Make a Good Megaman Level 3 - Tier 1

  Рет қаралды 99

Firesawdust

Firesawdust

Күн бұрын

Phew, after a brief hiatus, I have finally got my grounds on a stable KZbin schedule of sorts. If you want more details, you can check my post.
Today, we are taking a look at a series that I have not played in a long while, Make a Good Megaman Level (Magmml). I have played Magmml 2 back in mid 2018, and my most memorable level was one called Yggdrasil. We will see a level that is similar to it, in terms of concept, in the next Tier. Now I am just going to give a brief commentary on each level. Btw, since I played this game at launch, and beat Tier 1, I decided to just speedrun through the levels.
Intro: 0:00:00
MMX6 Meme: 0:06:02
This level is the definition of tedious. It is so easy for you to die in this level. The weakest part of this stage, is the rising lava section. The thing with the section, is that the shield and fire enemies have way too much health, and it is very easy to get knocked off the platforms. While it would be simple to use the Magnet Beam, it is very easy for you to bump into a tile that just spawned right above you and knock you down. While I did not finish this level in this run, in my previous ones, if you make it to the end, there are fake tiles that you can easily mistake for the ground! That is a poor game design choice.
Crash Man Simulator: 0:17:28
This reminds me of a level from Megaman Maker. The concept was neat, but I feel like they could've done more this the two crashmans, instead of having to fight both them and flash man at the end.
Glitch Up Beta: 0:20:56
......
You Don't Know The Drill: 0:23:27
If you want a level that will remind you of your childhood summer days, outside playing with friends/family, then this level will do it for you. I love the simple sky color palette!
Not Delivering On Promises: 0:26:36
Not delivering on promises indeed! There is literally no checkpoint in this stage. The only positive compliment I will give this stage, is that if you want the token, you have to think outside the box a little. Ever wanted to climb on top of the MM1 Fortress 2 roof, where there you go lol!
A Piece Of Cake but With Aesthetics: 0:28:18
Oh, I love some good MM9 music. Magma Man's theme was perfect for this stage, or almost any stage. The only critique I will give this stage is the choice in background tiles. Unless you have not played MM9, these tiles will mess with your brain.
The Cave Level That Exists: 0:32:25
I am sure these are Megaman thoughts as well lol.
Cycle Facility: 0:34:57
This stage is not too bad. The only thing holding it back are some design flaws, like the screen transition is right next to a wall, causing me to clip into the MM5 Starman mech enemy. The boss is actually the hardest part of this stage, because with its weakness, it will eat your weapon energy, since you have to smash the shoot button to get out of those globs.
The Level Equivalent Of An Old Man Rambling At You: 0:42:32
The only thing I can see rambling at you are the BEES! I actually have positive thoughts about this stage. Overlooking a couple design flaws, this level has a story behind it, if you have the time to read it or pay attention to what the story the level is trying to telegraph to you. The Old Man fight is probably the best part of the stage. What got me laughing was the Tadpoles, being used to make Icecream XD!
Ultimate Level: 0:51:31
This is probably my favorite stage out of all the ones in Tier 1. This level feels the most "normal" or "basic" out of the rest. My favorite part of this stage is the music and the tileset choice. Out of the four runs I have did of this game and the let's plays I watched, this level is always the first one I look forward to. the music rocks and I just love listening to it as I play through this stage. There are a couple of design flaws in this stage, such as the on/off switch section and the jerk lava pit right after a screen transition. Other than that, if this stage were to get a remaster, then I am pretty sure it will earn its way into a Tier 2 or beyond.
Boss: 0:55:10
This boss reminds me of Deku versus Gentile Criminal from MHA
Conclusion: 0:56:30
I am not too suprised that Ernest Will was Dr. Wily. I mean he does kinda look like him. Did a quick costume switch to Protoman, since he is my favorite character.
With this part now out, I'm going to roll right into working on my X Mod level pack, then have Part 2 ready within the next few days.
I also want to start a new tradition called Question of the day (see pinned comment for more). See you in Part 2!
Download Link: www.magmmlcontest.com/magmml3...
Discord: / discord

Пікірлер: 5
@Firesawdust
@Firesawdust 5 күн бұрын
Question of the Day: What is your favorite season, time of the year, or month to play a specific Megaman title or series? Here's mines: Even to Odd years specifically April: MM10 May - June: MM 1 - 6 July: MM9, MM&B August - September: MM7, MM8, MMX 1 - 8 October: MM11
@mopbrothers
@mopbrothers 5 күн бұрын
Good luck with this game. You're gonna need it....
@Firesawdust
@Firesawdust 5 күн бұрын
Based off what I have seen so far, there are a couple levels that I’m not looking forward to playing. Personally I dislike levels that give enemies that should be killed in 3 hits more health or have insta death traps practically everywhere like in MMX6 Meme lol.
@retropixel1272
@retropixel1272 3 күн бұрын
my thoughts on x6meme: WHY.
@Firesawdust
@Firesawdust 3 күн бұрын
2017 Megaman Maker at its best! XD
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