26:00 You actually CAN input and export higher resolution images by setting it up in the *image panel.* Only the *preview render* is limited to 2048x2048. This is what I do to get the *framing* right: Let's say I want the final image to be a *4k 16:9* Desktop background. 1 • Decide the final resolution (e.g. 3840x2560) 2 • Search for a *Ratio Converter* 3 • Input the final resolution as A : B (width : lenght) 4 • Now insert in C "2048" (this way the *longer side* gets as much space as allowed by MV) 5 • Hit calculate and let the converter give you the Height. 6 • The final result should look like this: A 3840 : B 2560 = C 2048 : D *1330* This way you can obtain a preview that takes advantage of the max 2048 (2048x1330) but also keeps the same-ish 16:9 ratio, allowing you to correctly frame the model in the render preview.
@PedroCasavecchia11 ай бұрын
Hey! Thanks for the in depth explanation. You are correct. I didn't expressed myself correctly. If you save with the image tab you lose all the gloom effects. So you either choose that resolution or a bigger one without the effects. I have a new series that goes very in depth on all the software i made after third video. I understand the software better now so maybe it's better to watch that instead. Cheers!
@northieee3 жыл бұрын
Super helpful regarding materials, I've been using magicavoxel for years and yet, the way you describe materials is way more intuitive than what I had in mind before watching.
@PedroCasavecchia11 ай бұрын
I'm glad it helped!
@PointlessGamer_xD3 жыл бұрын
I feel nostalgic xD feels like a long time since I first seen this
@PedroCasavecchia3 жыл бұрын
Because it was! Haha. I'm trying to slowly move all my tutorials to this channel. (: