25 Subtle Differences between Super Mario Maker 2 and SMM1 (1/4)

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Looygi Bros.

Looygi Bros.

Күн бұрын

Here's 25 subtle differences between Super Mario Maker 2 and Super Mario Maker!
Watch Part 2, showing 20 other Subtle differences!
• 20 Other Subtle Differ...

Пікірлер: 3 600
@LooygiBros
@LooygiBros 4 жыл бұрын
Part 2 is out, showing 20 other subtle differences! kzbin.info/www/bejne/nZOsp5uVociNo5Y
@usluc
@usluc 4 жыл бұрын
Ello
@usluc
@usluc 4 жыл бұрын
Meh iz big moch like u
@spynyi
@spynyi 4 жыл бұрын
I watched part 2 before part 1
@olgadeluca4476
@olgadeluca4476 4 жыл бұрын
Forza Italia
@Dorpington
@Dorpington 4 жыл бұрын
Could you just list them? That would be a lot faster for everyone than watching 20 minutes of video.
@balilobaludo7715
@balilobaludo7715 4 жыл бұрын
-Did you get the slopes? -Yes... -What did that cost you? -Everything.
@jinjeredge
@jinjeredge 4 жыл бұрын
Goddamnit, you beat me to to it.
@lourdes211
@lourdes211 4 жыл бұрын
Man...
@NikoCubeRoot
@NikoCubeRoot 4 жыл бұрын
@@lourdes211 auojj
@hxpe178
@hxpe178 4 жыл бұрын
balilo baludo Every- Single glitch
@NikoCubeRoot
@NikoCubeRoot 4 жыл бұрын
@SupaSmashBruddas Ultimate P𐀌𐀌𐀌𐀌17
@PotatNetflix
@PotatNetflix 5 жыл бұрын
Ironic for the flag to be unable to be diagonal in the game with slopes
@iwest6256
@iwest6256 4 жыл бұрын
It’s actually because if turned diagonally, the bottom wouldn’t line up with the slope.
@smolbrendan5978
@smolbrendan5978 4 жыл бұрын
@@iwest6256 That's not really an excuse though because bullet bill launchers and cannons don't line up with the slopes yet they still act the same. Steep slopes and the diagonal checkpoint look like they have the same rotation. Besides, all they would have to do is put the checkpoint further into the slope like at 2:11. Look here, the checkpoint is going _inside_ of that solid block, not on the direct edge! If you're gonna say that the issue is with the gentle slopes, then they could just add more rotation options.
@donttrythis44
@donttrythis44 4 жыл бұрын
I thought this exact same thing
@straandrbr2674
@straandrbr2674 4 жыл бұрын
"A soul for a soul"
@felixroux
@felixroux 4 жыл бұрын
That's not how irony works.
@Doctor_Straing_Strange
@Doctor_Straing_Strange 4 жыл бұрын
This is the perfect example of when you actually had to follow the ''If it ain't broken don't fix it''
@AverageCatz
@AverageCatz 4 жыл бұрын
@@NOOB4306i *82*
@neetrain
@neetrain 4 жыл бұрын
I believe they do follow it. Something could be broken in SSM1 mechanics so they fixed it.
@christophero1496
@christophero1496 4 жыл бұрын
@neetrain tru, but also smm2 is way more broken in Many areas
@JJRibbit
@JJRibbit 4 жыл бұрын
They LITERALLY FIXED what was broken though!
@problempixel-ian2663
@problempixel-ian2663 3 жыл бұрын
This is the real world so logic aplies but if it were about a mario aspect tgen it's the opposite
@RyanGotReal
@RyanGotReal 4 жыл бұрын
I don't know why, but I was hurt the most when enemies couldn't bounce on walls once thrown anymore.
@russianbot2179
@russianbot2179 4 жыл бұрын
I like it, makes throwing bombs at breakable bricks easier.
@Tahngarthor
@Tahngarthor 4 жыл бұрын
This is a half-good half-bad change. sometimes the ricochet effect was annoying and unwanted but other times it was useful.
@theentirecircus8490
@theentirecircus8490 4 жыл бұрын
@@ryanatorgamingroblox r/youngpeopleyoutube
@idk10635
@idk10635 3 жыл бұрын
:)
@softestcat
@softestcat 5 жыл бұрын
SMM1: No Slopes, diagonal checkpoints. SMM2: Slopes are added, no diagonal checkpoints.
@joao2479
@joao2479 4 жыл бұрын
*l o g i c*
@mepnet
@mepnet 4 жыл бұрын
That's what I call.. Dissapointing.
@toasturhztoastbunz896
@toasturhztoastbunz896 4 жыл бұрын
But even then, the diagonal checkpoints still won't line up with the slopes too well. Though, Nintendo could've easily just fixed that up.
@leogrosso3318
@leogrosso3318 4 жыл бұрын
@Muse Suse because some people might WANT to
@switchblade6
@switchblade6 4 жыл бұрын
A soul for a soul.
@inkajoo
@inkajoo 4 жыл бұрын
Some of these changes are legit fixes but some of them make you wonder what they were thinking.
@SorielHDTBers
@SorielHDTBers 4 жыл бұрын
Roger Levy I know why you can’t do blox at the start. Multiplayer course world
@tarynwinterholler3099
@tarynwinterholler3099 4 жыл бұрын
The fact we can't stack pipes anymore is really stupid.
@noelnotcole7940
@noelnotcole7940 4 жыл бұрын
@@tarynwinterholler3099 pretty sure all the pipe changes were to remove glitches and level exploits
@tarynwinterholler3099
@tarynwinterholler3099 4 жыл бұрын
@@noelnotcole7940 yes, I know, but now one way pipes look ugly in levels and only one thing can come out a pipe now.
@yourtickettoclowntownsir9048
@yourtickettoclowntownsir9048 4 жыл бұрын
@@SorielHDTBers also because of all the cheap insta kills
@Gnarfledarf
@Gnarfledarf 4 жыл бұрын
The removal of pipe stacking is so frustrating. I loved being able to hide secret rooms inside pipes. The inability to the starting area seems like it was supposed to prevent troll levels from instantly killing you, but they can still do that by simply dropping an enemy on you outside of the restricted area.
@stinky_dookie
@stinky_dookie 3 жыл бұрын
I just think it was a change made for multiplayer, honestly. They couldve had a different way of starting multiplayer matches but whatever, it was their choice to make the game 10x more restrictive towards level creation.
@ThatGuyThomas
@ThatGuyThomas 2 жыл бұрын
@@stinky_dookie That's what I was thinking
@lovinglifedr
@lovinglifedr 2 жыл бұрын
Yes and no more naked pipes when you do that in smm1
@MageOfDarkness69
@MageOfDarkness69 Жыл бұрын
In SMM1, I overlapped a sideways pipe by the top of of a vertical pipe and I have my one-way pipe
@burgerkingfries4941
@burgerkingfries4941 Жыл бұрын
You wouldn't be able to upload it if it killed you at the start area lmao
@pointelove3017
@pointelove3017 4 жыл бұрын
So in a lot of cases smm1 had better mechanics imo
@GanduriS
@GanduriS 4 жыл бұрын
No it’s lmao
@emmamorris5696
@emmamorris5696 4 жыл бұрын
@@GanduriS imo means in my opinion :)
@niels4473
@niels4473 4 жыл бұрын
swati vinay *big facepalm
@nicholas.alan85
@nicholas.alan85 4 жыл бұрын
Omg 😂😂😂
@hahahanijeukradeno1008
@hahahanijeukradeno1008 4 жыл бұрын
Yep
@Josh-rf9qy
@Josh-rf9qy 5 жыл бұрын
Are you gonna talk about how the ground connects seamlessly to the beginning and end
@mrgameguy13
@mrgameguy13 4 жыл бұрын
Yeah, it's a subtle but great change. It always annoyed me in SMM1.
@Josh-rf9qy
@Josh-rf9qy 4 жыл бұрын
@@mrgameguy13 In the original to get past it I made a checkered starting line made with hard blocks and ? blocks.
@Tob_ii
@Tob_ii 4 жыл бұрын
THANK GOD SOMEONE NOTICED
@johnwarosa2905
@johnwarosa2905 4 жыл бұрын
I always used smb1 to get around that
@flyingfish1138
@flyingfish1138 4 жыл бұрын
RedLuigi it hurt me so badly in the first one it’s probably the best change
@moronribbons5774
@moronribbons5774 5 жыл бұрын
If we can't overlap pipes at least they could give us proper sprites so pipes look connected...
@joao2479
@joao2479 4 жыл бұрын
Yea dude. More than half of the changes suck.
@axolotium
@axolotium 4 жыл бұрын
you can kind of overlap pipes with a glitch called the Black Hole glitch. Edit: Lol I didn't know it would corrupt the levels, i haven't tried it yet, sorry
@toasthead
@toasthead 4 жыл бұрын
@Mahdi RANA how to make a one way pipe: Place the pipe facing down over a big enough space so you can't jump back in
@subscribebecauseiwontmakea9550
@subscribebecauseiwontmakea9550 4 жыл бұрын
One way pipes are really easy just add a pipe one block off the ground or a pipe with a one way path and blocks on conveyors pushing you forward
@giannistek1
@giannistek1 4 жыл бұрын
@@axolotium The black hole glitch makes your levels corrupt though
@sillyali
@sillyali 4 жыл бұрын
5:11 ...unless you're in multiplayer.
@allysson-zy8jj
@allysson-zy8jj Жыл бұрын
Kkkkkkkkkk
@giftedwindybee579
@giftedwindybee579 4 жыл бұрын
7:10 I’m Feeling The Beat
@aloneprayer779
@aloneprayer779 5 жыл бұрын
The only thing I'm mad about is the half-way pipe thing. Really the most unneeded change
@MiiUTheFirst
@MiiUTheFirst 5 жыл бұрын
Troll pipes.
@CrebbiGames
@CrebbiGames 5 жыл бұрын
It was a bug, after all
@exterminator9676
@exterminator9676 5 жыл бұрын
@@CrebbiGames Nintendo themselves used half-way pipes though, admittedly they didn't use it to glitch the transition when you went back inside, but they used it for purely aesthetic reasons. Shame you still can't do it, overall I really enjoy the sequel much more than the original game but I hope in an update a few of these things from SMM1 are brought back.
@spinninsword
@spinninsword 4 жыл бұрын
Yea me too man :(
@ichamsakkar4249
@ichamsakkar4249 4 жыл бұрын
And you can't overlap conveyors on pipes, it was a great technique in smm1
@whyne7452
@whyne7452 4 жыл бұрын
This made me feel like SMM2 is a stricter version of SMM
@GobouLePoissonBoue
@GobouLePoissonBoue 4 жыл бұрын
And more realistic. *Bowser's weight is about 2 coins worth*
@brachmindunsparce6044
@brachmindunsparce6044 4 жыл бұрын
They wanted to decrease troll levels. That meant some things were removed.
@gabeitches87
@gabeitches87 4 жыл бұрын
@@brachmindunsparce6044 That makes no sense.
@brachmindunsparce6044
@brachmindunsparce6044 4 жыл бұрын
@@gabeitches87 No placing things on the start. Stuff like that.
@Medachod
@Medachod 4 жыл бұрын
@@brachmindunsparce6044 Then they can just, you know, *remove them* but hey, why not just ruin everyone's fun instead, hmm.
@mushroomhead3619
@mushroomhead3619 4 жыл бұрын
3:33 Omg that sounds exactly like the room cleared theme from Luigi's mansion!
@VeryE69420
@VeryE69420 2 жыл бұрын
@@IB729 Its Scarier When We Double It Up
@BluPen
@BluPen 4 жыл бұрын
10:28 The answer is background!
@quintencornelissen2274
@quintencornelissen2274 4 жыл бұрын
Lol
@theblindingone7776
@theblindingone7776 4 жыл бұрын
You're not wrong.
@cgzg277
@cgzg277 3 жыл бұрын
What about the chain chomp and the hammer bro?
@theblindingone7776
@theblindingone7776 3 жыл бұрын
@@cgzg277 r/wooosh
@tabbyswads2619
@tabbyswads2619 3 жыл бұрын
Magic koopa lava thing hammer bro goomba bowser background
@thekingslayer2178
@thekingslayer2178 4 жыл бұрын
Bruh they basically destroyed any good uses the sideways trampoline had
@candyman_315
@candyman_315 4 жыл бұрын
Actually, sideways trampolines will launch objects left or right depending if a power block is above, or below the trampoline. This can be utilized for unique puzzles.
@thelibyanplzcomeback
@thelibyanplzcomeback 4 жыл бұрын
They probably did that to prevent trolls.
@BernitaUT
@BernitaUT 4 жыл бұрын
Super Mario maiker2💘💙💚💛💜🖤💝
@notmo.
@notmo. 5 жыл бұрын
Almost all of these changes are negative :'(
@philRacoindie
@philRacoindie 5 жыл бұрын
Almost.
@schmitt5476
@schmitt5476 5 жыл бұрын
I mean, the sequel is still better, in my opinion
@philRacoindie
@philRacoindie 5 жыл бұрын
Yeah, almost everything is negative, but it doesn't mean that SMM2 is bad. Lots of crazy contraptions from SMM1 work similarly, if not, the same as SMM1 in SMM2.
@theivoryguy2476
@theivoryguy2476 5 жыл бұрын
Boo-hoo.
@erinj071
@erinj071 5 жыл бұрын
Moritz1508 but I like them
@DiamondAxolotl
@DiamondAxolotl 4 жыл бұрын
The majority of these changes only serve to make levels less interesting.
@iamjohnporter67
@iamjohnporter67 4 жыл бұрын
So you're not gonna acknowledge all of the new stuff?
@TheButterscotchNinja
@TheButterscotchNinja 4 жыл бұрын
@@iamjohnporter67 Why would you acknowledge additions made to the game that aren't mentioned in a video specifically talking about minor changes to the game? That doesn't make any bloody sense at all/
@NintenJoeGamer
@NintenJoeGamer 4 жыл бұрын
@@TheButterscotchNinja I don't think you took his comment the right way at all
@iamjohnporter67
@iamjohnporter67 4 жыл бұрын
@@TheButterscotchNinja shut up
@np4231
@np4231 4 жыл бұрын
iamjohnporter67 Fucking fool. The only thing you can say is shut up because you’re pathetic.
@masked-feraligatr1094
@masked-feraligatr1094 5 жыл бұрын
A lot of these just seem like accidental removals, or things which were accidentally removed when polishing.
@garbagerat7316
@garbagerat7316 4 жыл бұрын
some of them were good like enemy bouncing
@blackdot105
@blackdot105 4 жыл бұрын
@@garbagerat7316 And some were garbage like not being able to Spin Jump and hold a shell.
@cachorro25
@cachorro25 4 жыл бұрын
Definitely not accidental. They are trying to minimize troll level design
@everythingpony
@everythingpony 4 жыл бұрын
@@cachorro25 that wad the whole point , make ANY LEVEL YOU WANTED
@cachorro25
@cachorro25 4 жыл бұрын
@@everythingpony Personally I prefer SMM without all the hot garbage
@dnddude9652
@dnddude9652 4 жыл бұрын
“We can’t set Checkpoint Flags diagonally anymore” WHEN WE GOT SLOPES?!
@NintenJoeGamer
@NintenJoeGamer 4 жыл бұрын
I don't know why people keep saying this as if it is a valid point to make. It just makes ya'll sound dumb. The addition of slopes does not mean everything can be set diagonally
@Prox1matic
@Prox1matic 4 жыл бұрын
NintenJoeGamer Yes, while that may be true, one of the only things that could be set diagonally was the checkpoint flag, the others being tracks, arrows signs and cannons, so removing the ability to do that when slopes are in the game kinda defeats that purpose of the checkpoint flag.
@Tahngarthor
@Tahngarthor 4 жыл бұрын
@@NintenJoeGamer It's not *bad* but it just seems silly. Granted the diagonal checkpoints had some glitches associated with them. But it is just weird that you can't do it anymore when it would have looked good with the 45 degree slopes.
@NintenJoeGamer
@NintenJoeGamer 4 жыл бұрын
@@Tahngarthor Well if they had glitches associated with them then there's your answer. I know that's the lazy way of patching it but if you made something that didn't really do much different and you could do glitches from it, it makes sense that you'd rather just remove it and not fix it. Who knows, maybe they tried fixing it and they couldn't so they just got rid of it.
@Tahngarthor
@Tahngarthor 4 жыл бұрын
@@NintenJoeGamer Also I know that some of these changes were made for the sake of multiplayer Some of these interactions may have had issue with multiple player characters around them and such, or may have been done to improve network performance.
@jongandee4876
@jongandee4876 4 жыл бұрын
Got a Mario Maker 2 ad on this video.
@Jpeg.g
@Jpeg.g 3 жыл бұрын
Almost like they advertise things bases in your preferences 🤔
@countgeekd
@countgeekd 3 жыл бұрын
Yeah I was watching among us and got an among us ad- really makes you think...
@DiamondJake5623
@DiamondJake5623 3 жыл бұрын
im
@Escanimations
@Escanimations 3 жыл бұрын
LOL
@oofman2497
@oofman2497 3 жыл бұрын
Cool
@ever_animatezzz
@ever_animatezzz 4 жыл бұрын
5:42 I just love the sounds 😋
@dziewiatka_official
@dziewiatka_official 2 жыл бұрын
Cake in your pfp... it means i give u sub
@UltraAryan10
@UltraAryan10 5 жыл бұрын
I like some of these but the checkpoint one is plain stupid. We NOW have slopes. Edit: Why could not they have just made checkpoints tilted if they are placed above slopes?
@fpoon2543
@fpoon2543 5 жыл бұрын
It's subtle differences
@Hiustwui
@Hiustwui 5 жыл бұрын
Vertical springboards, can kill Mario and ennemies in MM2. Not in MM1. We can't destroy brics in MM2 if you outside of pipe. This version is more die than MM1
@tealdohrprotogen
@tealdohrprotogen 4 жыл бұрын
Im also annoyed you can't tilt flags. I always thought they looked nice
@woomiiakarandomveemo5933
@woomiiakarandomveemo5933 4 жыл бұрын
Batabii People want their levels to look nice.
@ultimaterecoil1136
@ultimaterecoil1136 4 жыл бұрын
Ultra Aryan 10 a lot of these mean many old levels would be unplayable
@noahmorales7665
@noahmorales7665 5 жыл бұрын
6:51 if you put a p switch or pow block anywhere above the question block, then the shellmet will go to the right
@AlejoAirplane
@AlejoAirplane 5 жыл бұрын
That's surprisingly simple
@kingoreo7050
@kingoreo7050 5 жыл бұрын
Vertical springs work too
@KLa35
@KLa35 5 жыл бұрын
@@kingoreo7050 ok
@caiomendes7689
@caiomendes7689 4 жыл бұрын
@@AlejoAirplane carl sagan 42 made a video testing this he even made a level based around it you should deffinetly watch it
@rockypikmin4493
@rockypikmin4493 4 жыл бұрын
Ceave
@Re-Crix
@Re-Crix 4 жыл бұрын
I noticed when comparing some of the enemies, Lava Bubble and Bloopers have a little cleaner sprite change in SMM2. The Cheep Cheep seemed to lose its shine in SMM2 at least when looking at this comparison. Lastly, some of the sprites in SMM2 have had their colors deepened or contrast raised a slight bit.
@bungus8609
@bungus8609 3 жыл бұрын
5:59, the transition was so smooth from the bomb to the galoomba that i genuinely thought the bomb turned into one
@ThePikminCaptain
@ThePikminCaptain 3 жыл бұрын
It’s galoomba
@KLGB76
@KLGB76 4 жыл бұрын
Why do most of those differences feel like downgrades ?
@gamecrusader6768
@gamecrusader6768 4 жыл бұрын
Because they focused on downgrades instead of good changes
@flameconvoy7424
@flameconvoy7424 4 жыл бұрын
KLGB76 because they almost exclusively showed negative changes
@Kevin-ep8sy
@Kevin-ep8sy 4 жыл бұрын
Because they are
@MandrakeGuy
@MandrakeGuy 4 жыл бұрын
KLGB76 nintendo are way to strict to any glitch
@sinecosine7493
@sinecosine7493 4 жыл бұрын
Webwood Main A lot of it is to stop troll level design which people complained for years. Now we have people complaining that the tricks used like instadeath at the start is a downgrade? Don’t forget we have switch blocks, a whole damn new style with another one most likely coming as DLC, Probably gonna be Galaxy. Better sound effect choice, easier to make changes to enemies/blocks you’ve placed and slopes?
@chaos4395
@chaos4395 4 жыл бұрын
I'm really sad about most changes, they even removed an important tech in kaizo levels: the spinning grab was used so much
@Matanumi
@Matanumi 4 жыл бұрын
A good reason to play mm1
@enderallygolem
@enderallygolem 4 жыл бұрын
I mean the NSMBU theme exists
@thecreatoroflaziness
@thecreatoroflaziness 4 жыл бұрын
The Ender Golem it’s not possible there too . They also removed the ability to get a tossback from walls, which caused the walljump with a spring or p switch .
@MatthewMario
@MatthewMario 4 жыл бұрын
Just go back to you're mm1 with *No sLOpES OR StoRY mODE*
@ultrixsoma2736
@ultrixsoma2736 4 жыл бұрын
@@MatthewMario Honestly, Story Mode was just a bland replacement of the Event Courses.
@capsulecyanure
@capsulecyanure 4 жыл бұрын
5:10 There is a four players mode in SMM2, isn't it ? Why can't we have four Yoshies, then ?
@giftedwindybee579
@giftedwindybee579 4 жыл бұрын
7:10 You Actually Made The Song Really Good
@stephwillingham5558
@stephwillingham5558 5 жыл бұрын
Yoshi dies by turning into absolutely nothing
@joao2479
@joao2479 4 жыл бұрын
Thanos affected the eggs
@dicksonZero
@dicksonZero 4 жыл бұрын
@@sipp4727 underrated comment!
@switchblade6
@switchblade6 4 жыл бұрын
@@sipp4727 oh no
@equinox7501
@equinox7501 4 жыл бұрын
That actually sounds very scary.
@Evilnicko
@Evilnicko 4 жыл бұрын
Idk should’ve paid his taxes
@nj4774
@nj4774 4 жыл бұрын
5:09 perfectly balanced as all things should be
@David-ro9cb
@David-ro9cb 4 жыл бұрын
I WILL SHREK THIS UNIVERSE DOWN TO IT'S LAST ATOM
@doggoonmac8928
@doggoonmac8928 4 жыл бұрын
REALITY IS QUITE DONKEYPOINTING
@vyor8837
@vyor8837 4 жыл бұрын
removed power up checking though.
@oneup117gaming4
@oneup117gaming4 4 жыл бұрын
@@vyor8837 you ruined the reply chain
@megalampada2372
@megalampada2372 4 жыл бұрын
@@David-ro9cb LOL
@smallpondgamers2832
@smallpondgamers2832 4 жыл бұрын
"let's a go" * click*" "let's a go" * click* "let's a go" * click* "let's a go" * click* "let's a go" * click*
@Escanimations
@Escanimations 3 жыл бұрын
L E T S A G O
@agentm4063
@agentm4063 3 жыл бұрын
@@Escanimations C L I K
@Escanimations
@Escanimations 3 жыл бұрын
@@agentm4063 *L* *E* *T* *S* *A* *G* *O*
@agentm4063
@agentm4063 3 жыл бұрын
@@Escanimations C L I C K
@Escanimations
@Escanimations 3 жыл бұрын
@@agentm4063 LETSAGO
@TheAdvertisement
@TheAdvertisement 4 жыл бұрын
5:07 So it’s a miscarriage? That’s depressing.
@theblindingone7776
@theblindingone7776 4 жыл бұрын
My god, you're everywhere.
@ximer612
@ximer612 4 жыл бұрын
In SMM1: We can In SMM2: We can't
@someone58932
@someone58932 5 жыл бұрын
Slopes, but 4 of the Checkpoint Rotations were sacrificed for it
@switchblade6
@switchblade6 4 жыл бұрын
A soul for a soul.
@someone58932
@someone58932 4 жыл бұрын
@@switchblade6 seems reasonable
@SapphireSolstice67
@SapphireSolstice67 4 жыл бұрын
Did you do it? Yes. What did it cost? Diagonal Bois.
@someone58932
@someone58932 4 жыл бұрын
@@SapphireSolstice67 this is nintendo in a nutshell
@aspenpawarts9333
@aspenpawarts9333 4 жыл бұрын
The name Looygi: Exists This channel: *laughs in mario*
@crimsongoldfish
@crimsongoldfish 4 жыл бұрын
7:09 that beat though
@deoxysoverlord8710
@deoxysoverlord8710 5 жыл бұрын
Robot Voice: P Switch P Switch P Switch Yoshi Egg Yoshi Egg Yoshi Egg COVEYABEL
@rockypikmin4493
@rockypikmin4493 4 жыл бұрын
Iron block
@user-oz5xr4yz5t
@user-oz5xr4yz5t 4 жыл бұрын
Momma bubble
@ldbonq
@ldbonq 4 жыл бұрын
"PORG BLOCK!"
@7pkmnv805
@7pkmnv805 4 жыл бұрын
"Spike trout"--
@Firefanged
@Firefanged 4 жыл бұрын
Nintend0 Sw1tch hiiiiii
@JeremyBX
@JeremyBX 4 жыл бұрын
You gotta love those fake Mario Maker 2 Mobile Ads
@DarkEXE
@DarkEXE 4 жыл бұрын
Same
@christopherbrown5119
@christopherbrown5119 4 жыл бұрын
Jeremy Boateng yep...
@aagh8714
@aagh8714 4 жыл бұрын
i love supper mario
@satyman08
@satyman08 4 жыл бұрын
oh yeah
@-biggs-5696
@-biggs-5696 4 жыл бұрын
You saw them too?
@aftontrap_
@aftontrap_ Жыл бұрын
I just want to say tbat you make good content. I appreciate it you are the best youtuber ever. I hope you get lots of subs in the future
@diamondfishstick
@diamondfishstick 4 жыл бұрын
3:23 sounds like Isabelle
@nixel1324
@nixel1324 4 жыл бұрын
So basically, aside from the red coin sounds and the ceiling P switches, this is a list of things that are worse in SMM2?
@gabeitches87
@gabeitches87 4 жыл бұрын
Pretty much.
@Seth_Hezekiah
@Seth_Hezekiah 4 жыл бұрын
Better. Not worse.
@pillowtalk__
@pillowtalk__ 4 жыл бұрын
@@Seth_Hezekiah nah, a lot of them are rather worse, at least slightly
@Seth_Hezekiah
@Seth_Hezekiah 4 жыл бұрын
@@pillowtalk__ I didn't see 1 thing that I wasn't happy was gone. I don't like cheesy glitches and stuff like that.
@pillowtalk__
@pillowtalk__ 4 жыл бұрын
@@Seth_Hezekiah its not about the glitches it's about the options people have in going about foing things, like contraptions, or being able to put those one ways on pipes, sure they could just lift it off the ground but they spent time deciding whether or not they shouldn't let people do it or not and they decided they should limit creators' options, albeit minimally.
@Eternalwarpuppy
@Eternalwarpuppy 4 жыл бұрын
The biggest problems with SMM2 are not being able to edit downloaded levels and no bookmark site for SMM2.
@jacob-qw1de
@jacob-qw1de 4 жыл бұрын
Yeah but these are 'subtle' differences
@thechugg4372
@thechugg4372 4 жыл бұрын
@@jacob-qw1de Those differences like overlapping pipe aren't "subtle" to most creators, so we can include downloads
@luigimrlgaming9484
@luigimrlgaming9484 4 жыл бұрын
Eternalwarpuppy yes
@anime30seconds88
@anime30seconds88 4 жыл бұрын
editing downloaded levels is stealing
@luigimrlgaming9484
@luigimrlgaming9484 4 жыл бұрын
Triforce44 They wouldn’t allow you to publish them if they did allow looking at the Editor Of other levels as it would be a way to see how people did things
@Thegoodgamerpro72jdq
@Thegoodgamerpro72jdq 4 жыл бұрын
5:49 pure magic
@MageOfDarkness69
@MageOfDarkness69 Жыл бұрын
The saddest thing ever is that in SMM2 you cannot build in the start area anymore.
@IvanFranco120
@IvanFranco120 Жыл бұрын
Yeah... Most likely because of multiplayer spawning starting positions. 🤔
@splegoon4289
@splegoon4289 5 жыл бұрын
Some of these changes make SMM2 a downgrade in some aspects
@gamecrusader6768
@gamecrusader6768 4 жыл бұрын
Splegoon 4 that seems to be the focus of the video logs of good changes came in smm2
@mynameismmandimheretosay7979
@mynameismmandimheretosay7979 4 жыл бұрын
Sad that they are, and if we fix them in some way they’ll count it as a glitch exploit and delete it.
@falcon5178
@falcon5178 4 жыл бұрын
*change some stuff and sell it for full price*
@Seth_Hezekiah
@Seth_Hezekiah 4 жыл бұрын
I disagree.
@bumpkinbee1524
@bumpkinbee1524 4 жыл бұрын
*most
@John-ye3ij
@John-ye3ij 4 жыл бұрын
25 subtle changes. aaaaaaand most of them remove features from the original. That's sad.
@Sonicjan
@Sonicjan 4 жыл бұрын
Mechanics?
@Hi-uv7nn
@Hi-uv7nn 4 жыл бұрын
They aren’t really that big changes just minor ones and it doesn’t matter because now we have better things
@thenonexistinghero
@thenonexistinghero 4 жыл бұрын
@@Hi-uv7nn There's absolutely nothing minor about that huge chunk of unuseable area at the start. Single screen stages are significantly more restrictive now.
@user-jl7cz2pe6d
@user-jl7cz2pe6d 4 жыл бұрын
@@thenonexistinghero They did that for multiplayer levels.
@thenonexistinghero
@thenonexistinghero 4 жыл бұрын
@Rad People can still make levels that kill you the moment you start. This doesn't prevent any of that crap from happening.
@gwenxel4434
@gwenxel4434 2 жыл бұрын
Thanks so much for making this.
@phana0071
@phana0071 4 жыл бұрын
5:43 wait "throwable enemies *bounced* on walls?"
@anaj.fernandez4544
@anaj.fernandez4544 4 жыл бұрын
Yep
@NomeCreativo
@NomeCreativo 5 жыл бұрын
Nobody yet discovered that you can add power-ups INSIDE checkpoints?
@MarioFan587YT
@MarioFan587YT 5 жыл бұрын
Yes, they did, but no one cares. Some levels want you to be small anyway
@luuthienan2703
@luuthienan2703 5 жыл бұрын
You would discover it by playing story mode anyway
@federicocapacci7175
@federicocapacci7175 5 жыл бұрын
@@luuthienan2703 in the very first level 😂
@vuice6601
@vuice6601 4 жыл бұрын
uh, no...
@gonderage
@gonderage 4 жыл бұрын
The title said subtle changes.
@sirk603
@sirk603 5 жыл бұрын
1:50 I’m assuming this is because multiplayer versus and co op
@mparagames
@mparagames 5 жыл бұрын
It probably is.
@jaxsterminator8634
@jaxsterminator8634 5 жыл бұрын
And it's because of trolling.
@Nuclearburrit0
@Nuclearburrit0 5 жыл бұрын
RIP auto levels
@sirk603
@sirk603 4 жыл бұрын
Nucularburrito2 they work. You can put a bullet blaster above the thing and it will fall. Or a spring right above the player. Don’t know any other ways tho
@Kayso789
@Kayso789 4 жыл бұрын
I think it's because of trolling
@TheSmart-CasualGamer
@TheSmart-CasualGamer 4 жыл бұрын
Was the 7x3 forbidden area entirely to stop people from putting Thwomps above the start of the level?
@dairhat
@dairhat 3 жыл бұрын
Yep, it does make the game less frustrating, but it really does limit the decorations that we could put on our levels.
@user-uz7ez7zp6i
@user-uz7ez7zp6i 11 күн бұрын
And it also matches with the multiplayer versus when the player can't move until after the start
@minterstellarr
@minterstellarr 4 жыл бұрын
I liked how the voices sang to the music while saying whatever you placed Like this 1:34
@LunarChris24
@LunarChris24 5 жыл бұрын
Dumbest Changes imo: -Not being able to grab shells while spinning -Conveyor belts not overwriting any tiles they're placed on -Eggs not giving you anything -Not being able to pass through half blocked pipes -Non respawning items
@somethingAccurate
@somethingAccurate 5 жыл бұрын
Or having to pay to even use the costumes you've unlocked
@caiomendes7689
@caiomendes7689 4 жыл бұрын
The egg thing really made me sad there was tons of puzzles based on this mechanic in mm1 and now its all gone down the drain
@Zeg_VT
@Zeg_VT 4 жыл бұрын
I disagree with 3 of these. - Grabbing shells while spinning was actually a glitch in SMW, never meant to be a thing, which is why it IS possible in the NSMB U style by simply spin jumping with a shell. - Not overwriting tiles can actually be helpful for careless placement. A maker could accidentally remove ground while placing conveyors and not notice it, and this helps fight those small, yet potentially crucial accidents. - Respawning items were almost always used to cheese levels where the maker forgot that was a thing, so this ends up resulting in less cheese from more level creators, while also making it easier to prevent item cheese itself.
@borkybepis
@borkybepis 4 жыл бұрын
I think You can put items in eggs, i might of done it before so dont get so sad about it
@Nattegoya
@Nattegoya 4 жыл бұрын
Zeg Grabbing shells while spinning was a leftover from SMW, but it doesn’t make sense to just remove it entirely
@MegAmi24
@MegAmi24 5 жыл бұрын
7:43 WHY DID NOBODY TELL ME ABOUT THIS
@robloxbacondudgamerpro
@robloxbacondudgamerpro 4 жыл бұрын
This is awesome video can you post another video if you have a chance to
@intermet2637
@intermet2637 3 жыл бұрын
5:27 how do I expect people to complete the level as small mario in smm2 now?
@BirbBoiYT
@BirbBoiYT 3 жыл бұрын
I think this may work: Have a small contraption where you fall onto a donut block and have them get a mushroom before the donut block drops them into a grinder. Repeat it again directly below to ensure they come out as small Mario without dying.
@tahsinshabab4530
@tahsinshabab4530 5 жыл бұрын
Don't like the fact that they removed some of the tech
@ingemar8211
@ingemar8211 4 жыл бұрын
But how big of a difference will it really make?
@Vaylon.
@Vaylon. 4 жыл бұрын
@@ingemar8211 Yeah so removing the spin grab will definitely be bad in terms of smw kaizo levels, but i guess the dry bones shell kind of makes up for it
@ingemar8211
@ingemar8211 4 жыл бұрын
@@Vaylon. I see what you're saying but imo the fact the spin jump wit shell has beeen kinda replaced by dry bones shell is a good thing. It is the sequel after all!
@GuyFromSomeWorld
@GuyFromSomeWorld 4 жыл бұрын
I'm perfectly happy with them removing the mid-air shell-jump (even if people did discover another way to do it... which was possible in SMM1, too, if I remember correctly)
@Vaylon.
@Vaylon. 4 жыл бұрын
@@GuyFromSomeWorld I was certainly annoying if it ended up in your super expert playlist, but again, for kaizo levels, any tech is valuable
@BobbyJCFHvLichtenstein
@BobbyJCFHvLichtenstein 4 жыл бұрын
MM1: can do more technical stuff MM2: that stuff is gone, but there's more items and themes!
@enderallygolem
@enderallygolem 4 жыл бұрын
On-Off blocks pretty much makes anything technical 10 times easier
@Hi-uv7nn
@Hi-uv7nn 4 жыл бұрын
Wow your hilarious
@Cyrus_got_verified
@Cyrus_got_verified 4 жыл бұрын
Ikr
@Stratelier
@Stratelier 4 жыл бұрын
Some of the tweaks you may have to work around in certain cases (a big one for two of my levels was the new overlap rules regarding pipes and one-way blocks), but overall they're not "bad", just different. For example, if you make a boss room where you have to defeat a Giant Bowser using only shells or bob-ombs, it's actually a lot better that they now do 3pts damage instead of 1!
@1un4cy
@1un4cy 4 жыл бұрын
There's a lot cut out too so it's about even, it simply has new things not more things.
@nerdyyxx
@nerdyyxx 2 жыл бұрын
why couldnt they just update the smm1 and release it for all devices from nintendo? its so unfair for people. You have to buy switch for 1 game
@mikewalker9771
@mikewalker9771 4 жыл бұрын
Very helpful thx
@AnneIglesias
@AnneIglesias 4 жыл бұрын
I understand that some of these have to do with added gameplay aspects. Like not being able to build behind the starting line so that it doesn’t affect the countdown to a multiplayer race. If there is anything missing that actually makes me sad, it’s probably the overlapping pipes. It just looked nice design-wise.
@jaredhoeft2832
@jaredhoeft2832 4 жыл бұрын
Also it allowed for things like a pipe that goes somewhere different when you reenter it. That's something I used a lot in MM1
@filipklominek3527
@filipklominek3527 5 жыл бұрын
6:51 They bounce to the right, if the spring falls from the top and a loaded pow block/P-switch/regular spring is above them.
@user-oz5xr4yz5t
@user-oz5xr4yz5t 4 жыл бұрын
-did you learn that from ceeeeeeeeeeaaaaveeee?-
@GuyFromSomeWorld
@GuyFromSomeWorld 4 жыл бұрын
@@user-oz5xr4yz5t That, or he watches CarlSagan42, or he just played the Uno Más level and discovered that
@Firefanged
@Firefanged 4 жыл бұрын
Nintend0 Sw1tch yay
@BubbledDEV
@BubbledDEV 4 жыл бұрын
6:49 Weirdly, it isn't always to the left. If there is a carryable item (say, a POW Block) one block or higher above the spring, then for some reason the shell will bounce to the right.
@ElevenPaces
@ElevenPaces 4 жыл бұрын
This makes me feel like Nintendo developers were watching streamers play kaizo and puzzle levels...and then deliberately removed all of the mechanics they were using 😅
@somerandomhandle
@somerandomhandle 3 жыл бұрын
so smm2 was more fun and not so hard?
@THawkMedia
@THawkMedia 3 жыл бұрын
@@somerandomhandle well now 2 is just filled with enemy spams and "music" levels that just use gusty garden galaxy
@somerandomhandle
@somerandomhandle 3 жыл бұрын
@@THawkMedia ye
@Seven-ol5ed
@Seven-ol5ed 4 жыл бұрын
SMM1: Redstone of Minecraft Java edition SMM2: Redstone of Minecraft Bedrock edtion
@AnonYmous-tx5gc
@AnonYmous-tx5gc 4 жыл бұрын
lol true
@3hoodies
@3hoodies 4 жыл бұрын
Bed...rock...?
@kaiden8876
@kaiden8876 4 жыл бұрын
@@3hoodies Basically a synonymous word for the console, windows 10 and mobile versions of Minecraft
@3hoodies
@3hoodies 4 жыл бұрын
@@kaiden8876 sorry To me it's the vocabulary website
@legitimate8463
@legitimate8463 4 жыл бұрын
@@kaiden8876 all apart from pc/laptop/computer
@thechugg4372
@thechugg4372 4 жыл бұрын
Your forgot the big one, not being able to download level anymore, but I guess it is so big it deserves its own video.
@mr80s81
@mr80s81 4 жыл бұрын
hopefully they add some of the old features from SMM1 into this
@minimik75
@minimik75 4 жыл бұрын
you should've just made "nothing can overlap pipes in SMM2" as one instead of multiple differences
@vacantile
@vacantile 5 жыл бұрын
Good way to present these changes, nice vid!
@aedenoleary
@aedenoleary Жыл бұрын
10:14 it is if I remember correctly, it's in the Nsmbu style and it turns into the ?-switch
@Maubald
@Maubald 4 жыл бұрын
È forte vedere che hai un pubblico prettamente inglese, grande!
@Snukkuri
@Snukkuri 4 жыл бұрын
SMM1 Mario: *Dies from spikes below platform* SMM2 Mario: *Walks on the spikes below platform like god*
@Shady_Inktail
@Shady_Inktail 4 жыл бұрын
I see no god up here... EXCEPT ME
@mynameismmandimheretosay7979
@mynameismmandimheretosay7979 4 жыл бұрын
*I see no god up here...EXCEPT FOR’A’ME, MAHDIO!
@bluemike1215
@bluemike1215 4 жыл бұрын
They should've change that to the SAME!!!!!!!
@Hexagon42
@Hexagon42 5 жыл бұрын
9:23 Oh thank you for specifying i thought they were added by EA
@minecraftgaming7879
@minecraftgaming7879 5 жыл бұрын
Course Editor $19.99 Saving courses $9.99 Course world $49.99
@crunch.dot.73
@crunch.dot.73 4 жыл бұрын
Super Mario Bowser's Castle Theme $4.99 (Purchase is good for a single level)
@valiko.
@valiko. 4 жыл бұрын
"It's in the game"
@rockypikmin4493
@rockypikmin4493 4 жыл бұрын
Ok salty
@GobouLePoissonBoue
@GobouLePoissonBoue 4 жыл бұрын
Imagine Nintendo and EA working on Mario Maker 3. Nintendo : Okay we need to think about features. EA : Why not making Course World 9$99? Nintendo : Uhhhh... I meant new features, like you know, putting more items from previous gam- EA : That would cost 4$99? Nintendo : No way ! We need the player having enough fun with the game, without paying ! EA : Oh I see. Why not making the game free? Nintendo : Hell no we are gonna lose money and- EA : But the editor costs 29$99 with a premium edition adding useless skins for enemies for 49$99. Nintendo : ... EA : Good? Nintendo : You're hired.
@SnowyFoxlinn
@SnowyFoxlinn 4 жыл бұрын
I kinda liked the "Freely moving in the walls" as it made some pretty cool Crossy Road/Frogger courses.
@SquirrelMario
@SquirrelMario 4 жыл бұрын
THE NSMBU WATER BACKGROUND IS SO MUCH NICER NOW
@suyaonsiomai
@suyaonsiomai 4 жыл бұрын
I don't even play smm but it makes me sad that they removed things that gives the game more possibilities
@OanSMM
@OanSMM 5 жыл бұрын
Could you make a side by side comparison between the backgrounds from the 2 mario maker games ?
@knux4000
@knux4000 5 жыл бұрын
Oan_SMM could you learn your English better
@OanSMM
@OanSMM 5 жыл бұрын
@@knux4000 better now?
@lol2fast323
@lol2fast323 5 жыл бұрын
@@knux4000 rude
@KLa35
@KLa35 5 жыл бұрын
Yea Gavin that's rude
@KLa35
@KLa35 5 жыл бұрын
@@knux4000 Jerk
@casperdewith
@casperdewith 3 жыл бұрын
10:30 The lava bubble also lost its glow in Super Mario Maker 2.
@beatricesedmik1238
@beatricesedmik1238 4 жыл бұрын
Wow. Thx for this. Smm1 u can do more
@GameFrank
@GameFrank 4 жыл бұрын
Great comparison! Too bad a lot of the changes weren't great. Still loving MM2 regardless!!
@DKomnicide
@DKomnicide 4 жыл бұрын
Having no shell holding spin jumps is not a subtle difference
@NintenJoeGamer
@NintenJoeGamer 4 жыл бұрын
I mean, it really only affects people who do kaizo levels and junk so most people probably didn't even realize. I didn't even know you could do that in mm1
@ashtonsmith1730
@ashtonsmith1730 4 жыл бұрын
i assume you never played/saw someone else play a kazio level
@corruptedleaf3282
@corruptedleaf3282 4 жыл бұрын
This has been fixed in update 1 2.0.0
@DKomnicide
@DKomnicide 4 жыл бұрын
Ivan Rivera when did that come out
@Epsi_Cron
@Epsi_Cron 4 жыл бұрын
26: We can’t make custom sound effects in SMM2
@Epsi_Cron
@Epsi_Cron 4 жыл бұрын
27: The mystery mushroom and weird mushroom can’t be earned
@nonotatalllol
@nonotatalllol 3 жыл бұрын
@@Epsi_Cron it’s subtle not obvious
@PaperLuigi707
@PaperLuigi707 4 жыл бұрын
5:48, bro that was so smooth
@PaperLuigi707
@PaperLuigi707 2 ай бұрын
Oh wait, there I am
@dr.whippersnapper5482
@dr.whippersnapper5482 5 жыл бұрын
When you see those supper Mario maker 2 ads for mobile(2 p’s)
@shinysilverstardust
@shinysilverstardust 4 жыл бұрын
Those are the people nintendo should sue, not rom hackers
@nitsuj8100
@nitsuj8100 4 жыл бұрын
@shinysilverstardust I know. Sad to see the obvious scam actually stay on the internet while harmless rom hackers get banned for changing a game to make it more unique... :(
@dr.whippersnapper5482
@dr.whippersnapper5482 4 жыл бұрын
Bopitty Boopy and it’s never for profit
@AffyMoon
@AffyMoon 4 жыл бұрын
Ikr If Nintendo and KZbin share one thing in common it's having a terrible concept of who are 'stealing their property' and who are not,In Nintendo's case fan game creators are, well just fans wanting more without pressuring the creator themselves/making people who can't afford newer games a worse but still good version,(While the actual scammers relax as they get ignored. And in KZbin's case, they refuse to decrease the pay of millionaires and instead DEMONetize(because it's terrible) small content creators just making videos for a living and for the entertainment of everyone. And then there are other people (e.g. I'll give Scott Cawthon because he haS played many fan-games from FNAC TJOC and ONAF)support and even play other people's fan games
@mclolflick4566
@mclolflick4566 4 жыл бұрын
Nintendo makes great games, but terrible business decisions.
@WaterKirinGamer
@WaterKirinGamer 4 жыл бұрын
8:37 That change in the water level for U's style is one of the few of these changes that are better in Mario Maker 2
@liamgoshdanglewis873
@liamgoshdanglewis873 4 жыл бұрын
Dhruv Patel but the last one was a bit more accurate to the original.
@user-tk1vz6lh8y
@user-tk1vz6lh8y 4 жыл бұрын
In the smm1 Mario's pose more looks like Mario's pose from nsmbWii
@Tahngarthor
@Tahngarthor 4 жыл бұрын
"Lets do whatever we can to limit players from making insane kaizo levels" Though the cieling P switch thing is kinda nice.
@vyor8837
@vyor8837 4 жыл бұрын
Players: Makes kaizo levels anyway and they're even harder because of nintendo removing things.
@Tahngarthor
@Tahngarthor 4 жыл бұрын
@@vyor8837 Thus proving it was pointless to try to "defeat" attempts to make "troll" levels like that. Super Mario Maker 2 proves why most of us shouldn't be career level designers- but it's about having fun and this is wh y there are different difficulty level queues
@Tahngarthor
@Tahngarthor 4 жыл бұрын
I'd say the biggest issue out of all of them for me is removing something you could do in the original games. You could spin jump with items in Super Mario World, you could do it in the SMW style in SMM 1, but you can't do it in SMM2.
@vyor8837
@vyor8837 4 жыл бұрын
@@Tahngarthor Agreed
@izzy-artmusicvlogs1234
@izzy-artmusicvlogs1234 4 жыл бұрын
I already broke the same-color streak for this reply section. Sorry.
@finnthomas7014
@finnthomas7014 4 жыл бұрын
The 7x3 thing seens like a change for the worse, some levels have that extra little bit of play area. Overall alot of these changes li it what you can do
@nowonmetube
@nowonmetube 4 жыл бұрын
Actually changes that make less possibilities. So bad for puzzle and troll or even Kaizo levels :(
@NaOkii
@NaOkii 4 жыл бұрын
I mostly agree, but troll levels can die.
@rynabuns
@rynabuns 4 жыл бұрын
SMM2: We’ve added so much new stuff! ON/OFF switches, twisters, see-saws, even a new game mode! People: yeah but now we can’t make the exact same levels we’ve made in SMM1 :(
@rawsom6992
@rawsom6992 4 жыл бұрын
@@rynabuns If people want to make the same kind of levels let them. If they reduce creativity in one area only to improve it in another they're still reducing the total amount of creativity possible.
@cleanseroftheworld
@cleanseroftheworld 4 жыл бұрын
@@rawsom6992 nah, it just depends on the amount limited vs gained. Tbh, nothing here seems to break my creativity and some of these limitations make it less overwhelming from a design perspective.
@everyonesaidmynamewasstupi3713
@everyonesaidmynamewasstupi3713 4 жыл бұрын
Raw som so if i give birth to one person and kill 20 others i’m still increasing the total amount of life in the world? getting rid of little things and adding a bunch of new stuff certainly doesn’t “reduce the total amount of creativity.”
@drewlmao
@drewlmao 4 жыл бұрын
Why can’t you set the checkpoint diagonally in the game that actually has slopes? Edit: i just realized this is a common comment whoops
@Stratelier
@Stratelier 4 жыл бұрын
Maybe because of how the checkpoint flag was originally added as a variation of the 8-way arrow sign? (Which was preserved on the 3DS despite them being separated)
@luigibonomo3396
@luigibonomo3396 4 жыл бұрын
Davvero bel video! Solo che ora non so quale dei due dovrei comprare... In SMM2 si possono cambiare le skin a mario come i SMM1 tramite i funghi coi punti interrogativi?
@zig8925
@zig8925 4 жыл бұрын
Some of the things that you could do in mm1 would be nice to do in MM2, but I understand that it's to prevent problems, like the pipes crashing games
@Cabecool10
@Cabecool10 5 жыл бұрын
On 25 the Lava Bubble’s texture was updated and, in my opinion, looks much better and cleaner.
@switchblade6
@switchblade6 4 жыл бұрын
Yeah the graphics are much more polished
@nowonmetube
@nowonmetube 4 жыл бұрын
Indeed, spotted that too
@Stratelier
@Stratelier 4 жыл бұрын
#2 and #11 are part of a broader update to the editor's overlap rules just in general. For example, red coins can no longer be hidden behind certain kinds of objects (Munchers, etc). #4(a) is primarily for the multiplayer support, but it also reduces certain kinds of trolling (e.g. immediately kicking the player off the start location, such as by partially walling it off, or by dropping a horizontal spring on them). #4(b) - SMM2's start ground is also now widened to 7 tiles wide (Mario still starts on tile 5, which is no longer the corner). #5 is related to checkpoints originally being a variation on the arrow signs in SMM1. Various other items have been similarly separated from each other in SMM2. #5(b) - Checkpoints no longer automatically turn Small Mario into Super Mario (instead, you can attach a powerup to them directly). This means certain level types (e.g. "Super Mario vs. Mecha Bowzilla") no longer have to add a forced hit after a checkpoint. #7 is related to #4, as building over the start area was the primary way to get Mario inside Ground tiles to begin with. #8 and #16 are actually the same: depending on what object is on top of the block, this can prevent its contents from spawning at all. #10(b) - In SMM1, hit detection if running atop spikes was slightly asymmetrical (i.e. you took damage sooner if approaching spikes from, I believe, the left side) #24 - Piranha Plants can also be attached to ceilings now. And now for some additional subtle details: * - Warp pipes are always the same color on both ends (if you change one end, the other changes to match). * - Enemies set as a clear condition do not respawn after being defeated (i.e. if you leave/re-enter the room). * - When bouncing a (vertical) Thwomp off of a Buzzy helmet, in SMM2 it returns to neutral status (in SMM1 it continued falling/bouncing). This is likely due to the addition of horizontal Thwomps. * - In SMW style, if you are wearing a Buzzy helmet, toss a shell upwards, then bounce it off of your helmet on the way down, in SMM1 it could still deal damage to any enemies it falls on, but in SMM2 it will not. * - Bowser takes more damage from attacks other than fireballs (now 3pts instead of 1), making certain types of boss encounters less repetitive. * - In some level themes, a pipe that is attached to Ground tiles will now extend 1/2 tile into said ground, perhaps due to many Ground tiles having rounded corners.
@Stratelier
@Stratelier 4 жыл бұрын
#7 - On further reflection, I'm now certain this is DIRECTLY related to the new On/Off blocks, since it's trivial to make a contraption where Mario can get stuck inside them.
@tagatyful
@tagatyful 4 жыл бұрын
Neutral position of jumping fire now have some fire effect on it
@Robo2k_
@Robo2k_ 4 жыл бұрын
Separate name: 25 reasons why SMM1 is better than SMM2
@nonosquared
@nonosquared 5 жыл бұрын
The outline of the pipe in SMM2 is slightly different.
@GuyFromSomeWorld
@GuyFromSomeWorld 4 жыл бұрын
Yeah, most of the shades are different.
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