Jin Kazama Indepth Guide Tekken 7

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Autoswitched

Autoswitched

Күн бұрын

Пікірлер: 101
@Autoswitched
@Autoswitched 7 жыл бұрын
I'm also an idiot and accidently deleted the punishment section lol, His punishment > -10 - 2,4 Best punisher until -14 in terms of damage, it is also one of the best 10f punishes in the game, wall splats. -12 - 1+2, wall splatting mid, can punish getup kicks depending on distance. -13 - d/f+1,4 wall splats, and has slightly more range than 2,4. -14 - Ewhf if you have execution, f+1+2 has huge range and is easy mode wallsplat. -15 - d+3+4, or u/f+4 if you don't feel confident because it's safer to do. While standing punishment - -10 low jab -11 ws+4 -13 ws+1,2 offers frame advantage + damage -14 ws+2, one of few characters who has a 14 frame while standing launchrs -20 or above, crouch cancel into d+3+4 by tapping up, then d+3+4 or do a delayed hopkick by tapping u/f, then 4 slightly after.
@xXANNIAL8ORXx
@xXANNIAL8ORXx 7 жыл бұрын
Autoswitched should mention that F 1+2 is a more consistent and pretty good damage -14 punish
@Autoswitched
@Autoswitched 7 жыл бұрын
ye f+1+2 is a good 14f punish, it's a shame only a few moves are -14 so it's really character specific
@xXANNIAL8ORXx
@xXANNIAL8ORXx 7 жыл бұрын
Autoswitched yeah thats a good point, but still worth noting
@xenvj
@xenvj 6 жыл бұрын
df1,4 is bad on good enemies. It doesnt jail and can be ducked
@mutsuhanma7807
@mutsuhanma7807 6 жыл бұрын
"He's got it all, he's a balanced character. He has everything you need. He has lows, mids....hopkick, punishment, launcher. " -Autoswitched 2017 3:45
@xavierclarke5940
@xavierclarke5940 7 жыл бұрын
Thanks for this video, have always used jin in the past, but never really learnt how to play him seriously. Helped me learn alot of combos.
@cheliozz3048
@cheliozz3048 7 жыл бұрын
Hey man, thanks for the video... Started Tekken with T7 and was searching for tutorial videos that Cover character-specific basics but couldn't find very beginner-friendly ones, but this one helped me out really well, way more useful than those "Character XYZ-Combo-Video"... You just actually show when to use what and that's exactly what beginners like me need. Keep up the good work!
@Autoswitched
@Autoswitched 7 жыл бұрын
Glad to see you found it useful, even though i accidentally deleted punishment, I might make a new video and annotate punishment lol
@patrickimperial579
@patrickimperial579 7 жыл бұрын
just found your channel today and I'm so glad I did. Cuz I've been looking for more channels on tekken cuz I plan on getting an aracde stick and becoming better in the game.
@Autoswitched
@Autoswitched 7 жыл бұрын
That's good :)
@tt4150
@tt4150 6 жыл бұрын
Could you do a video on training to get consitent in electrics
@santinoespinoza7471
@santinoespinoza7471 4 жыл бұрын
Press d and 2 at the same time
@jokauk4995
@jokauk4995 7 жыл бұрын
to address what you said at 6:43, would be using 2, 1 as a punish is +6 on hit so you can continue your mix ups and pressure
@Autoswitched
@Autoswitched 7 жыл бұрын
yeah but, a knockdown/wallsplat is much more favourable since you're not trading damage for it, most frame advantages usually do more damage e.g. Mishima 1,2,2 does more than 1,1,2 but the knock down is more favourable.
@jokauk4995
@jokauk4995 7 жыл бұрын
yes but your wake up/oki options are much more different when using a mishima, jin is not exactly a true mishima, the fact that they nerfed f4 makes his oki game much more risky. so unless you are at the wall or are being rushed down for me 2,1 is more favourable because you can continue to harass imo.
@Autoswitched
@Autoswitched 7 жыл бұрын
Well, if they're on the floor, worst thing happens is you eat a getup kick if you're careless, 2,4 and see what they do, if they stay on the floor, ff+4 will hit them and beat get up kicks, i prefer guaranteed damage, and pressure rather than sacrifice damage for potential damage.
@jokauk4995
@jokauk4995 7 жыл бұрын
The opponent can get a counter hit 3 on you which can counter hit launch and a get up 4 which jin cant punish properly unless he uses his parry. Bare in mind being hit by those options will stop your momentum. The point of using 2,1 is to trap them and have them deal with jins ff3 db4 and other mixs up after the 2,1. i dont disagree with the fact that 2,4 is a great punisher im just saying 2,1 is a very viable option also.
@SKteknik
@SKteknik 7 жыл бұрын
Really great guide, thank you!
@real765rp8
@real765rp8 7 жыл бұрын
Nice Guide. Gave a thumbs up. Though if i may be so bold, i think you overlooked something. If you get a launcher like cd1 up/forward 4 or down3+4 you can combo into 4 for a screw and still connect your rage drive.
@Autoswitched
@Autoswitched 7 жыл бұрын
yer I forgot about that, any moves that do 2 hits or less allows you to connect a rage drive for nice damages + wall carry.
@xXANNIAL8ORXx
@xXANNIAL8ORXx 7 жыл бұрын
A high damage consistent combo from cd1 and while rising 2 is EWHF, B-F 2,3, F 3 screw, B 3, F 1,2. And for the rage drive combos, the best consistent one is cd1 or while rising 2, d+b 3 screw, full rage drive.
@Autoswitched
@Autoswitched 7 жыл бұрын
You need to land ewhf every single time for that combo to work, so the b+3,f,1 is a better option for people learning the character.
@xXANNIAL8ORXx
@xXANNIAL8ORXx 7 жыл бұрын
Autoswitched good point, still, its stylish asf haha
@xenvj
@xenvj 6 жыл бұрын
wouldnt ws3 ewhf 4 zen 3+4 b3 zen 1,2 deal more damage and isnt that hard
@Stublyme
@Stublyme 7 жыл бұрын
This guide is a bit all over but its still very informative if you have the time
@Autoswitched
@Autoswitched 7 жыл бұрын
oh also i forgot to mention ch 4 juggle only works vs buff males, y'all gotta test against characters, smalls you only get D+2. P.S FF+2 is safe on block in tekken 7, only -8, was -11 in tekken tag 2
@Autoswitched
@Autoswitched 7 жыл бұрын
Note: Backdash is done with b, b, d, d/b, b repeat. I got confused lolol
@GreekGod88
@GreekGod88 7 жыл бұрын
how do you cancel so fast f+4 into stance i dont understand this..
@Autoswitched
@Autoswitched 7 жыл бұрын
input f+4, hold forward, this transitions into the stance, hold d/f, and once it goes into a crouch dash, hold back. This requires practice, so start off slow, and gradually increase the speed.
@Pumkin117
@Pumkin117 7 жыл бұрын
Autoswitched play with me in tekken I can show you what I've learned so far with jin. Then maybe you can help me.
@xenvj
@xenvj 6 жыл бұрын
@@GreekGod88 f4~f zen df~b is the input
@rubenevensen2948
@rubenevensen2948 7 жыл бұрын
Awesome guide! Thanks a lot. What controller and stick were you using and why do you prefer the pad for a mishima?
@marcgabrielferrer8616
@marcgabrielferrer8616 6 жыл бұрын
You can do a much more higher damage combo with the rage drive Down 3+4 then 4 and then rage drive. Try it out for yourself. Ewhf is not the only launcher for the rage drive
@xenvj
@xenvj 6 жыл бұрын
Sigh. Optimize rage drive usage please. that doesnt give alot of wall carry. It may deal more dmg but it isnt that good for every situation other than dmg
@Dante3085
@Dante3085 7 жыл бұрын
Finishing a juggle combo (on the corkscrew) with "3 + 4" is very damaging and creates space. Maybe useful.
@Autoswitched
@Autoswitched 7 жыл бұрын
It only does 34 damage for 2 hits, b+3,2,1 does 52, it also offers better carry, you can also do b+3,f+1+2 for a high wallsplat allowing you to dash into a wall combo e.g. standing 2, into d/b+2,2,3
@Autoswitched
@Autoswitched 7 жыл бұрын
Also d/b+2,2,3 if you're looking for an easier ender does more damage than 3+4, also I haven't tested yet but I don't think you get the follow up in a juggle anymore in FR.
@xXANNIAL8ORXx
@xXANNIAL8ORXx 7 жыл бұрын
Autoswitched if combos have too many hits before the screw the typical enders wont land, which you'd use either 3+4, EWHF, or B 2,1 for carry
@Autoswitched
@Autoswitched 7 жыл бұрын
combos won't have too many hits if you optimise it properly. But yeah, b+2,1 if the combo is very long.
@xXANNIAL8ORXx
@xXANNIAL8ORXx 7 жыл бұрын
Autoswitched there is one combo with alot of hits that is very well optimized with alot of hits, i think its his max damage but not sure.
@naweidamiri7733
@naweidamiri7733 7 жыл бұрын
If u want a good dmg Combo on any high launchers like u+4 or d+3+4, try to hit a b+3, 4 into d+1+2, 3+4 into b+3f, 1,2. Can get to 90 dmg with wall Combo. Enjoy 😉
@naweidamiri7733
@naweidamiri7733 7 жыл бұрын
Also if u skip the b3 after the launcher and do 4, you can go into a rage drive that will most likeöy wall carry. There u can go for 100+ dmg
@isa3Dvisualizer
@isa3Dvisualizer 6 жыл бұрын
Bro please provide video
@crunch1846
@crunch1846 7 жыл бұрын
Great guide
@jonniecallan86
@jonniecallan86 7 жыл бұрын
love This, thank you 👍
@SpiriTracE
@SpiriTracE 7 жыл бұрын
Nice video, it's helpful. Hope you don't mind me asking , but I'm having a lot of trouble on oki. I get hit way too much by opponents using their ground or wake up moves (not sure what they're called in tekken). Any tips for making them afraid to push buttons during that?
@Autoswitched
@Autoswitched 7 жыл бұрын
We call them "get up kicks" Get up kicks have 2 options, a mid and a low, and in my opinion the best thing to do is a move that hits them grounded, so you'll either counter hit them, or get free damage, timing needed of course and depends on move. If you pick up on them get up kicking, the best thing to do is to actually side step as you dash into them, and launch punish, you can also bait it out by back dashing and punishing. If you struggle with that, use jins f+4 as it is a counter hit launcher, or d+4
@SpiriTracE
@SpiriTracE 7 жыл бұрын
Thanks. New to Jin and been looking like an idiot whenever I knock someone down or go up against someone with a low stance.
@DamageXcaling
@DamageXcaling 7 жыл бұрын
Wavedash re-aligns against sidesteps
@About4Geese
@About4Geese 7 жыл бұрын
you were in rage all practice mode, soo damage values are null, well done good guide thanks.
@jarnbjorn4522
@jarnbjorn4522 6 жыл бұрын
how do you know the + frame or - frame?
@DownToFlix
@DownToFlix 7 жыл бұрын
do you use the arrows or the analog stick?
@Autoswitched
@Autoswitched 7 жыл бұрын
I use the Dpad.
@Solesse7394
@Solesse7394 7 жыл бұрын
Jin Beware: Can be beat by sidestepping right. Jokes aside, nice guide
@blacklotus1606
@blacklotus1606 7 жыл бұрын
great video ... just one question...when you do electric i can see that you have pressed 2 and 3 as well, why is that ?
@Autoswitched
@Autoswitched 7 жыл бұрын
no reason, I just have 2+3 mapped on my L1 button making it easier for me since I can't map two 2 keys.
@blacklotus1606
@blacklotus1606 7 жыл бұрын
great, thanks man.:)
@kepha7097
@kepha7097 7 жыл бұрын
Any tips on how to do the electric hook fist because I'm having trouble doing it consistently I can do it but not consistently
@Autoswitched
@Autoswitched 7 жыл бұрын
Practice Practice. F, N, D, D/F+2 The key is hitting the d/f and the 2 at the exact same time. if you're on pad try binding the 2 button to L1 and you'll find more success that way. You just need to build muscle memory, hope that helps :)
@kepha7097
@kepha7097 7 жыл бұрын
Thanks. I'll try that
@xenvj
@xenvj 6 жыл бұрын
@@kepha7097 or try to hit f,n,d,df+2 instantaneously but you'll do 2 during d
@Lara777xD
@Lara777xD 7 жыл бұрын
u use the eléctric with 2+4 to chicken , if someone counter?
@Autoswitched
@Autoswitched 7 жыл бұрын
You could, but i do it because i got no choice since you can't map multiple 2 buttons.
@Autoswitched
@Autoswitched 7 жыл бұрын
Also, I map 2+3 to electric, 2+4 would result in a throw :P
@Knev
@Knev 7 жыл бұрын
Cool, thanks.
@ZephyrusBlue
@ZephyrusBlue 7 жыл бұрын
Anyone know how to do the weird blue effect combo that is like 1, 2, 3, 1, 3, 2, 1, 4? Or did they get rid of the weird blue effect combos? I've never been able to find information on them since Tekken 6 when I really wanted to do them.
@Autoswitched
@Autoswitched 7 жыл бұрын
zachery429 he doesn't have soul moves anymore, they got removed in tekken 5
@ZephyrusBlue
@ZephyrusBlue 7 жыл бұрын
Autoswitched soul moves eh?..hmm...thanks for replying. Man, I can't believe it's the first time I'm actually able to have a name for it lol. So, were bots allowed to do them in Tekken 6? Because I know for a fact I saw em in there
@xenvj
@xenvj 6 жыл бұрын
@@ZephyrusBlue Nope. Jin has no special moves at T6 besides items
@ZephyrusBlue
@ZephyrusBlue 6 жыл бұрын
Zafy-kun I think it was the special bot version of him (in T6) that did what the person above called “Soul moves”
@xenvj
@xenvj 6 жыл бұрын
@@ZephyrusBlue Perhaps... you meant by the special bot getting the red glow? because besides item moves, thats the only bot that does "special" moves on jin
@BlueLightningSky
@BlueLightningSky 7 жыл бұрын
The EWHF consumes the tailspin but doesn't tailspin?
@Autoswitched
@Autoswitched 7 жыл бұрын
indeed
@xenvj
@xenvj 5 жыл бұрын
It'll only S! if it's the launcher. If it's in combos, it does not tailspin. This is due to Jin's older max damage combo using EWHF.
@PorknBeansss
@PorknBeansss 5 жыл бұрын
Are you using gamepad or stick ??
@Autoswitched
@Autoswitched 5 жыл бұрын
Both, i play on pad mostly though.
@mubashirilyas6492
@mubashirilyas6492 6 жыл бұрын
Release jin kazama all grabs video
@Autoswitched
@Autoswitched 6 жыл бұрын
Uf1+2 df2+3 and qcb1+3 uf1+2 is broken with 1+2, df2+3 broke with 2 and qcb1+3 broke with 1.
@Kraftik611
@Kraftik611 6 жыл бұрын
KBD is b, n, b, d/b, b. There is no down.
@SnakeyXT
@SnakeyXT 7 жыл бұрын
the electric is hard to pull off on a controller. i might need a fight stick afterall. :(
@Autoswitched
@Autoswitched 7 жыл бұрын
it;s hard on both, believe me :P
@KazuchiX
@KazuchiX 7 жыл бұрын
surely more precise on stick though
@Susano19
@Susano19 7 жыл бұрын
I've heard many people say its actually easier on pad (controller). Don't get discouraged it just takes some time.
@Mxnged
@Mxnged 7 жыл бұрын
controller is easy bro just practice kazuya has the easiest ewgf just do f d/f 2 skip the down but make sure the 2 is on the same frame as df
@qaasimhussain3203
@qaasimhussain3203 7 жыл бұрын
Why are jins combos so inconsistent
@Autoswitched
@Autoswitched 7 жыл бұрын
they're quite consistent, it's just you gotta dash deep for b+3, f+1,2 to connect, any others are usually do to miss timings.
@tipusensei
@tipusensei 7 жыл бұрын
what about parry........ I came only for the parry...........
@Autoswitched
@Autoswitched 7 жыл бұрын
Salman Tipu i actually made a parry section but I guess I accidentally deleted it lol, I but b+1+3 is a parry, it comes out in around 5 frames and needs to be timed well, this is only used VS specific strings e.g Jin can parry the last hit of his own 1,2,4 string and punish a normally safe string. He can also parry multiple hits in a string if timed well... Miss time the parry and you eat a hit, also parrying some moves e.g jabs doesn't offer a punish but rather frame advantage
@tipusensei
@tipusensei 7 жыл бұрын
thnks
@kermitthefrogg123
@kermitthefrogg123 7 жыл бұрын
Why do most gameplay of Jin they're on the right side ?
@joenitrate
@joenitrate 7 жыл бұрын
a lot of people find electrics and wavedashing easier to do from right side, especially on arcade stick
@abubakromar2446
@abubakromar2446 7 жыл бұрын
Too bad I can't play you
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