For everyone having trouble to get the pose morph tag to work, be sure to export your object without a subdivision surface on it. You can apply it afterwards. And always export a frame range starting at 0 because of the cloth simulation otherwise the alembic has no animation.
@bharat51942 жыл бұрын
Finally a video from you after months!
@newyorktoki Жыл бұрын
Thank you for teaching me how to use the alembic! so fundamentally important
@dmellis2 жыл бұрын
Very useful. I'll share with my team. I got a lack of movement in the middle section but the end does match the beginning. I didn't start with 300 frames and probably did some inaccurate math along the way.
@matistaa2 жыл бұрын
Wow what a great technique!
@宇哥哥-k2i Жыл бұрын
Very useful tutorial, thank you!!
@andreasgaschka2 жыл бұрын
Clever use of Pose Morph!
@RoloBcrra2 жыл бұрын
This is super useful and informative, thanks for sharing the knowledge!
@LethsMedellin Жыл бұрын
Holly, you saved me man, Thankss !!
@vjnaoconsta7036 Жыл бұрын
great tutorial
@xspixels Жыл бұрын
any suggestions on setting this up so I can loop out my section indefinatly. I am trying to setup a flag animation that needs to go into another scene. That other scene has 3 segments, an intro, a loop, and an outro, i would like to be able to loop this one section of frames 3 times, but am drawing a blank as to how to do that.
@solovyovslava Жыл бұрын
Thank you! Very helpful!
@JulianZett3D2 жыл бұрын
Thanks for the tip! Isnt this easier to achieve to use the point cache tag though? Cache the animation with it, then set it to loop twice and adjust blending to 50%
@Helloluxx2 жыл бұрын
Maybe it is! Point cache is very handy and often forgotten. My hope is that simulation cache is extended to be part of point cache, after all they perform a similar function. vimeo.com/4759335 Point cache video from 2009! Definitely in need of an update.
@JulianZett3D2 жыл бұрын
@@Helloluxx Yeah would be great to have a global cache tag, similar to what xparticles has