Thank u a lot, i used it to animate gobo lights and the result is awesome
@NikGamer17935 ай бұрын
I think using these modifier approach than actual Wind force in Physics for this effect is great. Thanks mate.
@Sami-uc1fr Жыл бұрын
you just dropped your crown king
@twanoligschlaeger Жыл бұрын
lol thanks dude!
@MsEsuhort3 ай бұрын
this is the best technique so far, worth it!
@anandhu_remanan Жыл бұрын
That's an awesome scene😮
@twanoligschlaeger Жыл бұрын
Thank you for the nice comment!
@1CPZiN11 ай бұрын
Man.. Amazing and Beautiful tutorial. I loved your content, already subscribed and liked.
@1CPZiN11 ай бұрын
i'm really looking forward to the next videos. a hug from Brazil!!!
@twanoligschlaeger11 ай бұрын
Thank you for the kind comment!
@kove_kvas2441 Жыл бұрын
this helps a lot. Really appreciate it!
@cayetanoparra82778 ай бұрын
Thanks Twan
@marcusaurelius36112 ай бұрын
Thank you very much
@new0309 Жыл бұрын
This is very informative tutorial Thanks bro
@pblogs87726 ай бұрын
thankyou for the tutorial
@ФеликсИхний-ш7ы8 ай бұрын
This is it. Thanks a lot, man👍💪
@ChoosenKnight Жыл бұрын
Thanks for Sharing Man!!
@twanoligschlaeger Жыл бұрын
No problem! Best of luck with your renders!
@nickj28056 ай бұрын
Great video! Question, you made the trees using the free sapling addon? because i want to make trees like those, just that using planes because i need them for games
@OtherPeople1594 ай бұрын
PLS HELP ME....i have tried bending the tree using simple deform bt the thing is the leaves doesnt bend along with it...ive tried parenting the leaves to the branches by clicking leaves then holding shift, click the branch then ctrl P n chose objeck..now if i rotate or move the branch, the leaves does move along with it bt doesnt move when i use a simple deform..what am i doing wrong
@twanoligschlaeger4 ай бұрын
are the leaves and the tree the same object? in my scene they were. You can combine objects together by selecting them and pressing Ctrl J
@OtherPeople1594 ай бұрын
@@twanoligschlaeger i did join them bt then the texture of the bark n branch changes..see i made a branch seperately by my own then added a .png image of leave in form of mesh, went back to my branch, weight painted area where i want the leaves to be, hair particles, chose hair object to be the mesh (.png image) and thus leaves were formed..made the instance real, joined all the seperated leaves first then i tried to join the 'combined leaves' with the branch bt it seems the branch is also converting into the .png mesh and looses texture and shape
@OtherPeople1594 ай бұрын
@@twanoligschlaeger thankyou so much for taking time to reply..btw i found another way to animate the leave which is by adding empty-plain axis and then displace modifiers..works gud enuf bt yeah doesnt give that bending effect of wind
@fragnuke4 ай бұрын
Thats really good but i think trees of different sizes move differently so is there some way to randomize the animations of each tree ?
@ziadammar1261Ай бұрын
Thank you king, love, ozza ana 7ala
@Marcos_Maestro17 күн бұрын
Hello, I want to do an effect like this but with hair, and Im searching for a way to apply the keyframes to all od them at once, because I can copy the modifier but the keyframes wont copy. Does anybody have a solution? There are like 800 hairs so its not an option to do it one by one
@thinkdjungle8924 Жыл бұрын
Nice tut! How to bake them into keyframes?
@twanoligschlaeger Жыл бұрын
The keyframe of the simple deform modifier has a noise modifier that always gives the same result, therefore you dont have to bake the animation👍
@rain.tamper6 ай бұрын
how do i select a tree on 0:54 ? my graph editor is empty
@OtherPeople1594 ай бұрын
just click on the tree..make sure ure on object mode...
@SlimePuppyRR5 ай бұрын
is there a way to make it seamless?
@novagamerv1782 Жыл бұрын
thank you🥰
@P134-i3p8 ай бұрын
Can you bake these animations?
@gustavstaugaard1294 Жыл бұрын
When I click on "Graph Editor", I can't select any objects in my scene, I though "Oh well, it's propably slected", so I went to add a Noise Modifier, and it doesn't show anything called "Modifiers" in a tab. I opened a new Blender File and they all have the same mistake. It's weird because it has worked a thousand times before :(
@Corn_Pone_Flicks Жыл бұрын
Yep, that sounds like Blender...randomly screwing up in unpredictable ways.
@vinniecooper2937 Жыл бұрын
dude I have the same but it is because you dont add the keyframe like he did haha