The BEST ALPHA 21 ZOMBIE HORDE BASES Only Got BETTER! - 7 Days to Die: Alpha 21

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JaWoodle

JaWoodle

Күн бұрын

Пікірлер: 468
@JaWoodle
@JaWoodle Жыл бұрын
THE COMPETITION IS OVER, THE KEY GIVEAWAY IS DONE! Please be aware, there are scammers in the comments here posing as me, asking people to contact them on telegram. THIS IS NOT ME! I DO NOT HAVE TELEGRAM! DO NOT GIVE THEM ANY PERSONAL INFORMATION! It is a scam to get you to send them money. Please be safe out there
@flesharvester4716
@flesharvester4716 11 ай бұрын
The 11 block doesn't work anymore
@BakedTM
@BakedTM 7 ай бұрын
there's a admin tool mod that helps clear out and replace big areas with a block similar to minecraft fill could save time on videos like this recommend giving it a try-
@daltonmceirhen2023
@daltonmceirhen2023 Жыл бұрын
My friend was showing me his tool shed and pointed to a ladder. “That's my stepladder,” he said. "I never knew my real ladder.”
@JaWoodle
@JaWoodle Жыл бұрын
Gave me a good chuckle lol DM me on twitter for a key!
@putridplaythroughs
@putridplaythroughs Жыл бұрын
Real
@WillDCz
@WillDCz Жыл бұрын
Good pick. I’m stealing this one lol
@skyshark331
@skyshark331 Жыл бұрын
The 11 block distance also works in the vertical. If you build up more than 11 blocks when they hit the ground they dont go into destroy area mode.
@l871300
@l871300 Жыл бұрын
Cheers for that, was just wondering the same thing. Many of my early game horde bases are built for melee, as I'm a masochist and play with 50% loot, I rarely have very much ammo early game.
@jeffbest25
@jeffbest25 Жыл бұрын
I was coming to say this just finally got to watch the video. I’ve always done the killing corridor with the drop pit and ramps out. Starting the pit ramps at the blocks I started the ramps for the killing corridor makes for a deep pit. Been doing that sense alpha 19 (cause I like how I think it controls the zombie going back to the ramp better) so now I know why I haven’t had to much trouble with the destroy area mode.
@Reginaldesq
@Reginaldesq Жыл бұрын
Awesome. So, a ladder (12 blocks up) with a pair of sledge turrets = AFK base?
@JaWoodle
@JaWoodle Жыл бұрын
I didn't think it did but if thats true thats wicked!
@rockyoutdoors2020
@rockyoutdoors2020 Жыл бұрын
Cheat admin that’s why they have it if they didn’t won’t people to cheat then they won’t have it. Get use to the game if u get use to it then play the game how it’s suppose to be.
@jbyfield8809
@jbyfield8809 Жыл бұрын
Referencing 21:00: If instead use 0.05 pole centres, combined with either a hatch or a full vertical pole off it to get enemies to jump over, they stagger and fall off (I estimate) 50% of the time. I use this as a filtering technique. And of course the more you add along the path, the less amount of enemies eventually reach you. I prefer hatches and although it looks cheezy, I can automate them with switches in later game to adjust my horde night experience.
@IzPrebuilt
@IzPrebuilt Жыл бұрын
Well this definitely puts my worries about my A20 bases to rest, Great video!
@JaWoodle
@JaWoodle Жыл бұрын
Cheers mate!
@Bluetheshark
@Bluetheshark Жыл бұрын
yeah.. u dont farm any xp with these looser strategies
@gasad01374
@gasad01374 Жыл бұрын
@@Bluetheshark you do realize that you can still shoot zombies right? you can add dart traps, electric fences, blade traps, turrets too
@foobar1735
@foobar1735 Жыл бұрын
Love the fact that you don't completely lose the hatches now, that's so much nicer than having to recreate them every time, especially when they're vault hatches... >.>
@Wanderinpaladin
@Wanderinpaladin Жыл бұрын
This is why your skyscaper base in Megacity worked so well because they dropped more then 11 blocks away. If you build a hatch hallway up where they have a 12+ block fall they will not go into destroy everything I usually do 15 for my melee bases. I do that because at 12 they are sometimes close enough to go into destroy everything
@DocBeauchamp
@DocBeauchamp Жыл бұрын
I think you're missing the opportunity to run all of your Jawoodle Park episodes on day 69.. That would make them all "Nice"!
@JaWoodle
@JaWoodle Жыл бұрын
Hahaha I should have thought ahead!
@greatchawhee
@greatchawhee Жыл бұрын
If it is 11 blocks to throw them off destroy mode, could you dig a pit 11 deep with ladders for them to climb out? For the meele base?
@Kailo43
@Kailo43 Жыл бұрын
yes thats a great idea actually
@joeydube3335
@joeydube3335 6 ай бұрын
Ive seen a horde base built this way yes.
@CautiousPancake
@CautiousPancake Жыл бұрын
Nothing wrong with a bit of extra length right?! Thanks for the shoutout @JaWoodle always love to see Jawoodle Park episodes!
@JaWoodle
@JaWoodle Жыл бұрын
Thanks for doing the science so I didn't have to! Haha 🤙
@nickclark6236
@nickclark6236 Жыл бұрын
@@JaWoodle What if you build the hatch hall 11 blocks high. When the zombies drop...aren't they the 11 blocks away to avoid the destroy area mode?
@zaf_nz
@zaf_nz Жыл бұрын
When they can't find a path to you, there is a chance to enter destroy area. Because there were multiple Arlenes blocking the way, the last one couldn't find a path and she randomly went into destroy everything.
@johnklotz1462
@johnklotz1462 Жыл бұрын
The gate - centered is also a good substitute for poles. They still run across the top of the gate and its slightly thinner than the pole :D Also the way I found to make them to stop going into destroy all mod is making your runway shorter. The top of my steps is two blocks long and the runway thing is two blocks long as well. I also forgot centered bars work too.
@dichebach
@dichebach 5 ай бұрын
20 June 2024, v. Alpha 21.2 (b37) just tested almost this exact design in creative with a Game Stage 3 Day 7 horde and it works. The one thing that I had to do differently was make the roof and overhang on the corridor partially out of wood. At about the 11:00 in his video he shows adding a roof on the corridor with a ramp overhanging on the front to prevent them from climbing on top of one another and getting on top of the corridor. It is no longer possible to replicate his exact design on this: it will collapse. Probably they changed the parameters on blocks at some point (mass and/or structural stability) and now a cobble stone structure like he shows cannot hold itself up. I just added one additional set of columns on the side with the overhang and changed quite a bit of the roof of the "corridor" to wood (not the ramps that face the zombies) and it works. It is possible there is a bit more randomnicity in whether or not zombies prefer to come at you via the short land route (and beat on your tower) or go to the stairs. But for a low level horde they did very little damage and I could shoot them easily. Wouldn't want to use a base like this past about Day 35 or maybe even 21, but for the first couple or three hordes it seems fine. What I would like to perfect is: (a) a design that is 12 high (so they are always more than 11 away from you until they approach via the corridor; and where (b) melee is feasible. If melee is feasible then Molotovs or pipe bombs could also be used and if the area they drop into is irregular enough that it slows them down then could get a lot of kills with pipe bombs maybe. God I wish this game had a "Copy and paste" function like Empyrion does . . .
@discman1877
@discman1877 Жыл бұрын
FunPimps: We spent thousands of hours on the new Alpha; it's been out for 15 minutes and everything seems to be going as expected. JaWoodle (1 minute later): Yah, nah, yah, nay yah, I broke the game, again.
@JaWoodle
@JaWoodle Жыл бұрын
As is tradition!
@justintime9133
@justintime9133 Жыл бұрын
I love that you can shoot through the holes in the doors in a21 instead of needing the doors al the way broken to shoot through
@seren7434
@seren7434 Жыл бұрын
As someone making their first horde base and not experienced at building, you skipping through building steps was really frustrating to follow along (like the wedges to make them fall down, not saying how many we were placing, the space between pillars, stuff like that was difficult for me as a new player to follow along
@jarradkrit8011
@jarradkrit8011 Жыл бұрын
im currently working on this now, ill put a post up wen i work it all out
@Slasher42
@Slasher42 Жыл бұрын
Josh, I love to imagine one of the senior devs at FunPimps sitting here watching this video, and getting progressively more slumped down in thier chair as it goes on.... until finally they just slip out of the chair and curl into a fetal position under the desk while mumbling something like: "No, not again.... Woodle.... Woodle... why do you do this.... nooooo" GOOD WORK MATE!!!!
@Shmibleh
@Shmibleh Жыл бұрын
Is anyone else finding that the first design just isn't working for some reason? I built it exactly as he did but often times I'll see zombies trying to beat down the pillars supporting the platform I'm standing on.
@maverickturner9584
@maverickturner9584 Жыл бұрын
It’s because the zombie waves are finicky and they dont always do the same things. Sometimes this works, sometimes it doesn’t. 😂 learned the hard way
@FallenActual
@FallenActual 11 ай бұрын
Yeah same I built a gap between both sets up wedge tips but they like to beat on the main tower sadly
@derekw1205
@derekw1205 8 ай бұрын
Yeah don't recommend the first build. Haha def does not work.
@robertnesbitt4556
@robertnesbitt4556 Жыл бұрын
I like to add raining blocks on all the sides of my pillars, you can (A20 at least) reach through to upgrade or repair through the railing but the zombies can't attack past them, giving you another block for them to have to beat through, prolonging the life of the base into mid and early-late game, and if your doing the melee base build, consider building 4 of them with the backs all facing a center point. Then when one fails, either from the zombies going through the hatches, or too many exploding zombies, you just jump down and go up the next one. It takes a few for the zombies to realize you moved. And with 4 of them, each one only needs to last 2 hrs each 10p-12a, 12a-2a, 2a-4a, and 4a+ for the clean up
@Mark_-jq6wg
@Mark_-jq6wg Жыл бұрын
Did this build too, and I don't know if it's random, but I did have a bunch of Arlene's bashing the support you're standing on. Eventually they start running around again, but yeah always had a few attacking the supports etc.
@LiseNado
@LiseNado 10 ай бұрын
Did they destroy the pillars?
@crasterlongshanks4284
@crasterlongshanks4284 5 ай бұрын
Me and my friends have been holding out in that one POI house with the massive underground bunker connected by a tunnel. We had more issues in the first couple weeks (like zombies literally digging through the ceiling to get to us) until we got a crucible, and it's been a cake walk ever since
@Zammyfan_Gaming
@Zammyfan_Gaming Жыл бұрын
I know I'm a little late to the party, but thanks to this build, I have completed the first horde of alpha 21. Thank you so much :)
@fjrs19901990
@fjrs19901990 Жыл бұрын
I can see The FunPimps hiring an intern just to watch Woodle's videos and make sure he hasn't found a new game breaking mechanic to abuse and afk horde nights
@slackyslack1266
@slackyslack1266 Жыл бұрын
What ya talking about , funpimps already watch woodle
@kbearutube
@kbearutube Жыл бұрын
my thoughts exactly. "You wanna make an easy 15 an hour? Sure what do I need to do? Watch jawoodle especially but also all of the top youtubers for what they are figuring out. Sure."
@gst1024
@gst1024 Жыл бұрын
Does 11 block distance include vertical distance? Perhaps you can build 12 levels up.
@JaWoodle
@JaWoodle Жыл бұрын
Nah only horizontal
@havic2259
@havic2259 Жыл бұрын
@@JaWoodle Are you sure it not vertical as well? If you have a few moments could you test an 11 to 14 block dropper, just to prove it and not make assumptions?
@Adrian-cw8yu
@Adrian-cw8yu Жыл бұрын
@@havic2259 Jawoodle has made many pit bases, some with deep 20-30 blocks falls
@harleythompson9308
@harleythompson9308 Жыл бұрын
I do believe vertical works too. you have to make sure they still have a path to you that is not more then 24 blocks. atleast that worked in alpha 20
@Cynical_Finch
@Cynical_Finch Жыл бұрын
JaWoodle is incorrect. It does work vertically. I do it all the time using the "unclimbable ladder" from CautiosPancake videos
@reallybadgamer
@reallybadgamer Жыл бұрын
Nice vid. Don't know what I did wrong, but I copied the first one exactly step by step and the zombies still will hit on the first block at level 2 just after coming up the stairs. They keep working on that level and then level 1 until they can get back further by me.
@reallybadgamer
@reallybadgamer Жыл бұрын
Update... the ranged base works great! They do occasionally try to attack the second block up into the tunnel, but you can just tap them once with a round or kill them and they stop. Nice work on this!
@MrJoeSix
@MrJoeSix Жыл бұрын
One thing to watch out for with the hatch corridor is coyotes. They can jump over the hatches even with the plate at the top. Luckily they seem to be rare on horde night and easy to kill but a pack of them caught me off guard recently in one of my bases with a hatch and plate entrance.
@ElsieNotBray
@ElsieNotBray Жыл бұрын
"Girth doesn't always matter" spoken like a true woodle
@JaWoodle
@JaWoodle Жыл бұрын
I tell myself this every day in the mirror
@ONEWONDERSHOW
@ONEWONDERSHOW Жыл бұрын
Love jawoodle park vids. Everyone get this man to 100k he's promised me stun baton only
@SheyD78
@SheyD78 Жыл бұрын
I hope that series doesn't involve the old drinking glass trick.
@JaWoodle
@JaWoodle Жыл бұрын
I did promise that... Oops
@discman1877
@discman1877 Жыл бұрын
@@JaWoodle The Stun Baton can be pretty effective when combined with Junk Turrets, Nerd Tats and advanced healing perks (all features of the Intellect Build A20); not sure how to optimize with the new skill tree in A21 though.
@jacob6885
@jacob6885 Жыл бұрын
Is the 11 block range to avoid destroy area only horizontal? Or could you make the melee tower taller to avoid it?
@herogibson
@herogibson Жыл бұрын
Vertical also works
@jenjenhocho3188
@jenjenhocho3188 Жыл бұрын
Josh, if you rotate those center poles, would the zombies path through them?
@MindOfGenius
@MindOfGenius Жыл бұрын
Funny thing I found out; if I camp out at the level 3 farm with the 2x4 concrete silos with the long room on top, I don't get spammed by acid spit, because I have all the doors open and they just path up to me where I have my kill corridor set up.
@hatani
@hatani Жыл бұрын
Tested this first one yesterday, and it indeed works, some of them were beating on foundation where I stood, but it was not even a minor problem, I just afked whole bloodmoon night (day 7).
@raymondashleyjohnson1227
@raymondashleyjohnson1227 Жыл бұрын
Every single time a new alpha drops I do the same thing I watch all the videos I can on it just to see the different things and how awesome it is, get myself worked up into a tissy and stop watching all of it, fire up the ol ps4 and play it on that, I start a new game every new alpha, I think you should turn the camera that's recoding you upside down because if you was really in "Australia " everyone knows everything is upside down in that non existence place. I froth every video man keep up the great work
@sindrek8
@sindrek8 Жыл бұрын
Australian here, can confirm we are all paid actors and Australia doesn't exist.
@player_none
@player_none Жыл бұрын
Welcome to JaWoodle University! Years of base building knowledge condensed into one video, I love it ❤
@JaWoodle
@JaWoodle Жыл бұрын
Gotta make sure it still works lol
@Raistl1n
@Raistl1n Жыл бұрын
Josh I was wondering on the hatch hallway, if you build it in such a way that you knock them down more then 11 blocks(like build 6 blocks up and make them fall into a 5 block hole with stairs up) would they skip the destroy everything mode?
@JaWoodle
@JaWoodle Жыл бұрын
As far as im aware it doesnt work vertically, only horizontally
@CaptainJamesMidnight
@CaptainJamesMidnight Жыл бұрын
@JaWoodle, when you said you needed a distance of 11 blocks to keep Zombies from going into destroy area mode... is that ONLY horizontal distance or Vertical distance work as well?
@JaWoodle
@JaWoodle Жыл бұрын
Only horizontal!
@JohnA...
@JohnA... Жыл бұрын
@@JaWoodle Okay, so only hung like a pencil not a hockey puck.
@almaurath
@almaurath Жыл бұрын
Seems like great combination would be hatch hallway with a fighting position at the front, then do skinny block out front, and make it all 11-12 blocks up so after they fall they dont do destory area.
@RevolutionaryOven
@RevolutionaryOven Жыл бұрын
First protocol: Test out all the new window/door/block shapes they added. I guarantee there's some with funky pathing on em.
@feralgoose7157
@feralgoose7157 Жыл бұрын
For the hatch base in A20, I use a very similar option with the center pole as well. I do create a bit of a maze that zombies have to path, and periodically I make them jump up and then down on the pole frame. In most cases they stagger and fall off. This helps slow the horde down. I start my stairs to the height of three and then transition to the height of five, which reduces the rage issue slightly. Finally if you get lucky to get a sledge turret just before they get to your hatches helps with crowd control. It is a hybrid range and then melee base. Not too cheesy, but effective. You gave me the idea from your barn base. Thanks!!!
@BullKOS
@BullKOS Жыл бұрын
Can i place some traps in the first horde base? Like wood traps, electrical cables or the rotating blades? Maybe at the base of the pillars to prevent them to destroy or maybe on the ground where they fall from the hole, to kill some of them? Or it will obstacle the infinite loop? And about the final platform where you must stay, can i make walls and roof like a room? Or zombies will not see me and will break all?
@Mister-SkullHead
@Mister-SkullHead Жыл бұрын
You can eliminate the trim at the start of your ramp and replace it with ladders. I've seen the Zs still get stuck on the stairs but so far I'm having great luck with ladders.
@merian_d
@merian_d Жыл бұрын
Just wanted to come back here and thank you for this horde base build. Day 400 and it’s still OP! 😂 I’ve maxed out my level on the server, so I’m into building my house now. Thanks again JaWoodle! ❤
@jaihugz
@jaihugz Жыл бұрын
How well does it handle the ones with bombs, or the other different zombies?
@merian_d
@merian_d Жыл бұрын
@@jaihugz It holds pretty good once upgraded to steel. I don’t fix mine till after the 2nd or 3rd horde. 😅
@joethefarmer8033
@joethefarmer8033 Жыл бұрын
@@merian_d Did you change the height at all on the build? 5 blocks doesnt seem great from keeping them stacking up
@merian_d
@merian_d Жыл бұрын
@@joethefarmer8033 The exact build works until about day 500 ish. Day 700, I changed the stairs to a regular climb up stairs, so the zombs don’t pile up. I also build a cover for myself from the birds and use turrets. It still works later in the game, but I’ve made it shorter and added some pilar blocks under the walkway because once you get so many of those destroyers that explodes and cops, they need other ways to get to you. This build is solid though, especially once upgraded to steel. It’s also different on each server and what mods you use. At level 300, this still works really good. On a base game, I say this base can withstand any horde day once upgraded to steel. You can also make it higher to do more fall damage for the zombs 😂
@eva_d79
@eva_d79 Жыл бұрын
My spider zomnies i cant hit, they are like to close to the hatchet so i cant reach them. Do you expericens that?
@patrickblind998
@patrickblind998 Жыл бұрын
Now, is this viable on DF? If it did and all you had to worry about was the flying girlies then you have it made! You would still have to deal with fire/venom spit but that should only happen if they see you.
@JaWoodle
@JaWoodle Жыл бұрын
I don't see why it wouldn't be
@VirTekInc
@VirTekInc 10 ай бұрын
It appears that this has been patched. they immediately went after the base of my platform, and tore it out from under me.
@mechasmoke
@mechasmoke Жыл бұрын
Always love a JaWoodle Park episode!! Nice to see you can still break it on the first real attempt lmao
@beauson1983
@beauson1983 Жыл бұрын
Re: the hatch base If you remove the middle plate in the roof, replace it with bars, and then remove the block above it you can kill birds as well without going outside. You can also just run a ladder up the front to save resources early on
@eclipse369.
@eclipse369. Жыл бұрын
nice design, used the end result one with pillars, put 2 pillars on the either side of the top step block and put 2 robotic sludges on those, basic wood spikes surrounding bottom and afk on day 14 horde...day 21 horde ill have working blade traps then and will likely afk it as well
@kedryncaitin9157
@kedryncaitin9157 Жыл бұрын
For the melee base I do something similar but use pillar 0.5 and leave my blocks one below so they have to hop on it. It keeps the numbers manageable but not falling off every swing. Instead of a hatch at the beginning, I put doubled iron bars so a 5k total HP to get through, though it does need forged iron to repair. But not been a problem before and wasn't an issue on this A21 for day 7. Edit: I also put a hat brim over the opening on the melee similar to what he did on the first one to keep them from stacking and getting on the roof.
@summits4ataxia
@summits4ataxia Жыл бұрын
Woodle has given me my knew pickup line.. and I've made it work! "You are tickling muh squiz and giving me all sorts of fizz!" It gets there knackers all gigglin knickered like a nutty snickers everytime.
@TheBoringOldGamer
@TheBoringOldGamer Жыл бұрын
Great to know that the old faithfuls still work. Personally, when I put ladders up to get to my base I also add 2 plates beneath them to negate getting stuck under the ladders when jumping up. Also, the really narrow round pole (I think it's 0.35 pole centered) also gives a viable path for the zomberinos, and is a lot narrower. It's the one that I use. Thanks for testing this out though, and good vibes to you for shouting out Cautious Pancake 👍😁
@GoRideYourBike
@GoRideYourBike Жыл бұрын
Not enough people put plates under ladders
@statichammer9984
@statichammer9984 Жыл бұрын
Unless Im misunderstanding, couldnt you just make the height taller instead of extending the platform away from the drop to prevent destroy everything mode? or does it only consider horizontal distance?
@JaWoodle
@JaWoodle Жыл бұрын
Only horizontal
@SpitefulPenguinGaming
@SpitefulPenguinGaming Жыл бұрын
@@JaWoodle in the original CautiousPancake's video it was in fact a vertical drop rather, so I guess it is a spherical range
@GWhenning
@GWhenning Жыл бұрын
Use ramps to make them roll 11 blocks away once they fall. 😂
@andrewchristian6333
@andrewchristian6333 Жыл бұрын
This is good info. I’m not sure why they just run up and attack my elevated horde base sometimes though. I typically make a bridge design that’s 6 blocks high with a bridge that’s not super super long
@timlemieux6505
@timlemieux6505 Жыл бұрын
On the hatch base with the centered pole, they’re more likely to fall off. Wouldn’t that end up being more destructive to the overall base with the destroy area thing? Would it not be better to put a normal block so you can contain them in front of you instead of continuously falling?
@tommymac749
@tommymac749 Жыл бұрын
Yo JaWoodle try building your melee horde base 12 blocks high to find out if they dont go into destroy everything mode when they fall... that killing corridor is just an afk base now
@PurpleD423
@PurpleD423 Жыл бұрын
Love the new spears in the hatch hallway! Wow that ACTUALLY makes spears worth a damn again! The 11 block limit for destroy everything is SO good. Thanks for sharing.
@Samwel.l
@Samwel.l Жыл бұрын
The only guy I trust when making a base. Your previous one from a few years ago worked great, I have faith this one will to. I’m only 20 seconds into the video😂
@StrangeUncle01
@StrangeUncle01 Жыл бұрын
You mentioned in your A21 livestream you might be getting a pet. Since you're Australian, get something exotic, like a dog. Can dogs survive in Australia? I know in Alaska you have to worry about Eagles carrying off small dogs, so do the spiders carry off the small dogs down under?
@nickgustafson9855
@nickgustafson9855 Жыл бұрын
Makes perfect sense that Arliene wants to destroy everything only when she is within 11 blocks of Woodle.
@edcaldwell9676
@edcaldwell9676 Жыл бұрын
Cheese base? That's the best base I've ever seen! Thanks for the idea. Why not put some traps below the fall area? But such a simple zombie grinder. Love it.
@ezy5756
@ezy5756 Жыл бұрын
How would it work if your 11 blocks high, like u knock them off an edge an they fall 11 block to the ground. Would they go into destroy mode?
@Phil_AKA_ThundyUK
@Phil_AKA_ThundyUK 9 ай бұрын
Does the 11 block distance count vertically too? Because if it does, you can make them fall further than 11 blocks into a hole on the melee version to avoid rage mode.
@ChewyChops
@ChewyChops Жыл бұрын
on the second base, if you did a pit 11 blocks down for them to fall in with a path to climb out they wont ever go into wreckhead mode
@gamingaccount6904
@gamingaccount6904 8 ай бұрын
You could build your melee base twelve high. That would mean that when they fall, they would not enter destroy everything mode.
@ESH137
@ESH137 Жыл бұрын
Does the 11 block only work horizontally? If it works vertically you can still melee them.?
@eva_d79
@eva_d79 Жыл бұрын
Do this ones work at higher lvls? I am currently around 60+
@EwDirt
@EwDirt Жыл бұрын
4:29 is Wedge Inside Corner Base
@sun2464429
@sun2464429 Жыл бұрын
How to deal with the demolisher? Because of the distance i can't aim the head every time and in day 42 the demolisher just blow it up.
@BigDaddyBen209
@BigDaddyBen209 Жыл бұрын
What if you go 11 blocks up? I believe you'll still have the same effect of destroy everything mode.
@Adrian-cw8yu
@Adrian-cw8yu Жыл бұрын
He must have tried that with one of his many pit bases
@amthatwas
@amthatwas Жыл бұрын
Instead of having them run on a pole, you should try using a security grate (centered). It's slightly thinner than the pole, but more importantly, it's immune to bullets and cop vomit.
@michaelfarrell4824
@michaelfarrell4824 18 күн бұрын
This base has always stood me well, fell apart at 1am on my first horde though even with steel foundations and concrete everything else 😂 Luckily I chucked a ladder on a nearby roof just as a backup plan, didn't last that long though before they bashed their way up and I spent the last 2 hours running and gunning. Guess I better get planning for the next horde
@dfl8rms
@dfl8rms Жыл бұрын
Thank you for the video. Been watching a few different series and playing a few starts - last start was wasteland biome and end up getting demolishers on day 14 - was doing a elevated hatch base, but without steel it was not good. Probably need to go to the killing corridor.
@RiseUp2gether
@RiseUp2gether 8 ай бұрын
How do you choose zombies to attack your buildings? What game mode is that?
@jonprice3560
@jonprice3560 Жыл бұрын
Everytime we're in Jawoodle Park, I can only think about how much I enjoyed Zombie Plinko.
@donpfoutz625
@donpfoutz625 Жыл бұрын
The melee base, possibly be stretched out for the 'sweet' length of 11 long to stop the rage mode. Great video.
@Crim_Zen
@Crim_Zen Жыл бұрын
I wonder if the trapdoor frame can be used in a horde base some way? Like if you break it while it is closed will the block retain the data of a closed pathable space? If so, it would be a bug.
@LouieLouie3
@LouieLouie3 Жыл бұрын
Why didn't you make the poles 11 blocks in length for the melee horde base?
@JaWoodle
@JaWoodle Жыл бұрын
Because then when they fall, they're only 2 blocks away anyway. It's when they fall that'd important
@LouieLouie3
@LouieLouie3 Жыл бұрын
@@JaWoodle got it. I just thought it would help from them going into destroy mode and destroying the blocks underneath you.
@ghoulishtheories7979
@ghoulishtheories7979 Жыл бұрын
@@LouieLouie3 Yeah, that's the whole idea of the 11 blocks away (from the player) to where the zombies are falling.
@LouieLouie3
@LouieLouie3 Жыл бұрын
@@ghoulishtheories7979 Right he did it with the ranged base but not the melee. I wonder if the zombies could walk the length of 11 poles.
@Ayla2656
@Ayla2656 Жыл бұрын
Arlene searched high and low looking for some zombie love when she fell in love with a cowboy who had no brains in his noodle then even though she'd seen his big flaming stick every day of her zombie life she gave up on cowboy and started chasing a fella called jawoodle
@SkyReaperOne
@SkyReaperOne Жыл бұрын
Does the forcefield still work? Is there an alternative to it if it doesn't? Or did they kill it entirely?
@Allan_Lugia
@Allan_Lugia Жыл бұрын
so if you where to make a skyskraber roller-coaster. You just need to let the zombies slide more than 11 block away from your building... and your skyscraper is safe?
@brandentempelmeyer4785
@brandentempelmeyer4785 Жыл бұрын
so with the 11 block range on destroy everything...does that include 11 blocks vertical? so say you build your base 15 blocks up and drop zombies back down to the ground, since they are hitting the ground at more than 11 blocks away they should avoid going into destroy everything mode right?
@davidchamberlain8698
@davidchamberlain8698 Жыл бұрын
Wonder if you can install that gasline on the corridor...would be OP as
@norjfish
@norjfish Жыл бұрын
25:45 looked like Joshie boy was getting the cold sweats when his inner lewt fiend done seen that lure bag!!!
@lucbohunicky_LB
@lucbohunicky_LB Жыл бұрын
How far can we build the stairs away from the player for zombies to path upward like that? It seems to be 20-22 blocks in this example, maybe more? :)
@mikecasin1664
@mikecasin1664 Жыл бұрын
Heyo! So tried your killing corridor the way you made it in day 7 horde. Real easy stuff just to see how it works. I found a couple issues with your design, so I thought I would share them with you. 1) You mentioned the 11 square rule about zombies destroying everything for a bit. Did not know that thank you very much for that info!!!. However, you did not account for that in the height of your platform. I also made this mistake. They piled up on the base of where I was standing like crazy they were almost 3 sq high. So I think it needs to be 11-12 high. I will try in when I get to day 14 and let u know. The problem is the zombies come from all directions in the horde so the ones coming from behind where you're standing try to get you from below. 2) The narrowness of the corridor where the hole is - they come up 2 at a time and get stuck. On day 7 that's not an issue, but I can see this being a problem on later horde nights. I think the a17 strategy of making the wedge tips part of the floor, not along the sides will work better. I used to use 4x2 of the wedge tips making holes across the platform rather than along it. I will also update my design in this way too. Let's see how that works. Hope this helps.
@CemmerianGames
@CemmerianGames Жыл бұрын
Thanks for all the amazing information, entertaining videos and pure fun over the years.. You are AWESOME!!
@davidpedersen7255
@davidpedersen7255 Жыл бұрын
so, if I were to take the loop base and on the player platform were to build an actual base they just would loop infinitely as long as my character is 11 blocks away?
@Xamaza
@Xamaza Жыл бұрын
Did you use the corner wedge blocks on both ends of the run or just the far end closer to where you stand?
@ItsNket
@ItsNket Жыл бұрын
I've been holding off on 7D and skipped all of A20, looks like it might be a cool time to jump back in and PANIC WHEN I FAIL AT BUILDING THESE BASES AGAIN JOSHWOODLE
@kimpetersen6002
@kimpetersen6002 Жыл бұрын
what if you build it 11 blocks high....will that effect the "go destroy"mode for the moppets???
@dun3de
@dun3de Жыл бұрын
interesting question!!
@jesternario
@jesternario Жыл бұрын
Love these. You should make sure the new forcefield still works. The FP love doing things to thwart cheese. Yours in particular
@rottentacocheese
@rottentacocheese Жыл бұрын
can you please yell even louder in future videos?
@smokedjaguar2960
@smokedjaguar2960 Жыл бұрын
Woodle's giblets have gone raw with all the likes we've been giving him.
@amyminty3165
@amyminty3165 Жыл бұрын
I was really excited to learn that the Funpimps added "Enhanced Jiggle Physics" option to the game! (Time to go see Trader Jen, am I right?!?!) But was disappointed to learn that all it does is make the players feet bigger and flop around more when you run. Thanks for another ruined dream, Funpimps. And for making me look like a duck when I'm fleeing from a zombie bear.
@Cayladran
@Cayladran 8 ай бұрын
Destroyed hatch/door with repairable frame is SO GOOD
@NightSpyderTech
@NightSpyderTech Жыл бұрын
In the land of Down Under, there's Josh, Whose gaming skills are quite posh. With a jest and a grin, He'll let zombies in, And his failures, oh, how they do wash! On "7 Days to Die," he's a king, Every zombie horde, just a fling. His love for the game, Isn't for the fame, But the laughter and joy it can bring. In the world of undead, he's a jester, His jokes and puns, no one can pester. With his purple hue, And his language, a zoo, He's a comedic KZbin investor. Through his trials and his tribulations, He's helped players across all nations. With his mods and tips, And his funny quips, He's a beacon of gaming relations. To animals in need, he's a friend, His kindness and love, it won't end. A stream for their sake, Money he did make, A selfless act, he did commend. So here's to JaWoodle, our guide, In the world of "7 Days," far and wide. With his humor and heart, He's a true work of art, In the zombie apocalypse, our ride!
@blazedragongaming5365
@blazedragongaming5365 Жыл бұрын
do you have any beginner friendly tutorials on building bases? I tried the second base here you suggested, it worked ish...however the zombies would get on all fours and run at me, thus became hidden behind the trap door...I took out a lot and survived for a while, however in the end they broke down all the hatches, I jumped out the back and ran but they overwhelmed me.
@WhiteTortoisMedia
@WhiteTortoisMedia Жыл бұрын
anyway to make a horde base with a way to collect loot as the horde is going?
@Xenolixe
@Xenolixe Жыл бұрын
Problem with killing corridor is zombies build up at entrance of the hallway before the fall. This means they beat the walls and start breaking the base. If you try to expand the hallway, the bass collapses 🥲is there a fix for this? Much help needed 😭
@Sir_Kaos
@Sir_Kaos Жыл бұрын
Blood moons are red, JaWoodle is blue, Mustache man ran off with Jen, and he took Deedee with him, too! (Long time fan of your work, mate!)
@MikeD56034
@MikeD56034 4 ай бұрын
so, im on the 1.0 release. the zeds keep attacking the backside of my base in the same 4x4 square, thats 3 blocks deep (currently only cobblestone) im working to upgrade the blocks. but its super annoying when theres a far easier path to me through the front. im also elevated at least 6 blocks. i intended to use the bottom for crafts and storage but wont due to this issue any ideas?
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