Make a Asphalt Road Material in Substance 3D Sampler | Materials in Minutes #15 | Adobe Substance 3D

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Adobe Substance 3D

Adobe Substance 3D

Күн бұрын

In this video we're using Substance 3D Sampler to create a nice asphalt road material in minutes.
You can download the result files here: creativecloud....
Voice and video by Martin Schmitter.
Reference by:
stock.adobe.co... by [senicphoto]/stock.adobe.com
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Adobe Substance 3D is a complete suite of smart creative apps and high-end content that gives artists everything they need to create 3D digital content. With Substance 3D, set up the perfect shot, explore the high-end 3D asset library, give life to your 3D art, build complex models, and more. Get the Adobe Substance 3D Collection.
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Asphalt Road Material In Minutes with Substance 3D Sampler | Adobe Substance 3D
• Make a Asphalt Road Ma...

Пікірлер: 20
@3DWithLairdWT
@3DWithLairdWT 2 жыл бұрын
Love this kind of video! I've really been enjoying Designer/Painter, and am thinking about learning sampler next!
@TheSatzy6699
@TheSatzy6699 2 жыл бұрын
Love these 5 min video format ✌🏽
@skidmg
@skidmg 2 жыл бұрын
looks like concrete, but not like asphalt ))
@astralstormgamestudios1259
@astralstormgamestudios1259 2 ай бұрын
What about tiling ?
@aizen_rhyme_schemes
@aizen_rhyme_schemes 2 жыл бұрын
How to know whether to use Sampler, Painter or Designer for such things?
@BestMods168
@BestMods168 2 жыл бұрын
Sampler was invented with the idea of being simple to learn. Designer is deep with nodes but seem to be more customizable. Painter is the program you use to texture your model. It has preset materials you can already use and tweak in painter.
@aizen_rhyme_schemes
@aizen_rhyme_schemes 2 жыл бұрын
@@BestMods168 Alright, thanks for the precisions. But such a material could totally be done in Painter for example right? Is it simply a matter of ease of use and habit?
@herogamerbr12
@herogamerbr12 2 жыл бұрын
@@aizen_rhyme_schemes This kind of material can only be achieved in Substance Designer, since it has the parameters to build procedural and customizable forms. Painter is for texturing only
@jurandfantom
@jurandfantom 2 жыл бұрын
Universal answer for "How to know whether to use" is "client don't care as much its fast and provide desired results" :) Daniel not true (at least 100%) because you could paint such seamfree material with decals, smart materials and such, even better, with painter you get complete control over each single element. That the thing and answer for Aizen, "depends" Sampler is quick, Desi is powerful, Painter is precise and fast but not offer global quick changes that you get with nodes.
@herogamerbr12
@herogamerbr12 2 жыл бұрын
@@jurandfantom yes, you're right. I forgot to mention that it can be made by decals. Sorry Aizen! Thanks for the details jurandfantom. Cheers
@AKH0111
@AKH0111 2 жыл бұрын
Where is my railroad tutorial?)
@salhiahmed9972
@salhiahmed9972 2 жыл бұрын
Thanks..
@keelfly
@keelfly 2 жыл бұрын
Not only are for a while now you focusing on tutorials of such basic super easy materials that anyone can guess how to create on their own, but you are also very keen to demonstrate how the new Sampler workflow and UI is inferior to the original one. Where is the amazing Preset function that would help you generate different versions of a material fast, without having to save? Something that would allow users to experiment safely and quickly. You could at least introduce the native Adobe function. Snapshots. But no. Thankfully you kept some of the basic functionality of Alchemist/Sampler there but whoever gave this new direction for the tool, lacked vision and UX skills.
@BestMods168
@BestMods168 2 жыл бұрын
You should know by now. First greedy people at the top mess up everything for their users. Then they start to lose a lot of money. Then they pretend to be caring about the customers until they get enough market share. Then rinse and repeat. I like how easy it is to create new materials vs designer, but not going to pay subscription. I rather pay a huge chunk of money for perpetual.
@keelfly
@keelfly 2 жыл бұрын
@@BestMods168 The subscription is totally worth it. (as a fallback I have the old perpetual which is still great) I am not talking about that though. I am talking about the lousy tutorials, and the ruination of the Sampler UX.
@bernhardrieder7692
@bernhardrieder7692 11 ай бұрын
The Tiling is broken. Sampler creates visible seams. Is a bug fix available?
@Substance3D
@Substance3D 11 ай бұрын
Hey, thanks for letting us know. Please forward your bug reports to adobe.ly/409FCAd.
@Flatlined804
@Flatlined804 17 күн бұрын
Add a layer called "make it tile" on top. It will make your texture tilable.
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