I have an idea: Considering that you made this list with the consideration of not repeating level themes, it kinda makes this hypothetical Generations 2 feel more like a companion-piece to the original game. So... to add in another twist, how about we play the Generations 2 levels in reverse order? In Generations 1, you start with oldest game and go to the most modern (at the time). In Generations 2, you'd start with the newest game and finish with the oldest.
@sylvery_7 ай бұрын
I honestly think thats a must. I feel like the decisions made in this video feared treading on themes from Generations 1 way too much and the zone selection doesnt make much sense progression or difficulty wise. Scrap Brain Zone makes zero sense as an opening level, but it could definitely be the stage before the final boss because..it was
@jamesbishop33073 ай бұрын
@@sylvery_ Very true, and a great idea from RinoDino64.
@theshadowdemoninurbasement173723 күн бұрын
@@sylvery_to be fair, og generations last level was planet wisp, and that has no climatic atmosphere whatsoever
@Aladoni5 ай бұрын
11:28 welp guess what: Chaos island WILL BE ALREADY included in shadow generations now
@tapiocgamer56374 ай бұрын
I think he will need to change chaos for ares, and mirage saloon for press garden don't you think?
@hamzamohamed67744 ай бұрын
@@tapiocgamer5637 okay but what's up with the mirage saloon pick
@PaperMalte4 ай бұрын
@@hamzamohamed6774 for variety‘s sake since that‘d be two desert themed levels
@hamzamohamed67744 ай бұрын
@@PaperMalte he's a genius
@strelitziathekeyblader16572 күн бұрын
He now Unfortunately now has either Kronos or Aries, and seeing Mirage Saloon represent a desert, Kronos is the Only Option
@dellosayshello54057 ай бұрын
Sonic generations is probably better to just have a lot of dlc
@Sairot2477 ай бұрын
No, classic Sonic in Generations needs a lot of adjustments, a sequel would be nice to improve on those things
@officialpoppyperson7 ай бұрын
@Sairot247 He controls well, his levels are a lot better than we gave them credit for initially. My only issue with him in Generations is the lack of momentum gathered when rolling downhill. The spindash is "op" only once you already understand the layout of his stages. Nine out of ten times you spindash jump over an obstacle, it's either flat terrain that's made to be spindashed over or you hit a wall. I wish I could've slept with my friend's mother.
@Sairot2477 ай бұрын
@@officialpoppyperson nah, there's a reason they made a "classic Sonic Improvement mod" and there's a reason they tried so much to replicate the original physics in Superstars I prefeer classic Sonic over modern games, but I never play his stages in Generations, not even with the improved physics mod, it feels off, the levels are extremely slow and the camera it's too close. It isn't the same as classic games, it has a lot to improve
@officialpoppyperson7 ай бұрын
@Sairot247 Fair. There's just a different design philosophy in Generations that I prefer to having a direct port of the classics. Especially now since the classics can be played on literally anything.
@keelanbarron9287 ай бұрын
@@Sairot247....nah.
@Renas_Is_My_King7 ай бұрын
Since Sonic Colors and Generations have been renewed for new gen consoles, I want Sonic Unleashed to come back!
@TKG7857 ай бұрын
@RenasMayi Imagine all the new features they could squeeze in. A Chip mode where you can take pictures of levels and play "I-Spy" with your friends online. A multi-player mode where you and your friends can beat up enemies together as different colored Werehogs.
@Renas_Is_My_King7 ай бұрын
@@TKG785 honestly dude that'll be awesome! But the part where you said 2 players as 2 werehogs is too good to be true so I don't think that will ever happen. Developers just don't care to add 2 player modes anymore
@TKG7857 ай бұрын
@@Renas_Is_My_King Yeah... local multi-player is not as common due to online multi-player. But I'm optimistic. Plus they can make it online in addition.
@willshipman45697 ай бұрын
Bro fr ive been saying this a unleashed remaster (or sonic heros) would be peak
@kingjiy27784 ай бұрын
I really want to see live races in the daytime stages online, SA2 Battle: Unleashed Edition
@TKG7857 ай бұрын
I feel like the spin-offs need some rep. It's a very creative idea Imagine Babylon Garden as a stage. The OG Riders version for Classic and the Zero Gravity version for Modern. Imagine instead of one level from Secret Rings, it's a continuous stage that flips to different levels from Secret Rings.
@charmyzard7 ай бұрын
Second one sounds crazy sick. I need this now. Same for Black Knight?
@TKG7857 ай бұрын
@@charmyzard I imagine since Black Knight didn't lean harder into taking place in a book, it would be the map reworked as a stage instead.
@TKG7856 ай бұрын
@@charmyzard As in a map that shifts to a point on it and then back to the level.
@AnakinRodriguesАй бұрын
if they put the train from the murder of sonic and its gonna be the best game
Emerald Hill Zone AND Hang Castle? you have taste!
@animosity37717 ай бұрын
Savannah Citadel and Press Garden are amazing choices imo actually nvm your entire list is amazing imo
@largeintestinalbacteria4 ай бұрын
sunset heights is forces not frontiers
@austinthecoolguy21403 ай бұрын
Yeah
@Dairunt13 ай бұрын
@@animosity3771 aw man, I changed my mind and I would have swapped Savannah Citadel with Dragon Road. Still, I'm glad you guys liked it! Generations was such a nice concept to have new games every 5th-10th anniversary. I'm pleasantly surprised with Shadow Generations, that's pretty much a midquel.
@ace_icemaster81577 ай бұрын
Honestly in the case of Sonic 1, I’d go with Labyrinth zone. Mainly for the fact that the main thing with Generations was to take old things and make them better and more modernized, as well as how iconic they are. Labyrinth zone is iconic for it being an infamous water stage within gaming. Silver’s fight from 06 for instance was heavily criticized as well and that got brought back to be completely overhauled so I think that stage would be great to bring back.
@golbat8887 ай бұрын
I was also thinking about this and this is my list: -Starlight zone -Mystic Cave zone -Ice Cap zone -Mystic ruins -Metal Harbor -Egg Fleet -I'm not sure about 06 -Dragon Road -Aquarium Park -Haven't played lost world yet -Luminose Jungle -Studiopolis -I'm also not sure about superstars
@dezzcoverz24927 ай бұрын
For sonic 06 you could have Kingdom Valley
@golbat8887 ай бұрын
@@dezzcoverz2492 I was thinking about that but it's already going to be in shadow generations
@dezzcoverz24927 ай бұрын
@@golbat888 fair enough
@MadWinter8897 ай бұрын
I'd love to see these zones in 3D. Sega does nostalgia pandering wrong.
@thetruej78727 ай бұрын
For 06, I'd go either Radical Train or Aquatic Base
@shonenbois7 ай бұрын
Imagine a 3D level of Music Plant from Sonic Advance 2. That would be awesome and it would be so vibrant with the color like Seaside hill in Generations
@MilesReset7 ай бұрын
Dimps should have used that zone in the 3DS version
@TKG7857 ай бұрын
I can't help but agree with the general consensus that Generations 3DS should've focused on the handheld games.
@bananaguy2387 ай бұрын
@@TKG785 what's funny is that a game containing more portable history was planned for the 3ds and psp versions but psp version got scrapped and they were under time constraints (as usual) so they just opted to make 3ds generations more in line with the console/pc versions
@TKG7857 ай бұрын
@bananaguy238 I've heard that before. Seems like almost every Sonic Game has time constraints to some extent.
@SlashCraftJack7 ай бұрын
I would give most anything for Sonic Team to buy the rights to use "Hard Times" in a Modern Ice Cap Zone level for a game/dlc
@MartynStuff7 ай бұрын
- Studiopolis Zone (SM) - Sunset Heights/Metropolitan Highway (Make your choice)(SForces) - Windy Hill (LW) - Music Plant Zone (SAd2) - Speed Jungle Zone (SS) - (As an out there picks) Game Land (Colors) Not the most original ideas but still...
@milesfernando7 ай бұрын
Windy Hill would suck considering it's just Green Hill, there's much better worlds to use in Lost World- like Generations doesn't have a winter level for example.
@MartynStuff7 ай бұрын
@@milesfernando That's the issue. I was looking through all the stages in Lost World and none of them really jumped out to me (besides the DLC stages) and I wasn't sure what level was the 'fan favourite' so I just opted for the GH expy as that was the one I was most familiar with and just figured some Lost World features could be implemented like running upside down or parkour. I also considered the first zone in Superstars or Frontiers but that point I'd already settled on Windy Hill as the grassy area. Unrelated but I also considered the first area of the Master System/Game Gear version of Sonic 2
@RameNoodls7 ай бұрын
@@MartynStuffI mean could of use silent forest because the 2d lvls have cool ruin structures and instead of speed jungle could of used cyber station
@charmyzard7 ай бұрын
Why not Dragon Road (2) from Lost World? It has a memorable soundtrack in an attempted tenser moment.
@DubiousDepthsRadio7 ай бұрын
Generations needs cd zones especially Quartz Quadrants present
@AvenueBrawl7 ай бұрын
Stardust speedway would be more interesting, but I do agree it needs more CD levels
@DubiousDepthsRadio7 ай бұрын
@@AvenueBrawl yeah absolutely, I wanted to say stardust speedway present , it will look so f*cking pretty But it just so overrated man like there are more beautiful zones in CD, cd has the best visuals and themes
@AvenueBrawl7 ай бұрын
@@DubiousDepthsRadio I do agree, it is overused compared to some of the other zones. Hell, even tidal tempest looks good, and that’s the Labyrinth zone of that game
@DubiousDepthsRadio7 ай бұрын
@@AvenueBrawl yeah bro cd is just built different It my favorite classic sonic game with chaotix being my second favorite.................and 3d blast (both versions) being the 3rd hehe.
@CruzitoMomito7 ай бұрын
Finally a Fellow Quartz Quadrant Fan
@theultimategamertr23534 ай бұрын
Well….. about Chaos Island….
@hychaos_74 ай бұрын
Bro called chaos island💀
@pleaseenterausername95167 ай бұрын
For Lost World I would've gone with Seabottom Segue since that's probably the only time I felt wowed by a level visually and musically in lost world.
@CringusMcDingus7 ай бұрын
I would've just chosen Silent Forest
@austinreed73437 ай бұрын
Quartz Quadrant (Sonic CD) Hydrocity (Sonic 3) Volcanic Valley (3D Blast) Rival: Mecha Sonic (Sonic & Knuckles) Boss: Egg Wrecker (Sonic 1) Pumpkin Hill (Sonic Adventure 2) Music Plant (Sonic Advance 2) Digital Circuit (Shadow the Hedgehog) Rival: Rouge (Sonic Adventure 2) Boss: Metal Madness (Sonic Heroes) Levitated Ruin (Sonic and the Secret Rings) Misty Mine (Sonic and the Black Knight) Pirate's Island (Sonic Rush Adventure) Rival: Babylon Rogues (all 3 at once) Boss: Erazor Djinn Casino Street (Sonic 4) Frozen Factory (SLW)
@user-wk6tp1og3l4 ай бұрын
knuckles chaotix levels : Am i a joke to you????????????????
@staroutofspace49867 ай бұрын
When I thought about this a while back, I took the approach of imagining what Sonic stages could be added to Sonadow Generations so that it still felt like a celebration of ALL of Sonic's history. I landed on Desert Ruins from Lost World, Press Gardens from Mania, and Null Space from Forces. I also chose to imagine the Fang chase from Superstars as a new rival battle, and decided that the boss fight would be either Wyvern or a boss rush against some of the guardians.
@blaze97937 ай бұрын
they need a true casino night zone
@largeintestinalbacteria4 ай бұрын
Sega pre-Shadow Gens: OK, we'll add Carnival Night with extra Barrels Of Doom
@SaddieMoon7 ай бұрын
11:11 Actually, those last two (Reah and Ouranos) were split from Kronos. Also we could choose Cyberspace. Not a single level from it though, but more so a mix of everything Cyberspace. Maybe even feature levels from all over the game, Gens 1, Shadow Gens, and 3DS Gens in some of Cyberspace’s level design. Maybe we could swap, Cyber Station Zone’s placement with Cyberspace just so we can have a proper final level.
@kabaltheAI4859Ай бұрын
I actually have an Idea for Cyberspace. Maybe it could start off original, but glitch midway through and start copying segments from other levels, so like midway through it could have a chemical plant segment leading into a rooftop run one. Give it the 'taking from memories' vibe by having you tun through distorted and glitchy versions of other stages.
@SaddieMoonАй бұрын
@ That works.
@badiiin7 ай бұрын
I still can't get over the lost chance for generations 3DS to represent past of the portable Sonic games. You could make a video about a what if Sonic "portable" Generations, with level for the portable Sonic games. About this video, I do like most choices, except for Sonic Mania, I still would go with Studiopolis.
@mediamuncher697 ай бұрын
Sonic Generations 2 idea: 22 Brand "New" Zones: -Emerald Hill Zone (S2-16bit). -StarLight Zone (S1-16bit). -Aqua plant Zone (SC-8bit). - Bridge Zone (S1-8bit). - Carnival night Zone(S3). - Lava Reef Zone (S&K). -Wacky Workbench Zone (SCD). - Sunset Park Zone (STT). - Sylvania Castle (SB-8bit). -Sky Deck (SA1). -Final Rush (SA2). - Hang Castle (SH). - Secret Base Zone (SA1). - Music plant Zone (SA2). -Angel Chaos Zone (SA3) - Aquatic base (S06). - Rocky Ridge (SFR). - Sweet Mountain (SC). -Frozen Factory (SLW). -The City (SF). - Aries island (SF-2022). -Cyberstation Zone (SS). - Titanic Monarch Zone (SM).
@PixelFromDreams7 ай бұрын
I really like this selection lol
@mediamuncher697 ай бұрын
@@PixelFromDreams thanks?
@PixelFromDreams7 ай бұрын
@@mediamuncher69 If my comment sounded sarcastic, I apologize.
@mediamuncher697 ай бұрын
@@PixelFromDreams nah, u cool.
@mediamuncher697 ай бұрын
@PixelFromDreams even if it was, I don't blame you. Some of my pics are kind of weird, lol. I chose them just to be unique and also give these zones a chance I the spotlight again.
@extremmefan73057 ай бұрын
This is a pretty cool list, though one thing that strikes me is that you put Scrap Brain as Sonic 1's level and my first thought was "wait, if the others are more beginner friendly... what if instead of starting WITH Sonic 1 and ending at the most recent game's dedicated level, we went through the levels BACKWARDS" (Although Cyber Station and Chaos Island put a bit of a damper on that, given neither are necessarily friendly first stages, much as I love the former) Personally if I had to do a lineup, I'm not sure what restrictions I'd give myself, but here's an attempt based on which stages I probably would've preferred (with the order assumed to be NOT backwards, at least. '^^): - StarLight Zone (1) - Emerald Hill Zone (2, didn't want to start out too crazy) - Ice Cap Zone (3, music might be an issue unless they sneak in the original theme into the Modern remix) - Twinkle Park (Adventure1, I thought it and Ice Cap were excellent choices in your list) - Metal Harbor (Adventure2, same reasoning as above. I didn't want to use any ARK levels because I felt it'd be far more fitting for Shadow to go through them than Sonic) - Casino Park / Bingo Highway (Heroes, having at least one casino stage felt like a must imo and I don't like Forces's) - Kingdom Valley (06. Despite it being in Shadic Gens, I think it's a major enough level for Sonic that I'd prefer it on a Gens 2 than in Shadic Gens where Aquatic Base feels like it'd be far more impactful) - Eggmanland (Unleashed, as you said it has a different vibe to Twinkle Park to a point where I think the difference between them is as big as the one between City Escape and Crisis City, so entirely warranted) - Sweet Mountain (Colors, it's just THE most striking Colors stage imo) -(I legit got nothing for LW although I guess Lava Mountain would cover a stage theme I haven't brought up yet?) - Sunset Heights (Forces, where it's also known as the "City" stages. I like to think it evokes the premise of the Forces storyline better than any other available stage and thus needs a redemption away from being "the straight line level we saw in the demo". Not as lava-y as Lava Mountain for sure either) - Mirage Saloon (Mania. I am just INCREDIBLY biased towards this one given it's one of few Sonic zones based on the Wild West, which is a trope I adore seeing. XD) - Cyber Station (Superstars, moved forward in the order because I think ending on the next one will feel more fitting. This is another one I am EXTREMELY biased in favor of, because the whole "2000s internet world" trope is another I am in absolute LOVE with. XD) - Kronos Island (Frontiers, there's just something about ending on the most eerily serene island that feels right to me, especially if reusing the plot of "the places we've been to so long ago are already fading away as we speak". Yes it's another grassland along with Emerald Hill, but I don't think we should force NO repetition if the candidates are amazing)
@robinsr4745Ай бұрын
Replace Emerald Hill with Aquatic ruin or Hilltop and this list is perfect imo
@Vinicius-w5bАй бұрын
I’ll love see Classic Knuckles and Amy, in “Sonic Generations 2”
@PWPictures677 ай бұрын
Here are my picks (I don't know about Frontiers and haven't played Superstars.) 01. Spring Yard Zone (Sonic 1) 02. Mystic Cave Zone (Sonic 2) 03. Hydrocity Zone (Sonic 3) 04. Windy Valley (Sonic Adventure) 05. Metal Harbor (Sonic Adventure 2) 06. Grand Metropolis (Sonic Heroes) 07. Aquatic Base (Sonic ’06) 08. Jungle Joyride (Sonic Unleashed) 09. Asteroid Coaster (Sonic Colors) 10. Honeycomb Highway (Sonic Lost World) 11. Studiopolis Zone (Sonic Mania) 12. Park Avenue (Sonic Forces)
@robloxuniverses99127 ай бұрын
I love the levels but this is my way that I would arrange them: Mystic Jungle, Mirage Saloon, Chaos Island, Metal Harbour, Ice Cap, Wind Fortress, Twinkle Park, (i think it’s called Hang Castle or smth), Aquatic Base, Dragon Road, Nightmare Zone, Sweet Mountain, Cyber Station and Scrap Brain (Just maybe change the name up a bit)
@GGJonJon_real4 ай бұрын
The chaos island aged poorly😭
@rbxstrobe7 ай бұрын
every time i get some food theres always a new kiro talks video to watch while eating:)
@TheSonicNerd_yt7 ай бұрын
Great video kiro! I always enjoy your posts. One question though, why not pick a stage from Sonic Dream Team? Sweet Dreams would make a great level choice, and it's unique!
@blueknightskeleton84247 ай бұрын
Okey, thinking about it, would be better if it was a sorta Sonic Mania type of deal, new worlds all around but some old locations all around. - Starlight - Wing Fortress - Ice Cap - Twinkle Park - Either Metal Harbor or Pyramid Cave - Yeah, Hang Castle - idk, Radical Train? - Chun-Nan - idk, wanted to keep Colors stage out, not cuz' a disaproval of the game, but more in game/lore terms. - Make Honeycomb Highway a whole stage rather than one level idk - STUDIOPOLIS - Idk, Sunset Heights is kewl - Yeah, no idea for Frontiers lmao - Yeah, Cyber Station
@blazyart61837 ай бұрын
I know it will never happen, but I would like to see old levels from the story book series resurface, especially those from Sonic And The Secret Rings, they were really very inspired
@SkulkOfRoses5 ай бұрын
Looking at the rest of the comments here and as a Heroes lover, appreciate how the only real "miss" Heroes' stages could bring is Casino Park/Bingo Highway but even then their main issue was the original game's physics for the pinballs
@SaddieMoon7 ай бұрын
8:44 Actually, while it would be cool to have a Nights level, it doesn’t reflect Lost World for me since it’s based on another game. Personally, I would choose the sweets variant of Desert Ruins. And replace Sweet Canyon with Asteroid Coster. Either that, or we’ll have a level theme that the game shares with one other level. Which if that, I would choose the rail grinding levels surrounded by water and Eggman stuff. But changed up a bit to be more of a traditional level. I actually like that more. As while it is a Water level, rail level, and Eggman level. It’s mix of them along with other stage elements unique to Lost World can make it stand out. But, I do know how much Sonic loves to reference Nights. So your pick does work like that. Maybe if we just make a lot of the level design stuff from Lost World while also having some nice Nights elements could make it a decent compromise.
@Akiloxa6 ай бұрын
For frontiers, the zone could've been cyberspace itself. while the themes aren't unique, the trippy cyberspace aesthetic could've made it stand out so much more, and it could've brought in new themes from different places. It'd also be different from cyber station, since it's a lot more glitchy in terms of aesthetic instead of the retro feel of CSZ in superstars. Or have cyberspace just be big's fishing again idk Forces could've had null space too, with it being a full zone. And it would be a neat excuse to have a much better infinite fight in this hypothetical sequel, because they did my boy dirty 😭
@BurstFlare7 ай бұрын
My only issue with the inclusion of Nightmare Zone is that it feels more like a boss rush than an actual level. I do get where you're coming from, but I feel the point of Generations was to put a new spin on old levels while still keeping them familiar.
@Fuges11 күн бұрын
I had an alternative idea for generations 2 A common suggestion for a sequel is the addition of a third sonic. While a lot of suggestions have been thrown around one of the most common choices is Dreamcast era Sonic. What if, instead of the same format as gens 1 (one level from each game, with each act being for a different Sonic), the game had the adventure format of multiple stories? For this idea, each story would be the same amount of levels and bosses as shadow gens Modern: 1-Kronos Island (Frontiers) 2-Cyber station (Superstars) B1-Hard boiled heavies (Mania) 3-Stardust speedway (CD) 4-Grand Metropolis (Heroes) B2-Egg golem (Adventure 2) 5-Luminous Forest (Forces) B3-Iblis (06) 6-Terminal Velocity (Colors) B4-Nega Wisp Armor Dreamcast: 1-City Escape (only repeated level) 2-Star light zone (1) B1-Silver Sonic (or whatever Sonic 2’s fake Sonic was called) 3-Stardust speedway (Dreamcast meets modern in this stage) 4-Dead line (Rush) B2-That dragon thing from the end of superstars (idk the name) 5-Windmill Isle (Unleashed) B3-Infinite (Forces) 6-Final Egg (Adventure 1) B4-Egg Viper Classic 1-Emerald Hill (2) 2-Studiopolis (Mania) B1-GHZ boss (1) 3-Tropical Jungle (06) 4-Grand Metropolis (Classic meets Modern) B2-Egg King (Rush) 5-Windmill Isle (Classic meets Dreamcast) B3-Squid (Frontiers) 6-Death Egg Zone (The 3&K version, since that one was an actual level unlike the Sonic 2 version) B4-Giant Eggrobo
@CaptBlock7 ай бұрын
I think we should get new bosses and Rivals Genesis era: Knuckles (Rival), Egg Wrecker (from Green Hill) (Boss) "Dreamcast" era: Emerl or Gemerl (Rival), Metal Overlord (Boss) "Modern" era: Blaze (Rival), Nega-Wisp Armor (Boss) Meta era (LW, Mania, Forces): Infinite (Rival), Zavok (Boss) Current era (Frontiers, Superstars): Surge (Rival), Giganto (Boss) Also I'd prefer Press Factory for Mania and Honeycomb Highway for Lost World.
@SkulkOfRoses5 ай бұрын
A modern rendition of What I'm Made Of would be fantastic, and now having seen Metal Overlord in the trailer for Sonadow Gens I have my hopes up (though Shadow fought Metal Madness originally so we could just get a rendition of that theme)
@CaptBlock5 ай бұрын
@@SkulkOfRoses I think he'll have both themes similar to Perfect Chaos in Sonic Gens. I'd have a hard time imagining them not giving us a remix of What I'm Made Of..., even if it is slightly inaccurate to what happened in Heroes.
@SkulkOfRoses5 ай бұрын
@@CaptBlock true I can see that, especially given its Crush 40's favourite of their songs IIRC
@thetruej78727 ай бұрын
I'm late but here's my list of stages I would want: Emerald Hill (S2) Collision Chaos (CD) Angel Island (3&K) Twinkle Park (SA1) Metal Harbor (SA2) Frog Forest/Lost Jungle (Heroes) White Acropolis (06) Windmill Isle (Unleashed) Asteroid Coaster (Colors) Desert Ruins (LW) Sunset Heights/Ghost Town (Forces) Eternal Highway (Frontiers)
@joshuadesousa66687 ай бұрын
Easily Game Gear (Chaos and Triple Trouble), Mania, Superstars, Advance, Rush, Rivals, Forces and Frontiers levels
@sgf517 ай бұрын
Fun Fact: Sonic Forces was called Generations 2 at an early stage of development, this was later changed obviously
@nightspawnson-of-luna49364 ай бұрын
I just had a thought... What if they had Green Hills, but it was Green Hills... Montana
@losisansgaming26283 ай бұрын
9:52 studiopolis is a city? I just thought it was a massive movie studio lot
@podunkuu28 күн бұрын
I really like the idea of including Egg Fleet, so much of heroes' identity and branding centers on the sky and egg fleet's aesthetics. i would argue it should have been the heroes representation in Generations 1 to begin with, since Seaside Hill already takes heavily from Green Hill.
@MittChPlay7 ай бұрын
4:10 We could call it the Gamecube era because Sonic Adventure 1 & 2 and Sonic Heroes are on the Gamecube.
@williewillikers96317 ай бұрын
I want to see some storybook games representation lol
@thomashallletsplays33402 ай бұрын
Chaos Island is in Shadow Generations. That aged like milk.
@animosity37717 ай бұрын
Personally I think Savannah Citadel or Arid Sands (Unleashed), Asteroid Coaster (Colours), and Press Garden (Mania) would be better choices. Any other Unleashed stage could work really well imo but the 2 I mentioned are what I prefer. Also rq I wanna mention that I feel like there were a lot of better picks than Water Palace (Rush) which was in the 3DS version. Also Also I think the rail grinding stages in Lost World where you dodge the mine carts or cave stages could be interesting to see reimagined.
@SaddieMoon7 ай бұрын
Characters for the new levels but backwards because why not. Cyber Station: Trip Chaos Island: Team Diamond Cutters (Tangle, Whisper, and Lanolin) since IDW is canon and Frontiers was written by an Archie member. Like how the trio were made by Archie members. IDW also takes place between Forces and Frontiers anyways. Luminous Forest: Gadget/Custom Hero Mirage Saloon: Mighty Nightmare Zone: Nights & Emerl Sweet Canyon: Yacker Dragon Road: Professor Pickle Dusty Dessert/Aquatic Base: Princess Elise Egg Fleet/Hang Castle: Omega Metal Harbor: Marine the Racoon Twinkle Park: Big Ice Cap: Ray Mystic Cave/Wing Fortress: Just a Ricky. That’s it, not like actually saying a character who evolved from a Ricky. And became a major character in Satam and Archie. Nope, notta. In all seriousness, the best I can think of is Honey the Cat. Scrap Brain: Flicky (Specifically the one from the game Flicky. Flicky could even have the baby chicks with him)
@PikachuGamerSMT4 ай бұрын
If Generations 2 ever becomes a thing, PLEASE MAKE KNUCKLES PLAYABLE (both Classic and Modern) as Knuckles has plenty of exclusive paths and different versions of zones, he also has exclusive boss fights in a couple of games, and he is even in Chaotix (32x) which Sonic is not (though this is the chance to get Sonic into a level from the game) also they BETTER have Knuckles in a Secret Rings level with Erazor Djinn confusing him for Sinbad
@Sly88Frye7 ай бұрын
Some very interesting ideas here. A second Sonic Generations would be pretty awesome. And this is coming from somebody who had never gotten around to finishing playing the first Sonic Generations.
@BreetonBoi7 ай бұрын
Honestly Sonic Generations with a DLC plan like Final Horizons is the way to go imo
@moflar529Ай бұрын
Bro predicted Chaos Island for Sonic Generations even if it's a Shadow level.
@tylerdunnan50597 ай бұрын
Metal harbour and green forest could be one level since the locations are pretty close together. I can already imagine a sequence with Sonic running across the water from one location to the other.
@driphan4105 ай бұрын
ima sgiw ya my sonic genoration 2 pic (i love your list) (the 90's era/ classic era 1991 - 1996) sonic 1: star light sonic 1 (8 bit): jungle zone sonic cd: metallic madness sonic 2 (8 bit): under grounds sonic 2: aquatic ruins sonic 3 & k: ice cap sonic triple trouble: sunset park sonic 3d blast: volcano valley sonic blast: Silver Castle rival fight: classic knuckles boss fight: Metal Sonic kai (i know its a knuckles chaotix stage but i think it would be cool) (adventure era 1998 - 2006) sonic adventure: twinkle park sonic advance: ice mountain sonic adventure 2: pyramid cave sonic advance 2: music plant sonic heroes: egg fleet sonic advance 3: root 99 sonic rush: water place sonic 06: radical train sonic riders: metal city rival fight: emerl boss fight: Mephiles the Dark (boss) (morden era 2007 - now) Sonic and the Secret Rings: Sand Oasis sonic unleashed: Eggmanland Sonic and the Black Knight: Molten Mine sonic riders zero gravity: Megalo Station sonic colours: Asteroid Coaster sonic 4 1 & 2: Oil Desert Zone sonic lost world: Nightmare Zone Sonic Forces: null space (i like to see it be like were more in null space and sometimes exit just to be pulled back in) sonic mania: Studiopolis Zone Sonic Frontiers: Kronos Island sonic superstars: Bridge Island Zone rival fight: infinite boss fight: dark gaia so what do you think
@SuperBeastlyMario7 ай бұрын
Labyrinth would have been perfect for Sonic 1. It's the only zone nearly as iconic as Green Hill, and could be totally reimagined similar to Sonic Movie 2. It'd be a hell of an opening act to run on the water and plunge into the temple. Hill Top would then be cool for Sonic 2 since it's a more familiar territory, grassy greens, but in the sky. Fan games have made such cool Hill Top's even Speed Simulator took inspiration from them. Ya gotta think how this would progress if you were starting from Sonic 1 really. Scrap Brain and Mystic Cave are just bad choices for opening acts.
@alexanderavila47014 ай бұрын
Here’s My Lineup Sonic1:Spring Yard Sonic2:Hidden Palace Sonic3:Ice Cap S&K:Flying Battery SonicCD:Collusion Chaos Mania:Studiopoils Superstars:Speed Jungle Adventure1:Emerald Coast Adventure2:White Jungle Heroes:Power Plant Advanced For Flavor:Neo Green Hill 06:Kingdom Valley Unleashed:Windmill Isle Colors:Sweet Mountain LostWorld:Windy Hill Forces:Eggman Empire Fortress Frontiers:Chaos
@gameandwatch3000Ай бұрын
Here's Mine Classic Era : Plamtree Panic (Sonic CD) Diamond Dust (Sonic 3D Blast) Rival : Mecha Sonic [Boss Of Sky Sanctuary] (Sonic & Knuckles) Boss : Final Weapon [Boss Of The Final Fight) (Sonic 3D Blast) Advance Era : Secret Base (Sonic Advance 1) Hot Crater (Sonic Advance 2) Cyber Track (Sonic Advance 3) Rival : Emerl (Sonic Battle) Boss : Hyper Eggrobo [Boss Of Alter Emerald] (Sonic Advance 3) DS Era : Night Carnival (Sonic Rush) Machine Labyrinth (Sonic Rush Adventure) Asteroid Coaster (Sonic Colors DS) Rival : Blaze The Cat [Boss Of Deadline] (Sonic Rush) Boss : Nega Wisp Armor [Boss Of Terminal Velocity] (Sonic Colors DS) Storybook Era : Sand Oasis (Sonic & The Secret Rings) Camelot Castle (Sonic & The Black Knight) Rival : Sir Lancelot (Sonic & The Black Knight) Boss : Erazor Djinn Modern Era : Mad Gear (Sonic 4) Desert Ruins (Sonic Lost World) Rival : Metal Sonic [Boss Of White Park] (Sonic 4) Boss : Zavok [Boss Of Lava Mountain] (Sonic Lost World) Meta Era : Studiopolis (Sonic Mania) Network Terminal (Sonic Forces) Eternal Highway (Sonic Frontiers) Speed Jungle (Sonic Superstars) Rival : Infinite [Boss Of Eggman's Empire Fortress] (Sonic Forces) Boss : Giganto [Boss Of Kronos Island] (Sonic Frontiers) Final Boss : Neo Time Eater
@superflameking037 ай бұрын
I feel like your restrictions were way too strict, the level thems should've been more like a "would be nice and is good to strive for" instead of a hard fast rule.
@LorcanGallagher-q2v4 ай бұрын
11:29 its in shadow generations
@SaddieMoon7 ай бұрын
10:47 My other pick would be Null Space. That would be cool to see fully realized. And it’s created by the Phantom Ruby. A major element of the game’s story.
@Sybry6057 ай бұрын
A sequel to generations should've had fully original stages with the same great level design and gameplay of generations tbh, but if i wanna make my own list then... Sonic 1: starlight zone Sonic 2: casino night Sonic 3: ice cap Sonic adventure: emerald coast Sonic adventure 2: final rush Sonic heroes: grand metropolis or the final three stages frog forest, hang castle amd egg fleet(all four are good options Sonic O6: kingdom valley Sonic unleashed: windmill isle or skyscraper scamper Sonic colors: tropical resort Sonic lost world: desert ruins Sonic Mania: studiopolis Sonic forces: egg gate Sonic superstars: speed jungle Honestly, instead they should have done some of these stages as DLC level packs
@dr.sabertooth30257 ай бұрын
Every now and then I imagine what a sonic generations 2 would be like but this video did help with deciding what stages to consider Classic era: -starlight zone -hilltop zone -icecap zone The boss would the egg spinner from sonic cd and the rival fight would be a remix of mecha sonic that adds his attacks from the knuckles route Dreamcast era: -twinkle park -metal harbor -mystic mansion The boss would be the egg hawk from sonic heroes and the rival fight would be gamma on the egg carrier from SA1 ""Modern"" era: -radical train -windmill isle -aquarium park The boss would be the nega wisp armor and the rival fight would be a remix of the two mephiles boss fights from shadows story Modern era: -windy hill zone -studiopolis zone -sunset heights The boss fight would be the heavy magician in mirage saloon and the rival fight would be a remix of the avatars "boss fight" with infinite Bonus era (these are just stages from sonic games since I've thought of this idea/stages and bosses that I think would be cool to see in general): -cyberspace (with the 4 themes mixed into one zone) -bridge island -camalot castle -sand oasis The boss would be giganto from sonic frontiers only this time without the chaos emeralds to give off the same vibe that sonic beating perfect chaos in his base form did in the orignal generations. The rival fight would be jet the hawk and it would invovle you running along side the race track on foot while jet is riding his extreme gear
@hyrulehero27736 ай бұрын
Instead of Nightmare Zone for Lost World, I would use Honeycomb Highway (it's actually Desert Ruins Zone 2, but that other name is according to the soundtrack) and expand it into a full, freely controlling stage.
@PercyPanleo7 ай бұрын
Haven't watched the video past the first 30 seconds yet, gonna give my list first Palmtree Panic (CD) Sunset Park (Triple Trouble) Diamond Dust (3D Blast) Hot Crater (Advance 2) Altitude Limit (Rush) Sky Road (Lost World) Studiopolis (Mania) Mystic Jungle (Forces) Lagoon City (Superstars) Didn't include Frontiers due to it not having any completely original cyberspace stages (all have reused themes and most have reused layouts)
@JoSephGD7 ай бұрын
I would love it if Ice Cap took from both the Sonic 3 and SA1 versions of Ice Cap. Maybe the Classic version could be closer on the Sonic 3 stage while the Modern version could be based on the Adventure version, but elements from both cross over in both acts.
@snugmonkeyАй бұрын
Levels I would choose Sonic 1: spring yard or star light Sonic 2: aquatic ruins Sonic 3 ice cap, angel island, or carnival night Sonic CD: palmtree panic Adventure : twinkle park Adventure 2: green forest Heroes: hang castle 06: wave ocean or aquatic base Unleashed: windmill isle or dragon road Colors: sweet mountain Lost world: idk Mania: Titanic monarch Forces: luminous forest Frontiers : a cyberspace with multiple versions like in frontiers Superstars: cyber station BONUS Advance 2: hot crater Rush: night carnival Riders: metal city Secret rings: dinosaur jungle Black knight: Camelot castle, the cauldron, or molten mine
@jaxolon3332 ай бұрын
here's my picks Classic era: Starlight (Sonic 1) Collision Chaos (Sonic CD) Mystic Cave (Sonic 2) Angel Island (3 & Knuckles) Adventure era: Windy Valley (Adventure 1) Metal Harbor (Adventure 2) Grand Metropolis (Heroes) Wave Ocean (Sonic 06) Dark era: Night Palace (Secret Rings) Eggmanland (Unleashed) Sweet Mountain (Colors) Lava Mountain (Lost World) Modern era: Studiopolis (Mania) Luminous Forest (Forces) Ares Island (Frontiers) Cyber Station (Superstars) i decided to have 4 per era bc sonic generations is way too short and i want it to be even longer also i know angel island is in mania but it's so absurdly short that i don't count it
@mattdoesanimations7 ай бұрын
Bosses + Rivals (my opinion): (All bosses have a pinch mode btw) (And modern sonic carries frontiers combat) (Expect alot of brackets too, lol) (As classic) Rival 1: knuckles (like a 1 on 1 fight) (As classic) Boss 1: egg drillster mk.I (like a chase) (As modern) Rival 2: Rouge (another 1 on 1) (As modern) Boss 2: Egg Golem (just works like how he did in sa2 ig) (As modern) Rival 3: Mephiles (u already know its a 1 on 1) (As modern) Boss 3: Dark Gaia Murray (same thing cuz sonic does have combat) (As Classic) Rival 4: Heavy Shinobi (OFC, 1 ON 1) (As Modern) Boss 4: Zavok (mix off all of his fights, which means he has ig like, 3 phases..? Yeah..i dont remember much of lost world but i think he has 2 fights so 3 phases. GOD that was a mouthful...) Rival 5: Infinite (another mix, yeah modern sonic and avatar all to just sonic.) Boss 5: Giganto (with all emeralds, but i'll explain that in the story) Boss 6: Giga eater (a haywire time eater that not even eggman is controlling and uses the power of sonics friends to create mere imitations of them and u fight them all at once) Not begging, but here's the like goals 20 likes: skill tree 30 likes: white space + chacters included 40 likes: game cycle 50 likes: story Thx for reading!, and feel free to reply if u have changes u wanna make! Edit: forget it, it's been an entire month and I've Been the only like
@eggymariАй бұрын
id love to see some advance or rush stages in sonic generation 2! like imagine music plant or even CHAOS ANGEL remastered? it would be amazing
@vinceisvalid5 ай бұрын
I would really love to see Coral Cave or Haunted Ship, both from Sonic Rush Adventure.
@SaddieMoon7 ай бұрын
9:42 I’d probably just add Studiopolis anyways since I think the level deserves it. At least have it be a DLC level.
@HardBoiledEgg1347 ай бұрын
I think since the original generations uses classic sonic and modern sonic which used boost gameplay since that was the current and new era at the time. I think it should be fitting if generations 2 have adventure sonic and open zone era sonic since that’s the new and current era.
@AtticusGoff-sk6xj4 ай бұрын
11:29 should we tell him
@torterratortellini66417 ай бұрын
6:04 I consider 06 to be a part of the late Adventure Era.
@DjDeadpig7 ай бұрын
Launch Base Zone Death Egg (Sonic 3 and Knuckles) Chemical Plant Zone Scrap Brain Zone Ice Cap Zone Titanic Monarch Metallic Madness Star Light Zone Oil Ocean Pumpkin Valley Sky Sanctuary Zone (Mecha Sonic as the main boss) Flying Battery/Winged Fortress For bonus things that I think would be cool additions A Mecha/Metal boss blitz: A clash between every Robotic Sonic since Sonic 2 Game Gear Eggman Generations: A compilation of the best Eggman battles (Kyodai Eggman Robo and Doomsday Zone)
@Jr-Reed7 ай бұрын
2:21 "I won't be factoring in 3DS level themes" 1:50 *blatantly factors in 3DS level theme 30 seconds prior* 5:20 *and again 3 minutes after*
@KeepingKarma4 ай бұрын
for me i expanded on the concept a bit, giving each "era" four total stages instead of 3 and also choosing a rival battle and boss battle for each with some options being pretty unique all things considered and also not using the same limitations, i also opted not to include superstars OR mania because fitting them with lost world forces and frontiers didnt feel right due to those (mostly) being modern sonic games and fitting them in the classic era didnt sit right because it wasnt TECHNICALLY a classic game CLASSIC ERA Sonic 1: marble zone Sonic 2: hill top zone Sonic cd: Collision chaos zone (present) Sonic 3 and knuckles: Lava reef zone Rival fight: Silver sonic (sonic 2) Boss fight: Big arms (sonic 3) DREAMCAST ERA Sonic adventure 1: windy valley Sonic adventure 2: metal harbor Sonic riders: Babylon gardens (classic would have the og version while modern would have the zero gravity version) Sonic heroes: egg fleet Rival battle: jet the hawk (sonic riders) Boss battle: egg emperor (sonic heroes) MODERN ERA Sonic and the secret rings: arabian nights (place would change throughout the stage into the multiple different levels from the game) Sonic 06: aquatic base Sonic unleashed: eggman land Sonic colors: Sweets mountain Rival battle:Sir Gawain (sonic and the black knight) Boss: iblis phase 2 (sonic 06) META ERA Sonic lost world: frozen factory Sonic forces: Sunset heights Team sonic racing: Dark arsenal Sonic frontiers: ouranos island Rival battle: infinite (sonic forces) Boss battle: The end (sonic frontiers new horizon) as you can see there are 3 notable levels that are more unique being babylon garden and dark arsenal since they are from racing games but also the arabian nights to an extent, i kinda liked the idea of not all of them being from platformers though
@snugmonkeyАй бұрын
If there's a sonic generations two I think it would be cool to have an adventure sonic with a spindash and the other adventure abilities. There would be three acts but at least there could be more versions of sonic. Another idea could be to add stage’s from from side games like advance, rush, maybe riders somehow, secret rings, black knight, and mainline games that didn't get a level. Dlc would be cool too
@YTCyan7 ай бұрын
I feel like if we were to get more stages, it would be from games with no representation, probably as DLC. We’re missing stages from: • Sonic CD • Sonic Chaos • Sonic 3 • Sonic Triple Trouble • Sonic Blast • Sonic Advance • Sonic Advance 2 • Sonic Advance 3 • Sonic Rush Adventure • Sonic Lost World • Sonic Mania • Sonic Forces • Sonic Superstars I don’t think we’d get stages from 8-Bit 1+2 (Not enough unique stages), 3D Blast (Not unique enough), Labyrinth (Too hard to adapt), Spinball (It’s just pinball), Pocket Adventure (Literally just Sonic 2), Battle (It’s a fighting game), Rivals 1+2 (Not proper stages), the Riders games (they’re racing games), 4 Episode 1+2 (No unique stages) and Frontiers (No proper stages). I didn’t mention Rush because you can just throw Water Palace in as it was in the 3DS version. Here are my picks for stages: • Stardust Speedway • Turquoise Hill • Ice Cap • Sunset Park • Silver Castle • Casino Paradise • Hot Crater • Toy Kingdom • Sky Babylon • Desert Ruins • Studiopolis • Mystic Jungle • Cyber Station If there were any extra rivals or bosses, I’d probably say: Rivals: • Fang/Nack • Gemerl Bosses: • Egg Wukong • Egg King I don’t think there would be though.
@crubsalt7 ай бұрын
Thank you for dropping my goat 🙏
@RatchetAndClank142 ай бұрын
Me Choice: - Angel Island Zone (Sonic 3) - Mystic Cave Zone (Sonic 2) - Stardust Speedway Zone (Sonic CD) - Twinkle Park (Sonic Adventure) - Metal Harbor (Sonic Adventure 2) - Casino Park (Sonic Heroes) - Eggman Land (Sonic Unleashed) - Tropical Coast (Sonic Lost World) - Mirage Saloon Zone (Sonic Mania) - Frozen Base Zone (Sonic Superstars)
@The_ink_boi7 ай бұрын
I'm subbing this guy has so much logic 👍
@Half-HeartHeroАй бұрын
the problem with the restrictions you placed on yourself is that you immediately contradict it by the very first pick. you don't want levels to have overlapping themes and yet, scrap brain is an industrial themed level just like planet wisp and chemical plant.
@keelanbarron9287 ай бұрын
Honestly, if i had to choose a level/levels from these games (and not restricting myself like you did), i would choose: Sonic 1: starlight or scrapbrain. Sonic 2: mystic cave. Sonic 3 and knuckles: sandpolis or hydrocity. Classic mini boss: mecha sonic. Classic boss: big arms. SA1: ice cap or twinkle park. SA2: metal harbour or pyramid cave. Heroes: egg fleet or hang castle. Dreamcast mini boss: emerl. Dreamcast boss: egg emperor. 06: aquatic base or white acropolis. Unleashed: eggmanland or dragon road. Colours: sweet mountain or starlight carnival. Modern mini boss: blaze the cat. Modern boss: mephiles the dark. Lost world: frozen factory. Mania: studiopolis or press garden. Forces: luminous forest. Frontiers: any of the city levels. Superstars: cyber station. (To be honest, i would rather these just be dlc levels for sonic x shadow generations.)
@basicacorn996 ай бұрын
If you've seen this exact comment in a different video, it's not, I slightly made it different: The only thing I really wanted from a Generations "remaster" is more, newer sonic levels (Windy Hill from Lost World, no sonic boom level ew, Studiopolis from Mania, Sunset Heights from Forces, Kronos Island from Frontiers, and Speed Jungle from Superstars, and I guess i could throw in Scrambled Shores from Dream Team if we're keeping the theme of 9 levels, if the levels from games they missed in Sonic Generations, such as Diamond Dust Zone from 3D Blast, Sand Oasis from Secret Rings, and Water Palace from Rush since it's already in the 3DS version of Generations and 2 storybook levels would be too repetitive, for the bosses it could be one of the Deadly Six or Infinite to cover the first three levels; probably Infinite since both Mania and Forces use the phantom ruby, Giganto or one of the other bosses from Frontiers for the second three levels, and King Arthur for the last three to fill in not including a Black Knight level. But i doubt were getting that since the most we can see theyve done in the trailer is move one of classic sonic's spine up slightly. :/
@SERGEO-sn4pj4 ай бұрын
10:46 I would have honestly picked sunset heights because it relly represents the game well and if you ask ke it stands out as a pretty unique city level. A good alternative tho is the eggman empire fortress. It looks great in my opinion with final judgement and mortar canyon.
@gameman58047 ай бұрын
Sonic the Hedgehog: - Green Hill Zone - Marble Zone Sonic the Hedgehog 2: - Chemical Plant Zone - Casino Night Zone Sonic 3 and Knuckles: - Mushroom Hill Zone - Sky Sanctuary Zone Sonic Adventure: - Emerald Coast - Speed Highway Sonic Adventure 2: - City Escape - Radical Highway Sonic Heroes: - Seaside Hill - Hang Castle Sonic the Hedgehog (2006): - Crisis City - Kingdom Valley Sonic Unleashed: - Rooftop Run - Jungle Joyride Sonic Colors: - Tropical Resort - Planet Wisp Sonic Lost World: - Frozen Factory - Sky Road Sonic Mania: - Studiopolis Zone - Press Garden Zone Sonic Forces: - Sunset City (City) - Metropolis The final stage should be a compilation of all the final levels in the series. I call it... "The Egg Space".
@TheDHono2 ай бұрын
You're gonna have to pick a different Frontiers island since Chaos Island is now in Shadow Generations
@stevenolson16656 ай бұрын
My picks for Sonic Generations 2. Sonic 1 - Spring Yard or Scrap Brain Sonic 2 - Hill Top Sonic CD - Palmtree Panic Sonic 3 - Carnival Night Sonic Adventure - Lost World Advance Trilogy - Ocean Base Sonic Adventure 2 - Pyramid Cave Sonic Heroes - Grand Metropolis Sonic 06 - White Acropolis Sonic and the Secret Rings - Night Palace Sonic Unleashed - Eggmanland Sonic and the Black Knight - Molten Mine Sonic Colors - Aquarium Park (Green Wisp and Yellow Wisp are used in this stage) Sonic Lost World - Windy Hill (Indigo Wisp and Crimson Wisp are used in this stage) Sonic Forces - Capital City or Network Terminal Sonic Frontiers - Chronos Island Sonic Superstars - Sand Sanctuary
@nintengodagamer7 ай бұрын
Alright I haven’t seen anybody comment about what should the bosses be in Sonic Generations 2, so here’s my list for each era Classic Era: Rival boss: Mecha Sonic from Sonic 3 & Knuckles Main boss: Big Arms from Sonic 3 (I know that the 3ds version has big arms but I couldn’t come up with anything else. So this is an HD version of the fight) Adventure Era: Rival boss: Jet The Hawk from SR (I know this looks weird, but since metal sonic was a rival boss in the first Sonic Generations despite not having a Sonic CD stage, I wanted to do something similar here) Main boss: Metal Overlord from SH Modern Era: Rival boss: Mephiles The Dark from S06 Main boss: Nega-mother wisp from SC (ds version) Post-Modern Era: Rival boss: Zavok from Sonic Lost World Main Boss: Death Egg Robot from Sonic Forces And those are the bosses that could be in Sonic Generations 2 in my mind.
@ordinary_deepfake7 ай бұрын
Sonic 3d blast level, sonic figters level, caotix level, game gear level, that weird level with mario, sonic alphabet game and finally can you feel the sunshine
@JP-hk6xw7 ай бұрын
Going through the game from newest to oldest levels would be fun so these are my picks: 1. Bridge island 2. Kronos island 3. Sunset Heights 4. Mirage Saloon 5. Frozen Factory 6. Starlight Carnival 7. Savannah Citadel 8. Radical Train 8. Mystic Mansion 9. Sky Rail 10. Twinkle Park 11. Lava Reef (ik mania used it) 12. Tidal Tempest 13. Hill Top 14. Scrap Brain + weird white act 3 Labyrinth zone
@Xachpro54757 ай бұрын
I hope sega adds level in sxsg from games that came out after gens or were not included like mainia or triple trouble
@McSteve60007 ай бұрын
Great video as always. 👍
@MooSaysHi7 ай бұрын
Sonic 1 - Starlight Sonic 2 - Hill Top Sonic 3 - Ice Cap Sonic CD - Wacky Workbench Rival Fight - Classic Knuckles Boss Fight - Silver Sonic Sonic Adventure - Mystic Ruins Sonic Adventure 2 - Metal Harbour Sonic Heros - Egg Fleet Sonic 06 - Aquatic Base Rival Fight - Mephiles Boss Fight - Neo Metal Sonic Sonic Unleashed - Savannah Sitazale Sonic And The Black Knight - Misty Lake Sonic Colours - Asteroid Coaster Sonic Lost World - Nightmare Zone Rival Fight - Zavok Boss Fight - Dark Gia Sonic Mania - Marage Saloon Sonic Forces - Sunset Heights (Or Luminous Forest If Sunset Heights Is In Shadow Gens) Sonic Frontiers - Chaos Island Sonic Superstars - Cyber Station Rival Fight - Fang Boss Fight - Infinite Final Boss - Time Disolver (It's A Clock With A Body)
@crashwing37167 ай бұрын
I haven't played every Sonic game (I'm currently going through them), but I'd like if Sonic Generations would pick two levels from every game this time around, and the ones I'd choose would be: Sonic 1 - Star Light + Spring Yard Sonic 2 - Aquatic Ruin + Mystic Cave Sonic 3&K - Flying Battery + Hydrocity Sonic Adventure - Ice Cap + Red Mountain Sonic Adventure 2 - Metal Harbor + Green Forest Sonic Mania - Studiopolis + Press Garden Sonic Forces - Sunset Heights + Mortar Canyon
@AquilusDesign7 ай бұрын
My zone wishlist for a Generations 2 would be: Starlight Zone Hill Top Zone Collision Chaos/Quartz Quadrant Ice Cap Zone/Launch Base Zone Studiopolis Zone Red Mountain Metal Harbor/Pyramid Cave Grand Metropolis/ Egg Fleet Radical Train Dragon Road Aquarium Park Sky Road Tropical Coast (act 3 to be more specific) Mystic Jungle Chaos Island
@TehJellyLord7 ай бұрын
I think we need to wait for at least the 50th anniversary before we get a Sonic Generations 2 lol. Then we could have stages from the games that released in the 30 years after the first Generations. I say 30 instead of 20 because the 10+ years after Generations were filled with mostly nostalgia rehashes lol. EDIT: I’d also not qualify Mystic Cave as a spooky level, so my personal choices for Sonic 2 and Heroes would be Mystic Cave and Hang Castle. Would be hilarious if they chose Mystic Cave and Mystic Mansion tho lol Also, with how Shadow Generations is handling some of its stages (the Space Colony Ark stage including a Radical Highway segment midway through) I think for Frontiers representation, it would be so cool if it was just called “The Starfall Islands” and it was one long stage where you visit each of the islands by jumping through various Cyberspace portals. Something like that would be awesome.
@hookitiri4 ай бұрын
Chaos Island is in Shadow Generations now, so uhh.. yeah.
@magolor-31007 ай бұрын
If we chose one for dream team, i think the dlc sweet dreams zone would be the best one to bring back
@roseliax646 ай бұрын
I have a few problems with this list, mainly with the fact that you kind of over limited your choices and didnt select a few of the other games that matter, like Sonic CD, Sonic and the Secret Rings, etc. my choices would have been: Palmtree Panic Every Sonic game needs an iconic start, we can't just choose a random level. Sonic CD didn't get enough love in Generations, so it's a perfect fit. Mystic Cave + Hidden Palace The level could have a fake out at the end where the goal ring is for modern and classic sonic, both forcing you to traverse through Hidden Palace at the end. Flying Battery Mainly to avoid the use of the Michael Jackson music + it's a good fit. Gives us that sky level we want/need Lost World This was always one of my favorite levels in Adventure 1, and I remember it being pretty iconic. Metal Harbor This is one of the most iconic levels in Sonic Adventure 2 for Sonic. Egg Fleet Like you said, it would be very fun to jump from blimp to blimp. Sand Oasis This is a good pick because it gives us out sand level and is one of the more iconic levels in Sonic and the Secret Rings Dragon Road Again, a very good pick! I think this level would go great in Generations. Asteroid Coaster One of the prettiest levels in Colors, it would be awesome to see in Generations. Studiopolis This was the biggest L, it doesn't matter if it has a city theme, you could have it start off outside of the studio, then as you come to the halfway you enter the studio. Would be a cool level. Nullspace This would be a good level to lead into the Infinite fight, which would have you traveling in and out of Nullspace before finally making it to the end. It could be similar to Sonic 06's End of the World, constantly trying to pull you back into Nullspace. Cyberspace This would go through all of the cyberspace themes taking level designs from all of the original levels in Generations 1. The bosses I would include are: Mecha Sonic - Miniboss Doomsday - Boss 1 Neo Metal Sonic - Miniboss Metal Madness - Boss 2 Mephilis - Miniboss Erazor Djinn - Boss 3 Infinite - Miniboss Supreme - Boss 4