When rendering set "render amount" to "10" in the hair/simple tab of the hair shader!
@netroalex52093 жыл бұрын
Need clarification. Where exactly? In the node editor? Or in the material, render, or particle properties? Searched everywhere, too stupid to find it
@KristofDedene3 жыл бұрын
@@netroalex5209in the particle properties go to the tab called simple. You should find render amount there! cheers!
@netroalex52093 жыл бұрын
@@KristofDedene Alright, thank you!
@evanstential3 жыл бұрын
@@KristofDedene doing this does what exactly? I noticed my render was much faster!
@KristofDedene3 жыл бұрын
@@evanstential if set to 10 it makes clumps with 10 times the amount of geometry, so It should render a lot faster and look better
@framesonascreen Жыл бұрын
if anyone is stuck on finding the "strand/strip" option in render properties, blender updates changed "hair" drop menu to "curves". Kristof, many thanks for the tutorials they're very helpful for my 2D projects. keep up the good work!
@ХачуняМику Жыл бұрын
1:30 "Hair" now in render properties named "Сurves"
@GraveUypo4 жыл бұрын
just started learning blender. i can now move the camera, make objects and do basic adjustment to materials. i'm ready to jump to the next step, which is creating a whole landscape in ghibli's artstyle. here we go. (Holy shit this was so easy. I'm already in love with blender)
@KristofDedene4 жыл бұрын
Cool man, good luck. I hope they aren't too hard to follow!
@zbrcht2 жыл бұрын
Hey, I'm a complete beginner hoping to get to the point you were at when you wrote this comment. Any particular tutorials or resources you would recommend to learn the fundamentals?
@taimuralix2 жыл бұрын
@@zbrcht The donut tutorial by blender guru
@Senayoshy2 жыл бұрын
this is literally me... after reading your comment i'm going to give this a try. Hope it goes well!
@musicaldoodles96152 жыл бұрын
For anyone else wondering who would be good to watch as a complete beginner, I highly recommend Grant Abbitt's beginner tutorials because he explains everything so well and you don't have to go through the hassle of trying to create a good looking donut when you don't even know how the program works. He even gives you time to try and remember how to do some certain things, so if you don't, you can just continue watching and he'll show you.
@jakubgrzybek61812 жыл бұрын
Hair is now renamed to Curves
@euminzer2 жыл бұрын
Thanks!
@hildanrl Жыл бұрын
thanks mate!
@melleram3 жыл бұрын
Thank you for this helpful tutorial! I spent 3 years learning Maya 2020 while I was in Animation college. For my student thesis film I was trying to replicate the BoTW aesthetic which I could somewhat do but in post effects after rendering my scenes which took forever with all the grass and flowers I had on my set. Unfortunately, I couldn't finish my film since my student license expired. I am currently learning Blender so I can finish my short film and build my portfolio. The transition of knowledge and keyboard shortcuts after trying to nail them down in your head for years is difficult but Blender seems to be a good investment in learning. It's a blessing for people who want to learn but have no income to afford an expensive 3D program license. This simple scene looks amazing, was hoping to see how to implement a breeze on the grass and foliage though.
@KlassAnimated2 жыл бұрын
If you are like me and wondered why your grass strands didnt look like his in the beginning. When he swapped from "strand" to "Strip." You need to go to your particle settings , go to Hair Shape, and adjust the diameter root size. It was a life saver.
@robertone6602 Жыл бұрын
the answer is because he didn't apply the scale of the plane. indeed you can see that he adjust the hair shape with a value probably different from your one
@solidkuroko2926 Жыл бұрын
It's still chunky tendrils for me. No idea how to turn it into flat planes, it's bother me to no end :C
@FinalMotion4 жыл бұрын
to save some time on bringing in the planes, you can enable the addon "Import images as planes" in the addon menue. then you can just move the 3D cursor to the location you want, then Shift+A>Image>Image as plane. Bonus points, after rotating it vertical, go to edit mode and raise it by .5 on Z location, then the pivot point is at the bottom of the frame.
@KristofDedene4 жыл бұрын
Cool!
4 жыл бұрын
That grass toon effect is simple but looks awesome
@kevinhtlin4 жыл бұрын
I just want to say "thank you" for making this video!
@anuveerme68664 жыл бұрын
most simple and best ways of working. no million clicks on 100 nodes. absolutly loving your stuff! great work
@bitbutter Жыл бұрын
as of 2023-01-30 the 'hair' group in render properties is 'curves'. and i think you need to choose 'rounded ribbons'
@Dai_40 Жыл бұрын
thnx
@__dane__4 жыл бұрын
While this is a great tutorial - in the end it did turn it out to be that I just need to make a really nice painterly grass texture for it to look nice
@kronos5483 жыл бұрын
Sorry for light necro. But you could probably use layered noise textures with colour ramps to generate a texture like that for procedural grass
@EyeMCreative2 жыл бұрын
@@kronos548 and then if you added a BSDF and a colorramp set to constant, you could add that over the texture to get toon shading
@hachi90244 жыл бұрын
I am looking for this 3 days ago why is this channel underated? thanks alot bro !!
@likopinina68033 жыл бұрын
that is some godlike looking grass, great job *-* somebody already mentioned Images as Planes addon and yeah it helps, cause it's an awful lot of steps to create a transparent image by hand. One problem tho, Images as Planes doesn't use emission shader, so it does cast shadow. In Cycles thats not a problem, but in Eevee it creates an issue: the entire plane casts a shadow, not just the non-transparent part like in Cycles. If it's obscured then who cares, but it might ruin the scene when it's prominent. So if you wanna have something shadowless then you'll have to switch to emission by hand.
@justintabaniag69054 жыл бұрын
Kristof Dedene your a legend!
@szysl4k4 жыл бұрын
Wow, that was amazing. I replaced Link with Totoro and now I have my custom animated Ghibli background. Thank you!
@bshane19933 жыл бұрын
give this person a trophy, you are great! thanks!
@nezbro20113 жыл бұрын
Where was this whenever I first started learning blender, man this is awesome. Thanks!
@Pneumanon4 жыл бұрын
So to get cast shadows onto the grass for your scene, you'd need to model it out the scene with any buildings etc, light it, render an ortho top-down view to get the shadow shape, use that to paint your shadows into your base grass texture and then bring that in to blender to drive the colours of your grass. I'm going to try it out now...
@KristofDedene4 жыл бұрын
you could probably bake the shadows and mix them in with a color mixer, or hand paint them in. having an emission shader gives this painted effect but doesn't generate any shadows so you have to work around that.
@Pneumanon4 жыл бұрын
@@KristofDedene Cool, thanks for the reply. I'll look into baking the shadows!
@Pneumanon4 жыл бұрын
Nice... baking the lighting seems like a quick & easy way to get Cycles lighting with Eevee render times as well, as long as you don't want to animate your lighting. Thanks for the tip!
@aminuteofhappiness68524 жыл бұрын
This is awesome. More stylized and you will hit 10k subs!! Keep going man!! Thank you!!!!!!
@EyeMCreative2 жыл бұрын
While this looks amazing, it just tells people they need to paint a good texture to make the grass look good, which isn't too helpful. Alternatively you could use noise textures to generate the color variance, and then use a diffuse shader with a colorramp set to constant to add in toon shading (look up any toon shading tutorial)
@3Dpolygon4 жыл бұрын
Wow! This was a super quick way to make nice ghibli grass. Thank you for the amazing tutorial. I subbed!
@namordespuesdelnamor2 жыл бұрын
If you want the grass to reflect ligth and proyect shadows , dont delete de original shader, just connect the texture to the alpha channel
@OtakuBhai Жыл бұрын
need clearer explanation
@grandfou Жыл бұрын
Can you explain more ?? I don't understand but I need the grass to interact with the light
@p_reap Жыл бұрын
sameeeeeeee@@grandfou
@grandfou Жыл бұрын
i find the solution ! just check this tutorial, copy the shader editor and change some things (I don't remember what I change back in the past sorry) @@p_reap
@Daniel-oh2ug Жыл бұрын
this may not be the best solution and might require more tweaking but it works for me. this is my setup: texture node[color] into mix shader node [shader], texture node[color] into principled bdsf node [alpha], principled bdsf node [bdsf] into mix shader node [shader] and finally mix shader node[shader] into material output[surface] the principled bdsf definitely requires tweaking!
@FLCLben Жыл бұрын
Looks great and is super quick and easy to setup ! awesome tutorial ! What I did is just twaek the hairs length and comb them a bit so it adds a bit of randomness to it witch looks even better ! It bothered me that the strands looked all so straight and have same length ... Thanks for sharing !
@MrSmashmasterk3 жыл бұрын
You are brilliant. I love you so much. THANK YOU from the bottom of my heart, I don't even know how to begin express how much I want to cry tears of gratitude, I want to send you money for this, and would love to pay you for a one on one zoom lesson sometime. Just thank you thank you thank you SO much for this, thank you is not enough. Thank you
@Jmmmm4 жыл бұрын
Thank god i found this video, this is so cool! Pls make more tutorial.
@mattsalt41894 жыл бұрын
Amazing, didn't even know blender could do this!
@mattsalt41894 жыл бұрын
On another note the Hard S's and tutting made the audio hard to listen to at some points but still a great video
@atharwapankade1152 жыл бұрын
damn this is a really clever yet simple technique thanks bro
@sansongeosangeeth43163 жыл бұрын
my school project is gonna be so greate tks for making all these tutorials it is soooo goood u are an absolute legend
@susanap.izquierdo49904 жыл бұрын
Thanks alot!You are a genius!My forest diorama is going to be so cute :D
@KristofDedene4 жыл бұрын
Thx, poke me here or on twitter when you are finished, would love to see the results!
@zuul87214 жыл бұрын
Just found u today amd im glad i did
@daemondoodles3 жыл бұрын
I have nothing much to say except, this was a really good tutorial. Thank you!
@steinful3 жыл бұрын
thank you so much for making these accessible and making tutorials that are so fun to watch, your voice is really cool too, love what you make :>
@ktmochiii3 жыл бұрын
looks "breath" taking!!
@Hashirama_Sinju4 жыл бұрын
I was looking for this for quite good time. Really great and helpful for my scenes. Thank you
@PHASES_OFFICIAL4 жыл бұрын
Thank you so much for your tutorials :D
4 жыл бұрын
Very cool tutorial. I loved the look of it. Can you tackle the possibilites of wind movement for animations? :D
@KristofDedene4 жыл бұрын
search for tutorials on hair system and force fields! you can use a wind force field.
@JohnPratt953 жыл бұрын
Beautiful results. I think the part these tutorials are skipping is how to make a satisfying grass texture for this tho
@nonsensicalrants170311 ай бұрын
Texture Coordinate + Mapping + Noise Texture + Color Ramp(Green, green and greener) + Emission shader. You're done. Mess around with the mapping and noise texture until you get what you like.
@keenfelomatheus94513 жыл бұрын
I highly appreciate the tutorial!! the results amaze me ^_^ and yes, I'm still new to this digital world of blender so I'm still learning. This is already a great step..
@xnagato666x3 жыл бұрын
Opened clip studio to make a fast grass jpeg and I like the results. :) GREAT TUTORIAL!!
@BartolomeTV3 Жыл бұрын
This is exactly what I am looking for!
@ZCoreStudio4 жыл бұрын
wooh I gotta try it once I get good enough with Blender
@luizfellipe12063 жыл бұрын
You're a hero, great content my friend
@mycollegeshirt4 жыл бұрын
this is great and all, and definitely going to adopt this, but damn all these years learning how to paint this shit, recreated in minutes.. something incredibly depressing about this. But undoubtedly it will augment my work.
@KristofDedene4 жыл бұрын
I agree, it doesn't replace good hand painted grass, but for a quick and dirty 3D solution it will work!
@drlerky25392 жыл бұрын
Wow this is pretty easy to do and it looks really good thanks :)
@direktatorz Жыл бұрын
I use your shader tutorials all the time!! If you're ever offering any classes, I'd love to sign up
@KUROCODEmainPY2 жыл бұрын
THANK YOU SIR IM FOLLOWING YOUR VIDEOS FOR SO LONG AND I LEANT SO MUCH FROM IT 😇😇
@getmyuted3 жыл бұрын
I just started blender im a total newb but qith your vids it night give a big expererience and motivations...only problem lies can my laptop handle rendering lol
@-benji-26193 жыл бұрын
You litteraly the best bro !
@thedevil94424 жыл бұрын
kinda hoped you also made the bush and cloud in blender. but the grass is great!
@KristofDedene4 жыл бұрын
Lightning boy studio release a tutorial on ghibli foliage: kzbin.info/www/bejne/enbKq6iDoq-nq5o maybe check that one out. I might try some clouds in the future. Getting that handpainted ghibli feel for the clouds is something you probably can't do without a bit of 2D painting.
@thedevil94424 жыл бұрын
@@KristofDedene saw that, also great. i just wanna see other's approach to it.
@lightmanleaf37614 жыл бұрын
I have been waiting for ghibli grass in eevee since I saw your tutorials on ghibli grass in cycle. Now my dream come true. Waiting for 3d ghibli stones, clouds, huts, bridge, temple, village path......of course in eevee
@lightmanleaf37614 жыл бұрын
Is it possible to animate wind movement on this ghibli grass ?
@KristofDedene4 жыл бұрын
@@lightmanleaf3761 It has all the functionality of the normal hair system so it should initeract with blender force fields like "wind". I would search for some info on hair dynamics and force fields!
@joshuamcknight18193 жыл бұрын
I'm very new to blender. Like, this is day 2 for me. @3:32 you click something that shows the image. What is it? When I ad the tests image and connect it to the min, it doesn't show anything. [I figured it out] I was on the wrong viewport] this is an amazing video btw
@Shrektus2 жыл бұрын
when making the flower, just use the import images as planes addon that comes built-in with blender
@IceGunter4 жыл бұрын
Let me tell you, you are a genius, thx for the tutorial.
@LordRubino4 жыл бұрын
Swwt! Lovely tutorial thank you
@vazak114 жыл бұрын
Purchased, awesome, thank you!
@tiredguy27534 жыл бұрын
Great tutorial, awesome job!
@JulezChilluminati4 жыл бұрын
Absolutely beautiful!
@necrobaku811 Жыл бұрын
Amazing Video! good work, do you have any video how to create the clouds??
@doko30002 жыл бұрын
I think it's worth trying out edited normals on that grass, like making the normals (artificially) point straight up, with the Parallel setting of the Normal Edit modifier ticked on. On a real-time game engine at least, that's what you'd be doing as there's no Emission shader.
@lorietta_krof Жыл бұрын
Thank you so much for the video!
@dhruvverma29512 жыл бұрын
Best thing about it is, that it is light to render. 👍
@davepauljoseph52673 жыл бұрын
This is beautiful. Thanks!
@NathanDoran20994 жыл бұрын
This was really interesting, I learned a lot. Thank you!
@littlecurrybread3 жыл бұрын
God Blender is so darn cool! TY for this
@fersensei3 жыл бұрын
Thank you so much for the amazing tutorials!
@wmmsketch4 жыл бұрын
amazing!dude!
@aggie97072 жыл бұрын
how would I go about making this into a much larger area? When I try to scale it up it gets stretched in a weird way. I want to make something like this for my game and run around in it hehe~ ps thank you so much for your amazing tutorials ive been binge watching them all week and now im actually attempting them hehehhehe
@valerioharvey72892 жыл бұрын
I think add mapping node (ctrl t), you can scale the texture
@jonathanamadorart4 жыл бұрын
this is so cool! Could you also make this grass wave in the wind?
@KristofDedene4 жыл бұрын
Yes! It has all the functionalities of the hair system. Look up hair and force fields!
@CormacPBrennan Жыл бұрын
If anyone is wondering how to apply this to a larger plane try increasing the clump radius
@AliAlKhawaher4 жыл бұрын
Really nice
@sneepsnorp3d2 жыл бұрын
I'm trying to render this effect in Eevee, but the render always looks very different/more flat than what I see in the viewport? It's weird, I can't figure it out. I tried to follow the steps in the pinned comment, I'm wondering if this has changed in the last year? There's no "Simple" tab that I can see in my particle properties for some reason.
@sneepsnorp3d2 жыл бұрын
Figured it out! I just wasn't seeing it, the UI might've changed in 3.1 Particle Properties > Children > Simple > set "Display Amount" and "Render Amount" both to 10
@AshleyAlyse4 жыл бұрын
Thanks so much! I don't suppose you have any plans for a Ghibli water tutorial?
@KristofDedene4 жыл бұрын
Sure, I will do one on caustics and one on large bodies of water in the future. it is unfortunate that EEVEE doesn't fully support reflections yet.
@AshleyAlyse4 жыл бұрын
@@KristofDedene Sweet, I look forward to it! Yeah... hopefully they work on implementing that fully soon.
@tatopaz43643 жыл бұрын
Great Tutorial, Thank you so much!!!!!!!!!!!!!!!
@yermekfun82034 жыл бұрын
Great tutorial!! How to randomize length of the grass?
@naveen20553 жыл бұрын
Great tutorial, thank you.
@carloscorpeno9883 жыл бұрын
Awesome tutorial! Wish your cursor was visible and display which keys you are pressing. Otherwise, great job!
@bookworm41333 жыл бұрын
hey, if your particles are floating off the mesh, maybe you should try using interpolated rather than simple. it seems to achieve the desired effect.
@mamiartstudio6881 Жыл бұрын
Thank you for sharing this tutorial. It is helpfull :)
@ImANaidemoc4 жыл бұрын
I did everything like you up to 7:00 but when I tick on 'Global Coordinates' and 'Object Rotation' in the Render tab of the second particle effect, the flower doesn't create multiple instances...
@ubbystoned4 жыл бұрын
Make sure the "End" value is set to 1 in the emission tab of the particle setting. This happened to me and it was creating more flowers as the timeline went on. Also press play on your timeline and see if that works.
@ivancoutino72469 ай бұрын
thank you ❤ you're genius!!
@fallg514 жыл бұрын
Anyone know how to make the grass point all vertical? I have a more extreme hill slope in my model and the grass just aligns itself to the surface currently. In Unreal I would turn off "align to surface normals" before painting in trees or grass to maintain the objects standing vertically on mountainsides etc but I can't find anything like that in Blender? Guessing it's a particle setting I'm missing. Please Help! Tutorial is amazing and I've really been enjoying learning Blender during the pandemic :)
@KristofDedene4 жыл бұрын
Try the hair edit and and select the comb, zoom out and make sure the x-ray is on. You can comb all the hairs vertical with an upwards movement.
@Wolta4 жыл бұрын
Yup, I tested the hair emitter on a non sculpted plane with no issues. Also on cube no issues. It has to do with after I sculpt the plane, any non flat surface makes the grass lay flat on the plane for some reason. Been spending a few hours trying to figure out the solution. My backup plan is just creating my own blade of grass and making that the path to the emitter. Then turning rotation on to "Global Z". EDIT: Just tried the hair editor (it's when you change the mode you're in there's one called particle edit) that Kristof mentioned and that's a good work around for it. If some of the hairs are really stubborn, try unchecking "Deflect Emitter" which is next to the strength in the top left.
@@kajtek269 This fixed my problem of the hair turning upside-down. Thanks!
@WerrinLotsuvhats4 жыл бұрын
anyone know how to change the thickness of the strands? mine are a lot thinner than I would like nvm, found the answer further down.
4 жыл бұрын
It is perfect! Thank you very much for the shared knowledge!
@dee65614 жыл бұрын
Wow! I am actually impressed!
@biscuitbun96753 жыл бұрын
Could you help me please TT The hair is disappear when transitioning strip in render properties I don't know what I did wrong ?
@derp43174 жыл бұрын
Very nice!
@IyeViking4 жыл бұрын
God dammit, I just figured out how to convert your previous tutorial for eevee during school
@KristofDedene4 жыл бұрын
^^ Did you also use the hair system?
@aldegrandfan59643 жыл бұрын
so beautifull thx =)
@matthewallen61834 жыл бұрын
Really looking forward to seeing the nodes for the colouring and... and? Bam drops in a texture. Oh ok then. That works too I guess.
@KristofDedene4 жыл бұрын
haha yes, altough it works just as well by controlling the colors with a voronoi or a noise texture.
@matthewallen61834 жыл бұрын
@@KristofDedene Yeah I started playing around with those yesterday on a copy of your grass and had mixed results. Kinda in the ball park but not right. Obviously it takes a little more practice to get the parameters right. This is where I got up to: imgur.com/a/H17gTPK
@musilicks3 жыл бұрын
Yo Matthew, your node setup was really helpful! I found a good way to add a more seamless blend of the colors was to use Smooth F1 in the Feature field of that Voronoi node, and basically keep everything else the same. Thanks again!
@xfg27402 жыл бұрын
Very Nice,Thanks
@henriquebalzani15632 жыл бұрын
Just Perfect!😄
@froztbytes2 жыл бұрын
3:20 how to make test_1 texture?
@docbadwrench-cdmg4 жыл бұрын
This is a fantastic tutorial, as are the rest in your collection. Question: What technique do you employ (or assets to you search for) to generate the underlying 2d grass texture that drives the particle color? Additional Question: Any recommendations when using this particle system on a larger plane?
@aggie97072 жыл бұрын
I really want to know how to do this on a larger plane too! did you figure it out?
@sh1r013 Жыл бұрын
did you figure it out? @@aggie9707
@Swish_Clip Жыл бұрын
In blender 3.4, I can't seem to find the option to change the grass from strands to strips. Do you know where I could find it?
@Kahveci86 Жыл бұрын
Wow so nice
@ygordimas4 жыл бұрын
amazing stuff!
@ezra39354 жыл бұрын
Awesome tutorial! I've been trying to add cloud shadows, but shadows dont show up on the grass because its an emission shader (i think idk i'm new to blender lol). Is there a right way to do that? Again, really cool tutorial i love playing with it thanks a bunch!
@KristofDedene4 жыл бұрын
The hand painted effect comes from the emission shader, but it has the disadvantage of losing shadows. For now I either paint the shadows in the texture or I bake them and mix them in. it would be awesome to add a realtime shadow to the emmision somehow, but I haven't figured that out yet.
@ezra39354 жыл бұрын
@@KristofDedene I see. Thanks for the reply !
@Nexxorcist4 жыл бұрын
@@KristofDedene i was wondering if you'd figured that out yet. i was trying to figure out a realtime shadow on this also but so far no luck. either way, thank you for the amazing tutorial(s)!!!
@KristofDedene4 жыл бұрын
@@Nexxorcist HAve a look at Lanceberyl's channel. He took my tutorial and added real time shadows. kzbin.info/www/bejne/sJuufI2CZZh7hNU
@Nexxorcist4 жыл бұрын
@@KristofDedene holy shit thank yooouuu!!!
@MarynaSklo3 жыл бұрын
Thank you a lor for the tutorial! How do i make the plane bigger without making the grass taller?
@aggie97072 жыл бұрын
I'm trying to do this too! Did you figure it out?
@MarynaSklo2 жыл бұрын
@@aggie9707 no I didn’t. I just copied plane and used few planes
@aggie97072 жыл бұрын
@@MarynaSklo ahh thats actually not a bad idea!
@Doogus-i6i11 ай бұрын
Where can I get the grass texture?
@VideoMonk.6 ай бұрын
you can add a noise texture with a color ramp just after with 3 green variation colors and you can have almost the same result!