Making a First Person Samurai Rogue like | Devlog #1

  Рет қаралды 87,140

Emis

Emis

Күн бұрын

Пікірлер: 389
@the_real_sharkbait
@the_real_sharkbait Жыл бұрын
The music is techy Egyptian and Japanese all at the same time
@bumblingBird-
@bumblingBird- Жыл бұрын
Whenever I hear “inspired by vampire survivors” I get worried but this looks really good
@EmisDev
@EmisDev Жыл бұрын
I understand. Mainly I just want to have a similar upgrade system with levels.
@coreblaster6809
@coreblaster6809 8 ай бұрын
@@EmisDev one would worry because there are a LOT of bad generic games inspired by vampire survivors, but this is distinct enough, especially because it's 3D
@chamberkingston7609
@chamberkingston7609 Жыл бұрын
Maybe make an upgrade that knocks all beans away from you when you parry, save for the one you parried, letting you single him out for a kill while he's stunned
@thepizzaman6310
@thepizzaman6310 Жыл бұрын
You could call it honourable duel or something like that
@YusafAnimations
@YusafAnimations Жыл бұрын
​@@thepizzaman6310 honarable kill
@Flipaca
@Flipaca Жыл бұрын
the game would get be😊tter if the dead enemies drop weapons,you could pick their weapons and use them.
@Flipaca
@Flipaca Жыл бұрын
I am having problems for my keyboard right now.
@ZetaVTuber
@ZetaVTuber Жыл бұрын
OMG what a quality! I love how you designed the scenes. This is truly awsome, looking forward to updates. Keep it up!!
@peri588
@peri588 Жыл бұрын
holy shit the music is actually so good 😮😮😮😮
@gustavocoelho5509
@gustavocoelho5509 Жыл бұрын
Make an upgrade that when you parry, the bean that got parried gets disarmed and uses its fists,dealing lower damage, but having a lower cooldown for attacking
@obrooks
@obrooks Жыл бұрын
Awesome stuff! I love the progression from prototype cylinders to fully modelled characters and scenery, it's looking polished! Have you thought about using behaviour trees for the AI, if you aren't already using them? Looking forward to see how the game progresses!
@EmisDev
@EmisDev Жыл бұрын
Thanks. Currently I'm using state machines for the AI, but it's quite broken in the current state, might look into behavior trees as they might fit my AI better, thanks for the suggestions.
@kitsunemusicisfire
@kitsunemusicisfire 3 ай бұрын
I was JUST watching one of your videos 😭
@TidaliCreative
@TidaliCreative Жыл бұрын
This is truly amazing! Ideas to add: - different attack types; e.g. fast, heavy or combo attack - ultimate spells (that actually feel ultimate bcs it's difficult to obtain them or use them right) - fireball. - more fireball. - the never ending war between eternal darkness and light of hope, which is a never ending war and also hasn't come to an end yet, although it never ends. - fireball again.
@jworsley8358
@jworsley8358 Жыл бұрын
Lv 1 wizard, lv 4 wizard, the arigami games, lvl 10 wizard
@parkaller7959
@parkaller7959 Жыл бұрын
And a fireball maybe
@TidaliCreative
@TidaliCreative Жыл бұрын
@@parkaller7959 fireball.
@truestbluu
@truestbluu Жыл бұрын
It'd be such a great multiplayer game haha.
@penguindevv
@penguindevv Жыл бұрын
For real.
@badcoder6187
@badcoder6187 10 ай бұрын
This is perfect. I love this. You can probably make a general/sensei type to summon AI although it might destroy the fun for some players. You're really good at modeling and effects. You need more subscribers
@dominocoding
@dominocoding Жыл бұрын
100% would download, honestly amazing! You have so much potential to work in a huge company, great job on this, if it's ever finished I'll be playing it! One suggestion is maybe adding bosses or multiplayer and more elements outside of the 4 elements
@EmisDev
@EmisDev Жыл бұрын
I though about having more base elements like Lighting, Nature, Shadow for example, but I think it may be too much complexity. However what I want to add are sub elements, so each of the main 4 elements would have sub elements: Fire - Magma Water - Ice Earth - Metal Air - ??? (maybe Lightning?) Still not sure about air's sub element. So sub elements would still mostly follow the rules of their main elements and keep all of the synergies.
@dominocoding
@dominocoding Жыл бұрын
@@EmisDev Yeah! I agree that many sub elements will make it hard for the player to choose and understand, so maybe, keeping them simple would be an option So instead of stuff like mud or rain, you use Sound / Magma, i think that would be more appealing! And for air's sub element, maybe Sound would work? Since it travels through air And lightning could be a whole new element, since it's kind of too famous/well known to be a subelement I especially like your choice on Earth sub element though! Metal is such an underrated element in games, almost no one uses it so it'll add a lot of uniqueness to the game!
@Lozt22catz
@Lozt22catz Жыл бұрын
Your 3D art skills are genuinely fantastic and testing enemy AI by fighting then against other enemy AI is such genius idea!
@acko7062
@acko7062 Жыл бұрын
I LOVE THIS GAME, so good looking and also love the BEAN characters 👌🥔🥔
@queenchaosyet
@queenchaosyet Жыл бұрын
This is the FIRST dev log of this game???? Holy smokes
@treeghost45
@treeghost45 Жыл бұрын
the game inviorment looks soo pretty
@paraxodondev
@paraxodondev Жыл бұрын
it reminds me of that wii sports resort game about swords where you fight lots of waves of coloured people and bosses, so cool :)
@36aryansharma83
@36aryansharma83 Жыл бұрын
I know this is quite generic, but after certain amt of kills or xp, you could choose a sword that combats the elemental type of the enemies, such as water sword for fire enemeis, etc. You can choose different swords on basis of buttons, like e for fire, q for water, etc etc.
@LishyCards
@LishyCards Жыл бұрын
This looks soo cool and I’m glad your developing it. Some story stuff could be this: you are a lone samurai (ronin if you will) your home country has been invaded and destroyed. You must survive the bounty placed on your head but the traitors are not the only threats lurking in the shadows (oni or demons)
@Geilolp.
@Geilolp. Жыл бұрын
2:27 this is so funny. they just form a circle
@Ryuu28_voidgames
@Ryuu28_voidgames Жыл бұрын
THIS GAME LOOKS SO COOL! I really want to see the progress of this game!
@Geilolp.
@Geilolp. Жыл бұрын
god do i love the mountain map. with the trees and the edges
@Ellstergr8
@Ellstergr8 Жыл бұрын
The game reminds me of Warlord Britannia. I like that you can hire your own troops in it to fight with you and build a base to help with defending when enemies come to attack you. But obviously make this game your own!
@antn908
@antn908 Жыл бұрын
Amazing work dude, checking out the demo in a bit.
@dannyp21
@dannyp21 Жыл бұрын
Love it, I even think there is a really fun potential in the ninja clan fighting (when you tested AI), so its a Vampire Survivors where you upgrade your clan skills
@KatelynCollins225
@KatelynCollins225 Жыл бұрын
looks great! an idea for the enemy AI is to make their movement less like a chase. You can have them go around you and attack you from different angles to limit the amount of slashing while walkign backwards.
@ebubeike7010
@ebubeike7010 Жыл бұрын
I like the look of this game. A cool addition will be a side bar to house smoke bomb or grenade? Maybe as more waves spawn Monsters get added to the mix, like ogres, or demons. Worth considering to shake up the gameplay from just bashing hordes of ronin. Really cool game concept that I would definitely play
@EmisDev
@EmisDev Жыл бұрын
In this first devlog I tried to get the basic slashing to be as good as possible, there will definitely be other ways of damaging enemies.
@ebubeike7010
@ebubeike7010 Жыл бұрын
@@EmisDev Okay I understand now, thanks for the reply
@SCP-REDACTED-r4e
@SCP-REDACTED-r4e Жыл бұрын
Hi emis,you inspired me a lot to make a unity game,btw this is a great project
@x-ani4061
@x-ani4061 Жыл бұрын
I love these types of videos, I've never coded my own code but It's still cool to watch.
@ScreamEditss123
@ScreamEditss123 Жыл бұрын
It would be cool, if you added a factions mechanic were the ai fight among themselves cause of factions. Would be even cooler if you could join one and help them in major battles, I think it would be funny to see a major scale battle for such a goofy game.
@Campake
@Campake Жыл бұрын
this is amazing progress for the first part of a devlog
@Bh1nbin
@Bh1nbin Жыл бұрын
What if elements had trade offs, like earth might have slower but harder hitting attacks. Oh, and special attacks gotten by items would be great, you would have to choose between AOE, or a large dmg single strike. And if there is bosses there better be one that can only be defeated by depleating it's poise.
@KasperDevUnity
@KasperDevUnity Жыл бұрын
I'm amazed over how good you make it look by Simply using basic graphics
@jamesnewman430
@jamesnewman430 Жыл бұрын
Add upgrades that give you special moves, like maybe one could give you a teleport attack, btw loved the vid
@KL53986
@KL53986 Жыл бұрын
The best part are the eyes, they look not so serious but when you see multiple of them rushing at you then its Psycho level, or goofy level depending on whats happening Dont worry everything starts out initially ugly but with effort it grows more into perfection
@zaptastic2024
@zaptastic2024 Жыл бұрын
Wow this loooks awesome! It might be a good idea to at some point during the game team up with one faction to defeat another faction. Teaming up with AI can be really fun!
@cybronex2147
@cybronex2147 Жыл бұрын
I'm not going to lie...I would love to try some PVP. (I know it ain't exactly rogue-like but cmon....) Game can be fun/complex enough to have a PVP game mode. It could make for a fun tournament event for the Discord server, etc...
@ewanito7954
@ewanito7954 Жыл бұрын
That music be fire tho
@thesyndicatea.t.k7528
@thesyndicatea.t.k7528 Жыл бұрын
bro the game looks sick! awesome atmosphere and fun game overall, very impressive
@neoteraflare
@neoteraflare Жыл бұрын
Fantastic video! Good to see how simple beans on a checker floor turns into a game. It was also funny.
@Jinglestv-xz1hu
@Jinglestv-xz1hu Жыл бұрын
watching the beans battle was what I found to be the most entertaining, I hope that there will still be large battles between the AI factions in the final game
@EmisDev
@EmisDev Жыл бұрын
I'll probably add it as an extra mode.
@walsterburns450
@walsterburns450 Жыл бұрын
The music is sick 😀
@plot6520
@plot6520 7 ай бұрын
Now add a rechargeable flintlock pistol attack, because samurai loved guns.
@DIM00252
@DIM00252 Жыл бұрын
NIIICE i always wanted to make a game like this, even with the opponents still having the capsule shape, this is awesome!
@dangerousmob6628
@dangerousmob6628 Жыл бұрын
Great devlog))). Suggestion: then slashing ninjas you could split them into 2 pieces thus adding a bit more variety and impact to the combat. I guess making them canon-glass would also make sense as they do not have any armor.
@macc3731
@macc3731 Жыл бұрын
You're talented man, your vfx skills are crazy good.
@alecmartinart
@alecmartinart Жыл бұрын
Dude this content is amazing, I was laughing hard at 5:27, thanks for good emotions :3
@StandardArrayOfficial
@StandardArrayOfficial Жыл бұрын
Emis: "I had an idea for a game" Everyone in a 5 mile radius: "WOOOO YEAH THATS WHAT WE'VE BEEN WAITING FOR BABY YEAH WOOOOOOOOOO"
@1m.r.786
@1m.r.786 Жыл бұрын
some graphic design ideas (this is gonna be a long): 1-I liked the comment by Ruben D where he suggested ninja's throwing shuriken's at U it gave me an idea, you will prolly be able to block them, and it got me thinking, it would be weird if you had your sword in the same position every time you block something, so what if the sword was set to a random angle every time you block so it looks cooler. but not too off angle cause then it would look wierd. (think of how the light sabers block the bullets in star wars) 2- since the game has katanas and everything, what if you had an animation when you join the game of you having a cool animation of you unsheathing your sword before the game starts.
@1m.r.786
@1m.r.786 Жыл бұрын
Another thing, the samurai should have an ability where they dash at you and as soon as the dash ends they slice their sword. also, the sword swing looks good, but it would be cool if your not just swinging it horizontally every slash and instead swing in different directions vertically and diagonally, and maybe you could have combo's in this game and that would be the animation for a basic attack and you could have an animation for a heavy attack. Another thing, as of right now idk what ur plans are for the dash mechanic, but it would be completely awesome if there were some more fast paced movements like wall running or jumping off the walls so we could perform some SICK movements and then just dash toward a bean and slice them. Which brings me to my next idea where there is an ability where you dash toward the bean and then perform some type of elemental attack. (i would prefer if the attack was a Fire attack dash thing bc flames are cool)
@1m.r.786
@1m.r.786 Жыл бұрын
you know you could prolly get some inspiration from Demon Slayer (if somehow you haven't seen it) there's some cool elemental things in there and its all about swords
@chorchekorkgames
@chorchekorkgames Жыл бұрын
The combat looks really satisfying! Can't wait to see more!
@FizziDev
@FizziDev Жыл бұрын
Game Looks Promising. U Earned a Sub!
@R0N-VEEAR
@R0N-VEEAR Жыл бұрын
If your inspiration is Vampire survivor remember that people love to see those damage numbers
@exposed4559
@exposed4559 Жыл бұрын
I think each element promoting a different playstyle would be something to consider, while also being able to combine it with other elements What I'm thinking let's say going for a Fire build lets you do AoE DoT damage, upgrades like your weapon is doing Fire damage, enemies that die of fire spread it to other enemies, etc etc. But you could combine a Fire build with Water build, that when extinguishing enemies, damages the remaining fire DoT to the enemy (like a kind of "Shock"), so the build becomes about building up tons of DoT and then killing them all at once with this built up damage Looking forward to your game!
@EmisDev
@EmisDev Жыл бұрын
Yup, that's close to what I was thinking, I definitely want elemental synergies :)
@johncharlesxavier9657
@johncharlesxavier9657 Жыл бұрын
This is so cool... And cute, look at them smol samurai beans
@jameswhite1922
@jameswhite1922 Жыл бұрын
this is so sick!!!! keep up the good work.
@bigedwerd
@bigedwerd Жыл бұрын
ideas: 1) have the enemies try to surround you more 2) additional weapons: spear, bow, flintlock, kunai 3) maybe a parry teleport move keep it up this looks great. Kinda getting first person dynasty warriors vibes.
@egidijussukauskas2543
@egidijussukauskas2543 Жыл бұрын
Pirmas 🎉 Šaunus projektas, taip ir toliau 😉
@Flahtort
@Flahtort Жыл бұрын
I wasn't sure about video at beginning because al those beans looked like another meme-creation of another meme-gemadev. Yey you proved me wrong with legit work. Looking really good. My personal opinion about things and what to add: - Proper enemies models, not beans. They might be simple ghost-like flying bodyes with head, stilysh yet not over simplistic. - tbh thats all
@angrybeast1106
@angrybeast1106 Жыл бұрын
you are the reason why i started making games
@thepingvinimking1715
@thepingvinimking1715 Жыл бұрын
I love the idea of elemental upgrades! when taking a katana and elemental stuff i cant help but to think about demon slayer' maybe it's a good place for inspiration for elemental effects that goes with sword combat!
@EmisDev
@EmisDev Жыл бұрын
Second time someone mentions Demon Slayer, I guess I should check it out
@thepingvinimking1715
@thepingvinimking1715 Жыл бұрын
@@EmisDev the anime uses stylized elemental effects which looks really unique, so when it comes to elemental effects in sword play it’s a great source of inspiration :)
@HusskyVEVO
@HusskyVEVO Жыл бұрын
I would love to see a slow down time upgrade... I'm not really sure how you will implement it, but I feel like it will make the game more satisfying.
@arkanos
@arkanos Жыл бұрын
Awesome idea and nice design!! Enemies that look like ninjas could throw shurikens from the distance :D
@IanLCar
@IanLCar Жыл бұрын
You have a such a good sense of humor and your videos are fun to watch. I am a new subscriber, but I would love it if you would include links to any tutorials you reference, such as the skybox tutorial you mentioned. Thanks so much for the awesome content. I am looking forward to more from you.
@EmisDev
@EmisDev Жыл бұрын
Thanks, glad you enjoy my content. And thanks for feedback, I'll try to keep the links I reference in my notes so I could put them in the description. Here's the skybox one tho: medium.com/@jannik_boysen/procedural-skybox-shader-137f6b0cb77c
@vitinhogames3207
@vitinhogames3207 10 ай бұрын
Masterpiece 1
@BlueOctopusDev
@BlueOctopusDev Жыл бұрын
i need dat music rn
@SkellyToneBonez
@SkellyToneBonez Жыл бұрын
Maybe add more abilities to differentiate but keep it balance. For the ninjas more movement based abilities like double jump or wall jumps maybe even like wall running and for the samurai you could give them more attacks and maybe a ranged ability like a shurriken and some charged attack that does more knockback and damage, and a combo system
@Ellstergr8
@Ellstergr8 Жыл бұрын
This game looks amazing! great video, I’ve subbed 😊
@brandsmp
@brandsmp Жыл бұрын
I would love to see ragdoll to really show the impact of your swings, crazy elemental effects from upgrades, big orc bosses, blood moon maps and demon katanas and enemies!!
@jeanchollet5007
@jeanchollet5007 Жыл бұрын
Very nice project with such satisfying attacks ! One way of improving the whole experience would be by changing how your AI works : using FSMA (Finite State Machine Animator), this would make your code cleaner and would also allow you to make different kinds of AI reusing code parts. Great job !
@EmisDev
@EmisDev Жыл бұрын
Already using state machines for AI
@Satrbucks
@Satrbucks 4 ай бұрын
You need to make a full version of the intro song, it's so good!!
@CubeiPont
@CubeiPont Жыл бұрын
Great video! Keep doing these videos and you'll get to 10k in no time!
@vanessagothic4751
@vanessagothic4751 Жыл бұрын
I love watching the beans fight :)
@agungnugroho9157
@agungnugroho9157 Жыл бұрын
god speed on that project, you need it
@micyoz5283
@micyoz5283 Жыл бұрын
This like that sword game in wii sports resort
@BlueOctopusDev
@BlueOctopusDev Жыл бұрын
Can i get some burgeer with some peanut of your music
@DannyDeer
@DannyDeer Жыл бұрын
Wtf, the intro song is bonkers. Please release it, I need it in my life.
@Im_ARock
@Im_ARock Жыл бұрын
Nice job on the game! I haven't seen many games like this, it looks like the movement and the combat are having equal time put into developing the! It reminds me of Karlson lol :) As a suggestion, it would be cool if the yin and yang symbol was added in some way since your going for the whole samurai kinda thing, maybe you could add it as some sort of element or weapon?
@EmisDev
@EmisDev Жыл бұрын
Thanks. Yin Yang is a Chinese thing, not Japanese.
@BalBa-w4x
@BalBa-w4x Жыл бұрын
Hear me out on a upgrade. You could grapple a bean and pull yourself towards it or be able to pull it towards you. It could be on a bow weapon where you shoot a grapple arrow on to a bean.
@DenerWitt
@DenerWitt Жыл бұрын
I feel old now. I remember a time when game devs would just make games where you hit things, get xp, then upgrade and it wasnt inspired by vampire survivors.
@EmisDev
@EmisDev Жыл бұрын
The only thing I'm going to be taking from Vampire survivors is the fast leveling and semi random upgrades. Tbh I haven't even played Vampire survivors nor seen many videos about it
@atomictraveller
@atomictraveller Жыл бұрын
ok who decided to release a bunch of devlog #1 videos at the same time haha thoughts for game.. give some enemies nodachi so you have to guess how long the sword is if they carry it behind them. maps with archers, throwing stars might be a quick way to add some fun. also get blazed and go over your AI code again ;)
@BlueOctopusDev
@BlueOctopusDev Жыл бұрын
gimme gimme gimme that music i need it
@ShinigamiRose-EVA03
@ShinigamiRose-EVA03 Жыл бұрын
You're welcome for the inspiration.
@HUNTER-bv8bb
@HUNTER-bv8bb Жыл бұрын
Make some bosses , a story , some settlements , some accesories and equipments and last some factions
@HUNTER-bv8bb
@HUNTER-bv8bb Жыл бұрын
Add multiplayer also!
@cod3ddy74
@cod3ddy74 Жыл бұрын
woah woah bruh this is amazing
@adacc4997
@adacc4997 Жыл бұрын
That is purely epic
@srossiter81
@srossiter81 Жыл бұрын
This looks great!
@get_demolishedx_yt6556
@get_demolishedx_yt6556 Жыл бұрын
İf this guy doesnt make this a real game ima throw hands and im not kidding. Btw a suggestions: try adding a story line and stuff i think it would be cool if we could also pick between ninja and samurai getting different quests etc.
@gallo123
@gallo123 Жыл бұрын
This looks so cool !!!!
@Amir44312
@Amir44312 Жыл бұрын
The game looks amazing
@THK_Production
@THK_Production Жыл бұрын
Love the idea and the maps, how about a new type of enemy that uses bows instead, and the player throwing knifes
@HarmanSawhney
@HarmanSawhney 3 ай бұрын
Im gonna compare this game to ghost of tsushima
@Anbdhsuw
@Anbdhsuw Жыл бұрын
Dude make this shit a fully fledged multiplayer game I could see a bunch of people playing this
@stefvnx
@stefvnx Жыл бұрын
also i never tought that you designed the music
@EmisDev
@EmisDev Жыл бұрын
I like making music, been trying to do so for longer then I've been making games, but making music is still harder lol.
@stefvnx
@stefvnx Жыл бұрын
@@EmisDev hopefully this blows up game looks fun
@cotekokotrees1527
@cotekokotrees1527 Жыл бұрын
add multiplayer and ability like dash, charged attack and many more
@jeffthomas122
@jeffthomas122 7 ай бұрын
The music be fire🔥
@wilamthewilliam
@wilamthewilliam Жыл бұрын
Damn! now I have to find a new 13th century asian warrior! *praise of Ghengis Khan intensifies*
@zsigai4270
@zsigai4270 Жыл бұрын
You could make this into a beautiful openworld game
@Devorted
@Devorted Жыл бұрын
agreed got bummed out when he said it was gonna be a rouglike
@metaIpipe
@metaIpipe Жыл бұрын
Add more weapons that you can buy with xp like a spear or a bo staff with wide range. (Also congrats on making it to 4k subs :))
@KnightoftheSorryFace
@KnightoftheSorryFace Жыл бұрын
The golden field could make a nice background for the main menu
@tico-k9y
@tico-k9y Жыл бұрын
Epic if you could do this an open world, build ur own castle and army, ... I would definetly buy that
@KaiHydra
@KaiHydra Жыл бұрын
another banger game from emis! got some feedback, the stun is kinda hard to see, you might want to add some vertical element on it since you can barely see the ring spin
Adding Elemental Enemies To My Samurai Game | Devlog #2
10:52
The story so far - Indie Game Devlog #00 | BOXMAN
6:17
PACKAGED Studios
Рет қаралды 37 М.
Coding Adventure: Portals
16:06
Sebastian Lague
Рет қаралды 1,3 МЛН
Making a Souls Like In A Month
15:32
Emis
Рет қаралды 982 М.
Making an OPEN WORLD for my INDIE GAME - Resttore Devlog
7:56
I recreated KARLSON, (to bring back Dani)
8:21
AboveTuna
Рет қаралды 693 М.
I learned game development for 6 months...
11:42
Soup Plays
Рет қаралды 72 М.
Making a 3D First Person Game in Godot | Devlog 1
8:42
Underdog
Рет қаралды 77 М.
I Made a TRUE Tower Defense Game!
5:40
Emis
Рет қаралды 28 М.
I Made a Ragdoll Fighting Game | Devlog 1
6:18
kbit
Рет қаралды 820 М.
КОНЕЦ ☠️☠️☠️
1:01
Dачник
Рет қаралды 1,4 МЛН
СПАС КОТА БУ ИСПУГАЛСЯ МЕМ в ROBLOX!
21:28