I’ve been focusing on lighting a lot lately and it’s the most frustrating for me but super rewarding when it starts to look good
@KaizenTutorials Жыл бұрын
Absolutely! It's not easy, but the pay-off is amazing.
@khalhorik Жыл бұрын
I agree! I spent so much time on lighting inside Unreal Engine, following tutorials and trying different things by myself... but it still look bad most the time (but it does get better though!). It seems to be really hard to achieve a good level.
@spiderjerusalem850511 ай бұрын
The opposite for me, only thing I can do really well is lighting. Helps that I started with SFM, I guess, not much to do there but lighting :D
@volvy1 Жыл бұрын
8:23 Taking notes: Monochromatic: same color (darker or brighter) complimentary: 2 colors opposite each other on the color wheel analogous: 3 colors beside each other on the color wheel (realistic- sympathetic) Triadic: put a triangle on the color wheel and take the colors on each corner (Balanced) ------------------- when making a project: what is the mood this image should have? what story I'm trying to tell? which color will pop and which will go unnoticed? can I emphasize certain things with more color/light?
@CubsYT Жыл бұрын
0:48 Saying "Dark is bad. It's no coincidence that the dark scares quite a few of us" while bringing up this clip was uncalled for 💀💀
@KaizenTutorials Жыл бұрын
Haha soooorryyy ;-)
@thethruthchannel4 ай бұрын
If you address the actual reason you fear death, you will no longer be afraid of the dark, as happened to me. The truth is we know there is an afterlife and we need to have peace before that day comes that we have peace with our Maker, Christ Jesus. I thank you.
@Zertox3D11 ай бұрын
00:00 hey that's my render :o Thanks for the feature!
@KaizenTutorials11 ай бұрын
It is! Amazing project, stunning!
@Zertox3D11 ай бұрын
@@KaizenTutorials Thanks man! Great video!
@HaiderAli-wm6mq Жыл бұрын
Yoooo I'm in the video thanks for including me! Awesome video too, you explain the complex topic of colour theory very well.
@KaizenTutorials Жыл бұрын
Heck yeah! Loved your piece and thought it served as a great example. :-D
@dominicdavis32723 ай бұрын
Most replayed part - 3:37 and 11:10, very informative. Love this whole video in general. Learned a lot. Thank you. Subscribed.
@KaizenTutorials3 ай бұрын
Thanks, glad you liked it!
@ardxncy Жыл бұрын
Loving your new editing style Kaizen!! Keep up the good work
@KaizenTutorials Жыл бұрын
Thank you, appreciate the kind words! :-D
@elisem296211 ай бұрын
Gem packed of value - I had some painting classes in past so colour theory is familiar for me, but how it applies in lighting was amazing to see with examples. I will apply it for my video colour grading as well haha💡
@KaizenTutorials11 ай бұрын
Thanks a lot! Glad to hear you like it.
@Gonza_GS Жыл бұрын
Great video as always, Kaizen! Just a small correction regarding the Gaffer; their role is to provide technical solutions (creativity is always involved as well) to the ideas and aesthetics proposed by the Director of Photography/Cinematographer, the one that decides where a light goes or what intensity is the DoP. A good starting point is looking at some of the most important Cinematographers like , Roger Deakins, Doyle, Kamiński and more.
@KaizenTutorials Жыл бұрын
Thank you and thanks for the additional info. You're right ofcourse. I never really worked on big enough projects for a DoP to be part of it, so usually the Gaffer was the main person calling the shots.
@ANUBASS4 ай бұрын
@@KaizenTutorials its also used on building sites to describe the boss
@cptfurball Жыл бұрын
If you could make some tutorials about lights and color theories, that'll be great! 💡💡💡💡💡💡
@KaizenTutorials Жыл бұрын
Haha noted, thanks!
@DaviSilveira2 ай бұрын
Let's just make one small thing clear on this fantastic video... The gaffer only does what the Cinematographer aka Director of Photography (DP) asks him to do. The DP makes all the choices of lights in the scene. He uses Gaffers to execute his and the director's vision. :) thanks for the video!
@KaizenTutorials2 ай бұрын
That is true, thanks haha! Although in my experience (working solely on smalltime projects without a DP) the Gaffers I worked with do have their own artistic input/vision, albeit not leading to the final output.
@DaviSilveira2 ай бұрын
@@KaizenTutorials absolutely, but the key phrase you said is "there was no DP", essentially in small project the DP is also the Gaffer, and the Grip, and the PA lol so yeah. Totally agree, and obviously many Gaffers go onto DP's simply because they work so closely together. Others just enjoy being Gaffers.
@JulesOtway4 ай бұрын
13:05 You can do this with lights as well when rendering in cycles. Just Enable gobo texturing and add your texture in the shader editor. I don't know if it's the case in cyles, but I know in other path tracers, emissive objects and lights are calculated differently and emissive objects create more noise than an equivelant light. Again, don't know if that's the same in cycles but it's good to keep in mind
@KaizenTutorials4 ай бұрын
Yeah you’re right! I think you need either point or spotlights for this to work, but it does indeed work. I forgot that!
@Harperfactfinder9 ай бұрын
Its so nice that you reply to most of the comments ❤
@KaizenTutorials9 ай бұрын
I try to reply to all of them actually! :-D
@domin6168 Жыл бұрын
Well, the episode about color theory is a brilliant idea
@KaizenTutorials Жыл бұрын
Thanks, glad to hear it!
@AlphaKilo099 ай бұрын
Thanks for the secret. I'll be waiting for that colour theory video.
@anndreivasile3828 Жыл бұрын
I tried to grasp color theory from graphic desin and apply it to blender, but I'd be awesome if you made a video on it! 💡💡💡
@KaizenTutorials Жыл бұрын
That's a great start as these things largely apply to any field of design, but thanks your comment is noted! :-D
@mica46147 ай бұрын
Dude!!! you deserve so many more subscribers !!
@KaizenTutorials7 ай бұрын
Thanks so much!
@FreeFire-ui7oo8 ай бұрын
omg all your uploads are just too prefect
@KaizenTutorials8 ай бұрын
wow thank you!
@HVYRAY Жыл бұрын
Excellent as always; thanks for sharing. I would be interested in color theory videos. 💡
@KaizenTutorials Жыл бұрын
Thank you and noted!
@salmanrazakmemon5 ай бұрын
I like kaizen videos. Really appreciate the way he explain and very confident what he passing to learners. Thanks Kazen :)
@KaizenTutorials4 ай бұрын
Thanks for the kind words!
@AudioVisualRomance5 ай бұрын
This is very valuable. Thank for taking the time to make this
@KaizenTutorials5 ай бұрын
Thanks!
@GaryParris Жыл бұрын
lighting is very important, understanding these visual art practices and those of photography and filmography based on visual arts is key to 3D as well! Seek more information from outside your bubble. as both a visual artist and Pro photographer i can move between the three things and know how to use them, get out look at real world but galleries and exhibitions!
@KaizenTutorials Жыл бұрын
Absolutely! These principles apply to most things artistic honestly. So learning more about 2D art, photography, cinematography, lighting in general and the other various fields of work really helps with your Blender projects too.
@theblenderender Жыл бұрын
This video is a banger💪🏻
@KaizenTutorials Жыл бұрын
Thanks a lot!
@ΓεωργιάνναΓκόγκα Жыл бұрын
Very helpful video! Thank you so much! 💡
@RoboThePanda Жыл бұрын
Im surprised you didnt mention that you can also use texture nodes on area and spot lights like you would an emission plane! then you can have even more control of the lights softness, distance, and cone apart from just changing the size and strength of an emission plane for similar results
@KaizenTutorials Жыл бұрын
I've mentioned similar stuff in my other Lighting video :-)
@Tomy_Yon10 ай бұрын
Light: good, dark: bad. 😄 Enlighten me 💡
@whosnext01020311 ай бұрын
💡 great video as always keep up the good work
@KaizenTutorials11 ай бұрын
Thank you! 🙏🏻🧡
@AndresRuiz-il9vc2 ай бұрын
This video help me a lot! Thanks
@GeekRenderer7 ай бұрын
Thank you so much for this!!!! Find the lighting process really hard, such a hard subject to get right but fun trying ☺☺
@KaizenTutorials7 ай бұрын
Glad you like it!
@poopiecon1489 Жыл бұрын
quality is through the charts with this one
@ArthurBizkit Жыл бұрын
I def. agree.
@KaizenTutorials Жыл бұрын
Thanks a lot! I do my best so it's always amazing to get these compliments.
@MrTylerGarrison11 ай бұрын
Fantastic video. Lighting can make or break a scene no matter the quality of the assets. Also, what font are you using for your titles? It’s lovely.
@KaizenTutorials11 ай бұрын
Thanks a lot! The new font I’m using is called ‘caught’. :-)
@Kreuzrippengewoelbe4 ай бұрын
It's textures/shaders. Lighting is just the cherry on top.
@KaizenTutorials4 ай бұрын
A cube with no textures can look amazing with the right lighting. It can even look real.
@Sebastienlenaerts Жыл бұрын
💡 I'd be interested as well as I'd love to get into colour grading as well for my renders
@KaizenTutorials Жыл бұрын
Awesome, thanks Seb!
@Siansonea Жыл бұрын
This was quite illuminating. 💡
@KaizenTutorials Жыл бұрын
Haha nice one!
@abdosak9811 Жыл бұрын
great as always. TYSM
@KaizenTutorials Жыл бұрын
Thanks, appreciate that!
@SpindonesiaАй бұрын
Bro all ur video is well done! whats that font? is that custom? so sleeeeeeeek!
@KaizenTutorialsАй бұрын
Thank you! Its called Caught and no its not custom.
@chuctanundaspiderbone5407 Жыл бұрын
Working with lighting in Blender makes me feel like I'm going crazy or maybe blind. So,👂👂👂 This was a very informative video, and I am going to have to view it a few more times. You covered a lot of ground, Would like to see more, maybe more in depth on some of the topics you covered here. Something like, "This is why your lighting always sucks in Blender, no matter what you do." BTW, I always wondered what a Gaffer was. Thanks for this.
@KaizenTutorials Жыл бұрын
Thanks, glad to hear you liked the video. Lighting isn't easy for sure. Getting a grasp of these concepts is really important though. It helps more than understanding the way the lights work for example.
@ErikMKeller Жыл бұрын
💡Great video!
@KaizenTutorials Жыл бұрын
Thanks!
@midsoulmusic Жыл бұрын
Oooooh! Whats the font name that you used! Loved it!
@KaizenTutorials Жыл бұрын
It's called 'Caught'! And thanks glad you like it. :-)
@man_art_man Жыл бұрын
Absolutely agree with you! The light is a key for every single rendered Frame. Thanks for a good tutorial! Wish we can be a friends :) And i really try to visit Amsterdam this Year at BCon. Will it be in Amsterdam?
@KaizenTutorials Жыл бұрын
Thanks a lot! Yes BCON is always in Amsterdam, every year!
@Eiskalt4 Жыл бұрын
Great Video!
@KaizenTutorials Жыл бұрын
Thank you!
@tanvirahmed608810 ай бұрын
thank you 💡
@KaizenTutorials10 ай бұрын
You're most welcome!
@alexhalka Жыл бұрын
Thank you! 💡
@KaizenTutorials Жыл бұрын
No problem!
@SodaDjinn Жыл бұрын
Another fun fact: In Blade Runner 2048, yellow is always used when K (Ryan Gosling) comes closer to the truth.
@KaizenTutorials Жыл бұрын
Oh that's awesome and a great example of how you can further use color and light to tell a story!
@PeterRobieArt10 ай бұрын
Light linking is really a great addition but I'm also hoping to see light blockers similar to RenderMan. That would be a massive help and really allow more artistic control.
@KaizenTutorials10 ай бұрын
What would a light blocker do that light linking doesn’t do? Im curious!
@PeterRobieArt10 ай бұрын
@@KaizenTutorials It will allow you to shape your lights. For instance if you wanted to block a portion of the light. This gives a better explanation of the last three items but mostly I prefer using the rod light blocker for the flexibility of it. kzbin.info/www/bejne/hnXIi4qJa7-Yq5o
@MuhammadNaveed-v7j Жыл бұрын
Thanks sir ❤❤❤❤❤
@KaizenTutorials Жыл бұрын
No problemo!
@Lensdisc Жыл бұрын
Hey Kaizen, I couldn't help but notice the physical atmosphere setting when you were going over warm and cool tones. I was wondering where did you get that setting? is it an add-on?
@KaizenTutorials Жыл бұрын
In that shot I'm using the addon Physical Starlight Atmosphere to change some stuff. It's really great for easy sky texture stuff with a lot of settings; bit.ly/PSAkaizen
@Lensdisc11 ай бұрын
@@KaizenTutorials thank you for the link, I'll definitely check it out. It looks so cool. 😎
@iamton202 ай бұрын
Not just blender. Realistic lighting on render is not easy. Setting up the light for us to convince ourselves that the scene exists in the real world.
@KaizenTutorials2 ай бұрын
Exactly!
@shleiff.mp45 ай бұрын
Kaizen: By commenting a lightbulp emoji KZbin: By commenting a LIKE BUTN EMOJI, SMASH THAT LIKE YOU MOTH... :D Nice video btw!
@rajendrameena15011 ай бұрын
Is light linking can be controlled in compositing completely, i mean first bake all light in seperate channel then mask them out using cryptomatte (not just direct illumination but also indirect as well.) Is such level of control is possible ?
@KaizenTutorials11 ай бұрын
You can control all lights in compositing yes. But that's not done by Light Linking afaik but by light groups. kzbin.info/www/bejne/eX7Fg6tohc91brM
@sisalik2763 Жыл бұрын
This is all very interesting, but maybe you have some advice on how to improve performance?. After all the simplifications of the scene in solid mode, 30 fps, but in the “render” viewport, simply selecting an object can take 5 seconds or more, which makes adjusting the light unbearable
@KaizenTutorials Жыл бұрын
That's not an easy fix sadly. You can always work in EEVEE first before going into Cycles, but that's not a good fix. You can also lower the viewport samples and add denoising to help a little, but above all you're best off buying new hardware... which isn't cheap these days :-(
@dinarichards706410 ай бұрын
thank you so much
@KaizenTutorials10 ай бұрын
You’re welcome!
@anonymousidentity Жыл бұрын
Please bring a light and color theory video
@KaizenTutorials Жыл бұрын
Noted, thanks!
@kipchickensout9 күн бұрын
gaffer? interesting in german Gaffers are the people that stop at the scene of an accident and look and take pictures for example
@KaizenTutorials8 күн бұрын
Oh really?! haha fun fact and a very different job lol
@kipchickensout8 күн бұрын
@KaizenTutorials I'd rather be the light guy :D
@Merphyr11 ай бұрын
What's the castle/fortress gate showing up twice at the beginning of the video?
@KaizenTutorials11 ай бұрын
A scene I made with some kitbashed assets!
@Merphyr11 ай бұрын
Damn, it looks good! Love the clouds as well and how the light interacts with them! Exactly the kind of scene I'm trying to make learning Blender 😄 Wouldn't say no to a tutorial or to get the hands on the scene to check how everything is made 😁
@KaizenTutorials11 ай бұрын
If you want the scene you can get it by joining the Patreon! :-)
@Merphyr11 ай бұрын
Oh cool! I'm gonna check that, thanks!
@jehankothari874911 ай бұрын
Would you suggest to grow on this as an independent skill without getting into learning modeling etc?
@KaizenTutorials10 ай бұрын
Absolutely! As I said in the beginning this might even be more imporant!
@jaketheman7402Ай бұрын
How much ram do I need for this?
@KaizenTutorialsАй бұрын
16 or up. 32 recommended. 64 better!
@jaketheman7402Ай бұрын
@ I'm working with 24.pray for me hahaha
@jaketheman7402Ай бұрын
@ thank you for responding
@xxxx948Күн бұрын
I know it's controversial, but I think I love you
@KaizenTutorials20 сағат бұрын
hahaha thanks I guess
@whitesnipergaming07 Жыл бұрын
First comment, big fan bro 🔥🔥💡
@KaizenTutorials Жыл бұрын
Eyyy nice! Thanks for the kind words.
@krishnabaro603611 ай бұрын
Is 6 Core cpu(latest) and 12gb vram enough for large scene?
@KaizenTutorials11 ай бұрын
6 core is plenty! 12GB should be enough for most scenes. I used to run a 8GB card and it worked fine most of the time. Currently on 24GB and bigger scenes tend to use around 15-20GB. But i think thats also what it does, because it can.
@abdullahkabeer312711 ай бұрын
3d animation has scope in future? explain plzz
@KaizenTutorials11 ай бұрын
Everything does! You just need to make sure you’re good, have a vision and can carry an art style.
@abdullahkabeer312711 ай бұрын
@@KaizenTutorials thx dude!
@RamBAnimations6 ай бұрын
💡
@johntnguyen1976 Жыл бұрын
Yassssss 💡💡💡
@KaizenTutorials Жыл бұрын
😊😊😊
@anthonyanim-addo45293 күн бұрын
💡💡💡💡💡💡💡💡💡💡💡💡💡💡💡💡💡💡
@Sayuru10 ай бұрын
💡💡
@jdixen86466 ай бұрын
💡💡💡
@mnky26 Жыл бұрын
💡 🙏🏽
@UniflixmediaChannel11 ай бұрын
💡💡💡
@Cts_ville5 ай бұрын
💡💡💡💡
@MuhammadUmair-hl7sw Жыл бұрын
💡💡💡💡💡💡💡💡💡💡💡💡💡💡💡💡💡
@Nickcreations.i6 ай бұрын
💡💡💡💡💡💡
@nn8469-y2g11 ай бұрын
💡 pleaseee🙏🙏🙏
@jjfuego4622 Жыл бұрын
💡💡💡
@priyadarshanpradhan8387 Жыл бұрын
💡💡💡💡💡💡
@thetechnicalmithilesh584911 ай бұрын
Namaste sir, I am working on a project in which I have downloaded objects like character, house, car, tree and created a blender scene set in which I placed some objects here and there. Did the mouse wheel move forward backward and used them to make them 3d. viewport clipping is very expensive, view tab me end value is 100000 then viewport clipping is happening, how to fix it 😓 please 🙏any solution
@KaizenTutorials11 ай бұрын
Scale down your scene. Select all hit S and scale it down to be a normal size. It shouldnt be that big!
@md.moinulhossain79908 ай бұрын
💡💡💡💡💡💡💡💡
@UFPplayZ Жыл бұрын
💡💡💡💡💡💡💡 Plz!
@savunya11 ай бұрын
💡🔦🚨
@suri4Musiq11 ай бұрын
💡
@manuelcordova828 Жыл бұрын
💡
@nitinsangwan8716 Жыл бұрын
💡💡💡💡💡💡💡💡💡💡💡💡
@Oni_Animations10 ай бұрын
Would be awesome to see a color theory video from you! But while we wait the best video, I've seen on color theory is by flow studios. kzbin.info/www/bejne/d6fKdJ5-p8idb5I . Also, would like to invite people to share their favorite video on the subject, so... please feel free! Edit:💡
@KaizenTutorials10 ай бұрын
Awesome and thanks for sharing your recommendation!
@georgeevinemi5302 Жыл бұрын
💡💡💡💡
@problizz Жыл бұрын
💡💡im
@zacariasz9079 Жыл бұрын
Light is not that hard to grasp, especially with some study. BUT. Light strength - that seems kinda on fritz sometimes
@KaizenTutorials Жыл бұрын
Light strength can be a bit strange yeah because of scale issues. It usually just ocmes down to what looks right haha
@zacariasz9079 Жыл бұрын
@@KaizenTutorials I did a street scene render where I put realistic street lamp strength - 300W and ended upping it to 3500W 🤣
@lordsuman3971 Жыл бұрын
💡💡💡💡 please
@subhajitkumar9937 Жыл бұрын
💡💡
@minaldesai89683 ай бұрын
💡🔦💡
@athyrius Жыл бұрын
noiice
@SandyM19933 ай бұрын
Remember to disable ads before you post your videos.
@KaizenTutorials3 ай бұрын
Why? That would also disable my rent being paid.
@space_cinema_corp6 ай бұрын
why 3d artists's behaviour's are pretty good except any others?
@KaizenTutorials6 ай бұрын
sorry what?
@StanleyKubick1 Жыл бұрын
*pros ("pro's" is a contraction of "pro is" or "pro has")
@KaizenTutorials Жыл бұрын
whooops
@thetylerwayne4 ай бұрын
🕯️
@briananeuraysem33214 ай бұрын
*cries in EEVEE*
@KaizenTutorials4 ай бұрын
😭
@jimle22 Жыл бұрын
You could be Ill Factor's son. Look a lot like he.
@KaizenTutorials Жыл бұрын
Haha I don't really see it but okay!
@DK_Krieg Жыл бұрын
give us a💡
@adl1719 Жыл бұрын
For those who dont want to comment a lightbulb emoji, click below ⏬️
@KaizenTutorials Жыл бұрын
Does this still count as you wanting that video though? lol
@adl171910 ай бұрын
@KaizenTutorials It does in my opinion 😂
@billyreynolds2707Ай бұрын
💡
@tomcollins69895 ай бұрын
Trump bursting out of the bins at 0:50 scared me.
@chyrek.ambient Жыл бұрын
😎🧝🏼♀️🧚🏻♀️🧜♀️🧞♂️
@thethruthchannel4 ай бұрын
If, I may, Eyes did not evolve. It is not possible, they were made. It is impossible for eyes and their intricate and astounding design to have been the product of "blind chance" over any number of billions of years. It is like saying that if you have bricks, floorplans, cement, and all building materials left to themselves, at some point, a house will end up building itself.
@KaizenTutorials4 ай бұрын
Uhm… afaik that’s kinda how evolution works. :-)
@thethruthchannel4 ай бұрын
@@KaizenTutorials Granted...just out of curiosity, so what exactly did we "evolve" from and when?