V-Ray | Procedural SPONGE Material

  Рет қаралды 6,243

Jonas Noell

Jonas Noell

Күн бұрын

Пікірлер: 46
@JonasNoell
@JonasNoell 7 ай бұрын
✅Check out Patreon for all my scene files, bonus videos, a whole course on car rendering or just to support this channel 🙂 patreon.com/JonasNoell
@ahmedbak3359
@ahmedbak3359 7 ай бұрын
The best channel that explains V-Ray ❤❤
@ameralhomsi8967
@ameralhomsi8967 7 ай бұрын
As always, you're simply the best! Your tutorials are legendary-clean, fantastic, and utterly inspiring. please keep creating!
@elldesignz
@elldesignz 7 ай бұрын
Thank you by the great hacks ! Some materials, like this one, requires a lot of imagination, that goes beyond skills !
@JstMst
@JstMst 7 ай бұрын
Thanks to you, I am learning many new adaptations.
@JonasNoell
@JonasNoell 7 ай бұрын
You are welcome!
@MOJOFX360
@MOJOFX360 5 ай бұрын
bro you are the only one that did this great job with vray Tutorials i want to be good as you in Lighting & Shading Unfortunately, most of the courses focus on the architectural field only. I am interested in the field of product animation you helps alot god Bless you
@nuwanda2702
@nuwanda2702 7 ай бұрын
I just started learning vray and 3ds max and your channel is so helpful! You got my sub!
@JonasNoell
@JonasNoell 6 ай бұрын
Awesome happy to hear!
@SuperCarzetin
@SuperCarzetin 6 ай бұрын
Awesome Jonas! Thanks you!
@GS3D
@GS3D 5 ай бұрын
Dude. Your content is absolutely amazing. I'm going to try this.
@enessanadine1
@enessanadine1 7 ай бұрын
You you literally saved my life, thnx
@JonasNoell
@JonasNoell 7 ай бұрын
Haha, how? :-D
@enessanadine1
@enessanadine1 7 ай бұрын
​@@JonasNoell I have to do an even stupider job for a stupid detergent company that doesn't know how to take photos.
@JonasNoell
@JonasNoell 7 ай бұрын
@@enessanadine1 Haha I hope they don't read your comment by chance 😀
@gneiis
@gneiis 7 ай бұрын
Awesome Jonas, thank you!
@F10F11hm
@F10F11hm 7 ай бұрын
The best! Now my dreams of making my own Spongebob Squarepants can finally come true!.. :D
@JonasNoell
@JonasNoell 7 ай бұрын
Haha I was also thinking about this for this tutorial but it was a bit too complicated for a video 😀 But let me know when you finish it
@waqasfxp
@waqasfxp 7 ай бұрын
Hey thanks for an awesome tutorial.
@almahiabdein4398
@almahiabdein4398 7 ай бұрын
Vrey Good Tutorial 🏆🎖️
@hamidsalami7022
@hamidsalami7022 5 ай бұрын
Hi. Jonas. your tutorials are incredible. could you please make a tutorial for realistic cubic ice material in vray?
@vladimirradetzki807
@vladimirradetzki807 7 ай бұрын
You're the best!
@krzysztofbogdanowicz4543
@krzysztofbogdanowicz4543 6 ай бұрын
I've tried with Corona - no chance, it does not have such cool displacement mode. Finally I used spongue displacement texture.
@JonasNoell
@JonasNoell 6 ай бұрын
You mean Corona cannot use some simple noise for displacement? I'm no Corona expert but I would strongly assume that it is able to do that :-)
@krzysztofbogdanowicz4543
@krzysztofbogdanowicz4543 6 ай бұрын
@@JonasNoell You are right, after switching noise mode from turbulence to fractal all works fine. Looks like turbulence mode does not look as nice with Corona as with Vray displ mode. Many thanks for fantastic knowledge !
@JonasNoell
@JonasNoell 6 ай бұрын
@@krzysztofbogdanowicz4543 Ok good to hear :-) You can also try cellular type, some of my Patreons said it also gets some good results.
@ediphh
@ediphh 6 ай бұрын
Hey Jonas, thanks for the great tutorial. Could you maybe do a tutorial on how to create a broken cookie? I’m still having some trouble with that in V-Ray. Thanks.
@JonasNoell
@JonasNoell 6 ай бұрын
Interesting idea, I will add it on my list.
@ediphh
@ediphh 6 ай бұрын
@@JonasNoell Thank you! André Caputo has good tutorials, but unfortunately, they are for Blender. I haven’t found a way to apply them to 3ds Max with VRay yet.
@JonasNoell
@JonasNoell 6 ай бұрын
@@ediphh ok I will check that out, sounds interesting
@ediphh
@ediphh 6 ай бұрын
@@JonasNoell Thank you!
@FelipeGonzalez-xn2mj
@FelipeGonzalez-xn2mj 7 ай бұрын
Trying to replicate the tutorial i found that the cellular map gives better results than the noise map, more realistic in my opinion, at least compared to the reference photos i got.
@JonasNoell
@JonasNoell 7 ай бұрын
Sure can also use that, feel free to adapt it to whatever requirements you have. My tutorials are more meant at showing an entire workflow and not follow exactly each button push or value that I chose for that particular example. Understanding the idea behind a workflow is what counts.
@EUFEMIOS
@EUFEMIOS 7 ай бұрын
Yoo, beautiful. Can I ask what kind of processor and graphics card you have?
@JonasNoell
@JonasNoell 7 ай бұрын
You can check out my video about the hardware I use here: kzbin.info/www/bejne/oJLMqqB-rZ6XoLs
@EUFEMIOS
@EUFEMIOS 7 ай бұрын
@@JonasNoell Great thanks 🔥
@7Mruvek
@7Mruvek 7 ай бұрын
Hey, do you have tutorials about vray material basics? How to mix maps, how it works, how to tweak them
@JonasNoell
@JonasNoell 7 ай бұрын
I normally explain everything connected with examples, so check out my channel if there is some topic that seems interesting to you. But I normally don't like to do just boring settings breakdowns without examples
@Warriorsoflight376
@Warriorsoflight376 7 ай бұрын
​@@JonasNoellyeah was going to ask the same question for vray material nodes....... But I have found many great tutorials on your channel......with all imp stuff Love and peace to you ✌️
@dd-brr5993
@dd-brr5993 7 ай бұрын
Hi Jonas, @JonasNoell May I ask you what tonemapping settings you used here? There is a really nice difference between the diffuse color and the VFB result.
@JonasNoell
@JonasNoell 7 ай бұрын
Nothing fancy, I think just a Filmic Tonemap and some simple adjustments if I remember correctly. But you can download the scene file if you want to take the exact same settings
@R1PPA-C
@R1PPA-C 6 ай бұрын
Do you have any Tut's on retopology and other associated ways of cleaning up models, I've been trying to use Booleans recently on flat surfaces and I cant figure out how to get good results without ruining the edges or the flat surfaces. This sponge model is a perfect example
@JonasNoell
@JonasNoell 6 ай бұрын
Actually that's exactly what I did. Just use booleans then then some simple retopology and there was nothing fancy about it, just push a button and finished basically :-)
@R1PPA-C
@R1PPA-C 6 ай бұрын
@@JonasNoell I think I may have some settings wrong on my retop then....I'll give it another whirl later, all I'm trying to do is to cut in some text into a rectangle block. if it isn't the edge's being ruined it's the flat surface that the text is subtracted from. I managed one way to get it to work but as soon as I used a translucent material the cuts were visible all across the surface. I thought maybe subdividing the flat surface would stop it from happening but the bad geometry still appeared from the curved edges of the text all the way to the edge of the block
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