A Grisly Post-Mortem Of Dead Space (The Jimquisition)

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Jim Sterling

Jim Sterling

Күн бұрын

Пікірлер: 2 200
@OnDavidsBrain
@OnDavidsBrain 7 жыл бұрын
8:12 Needless to say that add campaign made everyone who was involved "Cry like an anime fan on prom night!"
@garbo181
@garbo181 7 жыл бұрын
1TrulyMad What does the "Cry like an anime fan on prom night" mean? (I know the video where it comes from) What is "prom night" and why are anime fans supposed to cry? Thanks and sorry for my no-knowledge xD
@NoeLPZC
@NoeLPZC 7 жыл бұрын
A "prom" in American culture is a dance held at the end of each school year, where kids are expected to ask each other along as their date. "Cry like an anime fan on prom night" is meant to suggest that anime fans are losers that can't get dates, and so rather than dancing the night away they'll be in their rooms crying of loneliness when prom night rolls around.
@CedarHunt
@CedarHunt 7 жыл бұрын
It still surprises me that nobody talks about the fact that EA was implicitly marketing their M rated survival horror game to children who still needed their mom's approval to get a game. Adults 18 and over don't care if their moms wouldn't like a game, that's not why we play games.
@idiesies
@idiesies 7 жыл бұрын
If microtransactions are OPTIONAL, why isn't there an OPTION in the OPTIONS menu to turn off the ads for them?
@MajkaSrajka
@MajkaSrajka 7 жыл бұрын
It still would be not enough, as games are composed off interconnected systems, and ever cutting the tumor out may have consequences on adjacent systems.
@bingbong6928
@bingbong6928 7 жыл бұрын
MajkaSrajka microtrasactions are like the hydra. Cut off one head and another 2 will appear
@scottthewaterwarrior
@scottthewaterwarrior 7 жыл бұрын
idiesies That was my idea back when DLC was starting to become a thing, I was fine with DLC being in it's own little menu, so I never even had to look at it if I didn't want to. More and more though, they started putting it right there next to the other stuff teasing you to buy it. Like in Need for Speed Hot Pursuit, were the cars you had to pay extra for were in the same garage as the normal ones that came with the game. With microtransactions though, IDK if it is the same thing. Paid loot boxes need to just die in a fire, I don't care what the ESRB says, with all those flashy lights and animations, the only thing separating them from slot machines is that you can't win real money. In a way they are actually worse than traditional gambling, at least with a slot machine, there is a chance you could win your money back. Slot machines don't get placed in your living room ether.
@SaintedPIacebo
@SaintedPIacebo 7 жыл бұрын
lootcrates that are made to be a grind to get against real life time for seasonal items? yeah that sounds optional to me. they are optional if you want to miss out on content. the alternative is adjusting drop rates, or making the crates more readily avaiable. or even better, get rid of the crates all together, keep a money system and buy exactly which ones you want with ingame currency, ala R6S. The one great thing from that game was that you earned credits by playing and then could buy whatever you wanted.
@scottthewaterwarrior
@scottthewaterwarrior 7 жыл бұрын
Just because something is optional doesn't mean it's not still bad.
@Rhino-n-Chips
@Rhino-n-Chips 7 жыл бұрын
If EA wanted to get more money from Dead Space they should've cross-branded and added the Cornflake Homunculus™ as an enemy, they get in-game advertising and the most terrifying enemy for their series yet.
@antidoteee
@antidoteee 7 жыл бұрын
An enemy? How dare you
@eonoflegend2985
@eonoflegend2985 7 жыл бұрын
Antidote I know, really, he should've been a playable character.
@Karvosh
@Karvosh 7 жыл бұрын
How could they promote it by adding an unkillable character? The cornflake can not be killed. It can only be reborn.
@ChibiFlonne
@ChibiFlonne 7 жыл бұрын
it could be one of those unkillable characters that chase you around during the game
@KGB6428
@KGB6428 7 жыл бұрын
No matter how much you'd attack it, only flakes would fall off... the horror!
@BroadswordNii
@BroadswordNii 7 жыл бұрын
The fact games can be referred to as “Apps” now is insane. Like I’m only 19 and I don’t think ever seen an industry change so fast in a negative way in my life
@juggmkj
@juggmkj 7 жыл бұрын
to be fair, how many industries have you seen change? I mean you weren't even mentally aware of industries changing til 2-3 years ago if you even were then or are now. If you were say 70 years old and hadn't seen an industry change so fast in a negative way then ya that would be a good point because... you would have seen many industries change, be born and die through your 70 years. But since you're only a weeb child, it don't make much sense nahmean
@RACGump
@RACGump 7 жыл бұрын
I'm 46, the "Golden Age" of PC gaming ended and changed forever when Modern Warfare 2 came out. Until then, PC games were made for PC's by PC players.. Then the corporate's realized how much money gaming was worth and moved in.. queue PC games being bad console focused ports, DLC, unlocking, day one patches etc etc.. now loots boxe's/gambling and unfinshed games being sold and left unfinshed...
@elkinnortlee3497
@elkinnortlee3497 7 жыл бұрын
The Gump for a view my friend, that is alot better than pre-Greenlight time
@dextrodemon
@dextrodemon 7 жыл бұрын
the game industry has always been pretty vicious on the business side, you just don't remember the studios that blizzard ate pre-activision for example. the whole tech industry is a big orgy of companies eating companies and in turn getting eaten by bigger companies.
@WhyteDem0n
@WhyteDem0n 7 жыл бұрын
Amen, Gump. I'm 27 and was born at the dawn of PC gaming. I got to experience the rise, the glorious mountain top, and the plummet to the depths we find ourselves in now. Alas, greedy shill publishers have ruined everything, not just PC gaming.
@PresidentCamacho24
@PresidentCamacho24 7 жыл бұрын
Do you remember the time when you bought a game you actually got the entire game?
@PresidentCamacho24
@PresidentCamacho24 7 жыл бұрын
Dennis Fluttershy You're right. We have plenty of games to choose from that don't rely on micro-transactions. They should be rewarded and the shitty and greedy publishers need to be boycotted until they get their head out of their ass.
@pikaplayzhd595
@pikaplayzhd595 7 жыл бұрын
this is why Nintendo is my favourite video game company right now
@StrazdasLT
@StrazdasLT 7 жыл бұрын
No i dont, it must have been in the 80s because in the 90s when i started gaming we already had patches and expansions
@itssk1092
@itssk1092 6 жыл бұрын
Strazdas what?
@zabaoth
@zabaoth 6 жыл бұрын
Yes. And games were super short and hard as fuck to compensate. We had kind of a golden age in the PS - PS2 era, that is, if you knew how to choose, because for every 1 good game, there were 20 shitty cash grabs. We didn't have the internet to such extent to keep us informed. That's how they made their buck back then. It has always been a shitshow, but now it's objectively worse since it got mainstream audience and cash.
@halocat4077
@halocat4077 7 жыл бұрын
MAKE US WHOLE AGAIN JIMQUISITION
@zodiac9245
@zodiac9245 7 жыл бұрын
GODDAMMIT, EA, I TRUSTED YOU. FUCK YOU, AND FUCK YOUR ETHICS!
@rasundesilva6088
@rasundesilva6088 7 жыл бұрын
SEE THAT WHOLENESS? YOU CAN BECOME IT!
@xmm-cf5eg
@xmm-cf5eg 7 жыл бұрын
Make Unitology great again! We're going to build a marker and make gov-sect pay for it!
@ChivalrousSnake
@ChivalrousSnake 7 жыл бұрын
The Co-Op initially imagined for Dead Space 3 was something that I've heard would have exceptionally added to the game by playing off of Issac's insanity, and that the Co-Op player was supposed to be something called "Shadow Issac" that would, in certain situations, see different things than Issac himself saw. That would have been interesting, cool, and fresh. Instead we got Carver, grizzled warman Number: Fuck off, who just went around calling Issac crazy for half the game. Hell, some former Visceral employees, prior to the closure mind you, put this info out there, and told us that the only reason this version of the co-op didn't come out was because EA didn't think exploring the psychosis that Issac was going through would be a sellable gameplay feature.
@MyH3ntaiGirl
@MyH3ntaiGirl 7 жыл бұрын
ChivalrousSnake blame all on EA isn't it you think an employee from a company would talk bad about their company ?
@NatrajChaturvedi
@NatrajChaturvedi 7 жыл бұрын
ChivalrousSnake deplorable indeed.. curious how that campaign with old women was okay but not the coop mechanic which you mentioned... _my theory_ is that the ad campaign was green lighted because a lot of kids and simpletons would find it funny but implementing coop in a way that both players aren't equally powered means they can't compete for kills and other stuff and that would make coop boring (for some) also exploring psychosis like that would have turned of the same casual audience...
@ChivalrousSnake
@ChivalrousSnake 7 жыл бұрын
That component may have turned off some people, hell, I bought Dead Space 1&2 but didn't play myself because I am a massive coward and I can't handle scary atmospheric games, but I loved its story and lore. Plenty of people are like me, albiet they'd have at least tried to play the game themselves beyond like 4 levels, and when playing with a friend on Co-Op that sort of thing would have been interesting, because they mentioned some of the flashback sections would have had Issac going nuts and shooting things while the partner would have been shouting at him because he'd like be getting shot BY Issac.
@Shadow60f
@Shadow60f 7 жыл бұрын
Their idea was when all else fails!! add call of duty man to the game, which is essentially what carver was dood. -_-
@rasundesilva6088
@rasundesilva6088 7 жыл бұрын
Some of that was still in the game. When playing Co op there are sections where the two characters see different things, or there are parts where the other player will be freaking out and fighting enemies, but you won’t see anything.
@requiem4ameme2
@requiem4ameme2 7 жыл бұрын
Scarecrow is pretty spooky, but at least he isn't the Jimsaw Killer. That guy was terrifying. Thank God that the Jimsaw Killer died from walking over crushed-up Doritos, and will never come back to haunt us in some extremely contrived manner. Yes, the Jimsaw Killer is definitely dead. Also, he never existed. Long live the Jimsaw Killer.
@chaosmancer13
@chaosmancer13 7 жыл бұрын
He came back last Haloween and lost all of his boglins to Albert Wesker.
@miracleofsound
@miracleofsound 7 жыл бұрын
'Packs' [Eye twitches]
@redseagaming7832
@redseagaming7832 7 жыл бұрын
miracleofsound love your music by the way the pale blood song based on blood-borne is awesome as well as you died for Dark Souls.
@JacklynBurn
@JacklynBurn 7 жыл бұрын
I dunno, I always heard it was a popular convention :p
@jdonvance
@jdonvance 7 жыл бұрын
I have long disliked the use and overuse of the term "packs" for digital videogame add-ons. There is no box for them to have been "packed" in, you don't open any sort of "package" containing multiple items and the worst offenders are single item "packs" that defy the definition of what a "pack" is. I remember the first time I heard of some of these packs and when the item list within the "pack" stopped at ONE, I was convinced there was an omission somewhere -- a typo. Then I saw more of them and I realized that someone lost their grip on how language works. Again.
@Argol228
@Argol228 7 жыл бұрын
language evolves. digital package is a perfectly reasonable term for describing a collection of items that can be purchased in one group. the use of packs for single items is egregious I will give you that though.
@jdonvance
@jdonvance 7 жыл бұрын
Oh, yeah. I GET it. I just don't have to LIKE it. Actually, I do like the inventive names some of these collections have gotten over the years, and I'll concede that I may have overstated how and why the term bothers me. It's just that I'd like to imagine some sort of compressed code unfurling (unpacking itself) reverse origami-style to become a puzzle piece that fits perfectly into the main game's code. THAT would justify calling a single item a pack.
@AvelierPlays
@AvelierPlays 7 жыл бұрын
1:50 I would also add that the Necromorphs themselves, the way they changed their bodies was also heavily inspired by the 1982 film The Thing.
@Fliadaloisio
@Fliadaloisio 7 жыл бұрын
The art team took inspiration of real car and world accidents more than the thing. Check it out, is on the official forum !! :D
@joanardon6222
@joanardon6222 6 жыл бұрын
First thing I though when I saw the necromorphs was, damn this is like The Thing..!
@TheTimeSlider
@TheTimeSlider 6 жыл бұрын
Avelier Plays the thing came out in 1986 and was based on a film from the fiftys called the thing from another world. Sorry not trying to be a dick but thought I'd share.
@markcobuzzi826
@markcobuzzi826 6 жыл бұрын
+TheTimeSlider If you want even more trivia, “The Thing From Another World” was partially inspired by a novella titled “Who Goes There”. I heard that the filmmakers like Howard Hawks originally wanted to make a “Who Goes There” movie, but they could not adequately portray a telepathic shape-shifting Lovecraftian abomination with the current technology, so they were forced to make it into an original sci-fi/horror film that merely draws some inspiration from “Who Goes There” (basically “The Thing From Another World” is to “Who Goes There” what the silent film called “Nosferatu” is to Bram Stoker’s “Dracula” novel). Later on, John Carpenter was hired to direct an 80’s remake of “The Thing From Another World”. Because John Carpenter adored the original and did not want to imitate it too much, he got the idea to look at what inspired the Howard Hawks movie, to see how he can make his version distinctly different. When he read “Who Goes There” and realized that he now had the technology to portray the shapeshifting monster, he decided to shift gears and have the movie just be an adaptation of the book, instead, rather than a remake of “The Thing From Another World”. However, Carpenter was supposedly required to still have the title be “The Thing”, since the studio still wanted to market it as a remake of the 50’s monster movie.
@alexandercastro-vera8641
@alexandercastro-vera8641 7 жыл бұрын
I'm still ready for the grand slam face-off of Jim "Sterdust" Sterling vs. Randy "Bad Pitch" Ford.
@EarlnEarl
@EarlnEarl 7 жыл бұрын
Alexander Castro-Vera, I'd settle for Sterdust vs Bone Button.
@TheBrads84
@TheBrads84 7 жыл бұрын
"At its core, Dead Space 3 was a good game, great even..." Jim, I'm glad you had the gall to say that, because most people just shit on DS3, sight unseen. I got a ton of enjoyment out of that game. I thought the weapon crafting system was a nice touch (at the time), and I believe a buddy and I got some really fun hours of co-op in with it. Shame that EA went and exploited the crafting system as a way to ram-rocket DLC in our faces.
@stonermk2908
@stonermk2908 7 жыл бұрын
Yeah i really enjoyed DS3 as well. Pretty sure i even took it for a co-op spin with a friend eventually too.
@TheBrads84
@TheBrads84 7 жыл бұрын
StonerMk2 Again, it ain't DS1 or 2, which were some of the best survival horror games of all time. I look at DS3 like I look at RE5: really fun, but a fairly aggressive departure from the games that came before it.
@macpotty
@macpotty 7 жыл бұрын
Did you honestly try out multiple types of guns though? Most of them were utter shit and you would just default to the set ups that provided what you needed, high damage and crowd control. The only two guns I ever crafted were an assault rifle with a shotgun attachment for the fast and heavy damage and a force gun for crowd control. Every other recipe were just so much worse why would you ever bother to use them?
@jorelplay8738
@jorelplay8738 7 жыл бұрын
macpotty i never bothered to understand which part does what in that stupid crafting system.
@Colbio
@Colbio 7 жыл бұрын
Brady Smith Hey, people used to say RE 5 is trash before 6 set the bar for cop outs, but I still had a fucking time and a half with it! I probably lost entire literal weeks to Mercenaries! But as far as DS3? Had a great premise, awesome story, and co op could honestly be brilliant at times, particularly when one character would start succumbing to their respective madness. Said player would be seeing and fighting crazy, impossible shit, even for necromorphs, while the other could only watch as their partner flailed around violently
@metfan4l
@metfan4l 7 жыл бұрын
Well... time to replay Dead Space again.
@Snauss
@Snauss 7 жыл бұрын
Just in time for Halloween
@jorelplay8738
@jorelplay8738 7 жыл бұрын
yeah, but just the first 2 of them
@iicapnjazzii6779
@iicapnjazzii6779 7 жыл бұрын
ive been trying to speed run dead space
@hishamhelo
@hishamhelo 7 жыл бұрын
metfan4l always ! Best series and story ever
@Tepnox
@Tepnox 7 жыл бұрын
Hell yeah!
@TevyaSmolka
@TevyaSmolka 7 жыл бұрын
it really sucks that Visceral games had to get closed down because greedy Corporate bullshit
@redseagaming7832
@redseagaming7832 7 жыл бұрын
Tevya Smolka I just don't get why Electronic Arts could have just let visceral actually make their game you know for variety have multiplayer games and single player games that way they don't put their eggs in one basket but sadly Electronic Arts doesn't think that way they don't care don't shut it down just to save a penny or two.
@TevyaSmolka
@TevyaSmolka 7 жыл бұрын
i don't get it either
@dudleyisasillyname37
@dudleyisasillyname37 7 жыл бұрын
Bioware makes EA's single player games.
@TevyaSmolka
@TevyaSmolka 7 жыл бұрын
yeah but who knows how long this is going to last
@Dasaltwarrior
@Dasaltwarrior 7 жыл бұрын
Why try to make a diverse and healthy market WHEN YOU COULD BE RAKIN IN DAT DESTINAY CAAAAAYYYUUSHH!!!! Ready yourselves folks, this is gonna another modern millitary FPS style shitstorm.
@LittleJimmy835
@LittleJimmy835 7 жыл бұрын
Video games for years have been fighting the following stigmas: Games are playthings meant for children. Gamers are immature. Games are murder simulators. Games are only gratuitous graphic content and therefore not "true art". Games are only targeted towards immature 14 year old boys and not for any other age group or gender. Though slowly but surely, the game community had managed to chip away at these stereotypes to help gaming be recognised as a respectable pastime. Then EA's, "Dead Space 2 Will Offend Your Mom" campaign came out and set the debate back 10 years. Bravo EA. Fuckin' bravo.
@georgeharrison3726
@georgeharrison3726 6 жыл бұрын
"Games are misogynist and racist" is also a horrible libel
@shadowmaydawn
@shadowmaydawn 6 жыл бұрын
Some of those stigmas are not really as misguided as we would like to think they are. Considering the amount of gratuitous violence in them it does raise concern that we are limiting the ways in which games are expressing themselves as an art medium. And the perception of games being for young teenage boys still holds some truth as ever since Nintendo helped restore the console market in the US games have been marketed and designed towards young boys and men. This is why the term "Gamer" has been associated with young, white, straight males. And this also ties into another issue in how games portray other people groups outside this typical demographic as well as how some of its fans treat those people.
@obiwaankenobi4460
@obiwaankenobi4460 6 жыл бұрын
Still was an amazing game
@squigin3380
@squigin3380 5 жыл бұрын
Tbh I think that commercial is funny in a really cheesy way. Id honestly consider it a classic game commercial at this point.
@Commander_Spyke
@Commander_Spyke 5 жыл бұрын
Nah man me and my Dad thought that commercial were hilarious (yeah we knew it was cheesy). Bought the game and loved it! I don't get why people are so butthurt about it
@MedievalGenie
@MedievalGenie 7 жыл бұрын
Just watched the intro, and I'm already laughing out loud! Thank God for Jim.
@jiado6893
@jiado6893 7 жыл бұрын
The reprise of Drill Queen was a wonderful reunion.
@DerekBarns
@DerekBarns 7 жыл бұрын
Deadly Jimquisition?
@Gideon_the_Seraph
@Gideon_the_Seraph 7 жыл бұрын
guys i dont think he was really in that forest
@darcyhaze_r913
@darcyhaze_r913 7 жыл бұрын
lies
@godzilla12332
@godzilla12332 7 жыл бұрын
ok nah that's defos a spook forest. I know cause I got really spooked when the fatty fatty bum bum scarecrow came on screen also I peed abit
@JahonCross
@JahonCross 7 жыл бұрын
ok lies lies! *taste you* if are noting but a lair
@christophermccutcheon6030
@christophermccutcheon6030 7 жыл бұрын
I could swear that's the backdrop for the main menu of "7 Days to Die".
@jorgamund07
@jorgamund07 7 жыл бұрын
I have examined the pixels, and as a Professional Photoshop Person, I can assure you the spooky forest is legit.
@smegintheheads822
@smegintheheads822 7 жыл бұрын
R.I.P bullfrog and Westwood studios
@WhatsTheTakeaway
@WhatsTheTakeaway 7 жыл бұрын
Smeg in the Heads Westwood did the Dune games, right?
@smegintheheads822
@smegintheheads822 7 жыл бұрын
What's The Takeaway? Not actually sure, I remember them for the command and conquer games
@DiegoAlanTorres96
@DiegoAlanTorres96 7 жыл бұрын
What's The Takeaway?+ They did Nox, the Dune games and the C&C games before 2002
@MelMelodyWerner
@MelMelodyWerner 7 жыл бұрын
**pssst** You forgot Pandemic.
@francisjean6743
@francisjean6743 7 жыл бұрын
i find the "youre mom hates dead space" commercial funny bc while my mom would've definitely gotten freaked out, my grandma would've been saying "all right!" and getting all excited. she loved violent things like that
@Captain_Neckbeard
@Captain_Neckbeard 6 жыл бұрын
I really liked them too. It was funny and on the nose. I don't get how so msny people hate them.
@Deathclaw-lh5tl
@Deathclaw-lh5tl 6 жыл бұрын
I remember when I played Splatterhouse at my nan's house. When I finished that quick-time event that pulled a colon out of a monster's ass, she said "This is the happiest I've ever been!"
@HellbirdIV
@HellbirdIV 5 жыл бұрын
Rewatching this episode, I remembered my mom's reaction to Dead Space 2. Of all the times she could have come in and looked over my shoulder, she did so during that one scene in the school section where a necromorph infant crawls up to a traumatized woman who thinks it's her child, climbs into her embrace, and then explodes, coating the window you're watching in blood and gore! Given that I was 21 when DS2 came out, it's not like she was going to demand I stop playing violent games, but she certainly did *not* like that!
@olivergottkehaskamp3369
@olivergottkehaskamp3369 4 жыл бұрын
@@Deathclaw-lh5tl Late to the party I know - but holy shit, god bless your nan! 💖
@mydemon
@mydemon 3 жыл бұрын
Yeah but the problem is that they would have never shown your grandma's reaction in their ad, because it goes against the ad campaign's goal - to show that all middle aged women are "scared of videogames" That's why this ad campaign is total bullshit.
@SattySurfer
@SattySurfer 7 жыл бұрын
Just got a switch. it's seriously a breath of fresh air when you buy a game, boot it up, and aren't hit with loot boxes or micros.
@TheCheezCo
@TheCheezCo 7 жыл бұрын
A month after Dead Space 3 was released, a single player DLC with the 'real ending' was released for $10 which personally pissed me off : /
@JoolzThePirate
@JoolzThePirate 7 жыл бұрын
TheCheezCo true that brother!
@Ripthejack3r
@Ripthejack3r 7 жыл бұрын
i actually finished dead space 3 and i really liked the ending with the world crashing down around you, that was pretty dope, tho i am curious as to what was in that dlc
@TheArnoldification
@TheArnoldification 7 жыл бұрын
b-b-b-b-b-b-b-b-but-t i-its *oPTioNNaL*
@XxTaiMTxX
@XxTaiMTxX 7 жыл бұрын
I never bought the "true ending DLC" for Dead Space 3. I thought the ending as it is existed in the base game, was perfect. Isaac dies. His coop buddy dies. They won despite dying. Then, they release DLC where the ending is that the "Brethren Moons" area killing all of humanity everywhere in the galaxy and nobody can stop it... and then Isaac and his buddy die in orbit around earth to the Moon Necromorphs. First ending was better. You cannot do a "hopeless end, humanity is completely wiped out" ending to a book, movie, game, TV Show, etcetera... Unless YOU'VE FUCKING EARNED IT. Dead Space 3 didn't earn it.
@PrettyH8Mach1n3
@PrettyH8Mach1n3 7 жыл бұрын
XxTaiMTxX I didn't that it was explicit that they died at the end of the DLC. They've gotten through some ridiculous situations. It seemed to be a set up for 4.
@PurpleIsALetter
@PurpleIsALetter 7 жыл бұрын
Don't forget they sold the real ending of Dead Space 3 as DLC. They left the game's ending as a cliff hanger and then sold extra content that completed it.
@redseagaming7832
@redseagaming7832 7 жыл бұрын
PurpleIsALetter that is horrible imagine 30 years from now people want to play Dead Space 3 will be getting the incomplete version because the servers that Supply the DLC are long gone that's why I think DLCs a short-term solution. you want a long-term game so the game can be preserved. You want the game to be the same as it was when it released 30 years from now Lake Super Mario Bros that released in 1985 or 86 it's the same game after 30 years you want Dead Space 2 the last 30 years without all those DLCs.
@PurpleIsALetter
@PurpleIsALetter 7 жыл бұрын
RED SEA GAMING I never even bought the DLC because I was too mad about it so I have no idea what happens.
@influentialdiscovery592
@influentialdiscovery592 7 жыл бұрын
Remember the new prince of persia? They cut the ending from that too and sold it as dlc. They released the game on pc, but without the ending dlc.
@oplahfling
@oplahfling 7 жыл бұрын
deadspace.wikia.com/wiki/Dead_Space_3:_Awakened Read it. Now you know. I honestly don't know how you can make a fourth one after that. I actually wonder if Jim played that DLC, because that may have been a dead giveaway as to the future of Visceral.
@PurpleIsALetter
@PurpleIsALetter 7 жыл бұрын
oplahfling Classic EA, really. Unfortunate.
@cem610
@cem610 7 жыл бұрын
Speaking of crysis, I believe it also needs an episode of its own. The delay and radical changes between Crysis 1 and 2 definitely deserves a closer look.
@FuckYourSelf99
@FuckYourSelf99 7 жыл бұрын
Cemges E Noah Caldwell Gervais did a really good long series retrospective
@SirusDiarota
@SirusDiarota 7 жыл бұрын
"They re-worked it to get it running for the consoles" - Roll credits.
@TheRealColBosch
@TheRealColBosch 7 жыл бұрын
Yep. The Crysis games were always meant as tech demos for CryEngine. I love 'em, and used to play them all the time. Come on, who hasn't cleared a map in Crysis, then run back through it collecting all the trucks in one place, then lobbing a grenade into their midst just to watch their video cards shit themselves?
@kawrght
@kawrght 7 жыл бұрын
EA seriously need legal investigation, the damage they have done to the industries creativity is incalculable.
@keeponrockin999
@keeponrockin999 7 жыл бұрын
I don't think it's illegal to be a corporate machine. There may be illegal practices involved but stifling creativity in the interest of money isn't illegal in and of itself.
@amcghie7
@amcghie7 7 жыл бұрын
The legality of EA buying up studios that could be perceived as competition and then shutting them down would be illegal - I don't really think EA are doing that, but they are strangling the life out of every company they come in contact with with their ugly business practices. I'd say EA and Activision are just as bad as each other.
@kawrght
@kawrght 7 жыл бұрын
I didnt mention activision because im not sure you can call shitivision a legal company or even that they make games anymore. Do they? Mostly just seems to be stupid gambling machines. EA would still be worse however. Activision just tends to screw itself up. EA screws EVERYBODY up. And just for good kicks ubisoft are just ubidumbasses.
@crit-c4637
@crit-c4637 7 жыл бұрын
kawrght It's completely legal. They buy studios, drive them into the ground by pushing things they think will work, and then shutdown the studio they own when it doesn't. Nothing illegal about. They just suck at business and it hurts those of that are fans of the franchises and studios they kill.
@boiledelephant
@boiledelephant 7 жыл бұрын
[pedant mode] If it's incalculable, it can't be presented as a legal argument in court. [/pedant mode]
@louisbowels6858
@louisbowels6858 7 жыл бұрын
The biggest gripe I had with DS2 was Isaac having a voice. I liked my lumbering glowy cyclops man where the only voice acting was a man screaming inside a bucket
@suraventri2544
@suraventri2544 7 жыл бұрын
haha that is the best description of him I've read.
@redseagaming7832
@redseagaming7832 7 жыл бұрын
Louis Bowels I like the silent protagonist because I like to feel that I am the character because I have taken control some people want a voice because they have no imagination I can imagine Isaac having a voice instead of the game giving me a voice.
@elkinnortlee3497
@elkinnortlee3497 7 жыл бұрын
RED SEA GAMING need Freeman here
@PrettyH8Mach1n3
@PrettyH8Mach1n3 7 жыл бұрын
This
@codythompson9973
@codythompson9973 7 жыл бұрын
Louis Bowels Looking back on the game, I forgot that Isaac was a silent protagonist in the first game. I actually like him as a voiced character better. I think it suits the game better since you are already playing as a character anyway. He should just be a quiet protagonist in my opinion.
@pricklydingus8604
@pricklydingus8604 7 жыл бұрын
Press F to pay respects.
@RossTheNinja
@RossTheNinja 7 жыл бұрын
Phone not letting me do this
@ClayMann
@ClayMann 7 жыл бұрын
I think we need a ray of hope in all this doom and gloom. All these companies that have been eaten by large publishers were bought because they tried and failed to exist on their own. The couldn't support themselves with game development costs rising. This is no longer true. Game development has matured to such a point that 1 person is responsible for all the graphics in Hellblade. 1 person made the entire game world where just a few years earlier it would have required a large team of artists. So the future is brighter than ever. Now a small team of a dozen or so people can create a game that resembles in many ways a full on AAA game and they can knock them out in 2 years. The development tools are so good now and for those just starting out, they're all free. Get yourself Unity, Blender and some support software and you too can make good games without any big investment in a game development platform. So the future is bright because now smaller teams can make money without big publishers and that also means they can make games they want to make, not games that will reach a mass audience to make a billion. So we can expect some really focused games that please certain audiences. Think Dead space with its focus on horror. Platfomers, adventure games, old school isometric RPG's. Theyre all emerging right now inbetween the giant hundred million dollar games and they're making money. Some are breaking through to become even bigger hits. Publishers days are numbered as you just can't compete with small agile indie companies that serve a community rather than big fat bloated companies with layers and layers of management following only what market studies have shown will reap the most return on investment.
@ouroldhouse3674
@ouroldhouse3674 7 жыл бұрын
Well said. Might wanna rephrase "knock them out in 2 years" though. People might misinterpret it as an asset-flippey kinda vibe. Also I highly doubt those developers feel like they "knocked a game out" - it takes time, dedication, talent and in many ways, sacrifice. Hard work, but total creative freedom is the payoff.
@NatrajChaturvedi
@NatrajChaturvedi 7 жыл бұрын
Yep case in point Larian studios. They just released their second crowdfunded game Divinity Original Sin 2 which a pretty good game (not as good as it could have been but its still at least as good as BL made by Bioware which is why its the top rated game on Metacritic for pc in 2017)
@helveticastandard388
@helveticastandard388 7 жыл бұрын
Clay Mann publishers are not needed in today's industry. It just takes more work and major publishers try to make it seem like they are needed
@helveticastandard388
@helveticastandard388 7 жыл бұрын
natty_the_great no games are ever as good as they could be. But divinity original sin 2 was the single best rpg game to come out in 2017. Just a shame it's so niche
@WolfCoder
@WolfCoder 7 жыл бұрын
This is pretty much the positive side of "anybody can make a game these days".
@Gruntvc
@Gruntvc 7 жыл бұрын
Boycott EA, Ubisoft, and WB Games. Multiplayer focused, giant boring open worlds, and crammed to the teeth with microtransactions/loot boxes or dlc. Rest in Peace Dead Space...
@allenluis6995
@allenluis6995 7 жыл бұрын
I kinda like ubisoft i know they done some shitty things in the like downgrading games but they listen to the fans and they are trying something better
@Xerceth
@Xerceth 7 жыл бұрын
you forgot Blizzard/Activision imo
@zabaoth
@zabaoth 6 жыл бұрын
And Bethesda, at least until they stop rererererereleasing Skyrim full price and work on the next Elder Scrolls.
@onedeadsaint
@onedeadsaint 7 жыл бұрын
*triple* *AAAAA!!*
@gokuxsephiroth4505
@gokuxsephiroth4505 7 жыл бұрын
More like triple *AIDS* Heh. Got 'em. Take *that* EA
@Hornbowman
@Hornbowman 7 жыл бұрын
That seems rather fitting indeed.
@gibdopaminepls
@gibdopaminepls 7 жыл бұрын
triple ayyy
@Torchmanz
@Torchmanz 7 жыл бұрын
Anyone else think of the Fonz when he says that? AAAAAAAAAAaaaaaa....
@andrzejsugier
@andrzejsugier 7 жыл бұрын
Torchmanz I imagined it in a "Kirk-shouting -Khaaan!" way myself
@LordDoom10
@LordDoom10 7 жыл бұрын
So much for EA being voted the worst company several years in a row teaching them anything.
@zoltanz288
@zoltanz288 7 жыл бұрын
LordDoom10 Did you really think it would? As if they care about what anyone thinks about them.
@Caitlin_TheGreat
@Caitlin_TheGreat 7 жыл бұрын
As long as they're still making stupid amounts of money, what do they care?
@Jug_or_not
@Jug_or_not 7 жыл бұрын
why should they, if people just continue to buy their games
@zabaoth
@zabaoth 6 жыл бұрын
EA: "Investors are happy. So fuck it. Buy our games. If you don't, we'll buy that other company and destroy it."
@hazukichanx408
@hazukichanx408 6 жыл бұрын
"We totally learned our lesson, you guys! We're committed to not earning any more of these awards. Really! Scout's honor! ...Oops! Had our fingers crossed! =D"
@zodiac9245
@zodiac9245 7 жыл бұрын
*Press F to make us whole.*
@BrokenSet
@BrokenSet 7 жыл бұрын
Excuse me, sir, have you heard the good word about Unitology?
@kenobiwanobi889
@kenobiwanobi889 7 жыл бұрын
No, I refuse! The Marker will remember this...
@pelleas7001
@pelleas7001 7 жыл бұрын
F
@brandonrios8046
@brandonrios8046 7 жыл бұрын
F
@deadspace4755
@deadspace4755 7 жыл бұрын
Pyrodiac Make us whole again!
@joel7893
@joel7893 7 жыл бұрын
That's a good fucking intro if I've ever seen one, Jim!
@Swagkage
@Swagkage 7 жыл бұрын
wonder how many other people are, like me, buying Dead Space 1 and 2 in response to visceral's shutdown. i also wonder, if there are plenty more people doing the same, will EA see this as a sign that people are still interested in single player experiences akin to what Dead Space offers, or will the point soar completely over their head? perhaps they'll see it as an example that when they shut down a company they receive boosted sales or something lol, who knows
@RabbyBabu
@RabbyBabu 7 жыл бұрын
EA is a blindfolded Zombie trying to suck a goat cock, but the goat doesnt exist. So no, they wont realize any signs
@TheMeetic666
@TheMeetic666 7 жыл бұрын
Probably the latter.
@MegamanXfan21xx
@MegamanXfan21xx 7 жыл бұрын
Even if they do see a surge in Dead Space interest, they already killed Visceral.
@Loponstorm
@Loponstorm 7 жыл бұрын
Considering how they didn't care when Skate 3 suddenly shot up massively in sales to the point they had to reprint it cause retailers didn't have enough copies 4 years after the game came out, I doubt they'll be reasonable and understand people still enjoy the genre. All they hear is what their "focus groups" tell them, and all focus groups tell you is what games they already like, not what new game experiences they would like, because even they don't know.
@nathane5287
@nathane5287 7 жыл бұрын
Dead Space 3 wasn't bad, a lot of fun tightly scripted sequences in it, and the microtransactions were horrible, yet the weapon crafting itself rather inventive and fun to tinker with. You can still today enjoy it if you just "acquire" those resources and weapon parts by other means if you know what I mean...
@ebgeer
@ebgeer 7 жыл бұрын
Dead Space still continues to be my favorite game of all time. It was a perfect match between horror and action. Story and pacing. Fear and imagination taking over. I still will never understand why these huge publishers can't give a game a realistic budget and realistic goals to keep these games alive and profitable. Horror in generally isn't a genre that makes it to the big stage, and if it does, it never really does it on repeat. It hurts that there will never be another dead space.
@nathanlobono5818
@nathanlobono5818 7 жыл бұрын
See the thing about any business industry is that you see a shift towards services when the market has matured and there isn't much variation between products among competitors. It's a way to breathe new revenue into companies that are struggling but there's a few problems between the model and what we're seeing these days. First, while one can argue that any AAA game coming out today does cost a pretty penny to develop, you can counter this by saying that there are enough pricing strategies to more than compensate for this with the initial $60 dollar price tag alone. Not to mention that things like season passes, collector's editions, and microtransactions are basically just ways to keep syphoning the consumer's wallet up front for either little return or the promise of "something good" later. Secondly, this is the VIDEO GAME industry where the sky's the limit and the only limitation in terms of what can be created is the imagination of the people designing the game. EA on the other hand and all the other big names in gaming have deemed a first/third person shooter as the thing that must be developed because market research shows it's what the consumer wants. Services are supposed to come about when you can't differentiate your products, not when you have self imposed restrictions on what a blockbuster game can be. There are plenty who still use the basic formula and still manage to tell engaging and creative stories, so it's not just that your yearly CoD or Battlefield game is the only offering. Companies are just afraid to take risks these days; if it can't meet a bottom line then there's no point in investing in it. EA is the worst when it comes to this as they don't just forgo their own passion, but the squash the passions of others as evidenced by their meddling in Dead Space 3 and their dissolving of Visceral who was in the midst of a promising single player Star Wars game. Finally and most importantly, Fuck EA and their greedy ways. Thanks for reading.
@ragzaugustus
@ragzaugustus 7 жыл бұрын
Oh yeah, Games as a Service, how did that go for SimCity 2013? Oh wait, it didn't.
@MajkaSrajka
@MajkaSrajka 7 жыл бұрын
It is funny as "game as service"... actually works for... indies. Games as product is in the simplest terms: You pay, you get the box, you gtfo. Games as service may introduce free patching, free DLC etc. - anything that can sustain the community and connection between dev and player. You can see for example like either Darkest Dungeon release their stuff (Shieldbreaker PogChamp), or Don't Starve. Games as service isn't the cancerous part of the equation. AAA's are.
@baines1998
@baines1998 7 жыл бұрын
Part of me really wants another video game crash to happen. It seems that that will be the only way company's will see the damage they are doing to the industry.
@optimistprime3192
@optimistprime3192 7 жыл бұрын
Baines And even then, they're so blinded with greed they may not even realize that they themselves caused the crash, let alone the damage they did along the way.
@evillecaston
@evillecaston 7 жыл бұрын
I dunno, alot of these publishers have more than enough money to ride out any potential crash. They'd only be emboldened afterwards.
@manniefaces
@manniefaces 7 жыл бұрын
Nope, because they aren't gonna change only get worse. The average gamer and general public are to vapid to see what supporting companies like EA does and has done. I personally simply refuse to buy AAA titles. I play on PC and support solid indy devs.
@gokuxsephiroth4505
@gokuxsephiroth4505 7 жыл бұрын
Yeah, except I think indies could support us if that happens, and the big companies would burn. That'd probably work.
@roarshach13
@roarshach13 7 жыл бұрын
Baines Unlikely. They'll probably just blame it on the customers for not buying enough games. Or Used games for hurting new game sales. Or their own marketing companies for fabricating lofty promises. Or-
@ouroldhouse3674
@ouroldhouse3674 7 жыл бұрын
To be honest you could already feel EA's influence in Dead Space 2. It's more action-oriented gameplay, cringey marketing and more "broadening the appeal" no-nonsense in your face type horror. Listen to the soundtrack to the end credits for Dead Space 1, then listen to Dead Space 2 credits theme. That alone represents a shift in direction. Even the trailers and stuff. Remember the "Twinkle Twinkle Little Star" for the original game? Contrast that with Dead Space 2 again. I never played Dead Space 3 because I could just tell... Jim sums it up perfectly what they did with that. A damn shame. Whatever I didn't like about DS2 was NOTHING compared to what they did with the mobile game type microtransactions bullshit they did with the third game. Immersion killer indeed.
@FuckYourSelf99
@FuckYourSelf99 7 жыл бұрын
Our Old House The marketing shifted horribly. The UK box for DS had the strap line ‘THERE’S NO HELP COMING’. Simple, understated and chilling. Shot of Isaac looking out a tear in the hull. DS2 was ‘BRING THE TERROR TO SPACE’ and a lot of blurb about “dominating” enemies, plus gundude pose. Macho nonsense already supplanting subtlety and vulnerability. I think DS3 may even have been worse.
@ouroldhouse3674
@ouroldhouse3674 7 жыл бұрын
Exactly.
@rasundesilva6088
@rasundesilva6088 7 жыл бұрын
Dead Space 2 had a trailer with “Ring around the Rosie” in it, but it wasn’t nearly as effective and doesn’t even appear in the game.
@Flood520
@Flood520 7 жыл бұрын
It's not a coincidence my favorite part of 2 was when you had to go back aboard the Ishimura. In general the game was too pew pew for me.
@Red_Lanterns_Rage
@Red_Lanterns_Rage 7 жыл бұрын
damn I just gave both songs a quick listen and damn the second one does scream sell out, the first one was legit though it sounded very much like a horror movie theme..... Dead Space 3 was free on PS+ once and gods was that game a shit show, I stopped short of finishing the tutorial level cus I didn't want the achievement, i ended up deleting it off my list cus it sucked so bad, they should have talked to Bioware a little and had one of their TPS engineers work on it cus that's where they were going with it and it felt wrong, the shooting was awkward, the weapons lacked impact and even cover mechanics were broken..... naww my take on Dead Space was first game was like vodka straight, second one was sellout piss beer and the third one was sellout piss beer with too much water and zero kick but sold in a designer label.....ugh
@ClarenceDass
@ClarenceDass 7 жыл бұрын
I love sci-fi horror and Dead Space filled that void in gaming for me at the time. It took everything I loved about games, horror movies and sci-fi and went on to become one of my favorite games of all time.
@OmegaVideoGameGod
@OmegaVideoGameGod 7 жыл бұрын
And what gets me they could have sold 5 million copies if they fucking didn't used microtransactions and DLC.
@jericho7173
@jericho7173 7 жыл бұрын
Anyone remember the twinkle twinkle little star trailer for dead space 1?
@MegamanXfan21xx
@MegamanXfan21xx 7 жыл бұрын
No, but I do remember when you heard it in game. You're stuck in an elevator and it starts softly coming through your radio, implying you're either hallucinating it or someone on the station has snapped and started singing it through the radio for some reason. I normally don't find the "creepy nursery rhyme" cliche scary, but that was such a clever way of using it, I had to mentally applaud it.
@DoomVideoVault
@DoomVideoVault 7 жыл бұрын
Fantastic trailer if you ask me.
@roganzar
@roganzar 7 жыл бұрын
Thanks for reminding me. Now I’m not going to be able to sleep tonight. Also, damn good trailer.
@iicapnjazzii6779
@iicapnjazzii6779 7 жыл бұрын
the main intro is creepy
@COBfan1996
@COBfan1996 7 жыл бұрын
Yup, it's on my channel in fact x) i loved it so much i had to upload it here back in the day
@jeffreymaxson6216
@jeffreymaxson6216 7 жыл бұрын
No one ever talks about the dlc in the first game. The Tank suit increases your defense by 50%. That was the first time I'd ever experienced "pay to win." the First two games are still two of my all time favorites, I'd buy a remaster of them in a heartbeat.
@DarknessPrevails
@DarknessPrevails 7 жыл бұрын
I thought it said "A Girly Post Mortem"
@ZAB-xg5nw
@ZAB-xg5nw 7 жыл бұрын
Darkness Prevails same
@LunaTulpa
@LunaTulpa 7 жыл бұрын
I'm a girly boy
@rasundesilva6088
@rasundesilva6088 7 жыл бұрын
I thought it said “A Skyrimy Post Mortem”
@brningpyre
@brningpyre 7 жыл бұрын
"Like, so, now we totally make an incision on the abdomen, okay?"
@seelcudoom1
@seelcudoom1 7 жыл бұрын
jim sterling in a skirt when
@NRB10ful
@NRB10ful 7 жыл бұрын
I don't care if he a wants to stay multiplayer focused. But they need to STOP buying developers that makes single player games like RPGs if they have no interest in the genre!!!!!!!!!!!!!!!!!!!!!! They bought a developer like BioWare and then force them to make terrible decisions that destroyed their name and then shut down one of their Studios for underperforming even though it's their fault!
@redseagaming7832
@redseagaming7832 7 жыл бұрын
NRB10ful you are absolutely correct if EA is not interested in RPGs or RTS or any genre that isn't multiplayer focused why are they buying them and then shutting them down it's as if they're trying to shut down competition and trying to take away franchises and hide them from existence. Because EA has Wing Commander command and conquer and a lot of other franchises I cannot name in their vaults and they're planning not to do anything with those franchises.
@ChoolyBuzkill
@ChoolyBuzkill 7 жыл бұрын
EA doesn't have interest in any genre. They have interest in $$$
@theuniversalscholar2362
@theuniversalscholar2362 7 жыл бұрын
NRB10ful - It's called engineering a monopoly
@jdonvance
@jdonvance 7 жыл бұрын
NRB10ful - You can go ahead and insert any developer EA has acquired over the years in that last sentence. Lassi Kinnunen - I'm not convinced they or any of the other meddling executives are looking for a long term hit. Just short term gains. Single-player experiences remain in the player's consciousness longer than multiplayer ones do. We're still buying Mario and Zelda games years after their debut. We're still talking about how Bioshock and Spec-Ops: the Line and Silent Hill and The Last of Us affected us-- and when those games get sequels (or don't), we sit up and take notice. Meanwhile, multiplayer games are only as good as the communities that spring up around them. You can't engineer interest like that, and when the next big thing comes around, the zeitgeist shifts. PUBG (aka PlUnkBat) may be the flavor of the month now, but when was the last time you heard news story after news story about Pokemon Go? Day-Z? Dota 2? CS:GO? WoW? Mech Warrior? Tribes? Gauntlet? Pong? Okay, maybe I went too far back in time, there, but you know what I mean. (...Spacewar!?) Even Overwatch fervor has died down somewhat. No, I don't think executives are thinking long-term at all -- in fact, I'll bet some of them think this videogame thing is just a forty-year long flash in the pan. It'll all just blow over and we'll all go back to hula hoops and kites.
@zabaoth
@zabaoth 6 жыл бұрын
EA killed Westwood and Bullfrog. C&C and Theme Hospital were my childhood. That's enough reason to hate these cunts.
@jdonvance
@jdonvance 7 жыл бұрын
"Microtransactions are optional and can just be ignored"? Listening to that baby screaming at the top of it's lungs at the restaurant table next to you is also optional and can just be ignored. You know what else it is? Annoying, unavoidable and totally unnecessary for the dining experience. Never forget that just because publishers CAN put constant pressure on players to spend more money doesn't mean they SHOULD. (Or that we should put up with it.)
@jdonvance
@jdonvance 7 жыл бұрын
...and the restaurant is forced to conclude that people LIKE that sort of thing, give families with screaming babies discounts (so they'll keep coming), advertise their screaming baby motif, and ultimately influence the restaurant industry to follow suit. With revenue greasing the mountainside, the slope has never been slipperier.
@zabaoth
@zabaoth 6 жыл бұрын
TBH I'll take the microtransactions over the screaming baby at the restaurant. I just fucking hate babies... anywhere.
@hazukichanx408
@hazukichanx408 6 жыл бұрын
Well said!
@LostScot
@LostScot 7 жыл бұрын
As long as they're still making upwards of $1 billion per year, they have no reason to stop doing what they're doing. EA makes money, not games.
@isaiahjohnson6126
@isaiahjohnson6126 7 жыл бұрын
Not forever they don't. You can only have a bad reputation for so long before it starts to catch up with you.
@chrissikes7885
@chrissikes7885 7 жыл бұрын
I think we know that nowadays, you CAN pay your way to a good reputation. For... enough people. More than you think. Especially Fox and Friends.
@MetroidChild
@MetroidChild 7 жыл бұрын
You mean they're like Valve ;)
@OverlordZephyros
@OverlordZephyros 7 жыл бұрын
Isaiah Johnson nuh huh , look at Monsanto... The worst company in the world... And they still there. Companies don't care about reputation
@midgetsnowman
@midgetsnowman 7 жыл бұрын
modern capitalism in a nutshell, really
@ragzaugustus
@ragzaugustus 7 жыл бұрын
Holy shit, you've got some lungs there Jim.
@oldmanramblingatclouds
@oldmanramblingatclouds 7 жыл бұрын
Well, he can't be all gut, after all. 80, 85% tops.
@Kronos-702
@Kronos-702 7 жыл бұрын
Damn Jim. You have been ON POINT lately with these vids. Glad there's someone out here saying what we're all definitely thinking. These are some rough times for gaming... and I only see it getting progressively worst over the next few years. Keep being the our Voice please.
@chuckbatmangaming
@chuckbatmangaming 7 жыл бұрын
Firstname Lastname there have been far more good games this year than in the last couple. A lot of these TRIPLE AAAYY developers are getting worse but this seems to be a largely western game developer problem (with the exception of a certain pachinko-loving company). Japanese game developers like Nintendo, Atlus, Square Enix, and even SEGA have been better than ever lately.
@Kronos-702
@Kronos-702 7 жыл бұрын
Chuck Batman5 You definitely have a point there. Cross our fingers and hope for the best.
@D3athstreak
@D3athstreak 7 жыл бұрын
Just look at the indie scene. I pretty much do ont buy "triple A" games, they're almost always crapped out. At the very least, a bad indie game (that isn't the shite Jim usually covers, i.e. Asset flips and the like) still FEELS like they were trying. And you can directly message them to let them know what they could do better or change. Mostly. Y'know. Whatever. But seriously.
@BazzBrother
@BazzBrother 6 жыл бұрын
its such a shame that modern corporations are so greedy for immediate profits rather than empire building. They look on to Mario and Zelda like super properties, not realizing that to make that amount of fame and wealth requires actual craft and care. These arent the classic Business/capitalist americans wanting to leave their kids with a bigger and better thing than what they started with, these are "give it all to me now, and salt the earth for the future" Ayn Randers.
@theangryaustralian7624
@theangryaustralian7624 5 жыл бұрын
Nintendo ain't really the capitalist monster here
@jdbruiser
@jdbruiser 2 жыл бұрын
Meh, nothing special it's what capitalism gets us.
@TastyRedCrayons
@TastyRedCrayons 3 жыл бұрын
Thank God For You Jim Stephanie Sterling
@Drako1777
@Drako1777 7 жыл бұрын
I wish games weren’t making it so hard to enjoy games these days
@MajkaSrajka
@MajkaSrajka 7 жыл бұрын
I wish more people would actually see the light of indie instead of whining at "games".
@LukeSparrow221
@LukeSparrow221 7 жыл бұрын
Indie isn't all it's cracked up to be either.
@MelMelodyWerner
@MelMelodyWerner 7 жыл бұрын
Indie/AA is actually pretty fantastic. Hard to complain about Devolver Digital, CD Projekt Red, or Kalypso.
@LukeSparrow221
@LukeSparrow221 7 жыл бұрын
Zack West CD Project is by all definitions a AAA studio working with a AAA budget and staff. Often times Indie games or "AA" as you call them deliver good but simple games. There's nothing wrong with that but if you want a game with some real meat to it you have to look towarda AAA studios. There's nothing wrong with AAA in principal, however the general practices we see today are sadly changing that.
@MelMelodyWerner
@MelMelodyWerner 7 жыл бұрын
You could say that CD Projekt Red is AAA, but compared to budgets of most AAA games, their games have much lower budgets. Which is a core tenet of AAA as a term ("A lot of money"). AA games typically have smaller budgets and scales, but turn out complex games. I would class Paradox as AA, and they put out the most intricate games out there. Devolver Digital has published the Shadow Warrior and Serious Sam games, which look like AAA games, but are from a publisher who isn't cockheaded. Ninja Theory put out Hellblade, Frictional Games puts out top-notch horror games like Soma, Digital Extremes has Warframe which kills as far as looter-shooters go, Grinding Gears has Path of Exile which is probably the best ARPG getting support, Runic Games puts out AAA level games like Hob... with more mainstream developers such as IO Interactive (Hitman) and Avalanche Studios (Just Cause) going independent, we're seeing a golden age in the AA scene and the death of publishers.
@PROXER
@PROXER 7 жыл бұрын
Let's not forget Deadspace 2's Steam release, where all the DLC was enabled by default, including schematics for health and ammo packs that would normally have to be found in the game later, along with enhanced versions of every weapon (to go with the Ammo packs) and suits for free, making it impossible to ignore. The only way for this to be disabled was to download the .exe from the Origin version, put it in the Steam version folder, and launch only in offline mode, lest Steam automatically check the game on launch and 'Fix' the replaced .exe file.
@udhsids
@udhsids 7 жыл бұрын
Lol. Then there no point to playing then.
@neoengsheng
@neoengsheng 7 жыл бұрын
A little bit of history. Original Deadspace 2 is released without all the free items. On the first week of release, people discovered that there is a bug that causes advanced suits not showing up in New Game+ and suits does not unlock even after players completed the game in higher difficulty. PC being PC, movers begin to dig into the game code to try to make a workaround for the bug instead of waiting for an official fix. During this process, 1 of the master decided to dig into the texture file to check if those advanced suits are included. There he discovered all the DLC items listed in this video is already available and locked on the physical disc. All the DLC items are even installed on to the computer, just locked away from everyone until they purchase the DLC packs that is pending launch. The modder process to post what he discovered onto the forum followed by other modders confirming the same thing. This angers the community and the forum exploded with threads that accuse EA of being greedy. After a week, a patch drops that is supposed to fix the New Game+ and suit unlock bug. People downloaded the patch from the forum (yes, it is a download link posted by dev on the forum) and try to install it only to get a static black window pops up. Puzzled, someone posted on the forum asking what is going on only to discover that the patch is the exe file for the game and you are supposed to copy paste the file into the game directory manually to replace the existing exe. After that the community discovered all the DLC content has been unlocked in the shop with 0 credit price. Furious with how shoddy the treatment is, the community again took to the forum demanding dev to at least put a price on the item so that new players will not be able to purchase them and steam roll through the game but the dev has since gone silent with 0 patches and fix. Fast forward to the release of new story DLC release for the console, PC community are generally excited for it only to later told by the dev that the DLC is for console only and the PC version is released without the module handle any future DLCs. From there onwards, the game is dumped by the dev and never receive any support anymore. Fast forward to today, new players are still confused why there are a bunch of free items in the game and still praise the game without knowing the atrocities that happened and they are actually getting dumped on.
@Perzyn
@Perzyn 7 жыл бұрын
I believe that Bioware is next for the chopping block. Andromeda is their Dead Space 3 and Anthem is going to be their Battlefield: Hardline...
@jetthejudge
@jetthejudge 7 жыл бұрын
Andromeda was barely made by Bioware as a whole...it was a side team.
@Perzyn
@Perzyn 7 жыл бұрын
Tries. I'm just not sure if it will matter if Anthem is anything less than overwhelming success.
@Viothon
@Viothon 7 жыл бұрын
I agree Bioware is in trouble!!
@illthinkofonelater
@illthinkofonelater 7 жыл бұрын
I hate to say it but you may be right, I was once told by a successful businessman that "you are always remembered for your last project" and this was their last project, and it was a failure, even if it wasn't exactly 'Bio-Ware' they still get the blame for it.
@wildward93
@wildward93 7 жыл бұрын
Perzyn jim sterling beat to that prediction by like a couple weeks
@timothygallagher978
@timothygallagher978 7 жыл бұрын
I have the unpopular opinion of liking the idea of coop of deadspace 3. It undermines horror for sure but coop in this age is so rare and I'll take it where I can get it.
@jamesgeorgi170
@jamesgeorgi170 7 жыл бұрын
I loved the co-op tbh. I enjoyed Dead Space 3 as a whole even if it couldn't live up to the previous entries' polish. I liked the weapon system too, it could've used a bit more balancing work though. It was obvious that EA cut the development of the game short though, since many reported bugs remain unfixed.
@HerrJaeger64
@HerrJaeger64 7 жыл бұрын
I agree. Ill take what i can get in terms of coop, especially in a game like dead space
@boiledelephant
@boiledelephant 7 жыл бұрын
I feel you. I don't want it in my Dead Space specifically, but I really really want more co-op.
@LostOneOmega
@LostOneOmega 6 жыл бұрын
Really would've liked a CPU partner to explore all the levels if I couldn't have a partner
@thawk4105
@thawk4105 7 жыл бұрын
Shame EA never learned its lesson from the first bunch of cross-media releases. The anime film got a sequel. There were two further graphic novels. Another book. Dead Space 2 and 3 both got story based DLC. EA were determined to make this franchise into something bigger than it was. First book was the only decent one out of them all.
@xthor86
@xthor86 7 жыл бұрын
Next upp is Bioware, sucess or failure on anthem. Its dead either way. Its either just gonna die if failure, or become Anthem if success.
@DjAirsurfer
@DjAirsurfer 7 жыл бұрын
Anthem looks like a generic piece of shit flavor-of-the-season game forced out of EA's rotting asshole so, most likely it'll underperform and EA will throw the devs under the bus
@Perzyn
@Perzyn 7 жыл бұрын
Visceral built itself upon mostly single player, tightely scripted and atmospheric games. They got moved towards generic shooter with mostly multiplayer bend. Bioware is renowned for its well written, singleplayer role playing games, now they are working on the generic shooter with mostly multiplayer bend... Nope, don't see a pattern here.
@scottthewaterwarrior
@scottthewaterwarrior 7 жыл бұрын
Actually I think Criterion is next, most of it's veteran employees have already left, and they are nothing but a support studio these days.
@Zoxide_
@Zoxide_ 7 жыл бұрын
scottthewaterwarrior god burnout would've stayed big if they just didn't leave it hanging criterion is fucked and it makes me so sad
@MelMelodyWerner
@MelMelodyWerner 7 жыл бұрын
Eh, Drew Karpyshyn (Mass Effect, Mass Effect 2, KOTOR) is writing Anthem. It looks interesting, and with Karpyshyn at the writing helm, it should have intriguing worldbuilding and all that good shit. Him having left Bioware to pursue his novel series is probably part of why ME:3's ending was such a disappointment. And remember, Bioware used to work on other genres before it was typecasted as "that RPG studio". They were apparently good back then, I think dismissing them now is silly. I agree that Criterion is probably on the chopping block, but it might be Ghost Games next if the new NFS disappoints. Have Ghost Games ever made a good Need for Speed? Pretty sure they haven't.
@AGrayPhantom
@AGrayPhantom 7 жыл бұрын
I stopped buying from EA years ago. I refuse to buy anything with the EA name attached to it.
@seto007
@seto007 7 жыл бұрын
6:14 Jesus Christ is my favorite game critic
@BaronVonHardcharger
@BaronVonHardcharger 7 жыл бұрын
Just read a piece on microtransactions in gaming on the CBC! Way to beat the mainstream to the punch, Jim. I've really enjoyed your passionate defense of good hearted gaming, and your powerful campaign against the Devilish Devs of the Triple-A Deeps! :D
@uriel7395
@uriel7395 7 жыл бұрын
Has anyone noticed that The Evil Within is following a similar path as Dead Space? Game 1: Good game, Blended action and horror together. Game 2: Slightly less horror, a bit more action. So based on this, we can predict that The Evil Within 2 might have a similar ending and might look a little like this. Game 3: Absolutely no horror, A metric shit-ton of action Now, my point here isn't that this will happen, and I hope it won't, but I think it's necessary to point out that this might happen.
@suraventri2544
@suraventri2544 7 жыл бұрын
A lot of people did not like the first game, despite it's success. The ending chapters to Evil Within 2 are less actiony than the first (remember the Rocket Launcher and Turret sections, bus chase etc.). It is not really the same as Dead Space, there are no mobile tie-ins, no multiplayer or co-op, and despite being a 2017 release with a weapon upgrade system based on collecting resources, no micro-transactions.
@GuerillaBunny
@GuerillaBunny 7 жыл бұрын
Happened to F.E.A.R. as well.
@magnatcleo2043
@magnatcleo2043 6 жыл бұрын
Same for Resident Evil. There are always new characters, but there's a lot of returning ones in every game. That's what happens when you have the same protagonist group in multiple games. They get used to the crazy stuff happening around them, and stop being afraid of it. That's why it gets more action oriented, as it would be somewhat unrealistic for them to keep being afraid of things they deal with on such a frequent basis.
@leneziak
@leneziak 7 жыл бұрын
gotta love those deadly premonition sounds.
@TrackpadProductions
@TrackpadProductions 7 жыл бұрын
Jim really is the Cassandra of video games, isn't he.
@TheStargov
@TheStargov 7 жыл бұрын
R.I.P Visceral you were too good for EA
@PfcSoup
@PfcSoup 7 жыл бұрын
I like this Jim-Scarecrow. A Jim-Crow if you will. I think thats a name we can all get behind.
@Gormathius
@Gormathius 6 жыл бұрын
Belisarius0000 How about Scerling?
@vDullahan
@vDullahan 6 жыл бұрын
Stercrow anyone?
@wesleychalmers7648
@wesleychalmers7648 6 жыл бұрын
I get it
@PfcSoup
@PfcSoup 6 жыл бұрын
Thank you.
@KassFireborn
@KassFireborn 7 жыл бұрын
With that lung capacity you ought to try a really prolonged "Triple AAAAAAAAAAAA" sometime.
@HaploidCell
@HaploidCell 7 жыл бұрын
That advertisement though. "Your mom hates it" seems like such a 90s thing to say. It's up there with "I like the powerglove - it's so baaaad!". Thus, I don't actually have anything against the slogan per say - it can be perceived as funny - but the whole video montage is attrocious. This is the type of shit that gives gamers a bad name.
@watsonwrote
@watsonwrote 7 жыл бұрын
The fact that Dead Space 2's marketing missed the mark is both sad and sort of suprising to me because I remember the website for the first Dead Space being some of the best game advertising I'd ever seen. At the time I was pretty young... the way the website revealed story and gameplay in an interactive and artistic way leading up to its launch has stuck with me to this day. I can't think of any other media advertising that managed to intrigue and strike such an emotional chord. I'd love to see a new IP engage with their future audience like that once more
@tieflingrogue
@tieflingrogue 7 жыл бұрын
I loved No Known Survivors! It was brilliant and added some great world building to the setting.
@Yazu13Z
@Yazu13Z 7 жыл бұрын
I love how Jim says "Triple Ayyy!"
@c4sper123
@c4sper123 7 жыл бұрын
I love how that timer in the camera matches the actual time, a nice small detail
@uuneya
@uuneya Ай бұрын
I loved this video, especially the final segment. Thank god for you Stephanie!
@seventyfive7597
@seventyfive7597 7 жыл бұрын
*_How has the 60$ price tag not gone down yet?!?_* 60$ Mentioned only briefly in the vid, but time to look at it - digital sales in the last decade grew *that much* stronger, that higher budgets can still turn higher profits for _much less_ than 60$, as digital purchases have ~0 per-sale costs (~0 server bw/sale). Car prices experienced the economies of scale effect *with* huge per-sale costs, so how can ANY game budget still justify a 60$ price tag in the *digital* market??
@Yazu13Z
@Yazu13Z 7 жыл бұрын
Just think of what a proper Dead Space could pull off with today's tech. Now remember that EA killed that future like a blast to the chest from a Looper blunderbuss.
@chrisnorman9562
@chrisnorman9562 7 жыл бұрын
I loved the original Dead Space, but 2 & 3 felt like they were trying to grab an audience that true Survival Horror will never appeal to. Shame on you EAnus, R.I.P. Visceral, you will be missed 😭
@digitaldeathsquid3448
@digitaldeathsquid3448 6 жыл бұрын
And now, a quote from Jim Sterling's Dead Space 4 headcannon "Isaac Clarke would not stop pooping"
@PlausibleTomato
@PlausibleTomato 7 жыл бұрын
As far as I know, the Isaac costume made one other appearance, and was pretty much relegated to the atrium lunch room after that. At least, as of when I worked there a few years ago. Gotta say, that suit is BEAUTIFUL, though!
@supercosmickuma7438
@supercosmickuma7438 7 жыл бұрын
I really hate when it rains in Breath of the Wild, too.
@Gilledsnake
@Gilledsnake 7 жыл бұрын
Unicronic Arts should be a t-shirt man
@anew742
@anew742 7 жыл бұрын
Will the new intro song be back ever? Drill Queen is great, but doesn't fit the intro at all Anyway, great video as usual
@CoopRaccoon
@CoopRaccoon 7 жыл бұрын
Yeah, I hate that he apparently abandoned it because people hate change.
@toaf6467
@toaf6467 7 жыл бұрын
the intro with you setting up the camera was godly...thank the gods...for you.
@WolfWarrior783
@WolfWarrior783 7 жыл бұрын
So Phoenix Labs, the guys currently making Dauntless, just opted OUT of their loot box system in progress. This is the first company I have heard in awhile actually not wanting to do loot boxes.
@borismaloo
@borismaloo 7 жыл бұрын
This satiates my chronic addiction to rat buggery
@LinkFanIMasterReach
@LinkFanIMasterReach 7 жыл бұрын
Dead space 3 was basically when dead space went resident evil mode and started focusing on action rather than horror.
@DogOfHades
@DogOfHades 7 жыл бұрын
I am so happy that the Resident Evil series belongs to a Japanese company. Sure CAPCOM lost its way and is guilty of its own sins (in disc DLC for example.) however I blame bad Western Influence. Plus RE7 proved that at the end of the day, CAPCOM remembered who they are. EA however is beyond salvation. They passed that point 15 years ago.
@travisdicken5947
@travisdicken5947 7 жыл бұрын
DogOfHades it should be expected that companies from America and companies from Japan should have different internal values and cultures, but your point kind of loses steam when you think about how they’ve just been trend hoping with that series ever since Code: Veronica and 4. Like, 7 was good but it still had the obvious hallmarks of what the popular trends in horror were leading up to it. And that’s not even bringing up the online games, the squad based cover shooters, the mobile ports, the rail shooters, the co op games, and the episodic games. All of which ranged from “tolerable” to “abominations before god” lol. As much fun as I’ve had with RE over the years, even with RE2 being one of my all time favorite games, I still don’t have faith in Capcom to do more than trend hop. I mean, the only thing they haven’t had is a Resident Evil RPG at this point, which is sad because I’d actually be somewhat excited about that lol. XD Still though: STAAAAAAARRRRRRSSSSSSS!
@bloodmachine6049
@bloodmachine6049 7 жыл бұрын
*cough*KONAMI*cough cough, vomit*
@Shajirr_
@Shajirr_ 7 жыл бұрын
Yeah I have a feeling you somehow forgot that Konami exists... lets not stereotype all companies based on their country of origin
@329link
@329link 7 жыл бұрын
Let's just stick to "if it's corporate, it's greedy". That's how companies work. Money is their only goal and nothing else, thus they want to meet that goal as much as possible before their inevitable demise, and the end justifies the means.
@Gaff.
@Gaff. 7 жыл бұрын
Reisdent Evil is my favourite series. Capcom are a terrible company. They literally denied us local co-op on the PC for RE5. They ported over a non-working version of RE5 to release the DLC like six years after they got it on consoles, and never fixed any of it, but they did 'rip out' (as their own notes put it) the split-screen code so that modders couldn't use it to mod local co-op back in, as modders had done on the original version of RE5, which never got the DLC. The newer version of RE5 is impossible to finish unless you know a less obvious, alternative way of finishing the ship deck section. I will say that Western influence _is_ often a terrible thing, and I love the Japanese approach to a lot of stuff, like the understanding that a game is never going to be 100% realistic so they may as well focus on other ways to make it immersive as well. I love the way RE4 and 5 don't put your reticle in the centre of the screen. Western influence seems to be at its worst when stamping out individual design ideas in favour of more recycled rubbish, but corporate greed abounds in the West and the East alike.
@DrCrabnuts
@DrCrabnuts 2 жыл бұрын
Replaying the DS series. Just got to DS3 (which I’ve never played) and I just keep thinking, “look how they massacred my boy…”
@deebzscrub
@deebzscrub 5 жыл бұрын
I find myself here on this old video sad all over again about the loss of dead space
@charleslindeman2169
@charleslindeman2169 7 жыл бұрын
Funny how game companies spend years build their reputation for producing quality content, and then forget what the word 'reputation' means. EA once had a good reputation, then destroyed it in a mindless persuit of greed. Valve had mouth frothing fans that would go apeshit at anyone who dared speak mean words against them. They then decided that steam was more valuable and proceeded to spit in their faces. Bethesda had a reputation for making games with a dedicated modding community, and it used as a selling point despite releasing buggy games. Now it's destroying that community by dividing adding microtransactions and calling them 'payed mods' or 'mini dlc.' Reputation means nothing in this industry.
@darcyhaze_r913
@darcyhaze_r913 7 жыл бұрын
Nice work Jim
@Metalhead1658
@Metalhead1658 7 жыл бұрын
Just begining to watch, how much air can you hold in your lungs, holy shit.
@EarthboundX
@EarthboundX 7 жыл бұрын
Great game series, really gonna miss it. Hate how it now ends on that massive cliff hanger.
@collinmclaren6608
@collinmclaren6608 4 жыл бұрын
Pretty sure DS3 was the first instance of "...And then EA (being EA) fucked it up!"
@Undergroundtornado
@Undergroundtornado 7 жыл бұрын
Hey Jim, how about an episode about how ridiculous the profit margins actually are in todays market. Like how Konami was so disappointed in mgsv sales it stopped producing games even though they made 100% profit in one week.
@LukeSparrow221
@LukeSparrow221 7 жыл бұрын
He talks about this almost every week.
@redseagaming7832
@redseagaming7832 7 жыл бұрын
Undergroundtornado that would be interesting it's just Konami makes most of its profits from gambling so if their view Can Company isn't making as much as gambling there like fuke it
@Bangcat
@Bangcat 7 жыл бұрын
It also didn't help the game that they refused to put it on steam and use their own shitty client. Even respawn hate their EA overlords and looking to move on again.
@CloudHiro
@CloudHiro 7 жыл бұрын
personally I liked the co op in dead space 3 really... mainly because of the way it messed with you by having both characters seeing diffrent things. launch week I thought my friend was just freaking out over nothing all the time it was great. But otherwise...? yeah, game bogged down by too much moneygrubbing.
@PrettyH8Mach1n3
@PrettyH8Mach1n3 7 жыл бұрын
CloudHiro This. I also liked that.
@devlyndavey477
@devlyndavey477 7 жыл бұрын
Funny thing is, that was originally how Dead Space 3 was supposed to be, the second player was supposed to turn out to actually be in Isaacs head, a sort of other personality of his hallucinated into existence by his breaking mind. Which would have been pretty cool if it happened.
@hazukichanx408
@hazukichanx408 6 жыл бұрын
That sounds like some innovative design, with the separate perspectives thing... kind of impressive.^^ But... a Dead Space protagonist called Carver? That's like a Call of Duty protagonist named Scopey McHeadshooter, for frick's sake... or Bang Ironsights. =_=;;
@toddhoward5555
@toddhoward5555 7 жыл бұрын
I knew a couple of people from the dev team (specifically working on the multiplayer for Dead Space 2). Got alpha/beta codes and discussed and gave them some feedback before the release of DS2. It was a very positive time, with so many hopes for the sequel to one of the best new survival/horror action IPs. It had more action, but it worked in many ways even better than the first game. These guys left the company before the release of DS3. EA's meddling was going insane and the dev team was not happy with it. At all. Morale within the dev team was circling the drain. This jimquisition episode opened some deep wounds :(
@TxRxFx
@TxRxFx 7 жыл бұрын
I've recently finished Dead Space myself and it was a blast, granted there was moments of slight difficulty swings in both directions sometimes. Loved it.
@SapphireDragonDX
@SapphireDragonDX 7 жыл бұрын
Please tell me I'm not the only one who lost his shit when Jim started screaming for 20 seconds straight all the while not looking like he was in any real danger from the gas. XD
@BinBintheRiceCake
@BinBintheRiceCake 7 жыл бұрын
Wanna hear a scary halloween story? Konami parnered with EA to make video game themed slot machines
@cielphantomhive4622
@cielphantomhive4622 7 жыл бұрын
びんびんごはんケーキー Noooooooooooooooooooooooooo :(
@EliDEVITTSpeaks
@EliDEVITTSpeaks 7 жыл бұрын
EA is the Michael Myers of videogames.
@SomerankeroffYT
@SomerankeroffYT 7 жыл бұрын
Jim, you’re truly, officially, the greatest KZbinr and man alive. Or dead. Or in the middle.
@jetblackc22
@jetblackc22 7 жыл бұрын
I’ll never forgot the first time I stumble upon my cousin playing Dead Space, talking about how it was his 3rd or 4th play through. Later that year Steam was selling a double pack of DS1 and DS2 for $10 or so, and even though I didn’t even have a PC yet, I played the hell out of those games at about 24-30 FPS while burning my legs on my Apple laptop XD. Truly great games made by a group of people that wanted to make a great game. With so many successful indies and AA games being made today I hope to see less and less developers signing up with the big publishers, and those that are born within like Visceral, I hope to see them branch out and start making games are their own. With the way publishers are tinkering with the current gaming market, we’re going to need those smaller developers to keep making the games we actually want. RIP Visceral and Dead Space.
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