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Recorded virtual presentation to the Fredericksburg Developers Group.
Links to slides, source code & playable demo are available here: greenzeta.com/update/javascri...
Join presenter Matt Wilber for a step-by-step walk through of the Plug-In and Tile Map features of the Phaser framework and develop a clone of the classic game "The Legend of Zelda". We’ll look at the tile map generating app, Tiled, and create game levels without any programming. We'll also look at Phaser's plug-in system and create a reusable character dialog module.