4622 every ue5 game is a mess on console and pc...so, 70% of modern gaming
@xnyte22 күн бұрын
For those wondering the performance with the Rog Ally X… not playable
@iikatinggangsengii247122 күн бұрын
i mean its reasonable
@xnyte22 күн бұрын
@ I gotta tweak some stuff but out of the box it’s horrible. Compared to my 499 ps5.. played smoother on console which is a big disappointment.
@niebuhr619721 күн бұрын
Of course, it's way below minimum reqs.
@xnyte21 күн бұрын
@ but the Rog Ally specs are stronger than the consoles
@ha-itsme21 күн бұрын
@@xnyte huh? PS5 and Series X blows any handheld console in terms of specs and performance.
@Aryzon1322 күн бұрын
How we got from DMC 5 to here is beyond me.
@JeskidoYT22 күн бұрын
4 years and a management shuffle later
@speedforce897022 күн бұрын
DMC 5 doesn't have a particularly big world. That's the thing. This engine wasn't meant for big worlds with complex NPC interactions, it just never got exposed because the games it was used in weren't intensive on the CPU
@Kimchivender22 күн бұрын
How we got from (in comparison) a small map with not too many things going on in the background to. An entire seemless overworld with multiple maps able to be traversed to including multiple monsters freely roaming the world, brother, DMC and Mon Hun Wilds are two entirely different beasts. People also forget as well that this is a different build than what the Scarlet forest demo was using and that ran pretty well on a ps5.
@donloder122 күн бұрын
@@speedforce8970 and i don't think any engine was. even you'd reach a bottleneck playing factorio. that is why any and every simulation now is still seconds per frame, with hundreds of nodes rendering.
@mjay805522 күн бұрын
Crapcom staff all took their safe boosters and suck at their jobs now, standards have plummeted 😂
@pokesmosh0721 күн бұрын
My problem with the argument "it's just a beta" is, if they were planning for this beta to also include performance testing, they have not said a word about it. And even after the fact where you go literally anywhere talking about about this game they will be talking about the bad performance, they have not said anything specific about the performance either, just that they're "gathering feedback from socials". If they do plan on improving the optimization based on this beta testing, the communication with the players has not been there at all and I think that's where a lot of the worry comes from, at least to me
@popdogfool21 күн бұрын
Open beta basically translates to " its actually a demo but don't criticizes us "
@LordChankaXKhan22 күн бұрын
So you basically need the best CPU to get over 60fps. That’s kind of a joke
@lukeludwig105522 күн бұрын
State of modern devs
@killermoon63522 күн бұрын
@@LordChankaXKhan or if you use frame generation
@LordChankaXKhan21 күн бұрын
@ yeah that doesn’t exactly fix the problem. Plus 30-40 with frame gen feels awful
@albert2006xp21 күн бұрын
And people didn't believe me that the real optimization wall is CPUs because PS5 has a 3700x and if a game only needs to do 30 fps on PS5, this is the result.
@DustyRedDragon21 күн бұрын
Only if you plan on playing in 4K. He should have shown how many frames the best system did in 1080p.
@Byakuyabou221 күн бұрын
It's impressive they ask for that crazy requirements and still drop the ball when those requirements doesn't even do good at medium. We really need the crash on the triple A companies, maybe they'll start to optimize their games once again.
@haytham483722 күн бұрын
Looks like capcom didn't learn anything from dragon's dogma 2.
@rkeith776622 күн бұрын
What would they learn from bags and bags of money?
@nhan27.22 күн бұрын
nah since monster hunter world they don't
@Kittysune1222 күн бұрын
@@rkeith7766 nah dragon dogma 2 perform worse than dragon dogma dark arisen first release in term of total sale
@cablefeed373822 күн бұрын
@@Kittysune12 it's almost like it's had way more time to sell copies
@Blz200021 күн бұрын
@@Kittysune12 No it didn't
@SinisterPuppy22 күн бұрын
Thanks for looking into this. Bummer this might be the first Mohun I don't get on launch day since the 3DS/Wii era. I can't wrap my head around how this doesn't look much better than MH:World did but has absurd CPU requirements. Wish they had stuck with the MT Framework engine or find some way to reduce CPU load before launch. :(
@olegdusov427322 күн бұрын
Or maybe just bought any other engine. Capcom being Capcom. Far Cry 5 and Death Stranding had better graphics, better open world (grass, trees) with 60+ fps on high years ago.
@Micromation22 күн бұрын
Unironically, Monster Hunter 4 Ultimate is still the best game in the franchise at this point in time 🙃
@legendredux129122 күн бұрын
Dood skipped all 3rd and 4th gen cause its not in sony consoles
@meisterwu892222 күн бұрын
Just sticking with an outdated engine and pushing more and more systems into it could've made things even worse. Elden Ring is a prime example of that.
@Kumoiwa22 күн бұрын
Looks don't care about CPU, that's only GPU. This game is much bigger than World tho, the map is twice or triple the size and there can be up to 6 monsters instead of 3 roaming around. Id say it makes sense it's more CPU demanding.
@etrusco289822 күн бұрын
Capcom needs to use other engines aside from RE, which shows its faults in big open games.
@simonwest600222 күн бұрын
60fps on a 4090 and the game looks like ass. Crazy.
@DBTHEPLUG20 күн бұрын
Looks fine if you're actually seeing the game on a 4K monitor. Not a video of the game.
@whitesta868520 күн бұрын
@@DBTHEPLUG I have a 3090 + R9 5900x. Ive tried max settings on my 4k TV and the game still doesnt look much better than MHW. Textures in the distance look very low rez and theres some bluriness to the game that i cant quite explain.
@DBTHEPLUG18 күн бұрын
@@whitesta8685 You must have a serious form of eye cancer.
@ateenwholikesvideogames30316 күн бұрын
Mhw looks better than this and thats also cuz of the vibrant colours and also runs like butter without requiring lazy dlss and fg, what the fuck capcom
@BastianRosenmüller15 күн бұрын
@@DBTHEPLUG no honestly this game looks terribly bad , far cry 3 from 2021 looks better
@moldyshishkabob22 күн бұрын
Thank you so much for this rundown! Dropping down to >60 fps every now and again with a 7800X3D and 7900 XTX has been jawdropping for me. I don't think a single one of my friends has consistently hit 60 fps, too, all sitting around 3060 Ti - 3080 Ti level performance and Zen 3 CPUs...
@HumanTank1214 күн бұрын
Bit off topic, I'm currently using a 7900 XTX paired with a 5800x at 1440p and wondered if there's any point doing another AM4 cpu upgrade or just biting the bullet for AM5?
@moldyshishkabob14 күн бұрын
@@HumanTank12 As in all cases and as the favorite PC hardware answer... it depends. If you are getting hard frame drops in games or if you test a game in 1440p and 1080p and find no framerate difference, you can determine a CPU bottleneck. You won't really need any upgrade at all until that situation arises. And if you do, the 5700X3D is the cheapest uplift in performance you can do. With that in mind, if the games you play are bad in terms of frametimes, then jumping up to an AM5 X3D CPU might be the way to go. For Monster Hunter Wilds, though, I would advise not jumping on anything until more information is given. I have heard that the Gamescom Scarlet Forest demo was running at 60 FPS on PS5 likely using a newer build of the game. TL;DR: I would weigh two options: 1. Are there good Black Friday deals? Look for 5700X3Ds and good AM5 options (preferably with X3D options). 2. Would you want to first see independent benchmarks before making a decision on anything? Get an idea of what you're aiming for before you take the plunge.
@KieronWolf22 күн бұрын
My favorite channel as of late. Good effort 👍.
@AdrianMuslim22 күн бұрын
Am I blind, or do the graphics look bad?
@justsam10022 күн бұрын
it really does. It looks already dated. I can't put it into words but it does look like a game from the last gen.
@Ghost-pb4ts22 күн бұрын
nahh it looks real bad look at the texture quality some ps3 late era games has better texture than this
@s4yto22 күн бұрын
monster hunter world from 2018 looks better than this lmao
@NineS522 күн бұрын
Jak and Daxter on PS2 looks better than this shit
@speedforce897022 күн бұрын
It's definitely a problem with the engine. I remember people praising the RE Engine as if it's some kind of godsend but it should be clear now that it can't handle worlds bigger than a long corridor. It definitely needs an overhaul to be better and atp, even UE5 would run better for games of this scale
@AbysmalEnd22 күн бұрын
Dragons dogma is back to haunt us!
@SFN-qz2mp22 күн бұрын
Same engine, so no surprise
@s4yto22 күн бұрын
garbage engine
@SFN-qz2mp22 күн бұрын
@@s4yto I don't think is a trash engine, previous games with the engine have been mostly good in performance, is just not for open worlds
@vikhsn22 күн бұрын
😂😂😁😁
@ThisisCitrus22 күн бұрын
DDR2 still runs way worse.
@Walamonga131322 күн бұрын
The game looks slightly better than World, when it requires far stronger power to run. It makes no sense. I'd much rather have it look the exact same as World if it ran like it after all patches (launch World was bad too)
@gu3z18521 күн бұрын
The problem here is that they load the entire map in at once. World had loading screens, it wasn't actually open world. Rise looked kind of bad and the maps were relatively small so it was less of a problem then, but in this game you have like 8 large monsters that show up on the minimap with full pathing AI running at all times. If you actually go back and look at world, you'll see a massive difference in max settings when compared to Wilds, but that's not the reason the game sucks ass to run, it's the AI.
@Uryendel18 күн бұрын
graphic don't matter for the cpu...
@DesFTW_22 күн бұрын
The NPCs are actually sentient, which is why the CPU usage is so high.
@mttrashcan-bg1ro21 күн бұрын
It's not doing anything games weren't already doing 8 years ago. This is just bottom of the barrel amateur optimization.
@Hypeman545421 күн бұрын
Copium levels high.
@edge364621 күн бұрын
I dont care about npc in monster hunting game want to hunt monsters
@Iluvatar19621 күн бұрын
So one core takes care of one of the NPC's sentience. If you have 8 cores then you can only have 8 NPCs max in the area
@JustVC21 күн бұрын
Who cares about NPCs in Monster Hunter lol
@MEMETIZER22 күн бұрын
15:24 80 FPS at an upscaled 1080p on an RTX 4090. Wow.
@Ghost-pb4ts22 күн бұрын
By that logic series s shouldnt be able to draw 15fps native @1080p
@MEMETIZER22 күн бұрын
@@Ghost-pb4ts It will run it on "optimized" medium settings.
@danielowentech22 күн бұрын
Technically, I think the 4090 could go higher, but is being held back by the 7800X3D. Which in and if itself is awful. It's just important to point out that the optimization issues are more on the CPU side than the GPU side (although it is also pretty heavy on the GPU)
@haukionkannel22 күн бұрын
So we need 11800x3d from future to play this fine with AMD 5700XT or 2060 at high framrate! 😂
@MEMETIZER22 күн бұрын
@@danielowentech Yeah. The best gaming CPU atm is the bottleneck. :D
@navdeepsingh350822 күн бұрын
Oh god...i was excited for this game...no more.
@s4yto22 күн бұрын
a beta is for devs not for the consumers.. but yeah its pretty much a pre alpha in the state it’s in on pc, i heard console side was way better
@BrianLKL22222 күн бұрын
@@s4yto Idk maybe it was just me I played the beta on PS5 and it is pretty bad in quality mode, hardly maintain 30-40 fps and when it is in stormy weather, the fps dropped to the point it was unplayable to me, maybe 60 fps +/- 5 in performance mode but the graphic was pretty bad, personally Im 99% sure I will play this on PC
@mjay805522 күн бұрын
@@s4yto Nah I could only stomach a couple of hours on PS5 the framerate was all over the place leading to a miserable gaming experience and it's a blurry mess also. Guess I will stick with GU, World and Rise
@Xero-rr2ol22 күн бұрын
@@s4yto the beta is for everyone. Console is not much better. The ps5 gets 40-50ish fps on 720p performance mode...
@JustVC21 күн бұрын
@@s4yto the only decent way to play the game on my ps5 is actually 30 frames. The performance mode seems sub 720, I'm non kidding
@terzaputra320322 күн бұрын
If this what modern games would require in the future, then we are absolutely cooked...and our PC's too.
@shaetsu404521 күн бұрын
What really sealed the deal for me is that my PC exists between the minimum and recommended specs and yet the first hunt monster loaded in as a collection of FIVE large polygons and stayed that way the entire quest, no matter what settings I changed. All while running at 40fps.
@blahblahgdp16 күн бұрын
That sucks but damn that sounds funny af
@mrdeafter15 күн бұрын
That's just mean you don't have enough VRAM on your GPU
@hiddenkitty291115 күн бұрын
@@mrdeafterNo it doesn't. Maybe for other games, but it is a large bug for this game that happens regardless, if it was just Vram it would not happen on a 3090 ti, yet even those of us with it still ran into polygons and low poly distant terrain at random times.
@lapislarka14 күн бұрын
@@mrdeafter Shouldn't be. Min specs is 6 GB of VRAM and recommended is 8 GB, so to be between they either have 6 or above. Which shouldn't be straight polygons.
@mrdeafter14 күн бұрын
@@lapislarka they didn't specify what part he has. for all i know he might have above minimum CPU but below minimum GPU and then he considered that's a between
@biuepixel22 күн бұрын
As someone who knows little to nothing about "how do developers optimize their games": *How realistic is it for the developers to optimize the CPU part of things?* What is CPU optimization in the first place? What would need to be addressed (on a technical level) so we experience a "more optimized game"?
@Xehlwan20 күн бұрын
Unfortunately, very unlikely to be optimized in a noticeable way. Optimization means rewriting parts of the code to reduce waste. You can often find places where you recalculate the same value 100s of times and your optimization is doing it once and then reusing the value, but these optimizations are unlikely to add up to more than 1 or 2 fps in a complex game like this. The other kind of optimization - that this game likely needs - involve complete redesign of internal systems. That is possible to do, but unlikely this late in development since any such change could break things in ways that would delay the release by months. It's even less likely here, since the problems likely reside in the engine (the software you build your game on top of). Changing how the engine does things to make it faster would inevitably mean everything built on top of it stops working. TLDR; It's not impossible, but extremely unlikely that the game runs more than a few percent faster at release.
@Kazyek22 күн бұрын
60fps (NON-frame-gen) is the absolute bare-minimum for basic playability of a game IMHO, and 120fps for an actually enjoyable experience. Man, this game will require a BEEFY PC, I hope they optimize it more before launch...
@vaporizel22 күн бұрын
there are so much MH player before mhw having great time with 30 fps limitation, since MHW the IP goes from niche to mainstream including many "min 60fps" normies overexagerated about the game not playable at 59fps
@jimgorlett426922 күн бұрын
@vaporizel yeah bc other monster hunter games were running on hardware like the wii u. the game really should be hitting a lot more than 60 fps at 1080p when you're running it on the best gaming hardware money can buy today
@Ayyfren22 күн бұрын
@@vaporizelMH3U and 4U were 60 fps on the N3DS, with framedrops when there were two monsters on the screen or during big fights like gogmazios or dire miralis Shame that even a high end CPU+GPU combination is struggling to achieve something similar in modern MH slop lol, can't even compete with games released 10 years ago on handheld hardware. MHW babies creamed their pants over epic graphics, immersive hollywood cutscenes and detailed foliage while "playing" at 20 fps on the ps4, Capcom listened and built Wilds for those people. Monster Hunter is dead
@tapwaterandhairstraighteners22 күн бұрын
@@Ayyfren Glad to see someone as negative as i am about this. Doing gods work. I just want modern rereleases of the originals on steam kind of like the 3u wiiu port at this point
@Walamonga131322 күн бұрын
@@vaporizel Even 4U wasn't locked to 30fps
@wrathgor22 күн бұрын
Wow. Looks great. This will be the goty 2013!
@shutup103722 күн бұрын
😂😂
@kevinferdian74621 күн бұрын
Clowns
@Mr.House3821 күн бұрын
@@kevinferdian746I love Monster Hunter, I'm a huge fan, but this game looks not great to say the least. You guys need to open your eyes and stop coping.
@gojigiante19 күн бұрын
@@Mr.House38It might not look great, but it is a beta. People are being kinda harsh for something that isn’t actually released yet. The Scarlet Forest demos look better than what was shown in the beta. I’m not saying it excuses them, but people should wait to see later examples. Instead of going like, “This MH just won’t work, guess I won’t be preordering. Sighhh”.
@Brownwaffles22 күн бұрын
Wished you would have shown 1440p instead of 4k with youre high end system. Really interested in that fps and cpu usage, but thx for the video it helps
@MysteriousStranger5021 күн бұрын
I’m on 1440p on a 4080 I get 110-120fps with frame gen dips to 100 rarely I get around 100 without but, I must say I haven’t tested super much
@foxtrap614tango822 күн бұрын
I am not shocked. PC releases have been un optimized for a while now.
@eytbits22 күн бұрын
It's worst on consoles
@nikklovesyaa10 күн бұрын
this guy is awesome, comes home after teaching a class in school, and does great reviews on PC hardware, literally 1 out of 2 of my subscribers, i wouldnt subscribe to anyone else
@quattrob22 күн бұрын
FSR with framegen seems to cause a lot of ghosting but capcom has tweeted out that this will be fixed in the full game, which is already in a more improved state compared to the beta test ver.
@nizzbizz308722 күн бұрын
You and Capcom can say that and it may or may not be true. Its not as if we'll get to see it until February.
@ZenataUSA22 күн бұрын
For now, you can disable frame gen in game and use AMD Fluid Motion Frames 2 instead. Doesn't have the ghosting issue.
@Micromation22 күн бұрын
@@ZenataUSAit has a whole slew of other issues instead 🙃
@ZenataUSA22 күн бұрын
@@Micromation Like what? Played with it for an hour and it didn't seem bad. I definitely prefer it on vs off.
@jaymerka587522 күн бұрын
That will NOT be fixed. Due to the nature of frame generation, they cannot promise a fix on a feature that across the board has ghosting issues, especially at lower frames it will get worse.
@careca111222 күн бұрын
I played on my brother pc, 2060 rtx ryzen 5500, balanced mode medium graphics , went better than i expected. Still hope that they use this 4 months to optimize the game.
@yoyothepal3822 күн бұрын
My 1060 is carrying…and by carrying I mean crying itself to the grave softly
@artofersuke21 күн бұрын
Same here, I think it's time to put our 1060 to rest
@chiyue567621 күн бұрын
time to bring it behind the shed 💀
@facade1166315 күн бұрын
You forgot to mention you got to play the BETA not the game that is not out for the next 4 months that they have repeatedly stated "this dose NOT represent the performance of the final game!" This is an unoptimised branch created before gamescom updated to load test servers and that is it! They have already had 3 months of optimization on the game that is not in this beta.
@infinitemads140621 күн бұрын
I don't play some of the games you feature but the info on how some modern games are optimized especially with the best hardware is just wild to me. Thanks for what you do Daniel!!
@nailil572222 күн бұрын
how is this game so demanding and yet so underwhelming in terms of graphics. Games are evolving backwards as of late
@kikawa254022 күн бұрын
Only in mh series
@MolezHD22 күн бұрын
The game looks amazing when you can actually max it out, but most of the demand I think comes from the interactability of the monsters/environment etc and the fact that its a large somewhat open world
@albert2006xp21 күн бұрын
Because CPU demand adds almost nothing to how the game looks? Games are evolving forward, it's just sometimes they have insane CPU logic because they just need to clear 30 fps on a PS5 to call it a day.
@gu3z18521 күн бұрын
The game looks nuts, graphically. Like actually jaw-dropping on max settings. I don't understand what you were expecting it to look like.
@SapiaNt0mata21 күн бұрын
how? developers are lazy to do optimization and rely on upscaler and frame generation to increase fps. that's how. why do people don't understand this? we warned what will happen with these but y'all didn't listen.
@ashens0ul22 күн бұрын
I tried the demo on a cpu below minimum requirements (i5-7600 with an rtx 2070) and I was surprised it was somewhat playable at 30fps. Some stuttering in town and cutscene transitions but fine during fights. The biggest problem is the graphics seem to dynamically lower their quality to keep the game from dropping below 30fps so things end up looking somewhat weird in town. I also have to run the game on the high preset because if I go any lower the game looks super buggy with the water flickering and stuff.
@stephanhart994122 күн бұрын
I'll be playing tonight! Edit; I guess I won't.
@stephanhart994122 күн бұрын
I went to steam. It's not out til Feb 25th!!! How did you get it, Dan? Demo?
@Absol40722 күн бұрын
@@stephanhart9941 There is a Beta test
@danielowentech22 күн бұрын
@@stephanhart9941 open beta. Look for it on the steam page
@stephanhart994122 күн бұрын
@@danielowentech TY!
@AbysmalEnd22 күн бұрын
Bro this killed me XD lol
@megablah122 күн бұрын
Had a feeling this would happen. Especially after the terrible performance of Dragons Dogma 2. The most interesting thing i found while playing the game was that it hits you with the "play with Frame Generation" message at the beginning
@jjay277122 күн бұрын
this isnt even an actual fight; the camp is rough but fights get even worse in mp :(
@lazygamer694822 күн бұрын
There's definitely something going on with performance. I've got a 7950X3D on a 360 AIO and when I play most newer games it goes up to 80c. This game doesn't even get to 70. Clearly not using all that the CPU has to offer. That made me look into the GPU (3090ti). Memory on my GPU usual gets up to 86c despite showing high utilization the temps never got past 74c. Again showing the engine is not using all the performance available. I'm not saying the game runs bad but I am saying the devs can optimize this for sure. I also observed when truing off dlss and playing native, going from lowest settings to highest settings only changed the AVG FPS by 10. My last little note is the input latency is high in the sense that a 30fps game has 30ms input. even when I'm running over 100 fps in this game the input is around 50ms. Not game breaking but more proof that something isn't firing right in the back end. After all it is a Beta so hopefully in a few months it will be all ironed out.
@MoXy69YT22 күн бұрын
my rtx 3070 was fully utilize 100% usage but sometimes the wattage is under 100w, something is up with the performance for sure.
@lazygamer694822 күн бұрын
@MoXy69YT I really hope Capcom is listening because of they don't address this instead of people celebrating a good game they will review bomb a poorly optimized engine
@nhan27.22 күн бұрын
my guess it gpu demand since I can only run up to 70 if my system is around rtx4070 series or higher but then game should not need this much system requirement for it to run well it just lazy
@robemanchester227722 күн бұрын
Daniel, I'm curious, is there a reason you don't utilize PresentMon to show when games are bottlenecked? Specifically showing the GPU/CPUbusy statistics? I've found it illustrates those better than the MSI afterburner overlay
@speedforce897022 күн бұрын
I hope this proves the RE Engine isn't a godsend like so many people think. It's good for RE Games because they don't have massive worlds with tons of CPU Processing required. Either Capcom should switch engines for their future titles or overhaul the RE Engine for bigger games like this one. I mean, this game doesn't look great and isn't even the most complex title, I actually think Dragon's Dogma 2 might be more complex than this because of the whole Pawn system. They desperately need to fix their engine because I doubt it's the fault of the devs. The devs are never lazy guys, if they were, they'd be fired. If you mean the execs, then I can get behind that.
@hayes481121 күн бұрын
Man I'm running 2080 Ti, an AMD Ryzen 7900x, and 64 gigs of RAM. All graphics on high, on 1440p, GPU isn't remotely over 85% utilization, but some of the CPU cores are absolutely shitting themselves at 90-100%. I have to use frame gen as well to even get any playable framerate (i.e somewhat stable over 60 fps). But it looks like a blurry shit mess regardless, and once you fight in the sandstorms + lightning the framerate will tank no matter what system you have. Most of my friends computers can barely get a stable fps around 30 with "midrange" computers. Capcom pls fix. Great video in any case, to have some of this properly tested, stopped me from buying an overpriced GPU.
@ASH-dj8mv22 күн бұрын
Imagine a game that looks like a 2015 game but demands the hardware of 2024.
@kunka59222 күн бұрын
2030 more like. Even a 9800X3D will barely reach 100 fps in this area.
@Antarctide20 күн бұрын
There's barely any difference between the visuals of a 2015 game and a 2024 one in general to be fair.
@sharktooh7622 күн бұрын
If you're using an AMD card, remember to enable antilag in the drivers to improve latency with framegen
@OmnianMIU22 күн бұрын
And at the end don't forget to trash that crap obsolete gpu
@NewishJordan22 күн бұрын
Typical AMD stuff as usual.
@GaliosUA22 күн бұрын
@@NewishJordan Well, Nvidia also has reflex, so...
@sharktooh7622 күн бұрын
@@OmnianMIU I guess your GPU is more obsolete then mine. Keep your fanboyism up your.... You know what.
@OmnianMIU22 күн бұрын
@sharktooh76 sure turd. My RTX 4070 smoke every single stutterdeon on the market. Get a brain
@roklaca313822 күн бұрын
This is a sign devs only cater to high end hardware, pay up or get out. The end of affordable pc gaming
@albert2006xp22 күн бұрын
Not really, they just made a game that probably only has to run 30 fps on consoles CPU and that's the market they care about. Which means you have to double lap the 3700X of a console to get 60.
@JPN-k6c22 күн бұрын
being able to play world on ultra settings required a pretty expensive pc back then as well. maybe not now anymore because the game is 6 years old by now but please don't twist the facts here. high end graphics, especially for AAA rpg games, were always reserved to the people rich or dedicated enough to get a good enough system for it. it became more affordable as time went on, parts became even better and the game itself optimized after release and that will surely be the case as well for wilds. 2 years from now, an average system will run that game on high/ultra with ease. again, just like it was with world. did I miss something or when did gamers become so whiney about this? I think this has always been obvious. if you want to be one of the few people that will enjoy a freshly released game on insanely high settings at launch, you will have to have cutting edge specs. always been like that.
@WSS_the_OG22 күн бұрын
Writing a game is hard. Optimising it is much harder. They just want to get the game out the door, and making money, as quickly as possible, with the least effort required, then hope gamers will simply throw money at their systems to brute force their unoptimised code. :(
@jasonmagnes446722 күн бұрын
i litterally have a middle range pc and the game worked fine for me... Graphism looks good, i'm litterally on ultra settings lol
@WSS_the_OG22 күн бұрын
@@jasonmagnes4467 Define "the game worked fine..." That's a vague and wide-open statement (remember, console players think 30 FPS is "fine.") What were the game settings (resolution especially), and what was average and 1% lows for FPS?
@leonardomatheus188822 күн бұрын
It runs like hot garbage with looking like a blurry ps4 game, what a mess.
@Chickensea1021 күн бұрын
REMOVE DENUVO! We need a push for this as well!
@JusticeGamingChannel21 күн бұрын
Keep in mind that upping graphics settings, does also affect CPU performance more, even if your GPU was waiting around, cause higher settings typically also enable higher LODs, higher geometry, higher draw distances, more streaming from the CPU, higher things that also burden the CPU. So while yes, generally you can up the graphics settings a bit in a CPU bottlenecked situation, doing that can also cause more of a CPU bottleneck as it also demands more from the CPU, so that can bring the FPS down more also just because of that. In addition, there are things like Ray Tracing effects (which you'd think would just be GPU bound) but do actually use CPU resources as well, which can affect an already CPU bottlenecked situation and make it worse. DLSS and FSR (or any Upscaling) can also create a greater burden on the CPU because it is now rendering at a lower resolution, and what do we know about lowering the resolution? It makes things more CPU dependent, so in affect, you are making it even MORE CPU limited by using any Upscaling. Just some information for anyone looking to alleviate CPU bottlenecks.
@TJones4L22 күн бұрын
I thought it would be interesting to note - Even my 5700x3D is showing at 80-90% CPU usage at any given time In the open world I get ~65fps on average at native 1440p, ~75fps with FSR quality In Base Camp, it drops to 45 on average lol
@MULTYGAMERLOVER22 күн бұрын
Same with my 7600x getting 45-55fps on quality fsr3
@trustmeImadoc9122 күн бұрын
45-60 fps with a 6900xt and 7800x3d...
@rahulpandey947222 күн бұрын
With ryzen 5800 x 3d I am dropping down to 50 FPs in main camp when I rotate my camera at speed.
@scoddiboi22 күн бұрын
wtf? I have the 5700x3d and 5700xt, I get less than 20% cpu usage?
@keanu326022 күн бұрын
what gpu
@Palhum22 күн бұрын
boy i sure am glad i spent 2.5k yuros on my pc for mh wilds
@Stardomplay22 күн бұрын
You poor guy.
@XTGAMEZ00921 күн бұрын
Damn.. that's wild indeed
@kingzilant15 күн бұрын
Excellent video!
@Bthemann1621 күн бұрын
Excellent video and explanations
@HessuTrades22 күн бұрын
It doesn't even look that good...
@LilMissMurder340922 күн бұрын
It looks like a DX8 game.
@haukionkannel22 күн бұрын
It is wery easy to gpus… so ofcourse it does not look wery good… You just need CPU that we can not buy yet and use really old gpu to hit high frame rates!
@Zlimee22 күн бұрын
it looks amazing for me
@linkasfd429522 күн бұрын
I think it looks fantastic. But having to use DLSS for barely over 60 fps is embarrassing with such hardware.
@albert2006xp22 күн бұрын
CPU doesn't have anything to do with how it looks.
@criminalcuteness395222 күн бұрын
Everytime I think Cyberpunk is truly a work of wizardry from a technical standpoint
@D4C_LoveTrain122 күн бұрын
And it only took 3 additional years of patches... 😭
@MetatronsCube2321 күн бұрын
@@D4C_LoveTrain1 On ps4 maybe, on PC it ran fine day one.
@Micromation21 күн бұрын
@@D4C_LoveTrain1 it got a lot of bad rep from console players but PC really ran fine with some minor bugs day1. I've finished it on day 2 on 1080Ti, the only issue I've encountered was 1 NPC T-posing and then in one of the missions I couldn't get into open elevator (collision box would randomly get misaligned with the model, had to jump between balcony and reload from save few times). Other than that smooth sailing. Game had problems but performance was fine and it was scalling really well.
@dondondon171720 күн бұрын
@@D4C_LoveTrain1 despite that, it shows that older machine CAN produce such beauty if the devs actually put work into optimizing
@Daefus22 күн бұрын
I'd have liked for you to show fps in the plains too
@keachsterz518322 күн бұрын
the plains uses less cpu util so the frames will be slightly higher. for reference im running the game on an i5-10400f + RX 5600 XT and i am getting between 30-45 fps in the plains and 30 at the camp. this is 1080p FSR3 quality on medium preset without framegen.
@Daefus22 күн бұрын
@keachsterz5183 I know that but I hoped he'd show it to have a better picture if the performance in Wilds
@edge364621 күн бұрын
It is bad
@Daefus21 күн бұрын
@edge3646 but it's a GPU bound situation from what I know, would've been interesting to see what the FPS is then
@TheJohnJohn74118 күн бұрын
Appreciate all the info, thanks
@damplamp21 күн бұрын
it's important to note that while actually fighting (hunting if you will) monsters, the framerate does drop as much as 40% (I haven't done testing as to whether it's the GPU or CPU feeling it more). I would really appreciate it if you could test that/factor it in because I think the camps are the least demanding areas of the game
@SapphireThunder22 күн бұрын
One thing to mention is that VRAM is also a limiting factor with the 2060. It's using up the 6gb and overflowing into the RAM, causing decreased performance and stutter. This game clearly requires an 8gb VRAM buffer. And total RAM usage with 16gb is close enough to a point where it may be using a pagefile as well, further degrading the performance.
@hawkwardart22 күн бұрын
i found that out the hard way.
@SinisterPuppy22 күн бұрын
Thanks!
@Bat054122 күн бұрын
The craziest thing is that it doesn't look any better than world to me (which had it's own CPU usage issues at launch). Maybe I just don't have the right eye for the immaculately improved details or something, but despite Worlds own issues, I could run that game on max settings and hit a 80-100fps range. With Wilds I can't even get out of the 50s with the lowest settings. I played world on a 10 year old laptop with the lowest settings and managed to stay around 60 fps. 3 months is not going to be enough time to fix this. I hate it but I'm gonna have to pass on this and wait until the DLC comes out and buy it on sale or something after (hopefully) they can implement some performance improvements (I'm not using frame gen), or I can upgrade my computer (my 8700k is a workhorse but it's gettin pretty old). If they want to convince me they've fixed it by launch they are gonna have to have a demo, because I just can't see them fixing this by then.
@Carlos-kv7wi22 күн бұрын
Thanks for the detailed performance review. I'd like to point out though, that the FPS in camp doesn't really matter that much, as 100% of the gameplay happens outside. Problem is, outside it's not much better...
@pezdispencer11315 күн бұрын
Youre benchmarking a multiplayer test that jasnt been optimised yet. Whats the point?
@reaperville14 күн бұрын
Because it could reflect the state of the actual final product? Did you see the nota bene in the system requirements they provided? Capcom has shown no evidence that the game will be running better than it was in the beta.
@pezdispencer11314 күн бұрын
@@reaperville they stated that the beta build is not the current working build for the game and that it hasn't gone through optimisation yet. This beta was intended to test their multiplayer functionality, it wasn't a performance test. The game is not finished, treating it as such is a mistake.
@noahradford921822 күн бұрын
Crazy how everyone was saying get over it when fears of this being a trend were popping up. And now here we are with more un-optimized pc games. Runs decent on my ps5 and looks good but i dont wven want to try it on my gaming pc
@MetatronsCube2321 күн бұрын
Minimum PC specs are literally better than the PS5 specs. No way it runs good on ps5.
@noahradford921821 күн бұрын
@MetatronsCube23 I played the beta seemed decent. Gonna try it on my pc when I get home. It is a bit blurry on ps5 but framerate was solid 99% of the time.
@OrRaino22 күн бұрын
What the fuck happened to game optimization these days? It literally took a massive nose dive instantly these couple of months, Particularly after COVID.
@usul57321 күн бұрын
It can start to make some sense when you realize every game is our computer from top to bottom fighting Mark Cerny's design. The PS5 has the 8 core and 16 thread CPU so the Ryzen 5 5600X is going to lose. 6GB or 8GB cards can be in serious trouble when you remember the PS5 effectively has 10GB of VRAM at 448 GB/s with the total of 16GB GDDR6 memory. The PS5 might have better resource management to a degree with dedicated compression hardware using a custom PCIe 4.0 NVME SSD and 512MB of additional DDR4 to help load information at insane speeds.
@Aoyuki20 күн бұрын
@@usul573 i wouldnt be so sure about the cpu part - proofed by digital foundry the ps5 cpu is sitting between the ryzen 7 2700x and r5 3600 performance wise
@RoyalNexus10122 күн бұрын
Another RE Engine w, thank you based Crapcom.
@wreckerjb21 күн бұрын
I'm getting huge performance out of my 5800X3D/7900 XT, 4k fps is 200+. FSR3 on and Framegen enabled. CPU @ 40-50%, GPU memory usage around 15GB. Looks like another win for AMD!
@jakacresnar585520 күн бұрын
Man that AMD framegen ghosting is ATROCIOUS. Like the character's hood was just doubling and tripling as soon as you made a turn.
@brunosalezze22 күн бұрын
Its a big ad for the 9800x3d
@Achllyss22 күн бұрын
nah! even 9800x3d going to struggle! 20% uplift is nothing crazy if we use this game as a base! (I mean modern games as a base)
@quaticus20 күн бұрын
probably amd partnered game lol
@Gakki_Aniki22 күн бұрын
When you read system requirments and it says u need to be playing on fsr or dlss you know it's over, this game has no optimizations whatsoever.
@Sureflame22 күн бұрын
I don't think I can overclock my 9700k anymore 😭
@Shieftain21 күн бұрын
9700k: "I'm tired, boss..."
@blue_wolf207720 күн бұрын
Damn the RE engine is like a miracle in RE games, shame it doesn’t translate to Dragons dogma and this
@atmanbtrue208516 күн бұрын
Nice video, what software are you using for monitoring? looks neat.
@Cptraktorn22 күн бұрын
honestly the game looks bad at 4k with even DLSS quality, the render distance is also extremely bad and the occlusion culling is hyper aggressive to the point where you can spin the camera in a 360 and you'll see what you just looked at having to reload and theres lots of extremely low res textures and general texture loading issues.
@fttmvp22 күн бұрын
RTX 3070 here. DLLS ultra performance was about 70 fps at 4k and not enough Vram to run lossless scaling frame gen without getting a stuttering mess. Feelsbadman.
@off-the-senzu504922 күн бұрын
what cpu you got?
@fttmvp21 күн бұрын
@@off-the-senzu5049 5700X 3D
@1234numbers22 күн бұрын
I bought a 3060 rtx for this game and I can't start it without getting crash on the "monster hunter wilds" screen. I'm running monster hunter iceborne at max graphics with a 2060 rtx 8gb... I think I'm going to stop this after 13 years of being a fan. this is a beta for ps5 but for pc is just an alpha. forget about 28 february 2025 People who have graphics cards under $600
@pomps808522 күн бұрын
Rurikan mentioned the ps5 version was rough as well. Fingers crossed Capcom sort it out
@47battles22 күн бұрын
💀
@rejectxz22 күн бұрын
sorry but if you bought a 3060 for this game thats your bad. its not even reccomended spec
@1234numbers22 күн бұрын
@@rejectxz hey genious here is the minimum specs: NVIDIA® GeForce® GTX 1660 Super(VRAM 6GB) or AMD Radeon™ RX 5600 XT(VRAM 6GB) Before commenting useless garbage, verify what you say.
@hafuridotus22 күн бұрын
@@rejectxz Have a 3060, it's more than capable. Capcom just needs to optimize their shite engine.
@usnairframer19 күн бұрын
I personally didn't have any issues with the game. I saw a ton of people bitching about dropping under 60 fps with their 4060s at 1080p or something. Meanwhile, my 3070ti ran the game at high settings at 4k and at worst dropped to 45 fps (in the storm fighting Ray Dau during a turf war, but it only dropped for about 1 or two seconds), but I was usually at 60 fps. If it turns out it's a CPU issue, that would explain a lot. I'd have to look at what my CPU is. Its about 2 years old.
@jtm9420 күн бұрын
Just played for a few hours. 1440p with a 3800X, 16Gb ram, 3070 Ti 8Gb Vram. Mostly Medium settings with some turned up to high to look a little cleaner. DLSS Performance. I'm playing smooth at 60fps+. Rarely has it bogged down for me. I was also watching KZbin vids on a 2nd monitor and streaming my game via Discord. I can only imagine that it runs better by the time the game launches, but it is definitely one of the hardest games I've tried to run in recent history.