15 Differences Between New Super Mario Bros. U and Super Mario Maker 2

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Looygi Bros.

Looygi Bros.

Күн бұрын

Пікірлер: 466
@LooygiBros
@LooygiBros 3 жыл бұрын
Don't miss the outro at 7:46: "Yoshi's Funky Beat" twitter.com/looygi
@tonalspace1942
@tonalspace1942 3 жыл бұрын
Well, I Was Trying To Say It.
@Toadallythebest
@Toadallythebest 3 жыл бұрын
*Funky mode*
@locogato3488
@locogato3488 3 жыл бұрын
Nice Yoshi dance.
@erica-xi1sz
@erica-xi1sz 3 жыл бұрын
7:46 i was dancin in the cave
@theminecraftgang2525
@theminecraftgang2525 3 жыл бұрын
Wow
@edsoncastillo7357
@edsoncastillo7357 3 жыл бұрын
7:12 That “peculiar animation” is still in Mario Maker 2, just when you get knocked back by a rolling snowball.
@turtleturtleturtleturtle
@turtleturtleturtleturtle 3 жыл бұрын
another difference: in SMM2, things don't react to BUHs
@MarioWithTheCrowbar
@MarioWithTheCrowbar 3 жыл бұрын
NSMBU: BUH Everyone: a little dance SMM 2 (and 1): BUH Everyone: meh
@YounesLayachi
@YounesLayachi 3 жыл бұрын
Unfortunate
@turtleturtleturtleturtle
@turtleturtleturtleturtle 3 жыл бұрын
@@YounesLayachi VERY unfortunate
@thanoscube8573
@thanoscube8573 3 жыл бұрын
What's buh
@turtleturtleturtleturtle
@turtleturtleturtleturtle 3 жыл бұрын
@@thanoscube8573 that sound in the music
@pepearown4968
@pepearown4968 3 жыл бұрын
Here’s a few more key differences, if you weren’t already planning a part two: • *YOU CAN SPIN JUMP ON ENEMIES YOU CAN’T NORMALLY JUMP ON* •Big enemies, such as big goombas and big piranha plants, only take one fireball to kill. In the original, it would’ve taken three. •Piranha plants don’t make that weird meowing noise when killed. •Mushrooms and fire flowers no longer twitch from side to side. •Bloopers are able to phase through blocks. They couldn’t in the original. (Nannies also don’t disperse their babies, unlike the original) •Big wigglers can’t survive poison. •Some Koopalings have different sound effects when killed. •The rainbow effect for when a player has a star is a lot more desaturated, and more akin to the NSMBDS star effect. •Lakitu clouds are much thinner. •P switches are a darker blue. •Pipes look more like the NSMBW pipes than the more plastic NSMBU pipes. •Every enemy can emit light in a dark area. •Fish bones don’t crumble upon impact with another fish bone, and their eyes don’t glow in the dark. •Bullet bills won’t shift Y-position when colliding with another bullet bill that’s on the same X-position as them. •Banzai bills are darker, and don’t rotate. (One of my least favorite differences) •Lava looks completely different. •The axe bridge looks more like the SMB axe bridge than the more bony NSMBU axe bridge.
@UltraAryan10
@UltraAryan10 3 жыл бұрын
NSMBU? More like Mario Bros. 2.5D
@bluepit2227
@bluepit2227 3 жыл бұрын
2 more, enemies don't dance to the music, and piranha plants' animations are completely different
@Underd0ggern
@Underd0ggern 3 жыл бұрын
Actually, pipes look like the pipes from super mario run. So no. Its not from NSMBW.
@harrybest2041
@harrybest2041 3 жыл бұрын
@@Underd0ggern Super Mario Run takes a lot of it's assets from the New Super Mario Bros. U style in Super Mario Maker, including the pipes. Super Mario Maker 2 wouldn't exist without the original game.
@chili675
@chili675 Жыл бұрын
Also, big enemies in MM2 are just bigger models of the normal enemies, unlike in NSMBU where the enemies are completely different models
@supermariomemer
@supermariomemer 3 жыл бұрын
Other 3 differences: 1) In NSMBU Monty Moles can spawn from semi-solids 2) In NSMBU you can't spin on spinies 3) In NSMBU Koopalings' shells moved more regularly than SMM2 (in NSMBU they did three laps of the screen, in SMM2 they don't)
@MarioWithTheCrowbar
@MarioWithTheCrowbar 3 жыл бұрын
1 LIKE IN SMW
@supermariomemer
@supermariomemer 3 жыл бұрын
@@MarioWithTheCrowbar Exactly
@dootdoodle569
@dootdoodle569 3 жыл бұрын
0:22 Yoshi dances before his inevitable demise, 2012, colorized
@kidnamedfingor
@kidnamedfingor 3 жыл бұрын
He survives!
@stevenmcburney8167
@stevenmcburney8167 3 жыл бұрын
Smiley water gush
@trevorbeatz5741
@trevorbeatz5741 2 жыл бұрын
clickbaiter
@campbellsonic
@campbellsonic 3 жыл бұрын
Everything’s so much more animated in the original, SMM2 just looks static and boring next to it
@majimalover1
@majimalover1 3 жыл бұрын
I mean, I'm pretty sure NSMBU uses actual 3D models while in Mario Maker 2 it's just prerendered sprites
@campbellsonic
@campbellsonic 3 жыл бұрын
Exactly, but why? Maybe the Wii U couldn’t handle it in SMM1, but obviously the Switch can because 3DW is able to make everything use 3D models just fine.
@majimalover1
@majimalover1 3 жыл бұрын
@@campbellsonic well all styles are pretty much the same with some exclusive items, moves etc. So NSMBU is actually a reskinned version of other styles with exclusive stuff, because I guess it was easier for them to do that than make a whole new style like 3D World .
@bluepit2227
@bluepit2227 3 жыл бұрын
@@majimalover1 but theres still things like specific animations, like enemies dancing to the music, which got removed
@_G.C
@_G.C 3 жыл бұрын
Even though it has the best controls imo, it's best to just use another style
@OchtendjasLama
@OchtendjasLama 3 жыл бұрын
1:11 that triple jump looks really odd.
@UltraAryan10
@UltraAryan10 3 жыл бұрын
its a glitch/exploit
@JoSephGD
@JoSephGD 3 жыл бұрын
Many of these issues stem from SMM2 using pre-rendered sprites instead of the actual models.
@HYP3RHyper
@HYP3RHyper 10 ай бұрын
Another thing is that it uses the enemy sprites from Super Mario Run, which is odd.
@valexcx
@valexcx 7 ай бұрын
@@HYP3RHyperhow can u tell?
@PipesTheVlob
@PipesTheVlob 7 ай бұрын
@@HYP3RHyper Other way around. Mario Run uses enemy sprites from Mario Maker 1, which were reused in Mario Maker 2
@nathanterpstra437
@nathanterpstra437 3 жыл бұрын
In NSMBU, you could glide with the Acorn Suit after making a spin jump, in SMM2 you can only glide with a normal jump.
@geesegalore5594
@geesegalore5594 3 жыл бұрын
I've always thought Mario Maker's Mario U was lacking a lot of visual polish compared to the original.
@hagollow
@hagollow Жыл бұрын
of course it is a lot of stuff is unnecessary in nsmbu
@superluig164
@superluig164 Жыл бұрын
It's because Mario Maker uses sprites for entities instead of models. In NSMBU, basically only terrain and blocks are ice. In SMM2, only Mario is a model - everything else is a sprite.
@Jayfym912
@Jayfym912 7 ай бұрын
@@hagollownah
@Wongo-the-circle
@Wongo-the-circle 7 ай бұрын
@@superluig164that’s just nsmb
@looeyg
@looeyg 6 ай бұрын
@@hagollowhell no
@aaronrivera2511
@aaronrivera2511 3 жыл бұрын
Some more differences are quite obvious. In NSMBU, Pokeys will become stompable for a few seconds after every "Bah" in the music that is playing. In SMM2, the pokeys act the same in all styles. In NSMBU, some of the level objects will stall or bounce after every "Bah" in the music, which includes the koopa, goomba, goombrat, Yoshi, and the power ups. In NSMBU, the night forest background depicts, well, a forest during the night. In SMM2, the night forest theme uses the stock night background. The same can also be said for the night snow, the night castle, and the night sky themes.
@agrady7216
@agrady7216 3 жыл бұрын
For the Thwomps, their spikes are slightly different in Super Mario Maker 2, as they seem to be bigger and more white than they were in New Super Mario Bros. U, and the corner spikes on the SMM2 Thwomps seems to be more pointed up.
@guineapig0983
@guineapig0983 2 жыл бұрын
Good observation
@TeamBlueToad
@TeamBlueToad 3 жыл бұрын
When the Mario's away, the Yoshies will play!
@bendyandoscarthedandy2361
@bendyandoscarthedandy2361 3 жыл бұрын
*PAH!*
@katharinagrunert8045
@katharinagrunert8045 3 жыл бұрын
THEY DO THE MARIO
@Gameboy_1992
@Gameboy_1992 3 жыл бұрын
B.U.P
@Mario-xg3nu
@Mario-xg3nu 3 жыл бұрын
Now that you commented this now I know it
@zsqcarii
@zsqcarii 3 жыл бұрын
@@Mario-xg3nu Mario, are you high or something?
@alexandermichalski7437
@alexandermichalski7437 3 жыл бұрын
7:46 me partying with myself
@UltraAryan10
@UltraAryan10 3 жыл бұрын
Some of these seem to have performance reasons, some are just bit too weird and unfitting for MM2, some are obvious glitch fixes and rest is being lazy and not programming a new entity data for NSMBU and just using what SMB has.
@Raddish-IS-Radd
@Raddish-IS-Radd Жыл бұрын
If they can get a whole style that only uses 3d models u wouldn't have been too hard
@superluig164
@superluig164 Жыл бұрын
It's because they elected to replace all the models (besides Mario) with 2D sprites, despite having the 3D world style, which keeps 3D models for everything. It's really obvious once you realize that's the reason - shells stop spinning in profile because they didn't make sprites for every direction. Dry bones doesn't lose its head because they didn't make a separate sprite for it. In NSMBU, all that stuff is dead easy, because they're already 3D models.
@podiacider
@podiacider 3 жыл бұрын
What about the fact that in the acorn suit, you can glide after spin jumping in the original, but not in MM2
@GoofballPaul
@GoofballPaul 2 жыл бұрын
I think you were able to triple jump in U because you touched the ground a bit before the shell, and in MM2 Mario might be losing speed on the slope slides because of the single flat tile in the middle.
@RedTHedge
@RedTHedge 3 жыл бұрын
I normally just go "Oh these are some pretty cool facts" then leave but I had to like because of the outro.
@incognito6751
@incognito6751 3 жыл бұрын
The NSMBU style in Mario Maker 2 looks so cheap compared to how NSMBU actually looks
@isleling5191
@isleling5191 3 жыл бұрын
I know it bothers me
@gamerdudetm9558
@gamerdudetm9558 3 жыл бұрын
Yes I know right similar to what they did with the NSMBU Style in the 3DS version of Mario maker one they made it look like NSMB DS back in 2006 and it looks worse than NSMB2
@thisisaloadofbarnacles921
@thisisaloadofbarnacles921 3 жыл бұрын
The enemies and stuff are pre-rendered sprites while they are 3D models in the original.
@KC_Garcia
@KC_Garcia 3 жыл бұрын
Yep
@harrybest2041
@harrybest2041 3 жыл бұрын
They actually improved it a lot in Super Mario Maker 2. Compare it to the first Super Mario Maker.
@TheSpikyOfficial
@TheSpikyOfficial 3 ай бұрын
You have my respect for putting the Yoshi safe at the start while still showing the fact!
@ASmarterThanAverageSeel
@ASmarterThanAverageSeel 3 жыл бұрын
1:06 That is so weird
@JeriTheJerryFan
@JeriTheJerryFan 9 ай бұрын
Bro Mario having a spin stroke💀
@Flopper58
@Flopper58 3 жыл бұрын
0:22 Yoshi: Bye Game: nope
@stevenmcburney8167
@stevenmcburney8167 3 жыл бұрын
Official Mario game style: mint chocolate chip ice cream with strawberry sauce, marshmallows, chocolate sprinkles, and a flake to top it off Smm2: here’s plain vanilla
@Zesteas
@Zesteas 7 ай бұрын
stevenmcburney8167
@Kendrick-vq2tq
@Kendrick-vq2tq 7 ай бұрын
Did you just call vanilla plain...
@looeyg
@looeyg 6 ай бұрын
@@Kendrick-vq2tqit is plain dude
@placeholder_7-lud
@placeholder_7-lud 3 ай бұрын
​@@Kendrick-vq2tqI love it, but it's plain
@the_Wally_man
@the_Wally_man 3 ай бұрын
theyre not gonna make a one-to-one copy of the game bruh
@Paranoidisagreatsong
@Paranoidisagreatsong 3 жыл бұрын
Another difference When mario jumps on spiky enemies (not actual spikes) in NSMBU, he gets hit when mario in SMM2 can spin on them
@drwadda
@drwadda 3 жыл бұрын
The outro in this video is maybe one of the best 🤣🤣
@Droseph101
@Droseph101 3 жыл бұрын
5:20 the slopes angles here aren’t aligned but in the mm2 version they are so it works in mm2
@elesfinter9753
@elesfinter9753 3 жыл бұрын
3:06 AMLO
@mr.kamikaze._xd
@mr.kamikaze._xd 2 жыл бұрын
Jajajajja sii
@daffyfable1983
@daffyfable1983 3 жыл бұрын
Imagine being a visual downgrade from New Super Mario Bros U.
@coolj4334
@coolj4334 3 жыл бұрын
I am
@CaveMiner
@CaveMiner 3 жыл бұрын
I was today years old when I realized Yoshi bops to the music in NSMBU
@Zkyball
@Zkyball 3 жыл бұрын
*So basically the original is better.*
@Pixility
@Pixility 3 жыл бұрын
N o
@edoardobernasconi129
@edoardobernasconi129 3 жыл бұрын
Oh yes, true story.
@EvelynMedrano-s3q
@EvelynMedrano-s3q 9 ай бұрын
Yes
@SplendidIntrepid
@SplendidIntrepid 7 ай бұрын
My yosh tho
@YSTVOfficial
@YSTVOfficial 5 ай бұрын
Honestly, It Has More Themeing Options For The Castles And Outside Levels, So I Agree
@mfgdude7158
@mfgdude7158 3 жыл бұрын
In the original, with the acorn suit, you can spin jump and glide, in SMM2 you can’t glide after spin jumping, I hate that
@locogato3488
@locogato3488 3 жыл бұрын
Seems that there are many more differences than i thought they were.
@ПавелВетер-ы4я
@ПавелВетер-ы4я 2 ай бұрын
The Whistling At 0:09 Is So Cute!❤
@Dominator_425
@Dominator_425 2 ай бұрын
That’s just the music
@ПавелВетер-ы4я
@ПавелВетер-ы4я 2 ай бұрын
Oh, I See.
@TheAmazingPeterB
@TheAmazingPeterB Жыл бұрын
5:59 this is because new super mario bros u has 3d animation but the style has pre rendered sprites
@danielisidoro9696
@danielisidoro9696 6 ай бұрын
Bah bah
@ddrobnjakovic8188
@ddrobnjakovic8188 3 жыл бұрын
0:39 Yoshi in diet
@Coolmanerik_Z
@Coolmanerik_Z 3 жыл бұрын
6:58 unless night theme
@justinevilofficial
@justinevilofficial 3 жыл бұрын
3:05 this scares me 😳
@pumpsuki4375
@pumpsuki4375 3 жыл бұрын
Yoshi seeing his tax bill 8:00
@pomona_pomitos
@pomona_pomitos Жыл бұрын
4:26 i guess that makes sense, because pokeys are spiky
@YashBeanz
@YashBeanz 3 жыл бұрын
You can create a perpetual motion machine in SMM2 using a seesaw titled at a specific angle and a star.
@alexsam7202
@alexsam7202 2 жыл бұрын
I realize that despite the different times that both versions date back. The Wii U version is better adapted and has more detail while on Switch everything is more simplified. It looks more like a Port of the Wii U version than a new game in itself because although it has improved certain mechanics, it leaves a lot to be desired.
@stick_guy6420
@stick_guy6420 3 жыл бұрын
In NSMBU, Koopa Troopas sometimes freeze and do some pose.
@stick_guy6420
@stick_guy6420 3 жыл бұрын
Okey, yeah.
@emmslite6246
@emmslite6246 3 жыл бұрын
the style isnt too bad, but enimies literally just flip when they turn. They could've at least added all the animations and the pokeys look awful.
@Peter-qp7vc
@Peter-qp7vc 3 жыл бұрын
Yeah the pokeys are just pathetic. It looks like they added it in 10 minutes maybe even less honestly.
@Pipro8049
@Pipro8049 3 жыл бұрын
7:49 yoshi is dancin
@amik2066
@amik2066 7 күн бұрын
Here's 15 differences between the original New Super Mario Bros. U and its Super Mario Maker 2 version: 1. 0:09 Don't leave Yoshi on Donut blocks in NSMBU, Yoshi makes Donut blocks fall down even if you're not riding him! 0:29 In SMM2, Yoshis are very, very light on their feet! 2. 0:48 Shell Acrobatics. In NSMBU, you can complete a triple jump while holding a shell. 1:16 In SMM2, the final somersault doesn't come out if you pick up a shell! 3. 1:28 Triple Ghostly Difference. In NSMBU, Mario looks directly at Boos! … and they get emotional and sweat when Mario is looking at them! 1:55 In SMM2, Mario keeps looking straight ahead when a Boo's not in his line of slight. Boos don't glow and leave no wake and they don't shed drops of sweat.
@kylecunns
@kylecunns 3 жыл бұрын
Well that was a missed opportunity for Pokeys to hang on the ceiling
@ilikeminecraft1232
@ilikeminecraft1232 3 жыл бұрын
2:25 you hurt the drybones
@localloser_idk
@localloser_idk 3 жыл бұрын
0:23 Bye!
@MarioWithTheCrowbar
@MarioWithTheCrowbar 3 жыл бұрын
Hello
@pawsplaya1254
@pawsplaya1254 3 жыл бұрын
Wish they started to giving Mario Maker 2 minor updates or paid dlc so the U style can feel more like the one in the actual Mario U game
@nintendoboy3605
@nintendoboy3605 3 жыл бұрын
They didnt give any paid dlc to SMM2
@pawsplaya1254
@pawsplaya1254 3 жыл бұрын
@@nintendoboy3605 I’m saying that they SHOULD, because this game has so much support still, more than animal crossing, it’s time for Nintendo to branch out to other games an give those games support than just animal crossing 24/7
@SuperDupTNT
@SuperDupTNT 3 жыл бұрын
If the paid dlc stops mario maker 3 my wallet (if I had one) would be starving
@pawsplaya1254
@pawsplaya1254 3 жыл бұрын
@@SuperDupTNT I rather have paid dlc instead of Mario maker 3, I’M NOT WAITING 3-4 YEARS JUST FOR THE 3RD GAME JUST TO GET WHAT I WANT
@SuperDupTNT
@SuperDupTNT 3 жыл бұрын
@@pawsplaya1254e nether
@StealthNinjaBricks
@StealthNinjaBricks 3 жыл бұрын
5:33 this was probably taken out because u might have a level with a coin clear condition, fire flower and enemies. U see the problem? 7:44 woah i never knew that animation was even in smm2!
@PlotagonRockssChannel123
@PlotagonRockssChannel123 3 жыл бұрын
its actually a change re used from smm1 smm1 didnt have clear conditions
@buildermonkey2229
@buildermonkey2229 3 жыл бұрын
No yoshis were harmed during the making of this video
@MedAnimations
@MedAnimations 3 жыл бұрын
0:21 Yoshi falls on the dounet blocks *Yoshi* : Hi ! *Mario* : Oh no ! Yoshi is gone ! Yoshi falls for a moment then he gets pushed by the water pressure *Mario* : Yoshi you're back wahoo !
@kingshark422
@kingshark422 3 жыл бұрын
The reason SMM2 is worse (I’m sure all of you already know this) is because in NSMBU they have only that game in a way to worry about whereas SMM2 has to have 5 different themes and so they can’t put immense detail in everything
@Mobyr
@Mobyr 3 жыл бұрын
And it's because they decided to put 2D sprites instead of 3D model for ennemies
@amazingcereal2686
@amazingcereal2686 Ай бұрын
I really hope mario maker 3 makes the NSMBU style look as good as it did in NSMBU, and not as cheap as it does in SMM2 and 1
@XxTheGreat
@XxTheGreat 3 жыл бұрын
0:00 When mom isn't watching (fine minecraft music) 3:06 When mom is watching
@musquitin7516
@musquitin7516 3 жыл бұрын
man i love your job u are amazing thank you so much for what u do for us keep it up and u will grow very fast Now towards the one million subscribers will it be possible CONGRATULATIONS Friend Could you give me a serious little heart
@EatMoreOrangesYT
@EatMoreOrangesYT 3 жыл бұрын
6:38 *dies*
@Traumachu
@Traumachu 3 жыл бұрын
Haha I used to bully the drybones and try to make them lose their head from as far as possible for ages lmfao
@ПавелВетер-ы4я
@ПавелВетер-ы4я 2 ай бұрын
The Music At 0:09 Is So Cute!❤
@出田貴大-v6q
@出田貴大-v6q 3 жыл бұрын
Finally, Yoshi, what are you doing......
@ireallydontknowifiamhonest
@ireallydontknowifiamhonest 3 жыл бұрын
i wonder if they used the new super mario bros wii engine instead of new super mario bros u engine in mario maker 2, cause most of the things are missing from the wii version as well.
@solitarioerrante4296
@solitarioerrante4296 3 жыл бұрын
I love the attention to the details , i would probably miss all those facts if wasn't for this video. It's interesting to know that the developers cared so much about their game to do those little modifications.
@PomPomthePigtailGirl
@PomPomthePigtailGirl 3 жыл бұрын
In NSMBU, Every Bah Makes Goombas Jump And Koopas Dance, In SMM2, That Action No Longer Happens
@xfreakz
@xfreakz 3 жыл бұрын
I Don't Ever Think Enemies On Ceilings Will Ever Happen In SMM2, The Only Option Is To Make The Level Night Underground And Make Them Upside Down But You'll Also Be Upside Down.
@MarioThePlumber_1997
@MarioThePlumber_1997 2 жыл бұрын
You missed that they don't do the "bah bah" dance
@Toadallythebest
@Toadallythebest 3 жыл бұрын
Bah's are always there, no matter that version
@turtleturtleturtleturtle
@turtleturtleturtleturtle 3 жыл бұрын
but in SMM2 things unfortunately don't react to it
@Thecoolgamer64974
@Thecoolgamer64974 11 ай бұрын
I know I’m super late but I just want to say Merry Christmas everyone 😊
@TheLatitia45
@TheLatitia45 3 жыл бұрын
7:22 So mario do not know how to punch he is forced to have a luma 😂😂😂
@Chubby_Bub
@Chubby_Bub 3 жыл бұрын
The worst difference is that enemies and Yoshi don’t vibe to the “bah”s
@ilikeminecraft1232
@ilikeminecraft1232 3 жыл бұрын
@Dry Boi No
@Toasty-et6ve
@Toasty-et6ve 3 жыл бұрын
@@ilikeminecraft1232 Yes
@the_Wally_man
@the_Wally_man 3 ай бұрын
SMM2 looks worse because: 1: theyre not 3d models 2: Nintendo had more freedom on NSMBU than we have on SMM2 3: some of these things could break the game/make some levels almost impossible (example: if the enemies reacted to the"Buh"s, someone could make a level where you have to crouch under a goomba while its jumping to the "Bah"s, which im guessing is extremely hard) 4: theyre not gonna make a one-to-one copy of the game (of course not)
@death_sh3ll
@death_sh3ll 3 жыл бұрын
i have the feeling that why the details are missing is that the enemies aren't 3D Models and actually sprites
@coreyinman5609
@coreyinman5609 3 жыл бұрын
Don't miss the outro at @: "Yoshi's Funky Beat" @t
@e_t_1_7
@e_t_1_7 3 жыл бұрын
1:04 mario was harmed turing the making of this video he broke his arms
@RGC_animation
@RGC_animation 3 жыл бұрын
How to have Pokey walk on ceilings: Put a track
@blueknight4274
@blueknight4274 3 жыл бұрын
2:34 the mario looks at you with disappointment for not killing the drybones completely. *now he is going to die
@gabrielb921
@gabrielb921 3 жыл бұрын
another difference: SMM2 Probably has a scarier anti-piracy screen then NSMBU
@dorkfishieSailor
@dorkfishieSailor 3 жыл бұрын
Wayyy to late on this one, but I think some of these are changed because almost everything in the NSMU style are actually 2D sprites…
@GamerzRus
@GamerzRus 3 ай бұрын
So basically this entire comment section is just people criticizing the Mario maker two style
@doriyanpetkov8510
@doriyanpetkov8510 3 жыл бұрын
Very informative video
@misteryoshi4094
@misteryoshi4094 3 жыл бұрын
5:16 i think mario has been eating to much pasta
@austles
@austles Жыл бұрын
They need to make a final Mario Maker, but spend a lot of time on it. Adding Ice Powers, Penguin Suit, Invisible walls, Rolling Ground, Secret Exits, The Really Large bullet bills. Everything that any previous mario game has had, and make it have good animations, you can tell this game was probably made in a span of 4 months with a cheap budget.
@crazycarlos08
@crazycarlos08 3 жыл бұрын
The NSMBU theme always annoyed me because it just looks really bad compared to the source material, and they did nothing to fix that in SMM2...
@keliiiiie
@keliiiiie 3 жыл бұрын
Pokey’s turn into fruits when *BuH*
@d-manimator5000
@d-manimator5000 2 жыл бұрын
Maybe having the same smooth animations from NSMB in Mario Maker would actually be really cool too!
@yoyovideos-zd5vp
@yoyovideos-zd5vp 11 ай бұрын
3:05 what is Blud doing to Yoshi 💀
@mauriciominicuci6544
@mauriciominicuci6544 3 жыл бұрын
Good one, one extra, in NSMBU/NSMBUD in especific moments of gameplay Koopa Troopas dance, but in SMM2 the don't, like Nintendo XD
@alvaromartinez3888
@alvaromartinez3888 3 жыл бұрын
I love your videos UWU!!!! YAYY!!!!
@Byeeeeee222
@Byeeeeee222 3 жыл бұрын
I love your videos
@ADsDecoratingadventures2.0
@ADsDecoratingadventures2.0 3 жыл бұрын
7:46 was so funny that I can't stop laughing😂😅😆
@Astrobot8008
@Astrobot8008 Ай бұрын
Yoshi run form super smash bros 0:39
@disdained_
@disdained_ 3 жыл бұрын
IVE BEEN WAITING FOR THIS!!!
@TheYoshiChannel-7
@TheYoshiChannel-7 3 ай бұрын
It’s kind of disappointing how little detail is in the nsmbu game style a lot of these little details are really cool and it’s sad that the graphics and effects are so watered down
@guillermogazanol1729
@guillermogazanol1729 3 жыл бұрын
That dancing Yoshi in the final LoL
@ROMANEMPIRE69
@ROMANEMPIRE69 3 жыл бұрын
“That’s creepy” 🤣🤣🤣
@Flash_Pro_14
@Flash_Pro_14 3 ай бұрын
0:15 The water : *There’s a starman, waiting in the sky...*
@Kingslinks64
@Kingslinks64 3 жыл бұрын
Don't forget in NSMBU the koopas dance to the music on certain beats, but do not in SMM2! XD
@imaginationsquare
@imaginationsquare 3 жыл бұрын
In NSMBU the shine on the brickblocks is way brighter than in SMM2
@CoolChristopher
@CoolChristopher 3 жыл бұрын
Yoshi is light foot in super mario maker 2
@btdbtd8709
@btdbtd8709 3 жыл бұрын
Smm2 : Bedrock Nsmbu : Java
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