Leveraging Decals with Mixer

  Рет қаралды 84,346

Quixel

Quixel

5 жыл бұрын

Learn how to quickly build up awesomely detailed materials, and leverage decals to tell interesting stories. Get the latest version of Quixel Mixer here: megascans.se/apps/mixer
Mix inspiration: www.artstation.com/artwork/1AXnL
For more visit: megascans.se

Пікірлер: 93
@cubrman
@cubrman 5 жыл бұрын
This looks cool, finally starting to understand the utility of this app.
@remon563
@remon563 5 жыл бұрын
this looks like an amazing tool to make variations to your own textures.
@rubenscheer
@rubenscheer Жыл бұрын
Wow, thank you. Just started with mixer and already see the power of custom layered textures and export these for use in 3d software!
@aledmb
@aledmb 2 жыл бұрын
mixer combined with the megascans library and the unreal engine is such a powerful tool!
@davidecampi109
@davidecampi109 5 жыл бұрын
Best texture making program ever.
@olegslemnevnek5142
@olegslemnevnek5142 5 жыл бұрын
Just perfect tool! Good job guys!
@harrysanders818
@harrysanders818 3 жыл бұрын
This is a great and interesting workflow! Mixer adds something that I was desperate for after using Substance Designer for tiling Materials: the ability to actually touch your mixes or procedurally generated materials and sculpt and paint on top of them by hand. This is insanely great and artistic and I can't wait to integrate it more into my workflow. What still currently disturbs me however, is that it still feels kind of odd without proper tablet and pressure support. I feel this whole potential is still not ready to be unleashed because of this. Hopefully this is a high priority. I just love this ability and it sets itself apart from other procedural texture generation programs, where you have to either sculpt beforehand to get that level of mixed in handcrafting or you need to transfer your maps into a an other program afterwards.
@warrenography
@warrenography 5 жыл бұрын
this rocks, and your demos rock. Rocks! I'm rejoining thanks to Mixer and these great tutorials. well, i already did. last night.
@MaikMaster
@MaikMaster 5 жыл бұрын
Well done, thanks for the guide.
@toolpluscourier6404
@toolpluscourier6404 5 жыл бұрын
This is awesome PBR creation workflow!
@MZONE3D
@MZONE3D 5 жыл бұрын
Incredible software/library
@tehsimo
@tehsimo 5 жыл бұрын
these videos are hypnotic
@tarunsinghparihar9576
@tarunsinghparihar9576 5 жыл бұрын
Dude this is much better than other softwares that i use.
@ECoates
@ECoates 5 жыл бұрын
That was insane. Gotta get more into this app.
@cloudgold1
@cloudgold1 5 жыл бұрын
just stunning. congrats.
@Particle67
@Particle67 5 жыл бұрын
This tool is awesome. I like it
@PrinceMandal
@PrinceMandal 4 жыл бұрын
Epic Games: It's free real estate.
@ChakibTsouli
@ChakibTsouli 3 жыл бұрын
it's free unreal estate
@mitch8836
@mitch8836 3 жыл бұрын
@@ChakibTsouli u can use it on c4d too :)
@KreativeNinja
@KreativeNinja 5 жыл бұрын
Amazing tutorial
@Innondum
@Innondum 5 жыл бұрын
Well done, thanks bro.
@coloneljcd6041
@coloneljcd6041 5 жыл бұрын
Unbelievable.. really great tool, but you should show more light rotation, so we can see apreciate the textures better.
@srivignesh35
@srivignesh35 5 жыл бұрын
Photoshop Reinvented. Amazing Work.. I assume we can create create our own texture set and use it in the main texture.
@gdavis3d
@gdavis3d 5 жыл бұрын
sri vignesh you can!!
@Flewda
@Flewda 5 жыл бұрын
Yep! You can export mixes out as if they are your very own megascan. You can then import it into another mix, or export out of the Megascans bridge straight into the 3D package of your choice!
@vfxman2
@vfxman2 9 ай бұрын
the absence of non uniform scaling in decals and other texture is a huge backdraw in Mixer, I hope it would be considered in later versions.
@anthony_leckie
@anthony_leckie 4 жыл бұрын
Very cool
@thiagommdp
@thiagommdp 5 жыл бұрын
Very interesting, strong competitor of the Substance Designer and painter. A doubt, these materials, they come with the Mixer? or only have access to them who is subscriber Quixel?
@10minuteartist87
@10minuteartist87 2 жыл бұрын
i wish blender can do this with its texture painting ☺️
@danielbeeler5270
@danielbeeler5270 5 жыл бұрын
So cool
@rektlesss8822
@rektlesss8822 4 жыл бұрын
@Quixel . Just an suggestion. We all understand and agree Mixer is a very quick and powerfull tool to make textures. But please dont rush speak in tutorials, I am not native speaker of language, I think others like me also may face the problem. If you use normal speed normal language, It would be more helpful thank you. And also ofcourse clicking things, lets add something boom its added. So hard to follow . @Quixel
@infographie
@infographie Жыл бұрын
Excellent
@javiermauriciovelasquezcas4523
@javiermauriciovelasquezcas4523 4 жыл бұрын
really amazing. can you show us how to use it in unreal engine please
@nims5537
@nims5537 2 жыл бұрын
Omg mixer is so powerful
@TransposeScanning
@TransposeScanning 5 жыл бұрын
Can you do an irregular brick scan video showing how you compensate for irregularity?
@davekite5690
@davekite5690 5 жыл бұрын
'impressive...
@-Belshazzar-
@-Belshazzar- 5 жыл бұрын
Impressive stuff! Are all those textures and decals come with Mixer by default or you need to buy them separately?
@skipie03
@skipie03 5 жыл бұрын
Separately.
@Paul-xs3wx
@Paul-xs3wx 5 жыл бұрын
You get access to the Mixer when you have a Megascans subscription, so you'll have points to spend on surfaces, decals and atlases, as well as 3d assets.
@variancewithin
@variancewithin 5 жыл бұрын
do you plan on making your own texture painter so we don't have to use substance or photoshop?
@sigrid714
@sigrid714 4 жыл бұрын
Is there a way to create our own decals? Trying to add a decal layer takes you to the Library but how do we add our own decals to the library?
@randenbrown7230
@randenbrown7230 3 жыл бұрын
How did you mask the angled tile in a line, when i do it, it just does individual sqaures
@AndyIstomin
@AndyIstomin 2 жыл бұрын
It is very inconvenient to add decals. It is very difficult to position decals on a complex model. This, by the way, is well implemented in Unreal Engine, or in Substains Painter.
@user-mq1bt4if7s
@user-mq1bt4if7s 3 жыл бұрын
nice
@randenbrown7230
@randenbrown7230 3 жыл бұрын
When im using a mask layer on my outside angles tiles, any extra area outside of the outer tiles goes to the opposite side, how do i disable that so its just the area im working on????
@Viskovitz
@Viskovitz 5 жыл бұрын
is there any way to create custom decals? I want to subscribe to the cheapest tier without points, since I have tons of pbr textures... I know you can create custom surfaces, but what about decals and atlases? cheers!
@lylebob
@lylebob 3 жыл бұрын
Could you do a tutorial on build a basketball court with Quixel?
@daominhduc6975
@daominhduc6975 Жыл бұрын
hi, please tell me what Quixel package at present time that can be used instead of QuixelNdo/Ddo released 10 year ago? Now I still use Ddo, Ndo for texturing. Thank you
@badnation1776
@badnation1776 5 жыл бұрын
Hi i'm having problems with quixel. Whenever I save a textured project that I've made and try to reopen it it's always back to no tectures at all, I have no idea how to open it with textures
@foxmulderqqs
@foxmulderqqs 5 жыл бұрын
No views i love you
@barbarossalivegaming
@barbarossalivegaming 2 жыл бұрын
if we create 3d meshes then paint it in Mixer as it possible ?
@eduardodworakowskicosta7668
@eduardodworakowskicosta7668 Жыл бұрын
sempre que uso a ferramenta mixer ela sempre parece ser incompleta sempre falta alguma coisa, tem alguma versão mais atualizada como a do video ?
@raymondstpaul4913
@raymondstpaul4913 4 жыл бұрын
Do you have more step by step tutorials including for Blender?
@lucaottaviani501
@lucaottaviani501 5 жыл бұрын
Wow
@dan323609
@dan323609 4 жыл бұрын
How do I make a straight line? In mixer 2020
@faisalazamkhan3240
@faisalazamkhan3240 5 жыл бұрын
Is it easy as compared to substance designer
@Shubham-fk5oq
@Shubham-fk5oq 5 жыл бұрын
Wow came here after Substance Alchemist
@allenchen3109
@allenchen3109 5 жыл бұрын
If you can add a free material every month... XD
@RetepOdaged
@RetepOdaged 5 жыл бұрын
So did you guys completely eliminate Photoshop? I hope?
@goshawk_fly
@goshawk_fly Жыл бұрын
The game about ants in NYC)
@carloso5599
@carloso5599 2 жыл бұрын
How do i get into Plateau mode to work? 1:23
@fall190
@fall190 3 жыл бұрын
but HOW do you make decals ?!
@Fazendojogo
@Fazendojogo 3 жыл бұрын
Paint mask is not working... Only with me?
@MZONE3D
@MZONE3D 5 жыл бұрын
The problem is.... Ndo and ddo now feel a bit dated in comparison to mixer...
@IGarrettI
@IGarrettI 5 жыл бұрын
A bit is an understatement. They abandoned it without completing it
@HugodaSilvaRibas
@HugodaSilvaRibas 5 жыл бұрын
Why is that a problem?
@maxcruzolivares5439
@maxcruzolivares5439 5 жыл бұрын
@@HugodaSilvaRibas Not a problem, but it would be really cool if we can import mixer materials into Quixel 2.3
@cipgi7568
@cipgi7568 5 жыл бұрын
Hi, is cryengine 5 better than unreal engine 4?
@cvspvr
@cvspvr 5 жыл бұрын
no
@HugodaSilvaRibas
@HugodaSilvaRibas 5 жыл бұрын
Yes
@sporadicclips4752
@sporadicclips4752 4 жыл бұрын
Impossible event for me
@dissonantprotean5495
@dissonantprotean5495 2 жыл бұрын
using offset x and y is really ineffective for texturing 3d models.. simple when you have a plane-like thing like this but not for my needs.
@nafeessfridi422
@nafeessfridi422 5 жыл бұрын
the division game character design Plz and upload video
@zoldrinth3886
@zoldrinth3886 5 жыл бұрын
can i get a free material for being the first one?
@foxmulderqqs
@foxmulderqqs 5 жыл бұрын
No
@zoldrinth3886
@zoldrinth3886 5 жыл бұрын
@@foxmulderqqs ok sorry..... 😢
@AlexiosLair
@AlexiosLair 5 жыл бұрын
First one in what? Megascans been released for quite a while. They handed free month for Quixel Suite users.
@zoldrinth3886
@zoldrinth3886 5 жыл бұрын
@@AlexiosLair it was a joke........ ffs
@franklittle645
@franklittle645 5 жыл бұрын
Too often in this tutorial a step is described but the way to do it is not. An example is when you talk about masking; you inform us that's the next step and quickly push the masking button without pointing out where it is, and you do so so quickly I had to keep looking to see what you'd done. That in and of itself isn't a big deal, but when you start to use the tool you resize it without explaining the hotkey and then proceed to block out the sides without explaining exactly how you're accomplishing it. I understand that this may be intended for more skilled users, but you also describe the process of duplicating a layer, which is incredibly remedial and would seem to suggest that your intention is to help those with little experience using these programs, in which case explanations for the other actions you take would be helpful. I do love these programs but find them frustratingly badly explained by those who have the most knowledge about them.
@NoTengoIdeaGuey
@NoTengoIdeaGuey 5 жыл бұрын
You can slow the video down to up to. 25x speed.
@flipndip5122
@flipndip5122 4 жыл бұрын
A display that shows what keyboard strokes being pressed should be a requirement for all program related tutorials...especially at a professional level I mean come on. That way hes not repeating himself every video but you can still see whats happening if you don't know.
@sringtara32
@sringtara32 4 жыл бұрын
useless at showing you what to do
@franklittle645
@franklittle645 4 жыл бұрын
@@NoTengoIdeaGuey Slowing the video down won't explain what hotkeys are being used though....I pause tutorials all the time to figure out what's being shown, but if the relevant information is withheld slowing down or pausing won't help....
@mrfeathers3938
@mrfeathers3938 4 жыл бұрын
Okay so you’ve made literally ONE tile after all of that.... you have an entire sidewalk to go lmao and you can’t very well duplicate that same tile over and over again because it’ll be repetitive so we gotta do this 300 times for one believable sidewalk?
@sydgriffiths1237
@sydgriffiths1237 4 жыл бұрын
Well, this indeed a single , but that's how it work. When you'll use that in a scene or game engine, it will be automaticaly tiled and reapeted on the x and y axes. And concerning the "believable" part, it's something to Master, using decals, foliage, material blending ect to break the continuity of the texture :) So yeah, all this for one tile, but a credible and efficient one :)
@mrfeathers3938
@mrfeathers3938 4 жыл бұрын
Syd Griffiths What I mean is, why isn’t there a way to create a sidewalk with 20 tiles of repeating pattern, then bring in the whole sidewalk as one object into mixer and then do with this video showing and add different things to every tile all at once?
@sydgriffiths1237
@sydgriffiths1237 4 жыл бұрын
@@mrfeathers3938 actually with mixer, you can import custom meshes, so it is possible to work with a 20 tiles meshes in Mixer but you'll struggle to place all the individual details you'll want each tile to have, that's not a procedural way to do things (Mixer is based on procedural workflow), thé workflow your suggesting lacks effienciency and optimisation :) Oh and and another problem is, the only output you have is rendering/baking, so if you spend some time texturing your 50 tiles in Mixer, then render it, if something looks bad or doesn't serve your render scene, you'll have to do the maps export from mixer again, no flexibility :)
@sydgriffiths1237
@sydgriffiths1237 4 жыл бұрын
@@mrfeathers3938 oh and if you want to see how your texture would you look in a surface, just press T to toggle the tiling ;)
Texturing Megascans Assets in Mixer
17:29
Quixel
Рет қаралды 91 М.
Quixel Mixer | 03 | Pattern Basics
26:17
Design with TP
Рет қаралды 32 М.
We Got Expelled From Scholl After This...
00:10
Jojo Sim
Рет қаралды 35 МЛН
I Built a Shelter House For myself and Сat🐱📦🏠
00:35
TooTool
Рет қаралды 33 МЛН
Quixel Mixer Workflow Primer
18:18
Quixel
Рет қаралды 82 М.
Quixel Mixer for Dummies! Complete Beginner's Guide to Quixel Mixer
15:21
Making a Cabin in the Woods in 15 mins using Blender
17:54
Blender Guru
Рет қаралды 2,3 МЛН
Retexturing Megascans surfaces in Mixer
9:38
Quixel
Рет қаралды 47 М.
Improve UE5 Performance with LODs - AUTOMAGICALLY!
11:13
Game Dev Academy
Рет қаралды 22 М.
Mixer Fundamentals: Painting
11:47
Quixel
Рет қаралды 83 М.
How to Make a Road PBR Material  - Quixel Mixer Tutorial
31:35
Nuno Silva
Рет қаралды 51 М.
Which 3D Texture Program Is Best?
10:15
Always Cinematic
Рет қаралды 18 М.
Каха ограбил банк
1:00
К-Media
Рет қаралды 2,2 МЛН
Озвучка @patrickzeinali  Тюремная еда  Часть 2 @ChefRush
0:52
BigXep. Канал озвучки
Рет қаралды 6 МЛН