The Key to Realistic Environments in Blender

  Рет қаралды 257,604

Kaizen

Kaizen

Күн бұрын

There's a secret to creating realistic 3D environments. In this video I'll show you the process to achieving just that and how we'll use the completely FREE addon #GScatter to create it.
Download GScatter now; bit.ly/GScatter
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⛩️ Join the Patreon to support the channel; / kaizentutorials ⛩️
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My FREE 3D models: than.gs/u/1157780
Join the Kaizen Discord: / discord
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➕ Addons You Need:
Fractal Machine - bit.ly/bnfractal
Sanctus Material Library - bit.ly/3TWhKMe
Botaniq Foliage Library - bit.ly/BotaniqKaizen
Physical Celestial Objects - bit.ly/PCOkaizen
Physical Starlight Atmosphere - bit.ly/PSAkaizen
Gobos Light Textures - bit.ly/Gobos
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📚 My Favorite Blender Courses:
Blender Launch Pad - bit.ly/BlenderLaunchPad
Hard Surface Game Asset Course - bit.ly/HardsurfaceBlenderBros
Cubic Worlds - bit.ly/cubicworlds
Master 3D Sculpting in Blender - bit.ly/3VLxwtW
Intro to Motion Graphics - bit.ly/MotionGraphicsDucky
The Art of Effective Rigging - bit.ly/3XbwfxE
Alive! Animation Course in Blender - bit.ly/3XbwfxE
Master 3D Sculpting in Blender - bit.ly/3VLxwtW
Master 3D Environments in Blender - bit.ly/MasterEnvironments
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Chapters:
00:00 Intro
00:16 What is 3D Realism?
00:32 The Secret
01:40 Layer 1 - Scattering
04:48 Layer 2 - Shapes and Sizes
07:02 Layer 3 - Movement
09:11 The Final Result
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🗣️ Socials:
Insta - @Kaizentutorials
Twitter - @kaizentutorials
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🎶 Music:
Epidemic Sound
share.epidemicsound.com/73h5ua
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Images used done by Massimo Verona:
www.artstation.com/massisan
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Some links are affiliate links on which I receive a kickback

Пікірлер: 438
@harmainsarfraz6587
@harmainsarfraz6587 11 ай бұрын
Also the scale of your models which is neglected by alot of beginners , Human eye is really good and pointing scale so I'd advice all the beginners to start using some kind of real sized object (Like a human ) in your scene to better help in the giving a realism effect
@KaizenTutorials
@KaizenTutorials 11 ай бұрын
Good one! All the assets in this video automatically have the right scale. So that’s already easy!
@PrometheusPhamarus
@PrometheusPhamarus 11 ай бұрын
I don´t see scaling of the models as an issue at all in this case, as mentioned, objects seem to be of correct natural scale, and as for as referencing other objects like a human, which often is a good idea, not really necessary, when so many other nature elements we are used to is presented here, it´s not like I would go out in the real nature and see no human and think it´s not real, the elements of natural size is there in this picture. Foremost, i´s the shadow contrast that is way off, most natural photos (not counting in crappy pictures now) do have that darker shadows, less GI within dense vegetation, global illumination is absorbed, not bouncing in those areas in the same manner as those leafs and surfaces more external exposed to either direct sunlight or overcast lighting. Then as mentioned, leaf distributiona and I would also say shading of leafs, translucancy could be enhanced.
@PrometheusPhamarus
@PrometheusPhamarus 11 ай бұрын
I also think that it could be a haze, fog setting further back that washes out that contrast of dark shadows, shadows are in fact more darker att smaller bushes closer to the camera, but get´s bleached out furhter away, but even if there would be fog, haze, it would look a bit different and not that uniform ..and still it would have deeper shadows, or more obscured by actual fog or mist, not GI illuminated by it. Mist fog and illuminate to some degree, but it requires a certain intensity and angle of the sun to have that effect. The background seem to be an image, and also mountains based on an image, I think it could use real volume clouds there, seems the background environment and it´s light isn´t consistent with true environments.
@PrometheusPhamarus
@PrometheusPhamarus 11 ай бұрын
And more...think about the color of the sun on the vegetation which is a bit warm and yellow greenish saturated, while the background and color of the sky do not pick that up, of course not the greenish, but the sky and slight cloud layer should have a different color than it currently has.. it´s inconsistent with natural lighting..that tells you that something is off natural. So I think it´s a bit of a shame here that you didn´t cover one of the most important aspects, lighting, environment light and sky backdrop that effects the whole scene.
@gingishwitch7279
@gingishwitch7279 9 ай бұрын
I’m stupid and just google the standard dimensions for stuff like a trash bin and just use that😂
@Sre474
@Sre474 3 ай бұрын
Instantly smiles after when you said the wind doesn't need animation ❤
@HarnaiDigital
@HarnaiDigital 11 ай бұрын
DUDE This was so amazing. And I couldn't agree more with you. Using Layers can definitely take your renders to a next level. Great Work.
@KaizenTutorials
@KaizenTutorials 11 ай бұрын
Thanks Harnai!
@JonathanWinbush
@JonathanWinbush 11 ай бұрын
The scatter tool is probably my favorite thing about Unreal Engine but it's cool to see the tool in other applications too it makes world building so much more fun 🤙🏿
@KaizenTutorials
@KaizenTutorials 11 ай бұрын
Thanks Winbush! And yes I couldn't agree more. It's a ton of fun to see your world come together like that!
@fusion1203
@fusion1203 11 ай бұрын
You know that blender had that first right?
@JonathanWinbush
@JonathanWinbush 11 ай бұрын
@@fusion1203 When did Blender have it
@fusion1203
@fusion1203 11 ай бұрын
@@JonathanWinbushgeometry nodes were mainly made just for scattering objects and even before that the particle system could be used for that
@JonathanWinbush
@JonathanWinbush 11 ай бұрын
@fusion1203 I understand that but how far back are we talking I'm just getting into blender so I'm unaware of its history
@sobreaver
@sobreaver 9 ай бұрын
I like your format, not too strong/annoying on the memes and it sounds smooth and practical. Please keep it up and good luck in your projects.
@KaizenTutorials
@KaizenTutorials 9 ай бұрын
Thanks a lot, glad to hear it!
@kickheavy8982
@kickheavy8982 11 ай бұрын
This is the first video I've seen of yours. A few minutes in I had to like and subscribe. Great tips. I don't use Blender at all, I'm a C4D user but the principles all apply.
@KaizenTutorials
@KaizenTutorials 11 ай бұрын
Thanks a lot! Super glad to hear that you liked the video 🤗
@DriveSafelyZA
@DriveSafelyZA 11 ай бұрын
Phenomenal video. I was blown away by the final render!
@KaizenTutorials
@KaizenTutorials 11 ай бұрын
Thanks a lot!
@victor.novorski
@victor.novorski 2 ай бұрын
Guys don't try this on a potato
@KaizenTutorials
@KaizenTutorials Ай бұрын
Does Blender work on potatoes?🤔
@victor.novorski
@victor.novorski Ай бұрын
​@@KaizenTutorials It actually does pretty well, but in my instance I have a teeny tiny *Unknow date of launch* HP Office Laptop Specs: CPU : AMD PRO A12-8800B @ 2.10 GHz GPU : Integrated Ryzen 7 Ram : 8 GB + 2 GB V-Ram The best thing I created so far is a medieval village scene with around 2 Mil Polygons and some good procedural materials and it took about 30 seconds to open the file and around 15 seconds to switch between different Tabs but surprisingly it only took around 3-4 hours to complete the Render Image @ 4K (Of course with Sampling set to 0.1 and Denoise Hard)
@Sunny-wp4fd
@Sunny-wp4fd Ай бұрын
​@@victor.novorski well could you show us.
@victor.novorski
@victor.novorski Ай бұрын
@@Sunny-wp4fd Dude did my comments appear?
@Sunny-wp4fd
@Sunny-wp4fd Ай бұрын
@@victor.novorski if you are talking about your hp laptop then no your comments is on,
@Smeaf
@Smeaf 11 ай бұрын
Damn, that environment you live in is wild 🤯 Awesome vid man, also Dog reveal!
@KaizenTutorials
@KaizenTutorials 11 ай бұрын
Haha thanks! Yeah doggo finally in the KCU ☺️
@matbenvfx4971
@matbenvfx4971 11 ай бұрын
Awesome video! And I recognized my video at 0:50 behind the title! I love Graswald and the Gscatter addon, you really explained the workflow in a nice and easy way to understand, keep it up!
@KaizenTutorials
@KaizenTutorials 11 ай бұрын
Waah that's such a great render! I saw it on Twitter somewhere. Really well done! Thanks for the kind words and glad to hear someone with your skill level likes the way I explained it :-D
@MelvilleG
@MelvilleG 11 ай бұрын
The end result looks amazing. The defocus and animation are like icing on the cake. I wonder what's one frame's render time for this scene. The grasses are all scanned geometry after all?
@KaizenTutorials
@KaizenTutorials 11 ай бұрын
Thanks! Yeah theyre all scanned assets by Graswald, used in their highest LOD. Total render time per frame was about 45 seconds I believe.
@tiaanbasson9092
@tiaanbasson9092 2 ай бұрын
Another touch for realism is to learn about the plants. What kind of soils it grows in. What plants can't grow together. Do not use plants not native to the environment. What kind of insects a plant would attract.
@KaizenTutorials
@KaizenTutorials Ай бұрын
Very good tip and absolutely true! Using proper biomes for the environment you're trying to convey adds so much realism.
@dizzydude2840
@dizzydude2840 10 ай бұрын
I have been making environments in roblox studio for years now, even though it lacks many of the basic tools platforms such as unity blender or unreal have, it still has some capabilities for foliage and terrain. This video helped tremendously. Best video on terrain I've ever seen
@KaizenTutorials
@KaizenTutorials 10 ай бұрын
Thanks glad to hear you like the video! And awesome stuff still overlaps, even for Roblox!
@AllyG1967
@AllyG1967 11 ай бұрын
Well done and thank you. Will add this to my saved list to go over again.
@KaizenTutorials
@KaizenTutorials 11 ай бұрын
Awesome, thank you!
@aniketmajumder7501
@aniketmajumder7501 11 ай бұрын
Thanks for the tutorial brother❤❤ i needed this a lot
@KaizenTutorials
@KaizenTutorials 11 ай бұрын
Glad to hear it, thank you!
@Gester143
@Gester143 9 ай бұрын
This is an amazing video + an amazing tutorial to gscatter tbh!
@KaizenTutorials
@KaizenTutorials 9 ай бұрын
Thank you!
@NiallWoods347
@NiallWoods347 11 ай бұрын
Awesome video! Same principles can be applied to lighting also (fill, key, ambience etc).
@KaizenTutorials
@KaizenTutorials 11 ай бұрын
Thanks, appreciate it! And yeah it actually applies to a lot of things in 3D. 🙌🏻
@petermcrory5194
@petermcrory5194 10 ай бұрын
​@@KaizenTutorialslighting & addons breakdown next? 😅
@KaizenTutorials
@KaizenTutorials 10 ай бұрын
@@petermcrory5194 maybe yep!
@richard29sher
@richard29sher 9 ай бұрын
Great video, I needed some inspiration.
@KaizenTutorials
@KaizenTutorials 9 ай бұрын
Glad to hear it, thanks
@Siansonea
@Siansonea 11 ай бұрын
I love the idea of this foliage system, I will have to give this a try.
@KaizenTutorials
@KaizenTutorials 11 ай бұрын
Awesome to hear, thanks!
@JDAeroVR
@JDAeroVR 11 ай бұрын
Thanks for all the tips!
@KaizenTutorials
@KaizenTutorials 11 ай бұрын
You bet!
@geometrikselfelsefesi
@geometrikselfelsefesi 9 ай бұрын
Amazing thanks for tutorial bro
@KaizenTutorials
@KaizenTutorials 9 ай бұрын
No problem! 🤗
@neyaponets5965
@neyaponets5965 11 ай бұрын
Amazing tips 😮 thank you so much for this video🤝🏻🔥
@KaizenTutorials
@KaizenTutorials 11 ай бұрын
No problem!!
@Shivakisa
@Shivakisa 11 ай бұрын
Bro's videos are ALWAYS so good
@KaizenTutorials
@KaizenTutorials 11 ай бұрын
Glad you think so!
@DivadMick
@DivadMick 8 ай бұрын
Shallow depth of field seems to be one of the most important things in every photo real render I see
@KaizenTutorials
@KaizenTutorials 8 ай бұрын
It is really important for some shots yes. It's equally important to not have it in other shots. It depends on what you're trying to get. In the end mimicing a real camera is the way to go. So using DOF and setting a proper focal point are the most important things to do!
@savagesauron4147
@savagesauron4147 11 ай бұрын
Thanks. :) Leo Torres' art is amazing!
@KaizenTutorials
@KaizenTutorials 11 ай бұрын
It really is! So real!
@natebrks
@natebrks 5 ай бұрын
"I'm not seeing enough movement" got me. HAHA Well played, sir.
@KaizenTutorials
@KaizenTutorials 5 ай бұрын
lol classic
@nodecrasher4991
@nodecrasher4991 4 ай бұрын
Thanks Mate!
@KaizenTutorials
@KaizenTutorials 4 ай бұрын
You're welcome!
@quangaovu503
@quangaovu503 10 ай бұрын
Amazing. I love it😊
@KaizenTutorials
@KaizenTutorials 10 ай бұрын
Thank you! 😊
@user-qt9fi5go8b
@user-qt9fi5go8b 9 ай бұрын
thanks! it helped a lot
@KaizenTutorials
@KaizenTutorials 9 ай бұрын
Glad it helped!
@danteciecko2870
@danteciecko2870 3 ай бұрын
Thanks!💚
@KaizenTutorials
@KaizenTutorials 3 ай бұрын
You're welcome 😊
@covertcreator1174
@covertcreator1174 11 ай бұрын
Adding this to my long list of tutorials I'll watch over and over again.
@KaizenTutorials
@KaizenTutorials 11 ай бұрын
Haha that’s awesome! 🔥
@Nivaroniko
@Nivaroniko 11 ай бұрын
I must see this playlist! :D
@unp2louad
@unp2louad 10 ай бұрын
bro, as always thx u. U are da best.
@KaizenTutorials
@KaizenTutorials 10 ай бұрын
I appreciate that!
@clipzmenace7043
@clipzmenace7043 9 ай бұрын
Wow, so cool to see you respond to every comment, and great video
@KaizenTutorials
@KaizenTutorials 9 ай бұрын
Haha I try 🤗 and thanks!
@OnePatrix
@OnePatrix 11 ай бұрын
Never Heard of GScatter but I already registered... Even if I know so much theory about Blender I always had some problems with Realism. Thanks that you made this video and waiting for more content from you :D I have some Free Assets , Some are made up by myself, so I think that GScatter will help me a lot, and this is completly free - if I will like to use , maybe I'll consider buying some assets from them cause they look amazing
@KaizenTutorials
@KaizenTutorials 11 ай бұрын
Glad I could help!
@infographie
@infographie 7 ай бұрын
Excellent
@KaizenTutorials
@KaizenTutorials 7 ай бұрын
Thank you!
@fillx3dmodeling
@fillx3dmodeling 11 ай бұрын
13 minutes remaining i can't wait
@multiengineer9199
@multiengineer9199 11 ай бұрын
Your videos are always my favourite
@KaizenTutorials
@KaizenTutorials 11 ай бұрын
Thank you so much 😀
@vague2214
@vague2214 9 ай бұрын
Thank you so much ... super . ...
@KaizenTutorials
@KaizenTutorials 9 ай бұрын
You’re welcome! 🙏🏻
@FREDDYMAZENGE
@FREDDYMAZENGE 10 ай бұрын
this is nice bro...and real!!!
@KaizenTutorials
@KaizenTutorials 10 ай бұрын
Thank you!
@freddymazenge1462
@freddymazenge1462 10 ай бұрын
No man thsnk you !!!
@tamtrily
@tamtrily 9 ай бұрын
Very nice
@KaizenTutorials
@KaizenTutorials 9 ай бұрын
Thank you!
@Ebowleslap
@Ebowleslap 11 ай бұрын
ZOINKS I didn’t think any of those photos looked real hahah- my eyes are very very trained though I’ve been using blender for years
@KaizenTutorials
@KaizenTutorials 11 ай бұрын
Haha allright, well they fooled me for sure!
@michaeloshinvisuals
@michaeloshinvisuals 11 ай бұрын
Cool 😎 can't wait to use this workflow and 9:46 the background sounds like afrobeat, from (Zinoleesky - Many things)
@KaizenTutorials
@KaizenTutorials 11 ай бұрын
Thank you! Appreciate it. It's a song from epidemic sound, not sure anymore what it's called though.
@burntoast7628
@burntoast7628 10 ай бұрын
Really nice video! Just a question though, what do you do to the original plane? How do you texture it? Or do you leave it the same and let the scattering do the work for you?
@KaizenTutorials
@KaizenTutorials 10 ай бұрын
You can leave it default in some cases. But usually I try and find a simple grass, ground, rock material (depending on the environment) to cover it. Just to make sure that if a part of it pops up in a render it's not white.
@Person.1W3
@Person.1W3 Ай бұрын
u didn't fool me :> i caught on first when u showed the image.
@KaizenTutorials
@KaizenTutorials Ай бұрын
Well spotted then!
@Derpduck.
@Derpduck. 11 ай бұрын
Amazing Meadow! I can see a tick biting me already!
@KaizenTutorials
@KaizenTutorials 11 ай бұрын
Haha well we don't want that now!
@Derpduck.
@Derpduck. 11 ай бұрын
@@KaizenTutorials It's TOO realistic!
@somethingwithat5787
@somethingwithat5787 10 ай бұрын
Im still very new to Blender but everytime I watch a video on Geometry nodes people say its better on your computer or less intensive in general but when I add some trees or grass it runs just like if I used the Hair particles, I feel like I'm doing something wrong but I followed several tutorials step by step copying their exact Geometry node setup and I cant hardly make it past adding trees or it gets too laggy. My PC isn't the greatest but its also not awful (Ryzen 5 5600x and RX 6700xt). Im making sure to only add things that effects the outcome of the image so I don't have a lot of unecesarry trees. Other than this issue Im loving Blender, I wanted to get into it for years but I was always scared of how complicated it looks. I still have a long way to go but Im learning as a go, I really shouldn't have put off learning for so long.
@KaizenTutorials
@KaizenTutorials 10 ай бұрын
Its always a battle between what your PC can handle and what you want to add. As in the video GScatter is pretty optimized and has additional tools for optimization. Nonetheless, even using instances in geonodes vs particles, using trees which consist of 1,5million polys each will always be rough. Try finding assets with proper LOD’s and implement lod systems to make sure only assets in the front actually use high poly and further back low poly versions.
@derivepi6930
@derivepi6930 11 ай бұрын
Layer 4 - depth with fog effect, lighting and focus
@KaizenTutorials
@KaizenTutorials 11 ай бұрын
This absolutely helps! But, in my final work I only added an HDRI and deprh of field. Simple stuff but it works imo
@trevorsoh2130
@trevorsoh2130 11 ай бұрын
Looks super real 😮
@KaizenTutorials
@KaizenTutorials 11 ай бұрын
Thank you!
@virgo2004
@virgo2004 5 ай бұрын
idk, but it's like downloading realistic objects from online. The title should be 'The Key to Realistic Natural Environments in Blender.' I'm not hating, but I hope there's soon content that really discusses how to create realistic renders by demonstrating light setups, material techniques, and some techniques that we may not know. Anyway, I love this video.
@KaizenTutorials
@KaizenTutorials 5 ай бұрын
Thanks for the input and kind words!
@soheilsa
@soheilsa 9 ай бұрын
that's amazing
@KaizenTutorials
@KaizenTutorials 9 ай бұрын
Thank you!
@Rkiselev
@Rkiselev 10 ай бұрын
Красавчик!! Посмотрел от начала и до конца!! Очень круто!!
@KaizenTutorials
@KaizenTutorials 10 ай бұрын
Thanks!
@ghazi1832
@ghazi1832 11 ай бұрын
Nice videos, is best on youtube i ever saw. :)))))
@KaizenTutorials
@KaizenTutorials 11 ай бұрын
Wow, thanks a lot!
@fusion1203
@fusion1203 11 ай бұрын
Would another way to animate the plant be to use them as a hair simulation with hair dynamics turned on to things like wind and stuff would effect them?
@KaizenTutorials
@KaizenTutorials 11 ай бұрын
Yeah thats the old school way. Using particle systems and forces. But that’s going to be a LOT heavier for your PC! And I mean a lot… 😅
@rudiwits9815
@rudiwits9815 11 ай бұрын
The best things in life are for free 🥰
@WeiYeQiu
@WeiYeQiu 11 ай бұрын
Very good video, keep up
@KaizenTutorials
@KaizenTutorials 11 ай бұрын
Thanks, will do!
@kantnklaar
@kantnklaar 11 ай бұрын
Great tips as always! I noticed a mirage effect in your final render, it is so subtle i cant tell if it was intended. If so may i ask how you managed to do that? Groeten
@KaizenTutorials
@KaizenTutorials 11 ай бұрын
Ooh cool, that was not intended no! I've added a really low f stop (something like close to 1) and used a pretty big lens (100mm +). That's it. The background is actually just an image and theres a bunch of scattered assets just ike I explained in the video. De groeten terug!
@kantnklaar
@kantnklaar 11 ай бұрын
I just realized it is because of my 1080p res monitor. I'm not seeing it on my higher res phone screen. Well i guess i'll call that a serendipity
@BrandonBloxBB
@BrandonBloxBB 11 ай бұрын
This video is very helpful to know, a lot of peoples best advice for nearly every aspect of blender is reference lol. I was thinking of taking the cg boost environment course after I take a few more courses myself on stuff if that would help a lot, and then getting either true terrain or terrain mixer and the botaniq addon. Would this be a good approach? I’d like to know what I’m doing to make great environments and indoor places but I don’t want to spend forever on them as I’d like more of my focus to be on animating one day.
@KaizenTutorials
@KaizenTutorials 11 ай бұрын
The CG Boost environment course is amazing! And yeah getting the addons works very well! I think combining them with GScatter is even better. :-D
@abiyyupanggalih854
@abiyyupanggalih854 Ай бұрын
good stuff, I subscribe...
@KaizenTutorials
@KaizenTutorials Ай бұрын
Thanks for the sub!
@Zaqariyah
@Zaqariyah 4 ай бұрын
Kaizen: don't use one type of grass, use reference Also Kaizen: 7:46
@KaizenTutorials
@KaizenTutorials 4 ай бұрын
Lol 🤣
@fusion1203
@fusion1203 7 ай бұрын
do you know where you can get good textures for the ground? like for the plants to go on? so like a natural looking dirt ground for instance?
@KaizenTutorials
@KaizenTutorials 7 ай бұрын
Yess! Poly Haven is great, and Blenderkit also has some nice ones :-D
@AudreyGoncalves-
@AudreyGoncalves- 10 ай бұрын
Awesome ! I just didn't find any straight forward video which explains how can I install this add-on ahahahah
@KaizenTutorials
@KaizenTutorials 10 ай бұрын
Just like any other; just download the zip and add it in the addons in the preferences! 🙌🏻
@michellegiacalone1079
@michellegiacalone1079 11 ай бұрын
0:33 The first thing I did with this was to copy and color correct it. One common mistake I see with these is that the scene is too uniformly one color and the lighting is too uniform- not enough dark shadow and too much blue. The lack of contrast is always a givaway.
@KaizenTutorials
@KaizenTutorials 11 ай бұрын
I agree! But then again most mobile phone photos and such look very much like that. So achieving realism (imitating amateuristic quality) works in that regard 👍🏻
@zenthous9568
@zenthous9568 2 ай бұрын
Lmao the first photo you showed looked instantly CG to me
@KaizenTutorials
@KaizenTutorials 2 ай бұрын
Hmm well hats off to your keen eye then!
@zenthous9568
@zenthous9568 2 ай бұрын
@@KaizenTutorialsI think it’s just that the colours are a bit too flat and not varied enough
@kevinbillington9773
@kevinbillington9773 11 ай бұрын
Another super video. I am wanting to import a mixamo model and do more sculpting and texturing to the model, but can't find out how to do it.
@KaizenTutorials
@KaizenTutorials 11 ай бұрын
Thanks! You can download the mixamo fbx files including characters. Then import those and then just take that into sculpting. Enable dyntopo and sculpt away :-)
@kevinbillington9773
@kevinbillington9773 11 ай бұрын
@@KaizenTutorials cheers will give it a try 👍👍
@RushedYT
@RushedYT 11 ай бұрын
can you also cover how to light these environments?
@KaizenTutorials
@KaizenTutorials 11 ай бұрын
Simply an hdri or a well aimed spotlight with a gobos texture will do the trick! But I have a video on lighting techniques as well :-)
@S9universe
@S9universe 11 ай бұрын
@@KaizenTutorials i like your videos they are smart
@CarlosMorales-bs4tw
@CarlosMorales-bs4tw 9 ай бұрын
Hey Kaizen, maybe you know it, i havent find any information about the user limits. I know we can use grasswald assets for commercial uses without problems, but if my subscription ends and i dont need to pay for it yet, can i still use the assets i already downloaded before, for other projects commercially? Thanks!
@KaizenTutorials
@KaizenTutorials 9 ай бұрын
As far as I know you get perpetual licenses for commercial use on any of the free assets and assets you paid for!
@kak114
@kak114 11 ай бұрын
Wish you mention and add the lighting setups!
@KaizenTutorials
@KaizenTutorials 11 ай бұрын
I have a separate tutorial on lighting setups. But simply put for this final result I just used 1 single HDRI, that's it. In fact that's usually enough for outdoor scenes.
@vrharh
@vrharh 11 ай бұрын
Can you briefly explain the difference between G Satter and GEO Scatter, in terms of performance and mode of operation? As far as I could understand, G Scatter works on the principle of geometry nodes, while GEO Scatter uses a particle system. I use GEO Scatter; honestly, it's not as simple as it seems. A lot of optimization is needed in order not to overload the scene. I wonder if G Satter is different?
@KaizenTutorials
@KaizenTutorials 11 ай бұрын
Yeah so GScatter will still require optimization, but the main difference is that since its using GeoNodes it’s only instancing the assets. These instances are lighter on your PC than particles. Plus Gscatter offers aan easy camera culling tool that further optimizes it. Also it can use the distribution masks to create scatter realism and further optimization. I haven’t user geoscatter myself but if it uses particles its going to be unoptimized compared to GScatter. GScatter is also really easy to use. Hope that helps!
@fusion1203
@fusion1203 11 ай бұрын
How would you make a realistic floor for the plants and stuff to go on?
@KaizenTutorials
@KaizenTutorials 11 ай бұрын
It’s easy! Add a nice ground texture that fits your environment. Polyhaven has lots. So for a forest add forest ground leaves texture. Then also make sure to scatter some leaves and sticks and it will look amazing!
@fusion1203
@fusion1203 11 ай бұрын
Ohhh okay, thanks ^.^
@frodo9719
@frodo9719 11 ай бұрын
i need it now please kaizen
@KaizenTutorials
@KaizenTutorials 11 ай бұрын
Sorry you’ll have to wait a little longer 😅
@fusion1203
@fusion1203 11 ай бұрын
how do you get the plant assets? you said there are some that gscatter come with for free but how do you get them?
@KaizenTutorials
@KaizenTutorials 11 ай бұрын
If you check their website you can see the free assets and download and install them! ☺️
@fusion1203
@fusion1203 11 ай бұрын
@@KaizenTutorials everything i see there costs the 5 points or whatever
@KaizenTutorials
@KaizenTutorials 11 ай бұрын
@fusion1203 it says it on the home page ‘get free assets’ just log in and scroll amongst all their assets and some of them have a ‘free’ icon next to them!
@fusion1203
@fusion1203 11 ай бұрын
@@KaizenTutorials oh ok thanks
@Mr_Kisch
@Mr_Kisch 10 ай бұрын
Hey man I am struggling with keeping my computer running when I use this addon and scatter to a plane it immediately slows down my computer.
@KaizenTutorials
@KaizenTutorials 10 ай бұрын
It can be a bit heavy. Try using proxies in the viewport, you can do this by clicking on the circular icon in the GSCatter addon outliner. Also you can lower the viewport count, so it shows less objects, even though they'll appear in the final render! Good luck!
@wirehack7
@wirehack7 8 ай бұрын
Which ground texture do you use? Suddenly there's a ground texture. For me that's also a layer of realism
@KaizenTutorials
@KaizenTutorials 8 ай бұрын
just a bsic dirt from polyhaven. But you don't need it perse if you have anough foliage density.
@fusion1203
@fusion1203 7 ай бұрын
The secret to realism in 3D in general not just foliage is layers ;) at least in my opinion. Obviously sone people might think otherwise
@KaizenTutorials
@KaizenTutorials 7 ай бұрын
You're absolutely right. It's the general secret to realism. The more layers of detail there are, the less your brain is able to pick up the small things that make it look CG.
@ShadyM3lon
@ShadyM3lon 11 ай бұрын
17 hours?😭 i might be dead by then
@KaizenTutorials
@KaizenTutorials 11 ай бұрын
Uh oh, let’s hope not 😱
@ShadyM3lon
@ShadyM3lon 11 ай бұрын
So do I, living is kinda fun... sometimes
@krishnabaro6036
@krishnabaro6036 11 ай бұрын
@@ShadyM3lon Stay alive for that “sometimes?😂😂😂😂😂
@rotemharari1565
@rotemharari1565 11 ай бұрын
@@krishnabaro6036 This is sadly relatable...
@algalgaq
@algalgaq 10 ай бұрын
when you talk about layers I thought separate renders and put together to make a mix render
@KaizenTutorials
@KaizenTutorials 10 ай бұрын
Aah ok! I would have called that compositing though, as that's what the mixing of render layers and such is called!
@andrewphoto4750
@andrewphoto4750 11 ай бұрын
First video that actually showed how to use scatter 😂
@DocTwoEight
@DocTwoEight 10 ай бұрын
Did you just tell me to touch grass? Well you're not wrong...
@KaizenTutorials
@KaizenTutorials 10 ай бұрын
Yes, yes I did.
@DerekElliott
@DerekElliott 11 ай бұрын
beaut!
@circle2867
@circle2867 11 ай бұрын
does it look unrealistic if you have it less blurry? (talking about the end result)
@KaizenTutorials
@KaizenTutorials 11 ай бұрын
Not necessarily no. I chose a lot of depth of field because I like the way it looks in the scene and because i tried to compare it to the reference
@Thijs.
@Thijs. 11 ай бұрын
Thanks, my backgrounds where loolking fake but i did not knew why
@KaizenTutorials
@KaizenTutorials 11 ай бұрын
Glad to help!
@nguyenan7626
@nguyenan7626 11 ай бұрын
I like this video and your channel, I study more, can you make a video specifically about geometry node, how to use it, use math node, vector math, I hope you will make it, Thank for your channel !
@KaizenTutorials
@KaizenTutorials 11 ай бұрын
Thank you! I have a lot of videos about Geometry Nodes. They're not so much an introduction, but they still go over lots of nodes and how to use them for that specific usecase.
@rawesomeness_
@rawesomeness_ 11 ай бұрын
GADDAMN SO GOOD
@KaizenTutorials
@KaizenTutorials 11 ай бұрын
Thanks!
@vasu4340
@vasu4340 10 ай бұрын
What is difference between normal stable version and LTS version of blender? Which should I use?
@KaizenTutorials
@KaizenTutorials 10 ай бұрын
There isn’t any besides LTS getting long term support (lts) for developmental stuff. This means it will keep on working with latest hardware and other things.
@MrHocotateFreight
@MrHocotateFreight 9 ай бұрын
Ive been searching around extensively for pro tips on plants I want my plants to feel...interesting. the fruit snaps off the stem, the leaves bend and sway to touch, they "grow" whether literally or using game dev magic, looking like the world is actively ageing around you. Lets take bamboo for example, simple in shape but complex in uses. A single section could be a cup, a whole stem could be a staff, and a sharp something shoved into the top could make it a spear. You could make a door by stringing together bamboo pieces, a whole house if youre patient enough. Oh, did i mention its for vr? So the "feel" is more magnified. What makes videogame plants interesting to you? What makes them more than just a background texture when you look at them? Im curious as heck!
@KaizenTutorials
@KaizenTutorials 9 ай бұрын
Thats cool and sounds ambitious! Cg plants to me are interesting because they make the world feel alive. And they can tell a story. About where you are, about the state of the environment, about the season and so much more :-)
@manishnaazare2068
@manishnaazare2068 11 ай бұрын
Always love your content!! I have a simple question can we use this and add assets from Megascans assets?? if please do a video about it!! will be wating :)
@KaizenTutorials
@KaizenTutorials 11 ай бұрын
Thanks a lot! You can scatter any asset with Gscatter, so yes importing megascans works just fine!
@manishnaazare2068
@manishnaazare2068 11 ай бұрын
@@KaizenTutorials So does the proxy feature also work with the assets which are not from gscatter? This was my other question
@KaizenTutorials
@KaizenTutorials 11 ай бұрын
Uhm yes I believe so. It just replaces the asset with a single point.
@talat2k4
@talat2k4 9 ай бұрын
Make a video about render layers, please!
@KaizenTutorials
@KaizenTutorials 9 ай бұрын
Maybe I will, thanks.
@funinchat2735
@funinchat2735 6 ай бұрын
Seriously u have replied to every comment i see in this comment section
@KaizenTutorials
@KaizenTutorials 6 ай бұрын
Haha yeah I try to keep up :-)
@apersunthathasaridiculousl1890
@apersunthathasaridiculousl1890 11 ай бұрын
1:21 holup… out a bigger patty on that burger… please
@KaizenTutorials
@KaizenTutorials 11 ай бұрын
Haha i know right?
@stingy.ae1
@stingy.ae1 8 ай бұрын
4:05 what is the software that hold pictures as reference ? somebody helpppp
@KaizenTutorials
@KaizenTutorials 8 ай бұрын
PureRef!
@EricBarthDev
@EricBarthDev 11 ай бұрын
that was such a chump burger XD
@KaizenTutorials
@KaizenTutorials 11 ай бұрын
Haha didn’t look appetizing no! But was the only footage i could find to illustrate the idea haha
@Mynkkk1717
@Mynkkk1717 11 ай бұрын
What did you used for lighting??
@KaizenTutorials
@KaizenTutorials 11 ай бұрын
Only a simple hdri!
@Mynkkk1717
@Mynkkk1717 11 ай бұрын
@@KaizenTutorials 👌❤️
@sercookie
@sercookie 11 ай бұрын
how do i fix "trackback (most recent call last)"
@KaizenTutorials
@KaizenTutorials 11 ай бұрын
are you using youw own assets? maybe try and make sure theyre in a clean collection, it might be parent/collection loop issue
@tahamohammed3930
@tahamohammed3930 2 ай бұрын
Great great video but you skipped the most important part to me Is lightning and rendering which I'm having trouble with
@KaizenTutorials
@KaizenTutorials 2 ай бұрын
Ah yeah ok! I have several other videos on those topics though :-)
@iQber
@iQber 11 ай бұрын
I cant figure out how to download The Plant Library, I got the email but where is the download link?
@KaizenTutorials
@KaizenTutorials 11 ай бұрын
Hmm it should be in your account at purchased products. Tehre you can download the zip with all the files.
@PRZ12
@PRZ12 11 ай бұрын
But cant you do it just with particle system ?
@KaizenTutorials
@KaizenTutorials 11 ай бұрын
You could, but it’s hard to get right, very heavy on your pc and overall slower than using a geometry nodes based solution
@gregorioportela
@gregorioportela 2 ай бұрын
4:07 the occurrence is the same as mine!! lol
@KaizenTutorials
@KaizenTutorials 2 ай бұрын
Hahaha
@MinecraftGamerLR
@MinecraftGamerLR 9 ай бұрын
It would be awesome if these environments were intractable by rigs and objects in case if we're animating an, oh I don't know, a chase scene in the woods.
@KaizenTutorials
@KaizenTutorials 9 ай бұрын
That would be cool! Actually since this is all GN, it probably is relatively easy to do if you know what you're doing that is.
@Cypoes.graphics
@Cypoes.graphics 9 ай бұрын
It is entirely reactive. All inputs update per frame, you just have to supply your character/vehicle or any other object as a target object. In Gscatter, you can for example use a Proximity Effect on the Rotation Tab, with your character as target. Then plants, will turn away naturally when your character moves through grass, or bushes.
@KJ7JHN
@KJ7JHN 3 ай бұрын
at 9:52 need a honey bee. :)
@KaizenTutorials
@KaizenTutorials 3 ай бұрын
Haha yeah that would be nice!
@thetechnicalmithilesh5849
@thetechnicalmithilesh5849 4 ай бұрын
Namaste sir, I am working on a project in which I have downloaded objects like character, house, car, tree and created a blender scene set in which I placed some objects here and there. Did the mouse wheel move forward backward and used them to make them 3d. viewport clipping is very expensive, view tab me end value is 100000 then viewport clipping is happening, how to fix it 😓 please 🙏any solution
@KaizenTutorials
@KaizenTutorials 4 ай бұрын
See my other comment.
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