Thanks for the review, come check Arcfall out after next update as we are busy with a major new action based combat system update which should fix the lag problems.
@nofiox313 жыл бұрын
wow can't wait
@AdoobII253 жыл бұрын
Thanks for addressing the issue! I am definitely gonna try it out, looks promising:)
@Darkflo233 жыл бұрын
Will it also include the removal of numerous Terraria and Wow sounds used illegaly?
@Alqha3 жыл бұрын
@@Darkflo23 GET THEIR ASSES LMFAO
@Darkflo233 жыл бұрын
@@Alqha Seriously, a Wow clone with stolen and prebuilt assets, non fonctioning combat and endgame, but you can bet that the Cash Shop is lag free and easy to access. It really show the priorities of the Devs.
@heraditestreamingarchive11003 жыл бұрын
Interesting balance idea. The more you level-up, get skills, and better equipment the more laggy the combat is.
@LockedOnTargetShow3 жыл бұрын
I think they came up with it after playing smash bros ultimate online, jumped into a time machine and it's the one feature they stole from Nintendo thinking it will make their game a hit.
@mischoe13 жыл бұрын
Sounds like Path of Exile
@Blazingwheel3 жыл бұрын
I thought he started to lag because of new weapon
@unmeinks59073 жыл бұрын
*cough* risk of rain 2
@acidsteve98373 жыл бұрын
AY thats already every game on my laptop! (i play life on hardmode)
@renemuller73833 жыл бұрын
I love how his first instinct was the "quit" button after he took a look at the shop.
@SuperYtc13 жыл бұрын
Yh noticed that subtle joke haha.
@tagercraft993 жыл бұрын
Fun fact: Those models aren't theirs, that's an asset pack in the unity store I myself have and worked with, you can buy it for like 70 bucks each, male and then female
@HappyBeezerStudios3 жыл бұрын
At least they bought it (I hope) and didn't go with free assets like so many hobby "projects" that try to sell themselves.
@notatrollll3 жыл бұрын
My main issue and concern would be micro transactions of paid assets. If the free or paid game includes paid assets that is legal to me. But say they paywall assets on their store, imo that is reselling your project, not their own. That would be like reselling mp3s you bought from an artist.
@DarkStar14n3 жыл бұрын
Also a few of the death sounds have been literally ripped straight from Terraria. I 100% recognise one as the Zombie death sound.
@Rabbitlord1083 жыл бұрын
Jim Sterling: Why the F*** do I hear Gate's bloody theme from Mega Man X6?
@ababilashari99703 жыл бұрын
@@notatrollll no, they're free to sell it cause they bought the rights to include it in their game...then are free to provide a purchase option to access the assets in the game. They are not selling the rights for the player to extract the asset from the game files to use outside the boundries of the game. So it's legal. Game is shit tho, but that's for Josh to elaborate on.
@DFalco-nz5tl2 жыл бұрын
This is so frustrating because my initial response to the weird bug like the map button not working and the crafting system being unintuitive is "Dang that sucks but they're trying and maybe they'll figure it out one day!" But then I remember there's a cash shop with $50+ bullshit in it and i instantly hate the developer.
@hotarusama58263 жыл бұрын
"It's like Orion's Belt, a big waist of space." That was great. I have to remember that line.
@brandonwithnell6123 жыл бұрын
im ashamed it took me a few seconds to understand the joke lol
@goodtimesgivecancer13 жыл бұрын
Honestly that joke is only 3stars
@captainstinkyvonpoopberg49253 жыл бұрын
It's a stellar joke!
@Toasty_933 жыл бұрын
Oh, it's a pun. I'm ashamed I didn't notice that.
@orangeismyfavoritecolor2 жыл бұрын
@@goodtimesgivecancer1 Your mom is 3 stars (outta 10) This is a dumb joke btw, don’t take it seriously lol
@tinkerroblox72473 жыл бұрын
These episodes really are a masterclass on game user experience design. I’m over here just pen and paper “write that down, write that down!”. The details to which you’re able to pick apart the background functionality that usually goes un-identified is great.
@darianstarfrog2 жыл бұрын
Exactly ..potential mmo creators should be watching his whole library before designing their own game.. all the answers of how to make it work, are in here
@rennie56932 жыл бұрын
haha, i'm doing the same thing. even the silly stuff he mentions i've been writing down
@MVPUnlucky2 жыл бұрын
"Note to self. less cicada noises"
@idontwantahandlethough2 жыл бұрын
yeah, I'm genuinely amazed by how well this dude knows good game design. He also notices a lot of really subtle stuff that I'm not sure I would have ever considered otherwise!
@Zakkleberg Жыл бұрын
I was actually thinking a few days ago, that if I ever made an MMO, I'd start by watching the entirety of this series first so I could figure out what not to do
@ericb31573 жыл бұрын
"cicada noise" reminds me of several old Flash games that had chirping bird noises...VERY LOUD BIRDS! seriously, they are louder than GUNSHOTS! and YES, the games i'm thinking of DO have GUNS! one of them is called "Storm the house 3"...a really silly name, since the player is DEFENDING the house!
@Ikxi3 жыл бұрын
I hate that my brain just has to read every CAPITAL word in a SCREAMING voice It's quite ANNOYING
@Syngrafer3 жыл бұрын
@@Ikxi I think that's intentional.
@airplanemaniacgaming78773 жыл бұрын
@@Ikxi I think that's because the way we see caps we think "jeez, they must be trying to get a point across."
@siegwardinspirit3 жыл бұрын
@@Ikxi just change it to a guy screaming from very far away.
@chrisspiker54222 жыл бұрын
@@siegwardinspirit Quick fix, you're a genius.
@SalvadorDolbyvsZAWARUDO3 жыл бұрын
"A perfectly balanced game with no exploits" Indeed. *sips Yorkshire Tea*
@oldbatwit51023 жыл бұрын
You rich people! I'm drinking Typhoo, from Poundland.
@PhilBoswell3 жыл бұрын
Original, or the divine Biscuit Brew? (Although I'm not dissing the other flavours, they're all good ;-)
@dieSpinnt3 жыл бұрын
@@PhilBoswell This is a Spiffing Brit(KZbinr, Game-Exploiter-Extraordinaire, Gentleman-Tee-Lover and Joker) reference. Have a good one, cheers:)
@PhilBoswell3 жыл бұрын
@@dieSpinnt thanks, I vaguely recognised the reference, but I was also curious about the tea ☕
@RisaKazura3 жыл бұрын
Ah, you beautiful sausage. Let us toast to Reanu Keeves together.
@Ollidol3 жыл бұрын
Once an early access game starts charging money whether it's directly from steam or a cash shop in game, when you expect people to give you money it's open for critique
@HappyBeezerStudios3 жыл бұрын
I totally support that idea. Once they want money, they thing the game is good enough that people pay something. It's a different thing if they ask nicely for donations on their website. Just a liittle button or something. They can't even cover behind the "but we're still working on content" excuse, because that is something that all MMOs do. They constantly add new content, that you can play with your existing characters. It's one of the appeals of a persistent world.
@Bustermachine3 жыл бұрын
I mean, it should always be open to critique since early access should be about getting feedback for developers who can't afford a tone of beta testers. It's just how that critique should be taken that should change. "Games a jankie mess" can mean something very different when its in early development vs finished.
@Krasshirsch3 жыл бұрын
@@Bustermachine Everything is always open to critique, the entire reason for early access is to polish the game which requires critique.
@Ollidol3 жыл бұрын
@@Bustermachine I think there is a difference between feedback and critique. One is possitive to make the product better while the other is more negative.
@AunCollective3 жыл бұрын
@@Krasshirsch I was going to post something about there being nothing wrong with adding more Polish to a game early on, but everything I wrote wasn't funny. Just leave the Czech out of your critiques, though.. k?
@jaimemorales1553 жыл бұрын
I was going through this and thought to myself "It does not look that bad" until I saw the grid equipped items menu THAT'S where I draw the line... Heresy.
@juliocezarsilva59792 жыл бұрын
I can't believe they didn't purposely shuffle the slots. This almost takes more effort than doing the right thing EVERY other MMO does. It's like setting up for a career as a lawyer, but not only are you very bad at understanding law, you always wear your pants on your head, and your blazer on your feet
@dansharpe23643 жыл бұрын
The logo looks like it's for a Swedish heavy rock band who are heavily influenced by Magnum. The band Magnum from Birmingham, not the chocolate covered ice cream on a stick.
@twizz4203 жыл бұрын
What about Trojan Magnum?
@twizz4203 жыл бұрын
IMO the logo looks like it was made by a 12 year old who just found a can of spray paint in his dad's garage and thinks he's going to be the next banksy
@HappyBeezerStudios3 жыл бұрын
The logo looks unbalanced, the l in the end would need to be bigger. There is a massive A at one side and the capital F right in the middle, but then there is nothing on the right. Oh, and don't forget magnum ammunition
@AxeGaijin3 жыл бұрын
I prefer my Magnum's in big flowery shirts driving a Ferrari 308.
@dansharpe23643 жыл бұрын
@@AxeGaijin I am so glad that someone said that.
@SebastianSkadisson3 жыл бұрын
I love this series, most people probably have no clue how valuable game design videos are where you are clearly told what not to do in game design.
@Hinokassaudifan13 жыл бұрын
That jump animation. The greatest jump animation of all time.
@Darthvegeta80003 жыл бұрын
Yeah pure quality!
@talhazubayurulislam95993 жыл бұрын
Aaaand he's back to the eternal cycle of suffering Stay strong Mr. Josh
@kyotheman693 жыл бұрын
i totally forgot about this game
@fbgmerk8178 Жыл бұрын
@AntiochEtherealwhat?
@missallegra75682 жыл бұрын
I wonder if Josh has ended up saving any of these MMOs, either by bringing an audience to it or just by laying out all the biggest flaws in one place for developers to look at
@hawkticus_history_corner2 жыл бұрын
Fallen Earth seems to have gotten a player boost since his video. Its how I found out about it
@dutchandtheleftlanders94992 жыл бұрын
Wurm online got a balance change and a reply from the devs
@missallegra75682 жыл бұрын
@@dutchandtheleftlanders9499 that's wild and I love it
@Jokoko2828 Жыл бұрын
Pretty sure the skeleton apocalypse one got a boost of people after the video.
@politenonparticipant4859 Жыл бұрын
@Jokoko2828 Yeah, after Josh reviewed it, Animyst got updates despite development having been dropped prior to that.
@garethdavies20933 жыл бұрын
I admit i'm petty, the most infuriating thing about this entire game... the progress bars going full to empty (or black / blue inverted).
@Bhilithinn3 жыл бұрын
Yes! That was bugging me too.
@zoneyx23j3 жыл бұрын
At 12:35, when talking about the weight limit it appears underneath the hunger bar. The bar with the anvil icon says 200/200 and when he switches the character page it says he is currently carrying 200 weight
@funkie1221 Жыл бұрын
Great catch!
@jjohnorrea Жыл бұрын
to be fair it’s very poorly done and shows the oversight of the devs haha
@WiseOwl_140811 ай бұрын
@@jjohnorrea to be fair guy nitpicks everything but misses lots
@myoak1089 ай бұрын
@@WiseOwl_1408 Welcome to journalistic review, just like active players he won't be perfect as if watching a video and can control playback at your leisure.
@nottrevorallen3 жыл бұрын
im from the US south and the cicada noise is accurate to where i live honestly i can hear some of my thoughts still so it might even be too quiet
@theatfshotmydog82243 жыл бұрын
For real, I’m in Texas and when I’m outside for a while and go inside my ears are still ringing from the damn Cicadas.
@redhot29763 жыл бұрын
I visit my family in Mississippi about five times a year, and in the summer, the cicadas are SO LOUD. I live in Florida so they aren't that bad here but is there more in Mississippi or something???
@KlaussMarcellus3 жыл бұрын
I'm not even from the US and those cicada noises were pretty familiar to me, very accurate actually. Here we gently call those sounds as ''summer sounds''.
@siegwardinspirit3 жыл бұрын
horny insects go brrrrrrrrr
@currently_In_stealth_behind_u3 жыл бұрын
good thing this is a living in south us simulator o wait
@annana60982 жыл бұрын
Booty Bay and Stranglethorn, right down to the troll architecture scattered around. I think the devs decided to make their own Warcraft, but with blackjack and hookers, and then realized that making an MMO is really hard--as you frequently mention in this series. I occasionally daydream my own MMORPG ideas, but in the end I know I couldn't do it myself and it's mostly a creative writing exercise.
@lionart523025 күн бұрын
Why not dumb it down, lower your expectations and try anyway? I know I can't make 3D world but 2D is a possibility. I know making huge open world is hard so I decide to go for instances. I know that making a lot of content at once will be hard without any support so releasing with vertical slice as well as having idea how entire game will look like and how to spread updates is manageable.
@AunCollective3 жыл бұрын
Arcfall. It's like RuneScape if you stripped out nearly every quality I love about it that makes it unique and fun. You can grind skills. Generic MMO skills. Poorly explained systems. Slow-paced combat that's of the "almost die to one mob, heal, take on second mob, die if you pull 2" variety. It's a grinder without a reason to grind. A somewhat sandbox with not enough sand or tools. Perfect MMO for someone with insomnia that needs to fall asleep. Meg didn't like it. I felt like there should be a game here for me but after 25-30 hours, it didn't change. Curious to see Josh's take. I don't see him enjoying this one.
@Zack_Wester3 жыл бұрын
I do like the die if you pull more then 2 mobs at the same time. that said you need other player for it to work because when any mobs that can group you will kill you, you will go out of your way to try and team up this is a MMO after all. Played Star wars the Old republic beta when it came out and I did not team up like every because I did not. the only reason why I knew I was online was because there was peaple in the General chat and my wow guild (I think our Guild leader got some keys or something). that was trying the game was chatting about in /guild chat. the only thing I remmber from that was when our guild leader said in /g everyone type /facepalm everyone typed /facepalm and across the universe 100 of peaple facepalmed for no reason (whit animation wow did not have a facepalm animation at that time if they have one now).
@AunCollective3 жыл бұрын
@@Zack_Wester It's not so much that the needing to group to take on multiple mobs mechanic is an issue.. I agree that an MMORPG shouldn't be something a single person blitzes through. It's when the game is designed in such a way where the focus shifts from interacting with a virtual world to the game mechanics themselves. Arcfall felt less like a dangerous world where I needed to be careful while exploring and engaging in combat and more a waiting game where I hoped RNG went my way and no extra mobs respawned or walked over to ruin my already tedious leveling experience. Even when bringing along others, combat felt like it interfered with exploration and learning crafting skills and no lore or story elements were present anywhere to give me a reason to overlook the slow-paced combat. I really, really wanted to like Arcfall, but it was a case of everytime I would start to get immersed in the world, questionable design would pull me back out. And as I watch this video, I'm reminded of all of the reasons outside of combat I gave up on this game after 3 separate tries and my wife gave up after about an hour.
@206Zelda3 жыл бұрын
The combat with the sheep reminds me of when I got Resurrection Sickness in WoW (many years ago) and punched a sheep to death, which took roughly 3 minutes. Don't ask me why; that's a question for past-me to answer. And the past-me thought that was a good idea, so there you have it.
@tungstenwall4743 жыл бұрын
00:36 Maybe it is time to make a blue-marble wall with names on it?
@Thornscale3 жыл бұрын
That sounds like a DREAM come true! I think it may be the best idea in the WORLD!
@elianwyn3 жыл бұрын
Kal-Da Moor sounds conspicuously close to Kalimdor...
@bleukreuz3 жыл бұрын
Totally. WoW clone for sure. Similar graphics, similar item/ability icons, etc...
@kuro76073 жыл бұрын
I had the same feeling. Especially with the heavy WoW style/aesthetics.
@KlaussMarcellus3 жыл бұрын
Glad to see i'm not the only one who noticed
@nigoulenoblehiboux98123 жыл бұрын
I can't wait for the patreon name to be in a ridiculously small font size like 5.
@ericb31573 жыл бұрын
oh, just today i read a fan-story where the "fine print" on a company contract was font size ONE. i think it was a parody of Amazon.
@zachariahm.kemper74063 жыл бұрын
I can't wait for 0.5
@darkmaphesto3 жыл бұрын
I was thinking the same thing when he said that
@dylanwright87573 жыл бұрын
bro that wasn't just similar to the Zandalari port, that was literally the Zandalari port. I almost died laughing, they even got the little building on the left where you que up for island expeditions lmao
@wolfgalleader2 жыл бұрын
It looks like a ripped model just different shaders and lighting
@Kosackk3 жыл бұрын
The game looks really cozy and so on, but gameplay is also important...
@IDrawOthers3 жыл бұрын
I really like the island setting tbh
@jacksepticeyesdadisburning79823 жыл бұрын
I would legit check this out if it was made by a proven MMO company and y'know...not in this bad of a state. The graphics don't look bad and it actually feels like they are trying instead of shitting out an asset flip.
@MsTerkup3 жыл бұрын
The style just makes me want to jump in to RS3 honestly
@4717-b7j3 жыл бұрын
I think it would be great to make a mini series where you make a tier list of all these MMOs you have covered to crown the worst of the worst. Loving this series btw thank you for going through hell on our behalf lol
@nekoluxuria77212 жыл бұрын
(UN)Fortunalely isekai demon waifu wont be on the list
@JennFaeAge3 жыл бұрын
"We've got Warcraft at home" might be my favourite rating yet
@hazukichanx408Ай бұрын
I was thinking that most of the way through the video. "Okay, so they use WoW style player bodies... WoW's art style copied as closely as possible... the bandits look almost exactly like those Defias guys in WoW..." And so on and so forth. It's like they just said "This game is successful, so we will make a game that looks identical and it will be successful." Without realizing that a lot of WoW's appeal was that it _works as a game._ It has its faults, to be sure, but also a lot of strengths... or, it used to, anyway. Peaked around the Lich King expansion if you ask me. Cataclysm was a lovely world update... too bad it utterly demolished the talent system and any semblance of individuality in your character. Or was that the Worgen expansion? Or the panda one, maybe? There are entirely too many, and they definitely lost the plot _hardcore_ somewhere along the way. Methinks the main misstep was the talent slaughter though. Going from like... 40 or 50 talent picks, to 4? That's what we call "excessively dumbing down a core game mechanic".
@barry-allenthe-flash83963 жыл бұрын
"... a Hunger mechanic, because _they've_ always been known to make games consistently more fun" lmao (^-^) I thought I was the only one who hated those things! Boy, it is so nice to hear someone else rail against them and the useless busywork they add to anything.
@errortryagainlater42403 жыл бұрын
I absolutely hate hunger (and stamina most of the time) because people say they add ~realism~ but I refuse to believe that a superpowered chosen one would keel over and die because they didn't eat bread in two hours.
@siegwardinspirit3 жыл бұрын
I do enjoy food mechanics, though I vastly prefer a buff system to hunger mechanics, unless it's thematically fitting. Like the game Fear & Hunger. Yeah, it's in the name.
@user-bo6vy5eg8g2 жыл бұрын
@@siegwardinspirit Or in, say, Don't Starve. It's obvious.
@Adzelio2 жыл бұрын
@@siegwardinspirit Even a minor debuff system wouldn't be too terrible. Losing one or two points here and there for not eating for the last ten hours sounds like it'd just make sense honestly. Losing health though just seems silly.
@atiredfloridian7773 жыл бұрын
...when the preview showed us that they'd forgotten enemies, I internally groaned and knew *exactly* what I was in for. Or I thought I did. I mean I knew my expectations were low but holy fuck.
@KankaWasTaken3 жыл бұрын
to be fair, the game isnt finished yet so they will maybe add them later. But then again its been 4 years..so maybe they wont
@shammydammy26103 жыл бұрын
@@KankaWasTaken Hahahahaha...no.
@riftbandit2233 жыл бұрын
Their COMING! The dragons are coming! Just wait for another four years!
@KankaWasTaken3 жыл бұрын
@Caleb Comer All I said is they may still add them. Thats just a possibility. Im not even defending them lmao
@gigglepants30063 жыл бұрын
@@shammydammy2610 Well they just said that they paused adding enemies because theu are updating the combat to action combat. Adding enemies which need to be recoded to an action combat style would be a waste of time.
@Nioureux3 жыл бұрын
I have a theory, they forgot to implement enemy respawning for those areas and the players just killed all of them already
@ashenold3 жыл бұрын
This game LITERALLY ripped assets. so far I've heard Terraria and seen multiple WoW assets. They stole them.
@trevorweisberg84703 жыл бұрын
Oh thank god, I thought I was hearing things when I heard a terraria zombie dying.
@billyparker18963 жыл бұрын
Wait Terraria? Isnt that a 2D Pixelstyle game? Wth did the steal from that?
@alyssavanderklift92963 жыл бұрын
and the insanely obvious use of just a PIG's snort for the imps... nothing to process it in anyway to be less recognizable.... lazy sound design at best
@Nightstriker9953 жыл бұрын
100% it did it screams WoW to me and I swear I heard some terraria sounds too. the icons are clearly WoW icons.
@runawaygemm53973 жыл бұрын
@@billyparker1896 I think sound files
@mmuscat2 жыл бұрын
This series is seriously so therapeutic & I have no clue why
@dousan65153 жыл бұрын
Just getting caught up on this one, I keep having to pause on the brutal one liners LOL "NO. We've got Warcraft at home."
@LordBaaleos3 жыл бұрын
I lol’d so hard ‘bandit starting the fight in the traditional form of vibrating rapidly’ lol
@PhoeniXBG3 жыл бұрын
I really like how the "Complete" clips outside of the boundaries of the button as well.
@Sheevlord3 жыл бұрын
The buttons are small and have a lot of wasted space around them too. So there is no reason for them to be this small. Not to mention that good games have automatic text size scaling so the text always fits when the container size is fixed. Developers figured this out years ago.
@Skarwind3 жыл бұрын
The sad part is that someone took the time to do something w/ this. Then they got lazy and probably picked the wrong genre to do anything with their time.
@twizz4203 жыл бұрын
You need to rename this series "the second worst mmo of all time" because Dreamworld will always be the worst mmo of all time.
@Crypted1123 жыл бұрын
dreamworld doesn't even have proper multiplayer so i dont even think it counts as an MMO
@benlev33753 жыл бұрын
It's a scam and it isn't an MMO. They haven't developed an actual MMO, only a broken demo without working multiplayer.
@alyssavanderklift92963 жыл бұрын
@@Crypted112 indeed, scamworld does NOT and will NEVER count as an mmo. because just claiming one is an mmo... does not make one an mmo
@HenriqueRJchiki3 жыл бұрын
At least Dreamworld physically exists, Elyria was an even worse scam lmao
@206Zelda3 жыл бұрын
Day of Dragons can get slipped into that list! Assign it to whatever position on the board you like!
@AtheistPirate3 жыл бұрын
Hard mode: inscribe the names of every Patreon on a single grain of rice.
@azynkron3 жыл бұрын
To paraphrase Pinhead: "Oh, how uncomfortable that word must feel on your lips, "evil", "good." There is no good, Monroe; there is no evil -- there is only shit MMOs, and the patterns to which we submit it."
@handler88383 жыл бұрын
0:14 why must you seek enemies where there are none!? -Arcfall philosopher devs.
@BabyShenanigans3 жыл бұрын
I feel like the game models were rigged by someone who has never seen a biped move.
@Tall_Order3 жыл бұрын
Pre-watch comment: I tried Arkfall once. I liked the crafting but the game is pretty boring and theres not much land to explore. I gave up after a couple nights.
@walterwhite79243 жыл бұрын
Hmm neojac is a name I havnt heard in awhile. He was a dude selling a unity3d mmo framework called atavism back around the time this was launched. I wouldn't be surprised if this was a proof of concept or something.
@HappyBeezerStudios3 жыл бұрын
And for that it would be pretty good.
@TheCallumhutchy3 жыл бұрын
I thought i recognised the name too. Just looked up Atavism and appears its been bought by another company in 2017 and only one post on MMORPG.com from Neojack exists about it. Bit weird if that's what this game is based on.
@gigglepants30063 жыл бұрын
In the top comment the developers said that they sold it to a bigger company.Since 2 people only work on this project.
@hexlart84813 жыл бұрын
The carry limit I think is shown under your hunger bar. The little anvil. I noticed that bar went up whenever you picked something up.
@mikedrop44213 жыл бұрын
At the beginning when you were criticizing the logo design I was like : come on Josh you're just being petty. But by the end of the review I disliked that logo too lol
@HappyBeezerStudios3 жыл бұрын
I instantly felt like the logo was off, unbalanced.
@xXbaker1025Xx Жыл бұрын
Ahh yes, the good old days when you could actually read the names on Josh's patron list
@danielcraft19713 жыл бұрын
I thought I might actually give this one a try for a laugh... until I saw the combat lag... that would be just too irritating.
@joanlaraganau95323 жыл бұрын
12:15 I haven't played the game, but I can see the weight limit on the top left, below your hunger bar (it's 200/200 at that time).
@jakey........2 жыл бұрын
I used to have cicadas outside of my apartment and trust that the game is not doing them justice it is unreal how loud they can get. Like you would have to shout to be heard over them to someone right next to you. When i learned thst the noise came from bugs i almost shat myself
@poohbear01x482 жыл бұрын
Let alone a pretty good sized flying bug. Cicadas are definitely nightmare fuel if you don’t like creepy crawlies
@Ares9804 Жыл бұрын
I took it to mean that they are a) very loud and b) that the cicada sounds looped every 2 seconds (you can hear the track stop and restart)
@lionart523025 күн бұрын
I love cicadas sound at hot summer evening.
@consistentlystupid47262 жыл бұрын
There's something very sad about seeing high level zones in an MMO where basically no one is ever going to get to end game. All of that work put into something, and no one is there to appreciate it.
@WiseOwl_140811 ай бұрын
Value or worth has nothing to do with effort or time involved
@ahriahvanor669011 ай бұрын
@@WiseOwl_1408they didn’t say anything about value or worth. They just said it’s sad nobody is going to see the hard work the devs put in
@RustyMerc Жыл бұрын
It was a good concept, on launch it was packed and we were all stoked, a few missed and botched updates later and it crashed, it still is a great idea for an mmo that doesn’t hold your hand constantly and throw stuff at you left and right, actually had to do stuff to progress
@dorderre3 жыл бұрын
A totally balanced game with no exploits? - Well Someone's been watching the spiffing Brit ;)
@endgegnerwampe14383 жыл бұрын
Can you look at foxhole, pls. Its a bit special, but they call themself a MMO and i like the game. I think it would be fun if you play the game. Maybe not in this series but in general.
@punishedbarca7613 жыл бұрын
Foxhole is a super fun and unique experience but Josh isn't a fan of sandbox MMOs and that game needs you to be involved in the community to have a goal.
@wolfsruhm3 жыл бұрын
when i look at this game, i realize how the developers meeting for this went: Sooo how many assets can we copy/steal from WoW without getting sued?
@xchronox02 жыл бұрын
"Pre-alpha" always gets me. Alpha means in development. So, this is... pre development? There wouldn't even be an application to launch at this stage unless it was a prototype.
@SpydersByte2 жыл бұрын
6:32 I nearly died at "marvel at how much the zoom changes with each click of the *wrong* button!" :'D
@possumkinggaming56173 жыл бұрын
I backed this game early. Its still in the same state basically,
@Beamin4393 жыл бұрын
great idea you have excellent taste
@someidiotmetalhead6 ай бұрын
Over-encumbrance works fine in single-player RPGs. But in an MMO I'd rather just have a limit on how many items I can carry separately from what I have equipped.
@sixeswild2743 жыл бұрын
Dang.. that empty world with no enemies reminds me of when I was barely a tween and the WOW alpha.. not beta.. Alpha.. got out. I remember my buddy and I exploring from Theramore, to Thousand Needles and then all the way up to the shores of inaccessible Teldrasil Isle... while riding a frozen glitched out model of a NE Hippogryph that slid along at ground level. Good times.
@Warwipf2 жыл бұрын
Yo, I recognize those skill icons. I, too, am the proud owner of Spellbook Megapack and currently working with them lol
@hmaerblood3 жыл бұрын
Some aspects of this game are really interesting... also that Dragon mount
@Robonator14 Жыл бұрын
Almost 2 years later, based on the developers comment, i tried to look it up again and turns out they delisted it and nothing every happened about their plans to re-release it on the unreal engine in 2022. Oh well.
@fonesrphunny7242 Жыл бұрын
Took them longer to port to Unreal as expected, because these guys are amateurs. They are also switching to an action based combat system, so I'm looking forward to unpolished janky animations and hit detection problems. I highly doubt they can polish or optimize anything.
@lionart523025 күн бұрын
@@fonesrphunny7242 I heard they are making other game now and this is abandoned.
@Blue_Sonnet3 жыл бұрын
I love how the spirit of Jim Stirling's series on Steam Greenlight is alive and well! No, wait... That series is almost a decade old. The prevalence of plagiarism and complete lack of oversight means that the stuff on Steam is still as scummy as ever. Basically Steam have refined plausable deniability online almost into an art. On another note, I wonder if DigiHom are still going? Last I saw he was also trying to make a cartoony-style MMO dungeon crawler thingy...
@jonathansoko53683 жыл бұрын
You can't own an art style fyi.
@WebPoweredLab Жыл бұрын
Game studio owner here; I use these for reference lol. Bad design is not implemented ever if I can help it.
@WebPoweredLab Жыл бұрын
I just own a studio that develops and publishes indie games.
@daocvet3 жыл бұрын
Ironically there looks like there could be a good game there. It's as if the developers started with making a crafting game, and then decided halfway to make it something else, so they ended up never finishing it. Sad really.
@jamesfarmer59673 жыл бұрын
i just love that you made a nice reference to the spiffing brit i love his "X is a perfectly balanced game." series
@DamonDemolition3 жыл бұрын
Its like they paid an external map designer but then the lead dev left the company and they pressed the release button
@Trelior2 жыл бұрын
14:22 You know it's a good sign when your game's enemies animate as if they're a player with a ping over 600.
@arise34943 жыл бұрын
Arcfall: Dev puts it on early access for 4 years 7 Days to Die: “I’m about to end this man’s whole career”
@rheabyrne98223 жыл бұрын
at least 7 days to die is fun with friends and doesn't have microtransactions
@danmystro Жыл бұрын
27:27 Skeleton death sounds awfully similar to the Terraria skeleton death XD
@MasterTeeee3 жыл бұрын
Ahh... "Where quests start, and where quests end"... I feel like Baldur's Gate must have been before your time.
@BlarghyTheBlarg3 жыл бұрын
I feel I gotta point out, that pretty much all of the ability and item icons are from asset packs, and something tells me they aren't being used as placeholders.
@aurondoxon38053 жыл бұрын
Dev logic: "we don't have to script many quests if one quest takes you two hours to complete" lol
@sworddev57983 жыл бұрын
to be honest, it for an advanced kina thing to make a matching icon you need to kinda share information between it and the player then use that information to make the head copy the body it's fiddly and requires a lot of understanding of how codes sprites , materials, colors and arrays work I'm going on a limb and guessing they cant code
@AbyssalRook3 жыл бұрын
While I do understand the frustration with post-facto telling you you've broken the name character limit, doing it this way lets you KNOW what the character limit is and that the name you've typed won't fit in it. If the text box just stopped you at 15 characters and let you hit 'Create', people would type the name and proceed without thinking and be stuck with names like "JoshStrifeHaye". A better fix would be to label the maximum character limit clearly above or below the box, allow more than 14 characters to be input, but highlight the box and additional text in red once you pass that threshold.
@BigPuddin3 жыл бұрын
Or...OR...how about they still impose the hard 15 character limit but have a little, pervasive message under the text box that tells you the limit to avoid confusing inattentive fuckwits? It should be a self-evident solution, but the people who made this were too busy huffing paint to implement this feature, homie.
@lunaeons45 Жыл бұрын
Or just make it so you can only type the maximum and have info showing its the maximum. There's no reason to be able to type more than the maximum when you can make it so they can't do that
@AbyssalRook Жыл бұрын
@lunaeons45 I covered the reason to allow you to do that in the second half of my first paragraph. So that people don't accidentally put in weird cut off versions of their name without noticing, while still giving a visual indicator of how much shorter the name has to be.
@oneoranota Жыл бұрын
I assure you that cicadas in the south of France during summer are DEAPHENING. You can't hear anything else. So props to the game for acknowledging that.
@tomd12093 жыл бұрын
A hallmark of bad MMOs--particularly ones that look and play like demos for purchasable assets--is the inclusion of mechanics that only serve to add your list of tedious tasks, like hunger and over encumbrance. Note to developers: not only are these survival mechanics not original, they're generally not fun. Think of a better hook before you start development.
@guiltyghost673711 ай бұрын
3:38 the mouse pausing over quit before clicking resume told me everything I needed to know
@aundrewolf3 жыл бұрын
“Arcfall is a total balance game with no exploits” if fun when 1 of your favorite content creator shouts out another 1 of your favorite content creators 💯
@SnivyTries3 жыл бұрын
The worst thing for me has to be the shark doing a generic swimming animation on the hook.
@endgegnerwampe14383 жыл бұрын
Correct me if i am wrong, but the weight limmit is shown under the foodbar, wher also you healt is shown.
@JoshStrifeHayes3 жыл бұрын
in every video, i make 1 mistake on purpose because I KNOW people cant help but comment on it, it works every, single, time.
@endgegnerwampe14383 жыл бұрын
@@JoshStrifeHayes I am the living proof :D Love your Videos.
@Blue_Sonnet3 жыл бұрын
@@JoshStrifeHayes Like the copyright thing they do on maps? A master stroke - that way you'll know if someone from IGN watches your stuff! I'll also bet its a test to check that your viewers are paying attention 😉 _(BTW I'm gonna start doing it from now on to make sure my manager is awake during meetings - the video is usually off on conference calls - I might randomly say we all work at McDonald's or call myself "Kevin")_
@bleukreuz3 жыл бұрын
@@JoshStrifeHayes Seems like a cop out, but a clever one. This way, if you do make a mistake/missed something in future videos then you can always say you did it on purpose. I really don't believe you will miss seeing the weight bar since you noticed the hunger bar immediately.
@spatialdistortion223 Жыл бұрын
"Gordens Mine's" That...hurts my brain.
@motobear93223 жыл бұрын
I remember trying this out when it released onto steam. I lasted 10 minutes
@madsvigan2898 Жыл бұрын
I can guess with the lag in combat. Is bad code, my guess is a overuse of if statements. Where the code need to slow down to check all the of statements and that can quickly kill code
@flamefierce9983 жыл бұрын
Josh: Hello ladies and gentlemen and today we're checking out Arcfall, an MMORPG in early access for nearly 4 years with an expensive in game shop. You might be asking Josh why are we playing this game? Well ladies and gentlemen this game is filled with bugs and exploits and today we're becoming a god by training archery to the max.
@FurTheWorkers3 ай бұрын
"There are other players around (amazingly)." Classic
@Ashlacon3 жыл бұрын
The spell icons are identical to some of the spell icons from MMORPG Tycoon. The bleeding sword on his 4 button and the arrow on 5 are the exact same icon.
@TheArtanis1253 жыл бұрын
I think some of those are from some kind of icon pack, because I have seen the same ones used all around quite often.
@HeroLanding3 жыл бұрын
It almost look like all arrows have feathers attached to the sides. From how many points of view can you take a photo from an arrow? GTFO.
@skullservant44173 жыл бұрын
@@HeroLanding found the arcfall fan
@RaphielShiraha642 жыл бұрын
@@HeroLanding ok fanboy
@HeroLanding2 жыл бұрын
@@RaphielShiraha64 I've never played that game, I don't even know how it look like 😆
@johnkarakash Жыл бұрын
The ArcFall logo reminds me of schoolbook doodles.
@patrickhutchison64652 жыл бұрын
The "early access" nonsense is just being used as an excuse for not having enough content.
@malbogia80032 жыл бұрын
Ah yes. The one ambient sound i forgot when I moved to the "city": the "welcome" woodsman camped outside my window
@heavenly2k3 жыл бұрын
11:20 hmm an OP spammy stabby sword thing you get right when you start? Sounds like Flurry in ESO 👀 14:58 Enemies that run away from you in the middle of a battle? oh wow this game is taking a lot from ESO.
@Zack_Wester3 жыл бұрын
didn´t enemies in old wow do that too. almost all Humanoid enemys including Murlocks (why everyone hated classic Murlocks) because. 1: they are almost always in groups of at least 3. 2: they got individual patrolling between/close to each group so you will pull that one if you take to long. 3: for some reason, randomly when you pull one group and for some reason you will pull one other murlock from the next group that group is to far away to be pulled yet he agrood whit the first group and when he is 1/3 of the way to you the rest of the group he was part of agross and comes running towards you. 4: when low on health they will always try and run away and 7 out of 10 they will beeline towards the nearest non agrood group and pull them. 5: there agroo range was fluctuating. 6: they chase you far when you run away.
@Loderyod3 жыл бұрын
@@Zack_Wester sounds like Murlocks are smarter than humans 😅
@Zack_Wester3 жыл бұрын
@@Loderyod the Bandit NPC you fought in the Human starting zone Elwyn forest and westfall (after level 7 I think or around there). Had the same deal minus a few things they. they was not always in a group and as far as I remember they never when you pull one did not magically randomly pull one from another group. they was a lot more lenient whit the groups (further apart so you got space to maneuver for combat) and patrol was not a real thing.
@BierBart12 Жыл бұрын
14:57 This kinda thing used to happen to me alll the damn time in WoW. An enemy would either randomly run off back to their default path/position, or freeze for few seconds before I suddenly fall over dead. Surely, these guys didn't copy WoW's netcode?
@bleukreuz3 жыл бұрын
How does that one reviewer managed to play this early access game for 1500+ hours!?
@Towelgravy Жыл бұрын
25:35 Abandoned temple completely as advertised.
@serpentinious77453 жыл бұрын
I'd love to see this guy review Minecraft as if it was an MMO for April Fools
@alyssavanderklift92963 жыл бұрын
won't surprise me, he's done the same for tinder... a truly horrible mmo, who thought a dating sim mmo mixed with pokemon go was a good idea.... ;)
@WrestleRoniPlus3 жыл бұрын
Just found my new favorite KZbin Series! Keep up the awesome work. New fan from West Virginia.
@ST18AN3 жыл бұрын
Imagine thinking wow clones are still a good idea lol. Seems like they've stolen some code too. The "another player is using that" bug and the delayed looting are straight outta wow. They've straight up stolen some icons too. How this "studio" is still functioning -if you can call it that- is beyond me.
@KokoMakesThings3 жыл бұрын
23:20 The sound of that skelton dieing is the sound of the zombie from Terraria!