One of my alumni friends from Full Sail Uni from my game art degree recommend me your videos. Very informative and I’ve learned quite a bit more than I expected. Definitely helped improve my tank model and Kriss Vector.
@PS4NerdzGaming4 жыл бұрын
Can always count on you for quality videos mate
@javaddavoodi7074 жыл бұрын
JL you are great,thanks
@vsakuya51304 жыл бұрын
nice tutorial as usual.
@tomasaldazabal2194 жыл бұрын
You are the best, thanks for your videos!
@jsauce6664 жыл бұрын
Nice job, JL!
@Palrakesh3633 жыл бұрын
ty
@niemanickurwa4 жыл бұрын
Aye, nice one Mussi.
@karthiknaidu42404 жыл бұрын
You are insane! ...love your tutorial ... Thankss for this amazing full workflow tutorial Im a indie game developer.. And it is gonna help me a lot.
@4vrtex2 жыл бұрын
Can you make another tutorial from high to lowpoly. I mean I saw in many artstation portfolios they triangulate and use minimal poly. can you please make tutorial on that. or if you are busy you can reply me and give some suggestion regards it.
@bigboomer10134 жыл бұрын
Can you do one with character models? May need help with mine.
@yingbowang30684 жыл бұрын
Hi, Mussi,another silly question( Might same as other ppl). for low Poly, is that waste time to merge every part together, or just stack the parts as long as it looks fine? will doing a ruined building. thanks
@damocles50474 жыл бұрын
Amazing.
@Palrakesh3633 жыл бұрын
great
@daniboiyy4 жыл бұрын
nice
@stacis4 жыл бұрын
Hey @JLMussi. May I ask how come in Substance Painter you have one texture set while in Maya you have assigned different materials on the low poly?
@samcraftYT Жыл бұрын
You apply the multiple color Id on the highres not the lowres. Or option 2 you bake in maya you ID color map and before exporting you reassign à single material
@alpha_centaurus53964 жыл бұрын
Mussi please wich one is better 3dsmax or maya ,. Vray or keyshot , zbrush or mudbox thanks in advance
@SputniksArmy4 жыл бұрын
whichever you're most comfortable with - the tool doesn't make great art, especially if the user/artist is shit. zbrush over mudbox though