MASSIVE 40K Rules Update - Huge Core Rules Changes, Balance Dataslate and New Points!

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Auspex Tactics

Auspex Tactics

Күн бұрын

Let's talk through the massive core rules changes from the Summer Balance Dataslate to go alongside the new Pariah nexus Mission Pack...
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0:00 Intro
0:51 What's Here
3:41 Core Rules - Stratagems
8:28 Pivoting + Movement
10:17 Devastating Wounds
10:59 Indirect Fire
12:11 Hazardous
12:47 Core Stratagems + Other Things
15:58 Space Marines
18:50 Blood Angels
19:12 Space Wolves
20:34 Dark Angels
22:58 Deathwatch
23:47 Black Templars
24:28 Astra Militarum
27:03 Adeptus Mechanicus
30:46 Adeptus Custodes
32:48 Adepta Sororitas
34:11 Grey Knights
35:15 Imperial Knights
36:50 Imperial Agents
37:11 Chaos Space Marines
39:05 World Eaters
39:30 Thousand Sons
41:54 Death Guard
43:08 Chaos Knights
44:36 Chaos Daemons
46:34 Aeldari
48:20 Drukhari
49:40 Tyranids
54:38 Genestealer Cults
55:59 Orks
58:08 Leagues of Votann
58:57 Necrons
1:00:16 T'au Empire
1:02:21 Initial Impressions

Пікірлер: 1 100
@auspextactics
@auspextactics 6 күн бұрын
CORRECTIONS, thanks to those reporting these! - Inner Circle Task force is all objective markers you don't control, not just ones under enemy control. A bit better than I said! - Exalted Sorcerer got a buff to 105pts from 115 (I misread versus the off-disc version I think) - Necrons lost Tomb Sentinels, Tomb Stalkers + Acanthrites to Legends - Chapters with unit restrictions can't use them in core-codex detachments, so no Black Templar Librarians in Gladius etc.
@kryzys5385
@kryzys5385 6 күн бұрын
Also Exalted Sorc on Disc got cut from 115 not increase from 100. And Thousand Sons get to use rituals per Psyker Model not unit.
@narodgers3300
@narodgers3300 6 күн бұрын
You forgot to mention that the canoptek tomb sentinel and stalker along with arkanthorites are now legends
@williamforbes58
@williamforbes58 6 күн бұрын
Chapters with units locked out of their detachment can now never use them, it's in the Space Marine FAQ as an errata to the chapter rule. So they nerfed Deathwatch, Space Wolves and Black Templars.
@auspextactics
@auspextactics 6 күн бұрын
Thanks, have updated the pinned comment!
@EthenAK
@EthenAK 6 күн бұрын
Right under the mortal wounds changes it says they do not spill over if caused my hazardous.
@AndrewNarog
@AndrewNarog 6 күн бұрын
Guard forced to adapt once again, shifting further away from any heavy artillery builds and possibly heavy infantry builds to focus more on tanks. Never a dull day in the Guard.
@Oncomancer
@Oncomancer 6 күн бұрын
As if this edition didn't have enough armor to begin with
@Hallow_the_fur
@Hallow_the_fur 6 күн бұрын
*me who has more tanks than infantry* And this is a problem why?
@cranjusmc.baskettball5177
@cranjusmc.baskettball5177 6 күн бұрын
I see it as an improvement over all
@bradleymartinez185
@bradleymartinez185 6 күн бұрын
Just buy more models, more models more good right?
@thanksskeletor4812
@thanksskeletor4812 6 күн бұрын
@@cranjusmc.baskettball5177 i guess spamming rogal dorns and sentinels was how they fought in the lore, right?!?!?!
@alexandersen7390
@alexandersen7390 6 күн бұрын
Auspex is on his game 100%
@Guard40k
@Guard40k 6 күн бұрын
Whats the TLDR of these changes? I got tired of GW's constant money grabs so I moved on to other hobbies last year.
@marekkasolik5537
@marekkasolik5537 6 күн бұрын
@@Guard40k then why are you still here? shouldn't you be with your ne hobbies right now
@AcousticJamesSGP
@AcousticJamesSGP 5 күн бұрын
@@Guard40k byeee
@phht0568
@phht0568 6 күн бұрын
Literally this is what makes it so hard to play 40k. I buy a 40 dollar book, build an army around it, and find out game day that not only is my list not valid but my army rules are completely changed. Like either go all digital with free rules or dont change the rules half way through the edition.
@Alexgamer-wx1hs
@Alexgamer-wx1hs 6 күн бұрын
They are all digital tho
@kylekeenan3485
@kylekeenan3485 6 күн бұрын
I'm sure you would be happy if your codex dropped, was underpowered and they never changed it. Think before you speak.
@deathspace985
@deathspace985 6 күн бұрын
⁠@@kylekeenan3485 I’m pretty sure they would because they can build a list with an expectation of what the army will look like in another two months, the original comment doesn’t like that their army changed drastically in seemingly a whim
@phht0568
@phht0568 6 күн бұрын
@@kylekeenan3485 if you are reffering to the custodes, ny rebuttal to that is they shouldve never released it in the state it was. Thats on GW because they didnt use foresight or let alone used any data to see how underpowered it was. We cant deny that the only reason it was released as it was is because the books were already printed. If the books werent printed and they actually tested it, your custodes wouldve been how they were in 8th and 9th. This is a issue with GW, instead of addressing issues with your army rules before launching the codex, they are just releasing the codex and fixxing it later. The army points kinda prove this because following ever codex release, within the month they post the updated points. Thats my issue, i cant use my 40 to 60 dollar book i bought for my 2000 dollar army, i have to print out any and all additional rule fixes, post codex. And like sure i can use wahpedia, but GW doesnt want you to use wahpedia, you bring in a battlescribe print out along with wahpedia rules can actually get you ejected from tournaments. As a guard and ynnari (clown focus) player, yes 100% i agree with you, we be struggling in the rules department. But that doesnt justify being sold a outdated product(codexs). 10th has very little foresight in the way they publish and release rules, and these rules updates kinda prove that. Like it wouldnt be a issue for a index army, where the rules are easily accessable, but codex armies need more focus in their development considering youre locked out of your index rules the day of your codex drop unless you buy it.
@phht0568
@phht0568 6 күн бұрын
@@deathspace985 this! Im not a fan of the changes at a whim nor the lack of foresight into making the codexs. Inbaddition to trying to memorize all these new rule changes. Like this isnt a issue with OPR ya know.
@anthonyconvery6304
@anthonyconvery6304 6 күн бұрын
Impulser Bladeguard Party Bus can finally be a thing now. I'VE WAITED SO LONG.
@RSBurgener
@RSBurgener 6 күн бұрын
Me too. I think a lot of us have.
@czigtema1
@czigtema1 6 күн бұрын
Azrael and the bois driving around in the truck and ready to throw hands with god
@Lomhow
@Lomhow 6 күн бұрын
BRO SAME LETS FUCKING GOOOOOOOOOOOOOOOO
@stotgunvsface5092
@stotgunvsface5092 6 күн бұрын
Adrax with blade guards in an impulsor seems like a worthwhile take now. I always wanted an adrax party bus. Before, them and a repulsor was a bit too pricey for its capabilities. You also lose out on the extra troop capacity if you take a lieutenant in the squad. And then now you are not "forced" to bring a land raider redeemer for aggressors. Repulsors got a bit more useful with the 14 man capacity. Redeemers are still better, but the option is there.
@czigtema1
@czigtema1 6 күн бұрын
@@stotgunvsface5092 You say 'Party Bus', I say 'Battle Taxi'
@pwootton24
@pwootton24 6 күн бұрын
Space Marines needed a huge change to 1st Company Task Force, and instead got nerfed.
@Sonof_DRN2004
@Sonof_DRN2004 6 күн бұрын
Needles nerf. Ironstrom wasn’t even a problem, dark angels and black Templars were.
@basteala525
@basteala525 6 күн бұрын
@@Sonof_DRN2004 Right? There's so many units in the SM codex that desperately need a rework. Terminators are bad. The storm speeders never see play. There's been no saving Sternguard post codex. Vanguard are a joke. Bolters are a joke. The impulsor even now is still a worse Chaos Rhino. We've been 40-44% WR all fucking edition. But yeah. We need more nerfs. Suuuuuure.
@stotgunvsface5092
@stotgunvsface5092 6 күн бұрын
Not only 1st company, the captain change just slapped firestorm hard... our biggest hitting move now is minimum 1 cp and cannot be used a second time. Taking both aggressors and infernus marines hurts more as the flamers are 0 ap and have (in my experience) done very little without having the dev wounds... Having a 48 hit flamer shot to only get 3 wounds feels terrible...
@JimH.
@JimH. 6 күн бұрын
@@stotgunvsface5092 Firestorm got REKT for no reason. Then again, just about all the SM changes were for no reason. Seriously don't think GW plays it's own game.
@Sonof_DRN2004
@Sonof_DRN2004 6 күн бұрын
@@basteala525 and we’ve only been that 44% becaue of certain combos that have all been killed. Aggressors was specifically good in gladius with the sustained hits enchantment, or in vanguard with the infiltrator enhancement. Centurions were specifically good becaue if ureil ventris and deepstrike,
@_Morph1ne_
@_Morph1ne_ 6 күн бұрын
Average GW ‘balancing’ for marines. “Marines are really using iron storm as a crutch and not playing any other detachment” “Yeah it could probably do with some nerfs” … “Alright that should knock ironstorm down a couple pegs” “Yep. Now how do you want to buff some of the other detachments?” “Buff? Hahahahaha… best I can do is -10 points”
@linkmaxwell
@linkmaxwell 6 күн бұрын
They nerfed Firestorm. No longer getting a free flamer buff strategem (2 CP when the SoB equivalent is 1 CP), only able to use it 1/turn, and our Land Raider variant becoming even more expensive...
@marauder340
@marauder340 6 күн бұрын
I try not to get too miffed considering every little change to marines affects at the very least 4 other things thanks to Codex and divergent chapters having their hand on the same core pool. Hate to say that SM rules end up creating new problems for each one it solves. That said, I wish underused units got more of a look give how wide the model range is (Suppressors, REIVERS, Outriders, etc.) or buffs and/or a "counts as stationary" stratagem for Anvil Siege Force.
@mk-ultraviolence1760
@mk-ultraviolence1760 6 күн бұрын
Pity the Deathwatch player, for GW doesn't even know they exist.
@bloodgiant6596
@bloodgiant6596 6 күн бұрын
There will never be any balanced version of codex space marines until either of two impossibilities happen: 1. All the First Founding chapters get their own detachments and actual rules/models like the 8th edition supplements 2. Non-codex chapters like death watch, space wolves, etc. can't use generic detachments at all. Or better yet, actually move them into their own armies like the chaos legions are.
@Turai12
@Turai12 6 күн бұрын
​@@bloodgiant6596I don't mind that the non compliant chapters can use Gladius since it feels like the 'default' detachment in a way. I do wish the rest was codex compliant chapters only.
@longlivetheknot4266
@longlivetheknot4266 6 күн бұрын
Lord Auspex timely as per usual
@I2dios8
@I2dios8 6 күн бұрын
Kastelans not getting any real buffs but still going up in points is funny. Combined with the doctrina imperatives buff, now you're even more heavily incentivized to take as many of them as you can in their special detachment, or take absolutely none of them in any other detachment.
@johnspain
@johnspain 6 күн бұрын
I was really hoping they would get something they were so close to being usable at the old point value but.... we can't have nice things in 10th
@PlasmaPea04
@PlasmaPea04 6 күн бұрын
@@johnspain didnt you just get multiple incredible buffs though?
@nikoazure5235
@nikoazure5235 6 күн бұрын
​@@PlasmaPea042 types of ad mech players, robot fans a Skittarii fans. Robots are under reped in models and are pretty bad outside thier detachment. But other wise yes we got much needed help
@PlasmaPea04
@PlasmaPea04 6 күн бұрын
@@nikoazure5235 ah yeah your right, that makes sense.
@davylively2294
@davylively2294 6 күн бұрын
Not directly, but if you run cybernetica cohort your gonna be landing your punches on 3s, and with heavy your gonna be making your shots on 3s, 2s if you don't move
@Crazymehahahaha
@Crazymehahahaha 6 күн бұрын
The changes to Stratagems reductions means that Tau now have a useless 25 point Enhancement
@docken11
@docken11 5 күн бұрын
collectively all these changes essentially make Mont'Ka the only sensible detachment choice - Retaliation Cadre loses its best strategem and unit synergy (with Farsight getting materially nerfed with these changes) and Kroot Hunting pack has been smashed by having its two best strats heavily nerfed. Kauyon was always suboptimal to begin with, but is now joined by all other detachments not named Mont'Ka!
@delilahfox3427
@delilahfox3427 3 күн бұрын
​@docken11 Retaliation will be fine, Farsight now has access to all the stratagems instead of only battle tactic.
@johnj.spurgin7037
@johnj.spurgin7037 6 күн бұрын
I feel like everyone might be overlooking a possible solution for indirect: require a spotting unit. [Indirect Fire] is only unlocked if another unit can see the indirect fire target, like the strat (?) for Grey knights.
@christerprestberg3973
@christerprestberg3973 6 күн бұрын
Gotta say, Iam truly shocked that GW remembered DW, no way what they needed in changes but hey, its something. Fuck me and praise the Omnissiah, GW did deliver for the AddMech. Still thou, their combat patrol is pretty damn meh, between 275-290 points with the update >.>
@jacket2848
@jacket2848 6 күн бұрын
Did they remember us? The best we have is that captains are more useful for us now
@Bloodchylde2012
@Bloodchylde2012 6 күн бұрын
Astra Militarum - Seeing as "Born Soldiers" does not require the unit to be stationary any longer, i hope "Drill Commander" also changes to pair with this
@Slicerness
@Slicerness 6 күн бұрын
It hasn't yet, but here's hoping we get a hotfix for that, it seems only right for it to change to match
@paulburt1254
@paulburt1254 6 күн бұрын
Infantry now have access to "Big Guns Never Tire" thanks to the Neurotyrant now being able to lead Zoanthropes. And because zoanthropes would then be a monster "unit" but not a monster "model" they get the best of both worlds.
@marcelopaiva1585
@marcelopaiva1585 6 күн бұрын
Sad salamander noises
@zachhowe98
@zachhowe98 6 күн бұрын
I know, the stratagems need buffs. The core rule is good though.
@ElodieStarjem
@ElodieStarjem 6 күн бұрын
Sad reiver noises. They still haven't been buffed.
@somerton4383
@somerton4383 6 күн бұрын
Can I get a Vulkan Lives in chat? 😥 (Please let him live, please let him live, please let him live...we need him right now...)
@Servitor6879
@Servitor6879 6 күн бұрын
@@somerton4383 Vulkan Lives!
@jordanlofgren5540
@jordanlofgren5540 6 күн бұрын
@@somerton4383VULKAN LIVES *stomp stomp*
@tomjordan7606
@tomjordan7606 6 күн бұрын
Orks flew to close to the sun......
@somerton4383
@somerton4383 6 күн бұрын
RIP Firestorm detachment. Redeemer nerf, no more free Immolation protocols and can only use it once per turn, no advance and then grenade strat...guess they'll be shelved for while. A bit too costly for what they can do now 😞
@rickkcir2151
@rickkcir2151 6 күн бұрын
Literally every time SM get an army list that isn’t terrible, GW nerfs it.
@basteala525
@basteala525 6 күн бұрын
Think we're gonna push sub 40% WR?
@guruvedra
@guruvedra 6 күн бұрын
It's all new players fault(c)GW
@Sonof_DRN2004
@Sonof_DRN2004 6 күн бұрын
@@guruvedrawdym
@mateuszhrycyna3319
@mateuszhrycyna3319 6 күн бұрын
Fck gw
@JimH.
@JimH. 6 күн бұрын
@@basteala525 Entirely possible now that Ironstorm had its second round of heavy nerfs, Firestorm just got rekt and Gladius to a big hit too.
@tamarjaeger
@tamarjaeger 6 күн бұрын
IMPORTANT: the Pivot rule is different in the Pariah Nexus Tournament Companion, in there ALL non-round base models have to pay the 2" for pivoting, not only Monsters or Vehicles. So keep that in mind that for tournament play all your oval base units like Bikers or Flesh Hounds also have to pay for pivoting.
@huffinLeeroy
@huffinLeeroy 6 күн бұрын
I didn't realise this was a thing and was unwittingly nurfing myself. I always measured it, measuring the part of the model that moved farthest from its starting position and counting that towards my move. Now I see why it seemed my vehicles could never move as far as the opponent's.
@ca11rl77
@ca11rl77 6 күн бұрын
But knigts have legs....they can spin on the spot wtf
@laszlopolyak4353
@laszlopolyak4353 6 күн бұрын
Which absolutely makes sense. If not, then you could steal approx 1”of charge with an oval based biker for eg. Move starts with their flat side, move a full 12”, and then pivot them for free and steal an inch extra for an easier charge, as their nose gets closer on the pivoting. Which is pretty lame that you can do this with repulsors, and that doesn’t sounds right at all…
@guruvedra
@guruvedra 5 күн бұрын
@@laszlopolyak4353 "competitive" play at it finest lol.
@Caranelen
@Caranelen 6 күн бұрын
As a Dark Angels player, I'm finally interested in playing again, after a codex which utterly sapped any interest in the game (2 games in 6 months versus 20 in the 4 previous months). Wasn't expecting any changes to unit stats.
@adamfiegener3906
@adamfiegener3906 6 күн бұрын
Crying motor oil tears of joy for my admech
@WolfClant
@WolfClant 6 күн бұрын
hug me, moodkindred
@johnspain
@johnspain 6 күн бұрын
Idk man I main admech and these changes don't do much when you take into account the points changes most of my list went up about 150 points well see bit ruststalkers are usable now at least
@willgoss9756
@willgoss9756 6 күн бұрын
​@@johnspain the army went from 4+ shooting to 3+ while moving and 2+ standing still. How is that not a massive buff? Plus melee gets +1 to hit and ap +1
@marziodimastrogiovanni127
@marziodimastrogiovanni127 6 күн бұрын
@@willgoss9756u need to chose 1 of the 2 abilities. So now somethimes u shot on 3 maybe 2+ but with no ap bonus, or u take assault and still shot on 4 but with 1 ap more. The fact is that admech wr was carried by horde with 0 kill potential. Now u must kill enemy models for the win but i don’t know if the buff is enough.
@dxpsumma383
@dxpsumma383 6 күн бұрын
People whining over admech seems to remain a constant for 10th. Maybe play some games first?
@danny.sbill.05
@danny.sbill.05 6 күн бұрын
Cant help but feel like they killed the firestorm assault force detachment/salamanders. We heavily rely on transports (preferably atleast 1 land raider redeemer)and captains activating dev wounds (2cp battle tactic). Its like they put a nerf on just about everything that makes it fun to play
@LydonStrangeway
@LydonStrangeway 6 күн бұрын
Been slowly collecting up the sally's ready to try out all the cool combos and they are gone before I got a chance
@Delta285
@Delta285 6 күн бұрын
My guard and tyranids are now moot without the reinforcements stratagem, indirect fire is fucked i am so sick of this.
@damnationdan5253
@damnationdan5253 6 күн бұрын
I played guard without using reinforcements more than once per game and I survived
@diegoeguino8474
@diegoeguino8474 5 күн бұрын
This edition makes me miss 9th guard
@EliteDarkAssassin
@EliteDarkAssassin 6 күн бұрын
The time of the biomass is over! The 4 arm emperor devourers! Strength 5 genestealers, strength 6 melee warriors with twinlinked, strength 10 hive tyrants and swarmlord. Mawloc mortal wound uppy downy spam. We gonna eat good my fellow hiveminds!
@ChristopherMcintosh-pg3lt
@ChristopherMcintosh-pg3lt 6 күн бұрын
Mawlocs finally have a way of going up and down! I’m pretty excited.
@kristofh6812
@kristofh6812 6 күн бұрын
In the Inner Circle Taskforce you select any objective that you dont control, and not objectives controlled by the enemy.
@auspextactics
@auspextactics 6 күн бұрын
Ah good point, will post in a correction comment above! Thanks for highlighting that.
@kristofh6812
@kristofh6812 6 күн бұрын
@@auspextactics Thanks for your quick work summing up the changes! :)
@926Christopher
@926Christopher 6 күн бұрын
That is not specified in the rule. It just says objective you dont control. No mention about enemy control.
@akusmith7924
@akusmith7924 6 күн бұрын
Uhhh it just says objective you don't control. What would be the point if the moment an enemy took the objective it couldn't be made your vowed objective anymore
@akusmith7924
@akusmith7924 6 күн бұрын
​@@926ChristopherI agree with you the guy read the rule wrong
@TheBestPrimarch
@TheBestPrimarch 6 күн бұрын
How have you made an hour long video so quickly man? Great quality as always!
@11AleZZ
@11AleZZ 6 күн бұрын
Some channels have the new updates in advance, Goonhammer for example post several articles at the same time of the release of the updates
@randomethics7528
@randomethics7528 6 күн бұрын
Why are space Marines getting nerfs with low to mid win rates.
@jacket2848
@jacket2848 6 күн бұрын
The best space marine army, and indeed army overall barely got touched too 😂 DW got 3 small points reductions too. In GWs eyes, DW are just as strong as space wolves
@randomethics7528
@randomethics7528 6 күн бұрын
@@jacket2848 I just wanna know who making these decisions like are they actually playing the game.
@PlasmaPea04
@PlasmaPea04 6 күн бұрын
Winrate for SM are kinda not what it seems. Like it seems like they suck with their low winrate but you gotta remember that a lot of their players are dad types or new players. Sure some of their detachments suck but they also have a bunch that are very amazing, and especially some if their units are just incredible. It all depends on the right player. Like stuff like storm lance, fire storm and vanguard spearhead have been doing really well at tournaments recently.
@XealotCoils
@XealotCoils 6 күн бұрын
​@@PlasmaPea04 yeah we've heard that pitiful excuse for ages now, pick a better one because let's be real here, newbies aren't going to tournaments.
@PlasmaPea04
@PlasmaPea04 6 күн бұрын
@@XealotCoils well then the only other excuse is that space marine fans just suck playing their faction. Like im not even trying to be mean on purposes but no its legit a skill issue.
@Smilomaniac
@Smilomaniac 6 күн бұрын
"Oh was Ironstorm worth using? Hah! Stay bottom 40's, marines!"
@basteala525
@basteala525 6 күн бұрын
Upper 30s. It's gonna happen eventually.
@jwebcoding7289
@jwebcoding7289 6 күн бұрын
Right where they belong!
@leSmokySmoke
@leSmokySmoke 6 күн бұрын
you say that, while they have MANY solid models and datasheets EASILY able to win a majority of games if played well.. (I have an above 80% winrate with my ironhands).. while tyranids still get nothing and dont have a single outstanding datasheet, and no usable damage dealers that are all overcostet for their defense... to a point were I can BARELY win a match MAYBE if you get 7 50/50s in a row.... its a rng dumbsterfire I need to rely on because I have NOTHING else...
@Smilomaniac
@Smilomaniac 6 күн бұрын
@@leSmokySmoke I don’t mind people using their anecdotal experience in 40k, but tournaments have a lot of recorded data and we have relative understanding of time relevant metas, so your complaint is useless. Tyranids function fundamentally different and rely much more on 3’s while marines, eldar, custodes etc. Can get away with single units doing a job right. The problem is likely not the faction, but your list building and the way you think when using them.
@felipearias5622
@felipearias5622 6 күн бұрын
​@@leSmokySmoke the neurotyrant being able to lead zoanthropes is a huge buff, and well deserved.
@Cornerboy73
@Cornerboy73 6 күн бұрын
I'm pleased with the DA changes; the solution for the knights is reasonable and I think makes them at least feel more like the elite units they have traditionally been. The ICC are more appealing now too with suitable damage output considering those massive swords they are swinging. I still think they should have iron halos though so that they aren't pretty much consigned to protecting Azrael (I mean, they literally have iron halos built on top of the backpack censers). I suppose it's not a huge deal at the moment though because somehow Azrael didn't get nerfed (thank goodness) so it's not like anyone will be taking a different HQ anyway. My only real gripe is I can't believe they didn't fix Lion; I hate where he is at this point. Only 300points but on the rare occasion I see him, he gets snuffed out in short order. I was hoping they'd give him his old rules/stats back along with something like they did with the knights (i.e. anti-monster/vehicle). I'd be happy to pay more for a truly scary Lion. Anyway, this is more than I expected and is still an improvement over the bucket of nothing our codex supplement gave us back on February so hey, I'll take it.
@BurnByMoonlight
@BurnByMoonlight 6 күн бұрын
He has his protection against Devs back though, since they’re now mortals again, except they don’t carry over.
@Youschnoob649
@Youschnoob649 6 күн бұрын
And he can walk through walls now which is a big improvement
@patykaarplegos6282
@patykaarplegos6282 6 күн бұрын
Man, now my baneblades even worse. It doesnt even get the army rule. Sad days for the gain metal box
@Artecius92
@Artecius92 6 күн бұрын
It's unfortunate but it will still pump out loads of firepower so it will still see play I think.
@729060
@729060 6 күн бұрын
Guard catching a lot of strays
@chikumori5530
@chikumori5530 6 күн бұрын
We're catching every stray. Even our detachment rules are objectively worse now (only battleline which only affect non-monster/vehicles, and only squadron which only affect monster/vehicles, also need line of sight).
@BerenMace
@BerenMace 6 күн бұрын
@@chikumori5530 no our detachment is better since it triggers now way more often. Before you got it on arty and if you were lucky one or two other units when you didnt move them. Now you get lethals reliable with movement. All the cries about artillery pretend like it was our backbone. It never was. Stop pretending.
@waterdotzable
@waterdotzable 6 күн бұрын
​@@chikumori5530it's better if you don't want to run artillery spam
@Slicerness
@Slicerness 6 күн бұрын
@@waterdotzable Not really, they limited what utility units have and what they're functional good against. No more infantry swarm going against Angron and barely coming out on top, or turning the Silent King into slag under the weight of a thousand Las-guns (at immense losses of course). Also anti-infantry vehicle loadouts are just not viable now, or at least less so than before. At least ebfore you could park a gatling tank somewhere just outside of infantry range and wait for them to come to you while staying still to get a bunch of autohits.
@captainweekend5276
@captainweekend5276 6 күн бұрын
They're not even strays at this point, someone at GW has it out for guard, every balance patch they're treated as if they're top of the meta for no reason at all.
@autakis84
@autakis84 6 күн бұрын
As a Custodes and Necron player I'm broadly happy and OK with these changes (Kind of expected some changes to the wraiths, though i will miss dropping C'tan shards on top of my opponents heads). However I'm gutted by all Necron forge world units bar the Seraptek having now been shunted off to legends. RIP Tomb Sentinel and Tomb Stalker, I shall miss you. Must play my Seraptek as often as possible while i still can.
@zachhowe98
@zachhowe98 6 күн бұрын
Termi chaplain just got good. Dev wounds chew through termies. So having 4+++ makes them really durable
@bandit63delta
@bandit63delta 2 күн бұрын
"Good" is a bit overdoing it
@albertbargery9619
@albertbargery9619 6 күн бұрын
I do love how simple this game is to learn and how accessible the rules are. I particularly enjoy sifting through red text trying to figure out how my bloodthirster incarnation of rage can turn left through a tree. I love the lore, and the concept of this game but when i play, it never feels like a war, its so clean - for competitive play. Anyway, these seem like massive changes and suggest 10th has been nothing but a test for 11th, or at the very least that very little was originally play tested or assessed for rule interplay. Whether you like the changes or now, the fact they were needed means i am going to focus on other game formats.
@wolfgangstallionmusic5639
@wolfgangstallionmusic5639 6 күн бұрын
Death Guard got stray nerfed by indirect fire nerfs :(
@FatManWithNoPlans
@FatManWithNoPlans 6 күн бұрын
True, but with tank shock changes, aggro flamer plaguebursts seem kinda good.
@wolfgangstallionmusic5639
@wolfgangstallionmusic5639 6 күн бұрын
@@FatManWithNoPlans idk about that cause of the Dev wounds changes plus only T10 so tank shocking a 180 pt unit doesn’t sound the best to me. With these changes the plague bursts might need to come down in cost… we’ll see
@CatharsisChaser
@CatharsisChaser 6 күн бұрын
At this point just release the rules with the corrections build in... because fuck filtering through walls of red text just to find how to rotate your model (of which there are 2 different ways to in the core/nexus pdf depending on your geometric shape btw...) 10th was never not a beta test for 11th
@Robotization
@Robotization 6 күн бұрын
Generous of you to assume that 11th will be any better. Rules updates make GW money, so they write rules that will need to be updated.
@DominatorLegend
@DominatorLegend 6 күн бұрын
Just keep consuming product
@BoisegangGaming
@BoisegangGaming 6 күн бұрын
Would be great if they had, say, online digital rules that were free and could be edited and updated. But then why would anyone buy GW's overpriced stuff? It really is so fascinating to see this multi-million-pound/euro/dollar/shilling(?) company be so behind the times.
@aaronsullivan8230
@aaronsullivan8230 6 күн бұрын
​@@BoisegangGaming thats equal to losing money and so your hobby ceasing....which means you get a core group and then poof one day they are gone. Be happy gw exists but unhappy with price gouging. Thats the way. Pan them for the audacity of charging so much for 3 models, not for refusing to make them free just because you think companies shouldnt profit.
@jacksonhoiland2664
@jacksonhoiland2664 6 күн бұрын
​@@aaronsullivan8230having free rules is different from free models, the rules are available free online anyways with a delay. GW could also update them more easily and without invalidating codex's since people wouldn't buy the codex for rules. Models shouldn't be free, that would ruin their finances. But free rules would barely hurt GW but help the quality of life for players and make the community happy.
@BigHatMatt
@BigHatMatt 6 күн бұрын
Death guard got no buffs essentially, as almost all units buffed are only via points decrease, and on units most still won't take. Indirect nerf kills mortatrion + Lord of virulence. PBC's not getting any point decrease is harsh. Blightlord termies still do little to nothing, no matter how cheap they are. Plague surgeon still not good, blightbringer still not good, and blight haulers are still not really good enough, though they aren't bad as the others. On top of that most of our best stuff got hit, except typhus's busted booty, yeah not a good day.
@drunkenastarte5243
@drunkenastarte5243 6 күн бұрын
Death Guard just don't feel anything remotely like DG anymore, and haven't this entire edition... I got into them as my pandemic project, and really enjoyed playing them as the slow, inexorably advancing infantry army of doom, supported by PBC's, Blight Haulers and gribbly auxiliaries Now it seems like if you don't slap everything you can into Rhinos & bring Nurglings + Knight allies, you don't bother showing up. Even in casual games, Plague Marines are made of paper and just melt away, while our daemon engines just seem overall squishy for supposedly being Nurgle infused creations.
@Wyattbirdman
@Wyattbirdman 6 күн бұрын
None of the guard titanic get lethal hits
@Slicerness
@Slicerness 6 күн бұрын
Its a sad day to own a Baneblade my friend, such a sad day.
@ca11rl77
@ca11rl77 6 күн бұрын
As a space marines player....i give up
@mali5698
@mali5698 6 күн бұрын
Looks like they're renegging on the whole "You won't need multiple books!" speal since the these MASSIVE core rules updates are all separate documents while the original rules lay untouched.
@TheCommunistColin
@TheCommunistColin 6 күн бұрын
Not really, because the dataslate changes are in the 40k app. They're all there in one place and the core rules are reworded in there too.
@scleless1342
@scleless1342 6 күн бұрын
​@@TheCommunistColin Really? That's a huge cop out. You shouldn't have to go into an app that you KNOW will eventually be fully monetized (just like how they promised that all the data cards and roster lists etc.. would "always be free" but once the codex for each faction comes out they mysteriously become "paid users only".) just to get updates to a $60 rulebook you JUST bought a few months prior.
@merengueatang4
@merengueatang4 6 күн бұрын
​@@scleless1342 they never promised the data cards would always be free you're making stuff up.
@mali5698
@mali5698 6 күн бұрын
@TheCommunistColin So the answer to them not following through on a statement is to pay a monthly fee in order for... them to follow through on their statement
@wyatttyson7737
@wyatttyson7737 6 күн бұрын
40k fans when GW doesn’t make balance changes: GW sucks! They don’t balance their game! 40k fans when GW does make balance changes: GW sucks! They change their rules too often!
@NornQueenKya
@NornQueenKya 6 күн бұрын
The time of the lesser factions is over. The time of the Tyranid is now
@TheSepulphagist
@TheSepulphagist 6 күн бұрын
Time for the swarm to rise!
@Eassle
@Eassle 6 күн бұрын
The four armed emperor shall rise
@TibTub2
@TibTub2 6 күн бұрын
​@@TheSepulphagist not really US got nerfed hard
@EmperorNapoleon1815
@EmperorNapoleon1815 6 күн бұрын
Muahahaha! My Swarmlord and his many, many followers are pleased… and hungry…
@Ryan3d
@Ryan3d 6 күн бұрын
Uh no ?
@zachhowe98
@zachhowe98 6 күн бұрын
The space marine changes are sad. They could have easily buffed the worse performing detachments. Firestorm, anvil, first company and the white scar one should have had buffs.
@guruvedra
@guruvedra 5 күн бұрын
If GW buff Stormlance Space Wolwes just break 60% winrate. We live in sad adn funny times when you can't buff WS detachment because it make SW to strong but in same times WS themself can't even use they own detachment beccause bikers a shit, and Corrsaro Khan himself just guy on foot. Thank you GW.
@janehrahan5116
@janehrahan5116 6 күн бұрын
Sentinels have lethal hits versus everything (since they are squadron and regiment), welcome to power.
@weissraben4476
@weissraben4476 6 күн бұрын
Sentinels really don't have the volume of shots to make anything out of LETHAL HITS - _very occasionally_ a lascannon will wound before the wound roll, and that's it.
@orangeninja3
@orangeninja3 6 күн бұрын
Exalted Sorcerer normally is 100 points, Exalted Sorcerer on disc went from 115 to 105. The points cost didn't increase
@jacobgale4792
@jacobgale4792 6 күн бұрын
Nid players... WE'RE TYRABACK!!!!
@SnowFoxWithAGasMask
@SnowFoxWithAGasMask 6 күн бұрын
Absolutely. The galaxy will be smothered under the shadow in the warp
@nic11130
@nic11130 6 күн бұрын
But we got shafted on unending swarm
@druwhite1388
@druwhite1388 6 күн бұрын
I don't think so but we will see.
@jrpaintball4287
@jrpaintball4287 6 күн бұрын
@@nic11130 seems like it but we will see. Played the detatchment about 8 times so far and the most amount of units ive brought back is 3 in a game. mostly only get a chance to get 2.
@OZheathen
@OZheathen 6 күн бұрын
I am pretty new to the game but I feel my nids are just not standing up to heavy armour and mass bolters Even with the new stuff today seems like I’m no better off
@mosesGoldbergy
@mosesGoldbergy 6 күн бұрын
a lot of necron units including the Triarchs, annihilation barge and ophydian destroyers really could've used a points drop
@Adamantos-Elean
@Adamantos-Elean 6 күн бұрын
Iron hands were on life support, now their detachment is garbage.
@Paranormal-Stupidity
@Paranormal-Stupidity 6 күн бұрын
Yep. It's been real. See you in 11th edition. GW does not want us in this game.
@botpenn4672
@botpenn4672 6 күн бұрын
I wanted to crack a joke about GW wanting to take the Iron Hands behind the woodshed for being inherently OP, but I ended up writing this huge thinkpiece on how to balance the Iron Hands in 40k. Carry on reading, if you dare. The idea behind vehicles and walkers is that they're these big, heavy support units that back up your infantry. They can take and give lots of damage, but they also have to compete with the enemy's vehicles, walkers, monsters or other equivalent models. This is how 40k keeps its games 'balanced.' The Iron Hands chapter throws a wrench in all of this. Their lore encourages heavy vehicle usage, and their rules buff vehicles to accomodate this playstyle. The infantry become your support units instead, scoring objectives or healing your vehicles. You might think this sounds fun and fair on paper, but when your vehicles are already at least decent against the odd infantry squad, and you have such a wide variety to choose from... you end up with an army that almost exclusively uses vehicles and walkers, and you end up with something like 8th Edition's Iron Hands Codex destroying most tournaments. I can think of three ways to fix this problem, but all of them would be pretty severe solutions. You can rewrite the Iron Hands' lore, changing them even more than the Necrons did between 3rd and 5th, so they specialize in something other than spamming vehicles. You can remove the mounted small arms from all the Space Marine vehicles and release new ones that don't have them, which would go even worse than when Primaris Marines were introduced. Or you can set a limit on the number of heavy vehicles and walkers in your army, and maybe... release Space Marine Robots or something? Models that fill the role of infantry, but use the 'vehicle' keyword. You could have a squad of Assault Drones push into melee, and a Techmarine could follow them into battle as a pseudo-Apothecary. You could release new Iron Hands Characters that give buffs to the Robots, and can't be attached to normal Space Marine squads. I realize there could be some obvious overlap with the Necrons, and I'd prefer not to get into what kind of lore implications this will have considering mankind's inherent hatred of AI. But with this third 'Robots' option, I think you can reach a healthy compromise between 40k's gameplay and the existing Iron Hands lore. And at the very least, you can release new models that people will want to buy, instead of upscaling and redesigning the ones we already have. If you actually bothered reading allat, thanks. Let me know what you think.
@MyChannel-tl8ms
@MyChannel-tl8ms 6 күн бұрын
Custode and Dark angel update made me happy
@thelonesomedrummer351
@thelonesomedrummer351 6 күн бұрын
Finally! Helbrecht, a Lieutenant and 5 Sword Bros in an Impulsor
@le_idiot5442
@le_idiot5442 6 күн бұрын
I’m so happy I stayed in 9th. The rule changes may be good or bad, but they’re so frequent it puts a huge toll on more silent and casual players. It can cause so much h confusion and the fact that GW dies this pretty much willy-nilly is extremely frustrating. My Warhammer group and hobby shop community have never made a better choice.
@badrabbit9703
@badrabbit9703 6 күн бұрын
Gdubs should have renamed Unending Swarm with this update. Once per game unit respawn hobbles them.
@SumsieBun
@SumsieBun 6 күн бұрын
Temporary Swarm. Passing Tide. Ending Flood. There were so many options!
@badrabbit9703
@badrabbit9703 6 күн бұрын
@@SumsieBun yeah, I couldn't think of anything. I'm glad your here to cover me. I think this is a classic gdubs overcorrection. I wouldn't be surprised if it gets rolled back to once per round
@DnoFM
@DnoFM 5 күн бұрын
Swarm That Is Somewhat Larger Than Average
@SeekerOf7ruth
@SeekerOf7ruth 6 күн бұрын
You know, I started this day out making the joke that GW would be hellbent on going after a detachment that encourages a niche concept (Canoptek Court in this case). But holy hell did they take it out back to the woodshed. Nerfs to two of the iconic units for that detachment, *and* chucking the Forge World Canopteks into the Legends bin, all in the same day. What's next? We gotta nerf anything else that the Crypteks can join if the detachment somehow continues to do well? Why even have the damn detachment at that point 😂
@sir_tacothe1st
@sir_tacothe1st 6 күн бұрын
Blessings be from our lord Auspex Tactics!
@sanholo8116
@sanholo8116 6 күн бұрын
As a salamanders player, I am saddened by the changes. But I am very happy to hear armies like Admech actually being good now! I will cheer you on from Nocturne!
@isaacvarty1684
@isaacvarty1684 5 күн бұрын
The most Salamanders response ever! Good on the good attitude!
@Sporkmo
@Sporkmo 6 күн бұрын
Feels bad as a new player to have literally everything I've bought for chaos go up in points to the point where I don't have a working list without buying other shit to fill the weird holes this left.
@zaganim3813
@zaganim3813 6 күн бұрын
first time? basically collect models you think are cool and at some point you have enough models to build most possible lists :)
@Sporkmo
@Sporkmo 6 күн бұрын
@@zaganim3813 I think that's definitely the way I'm gonna be looking at it going forward
@BrainiacGaming1409
@BrainiacGaming1409 6 күн бұрын
@@Sporkmo Yeah, sadly this is the truth of 40k. Building for an immediate army is a risky move, the best solution is to run it more as a painting/model building hobby. The battles come when you feel like there is an amount of models you can comfortably use and fill in gaps. What army were you building out of curiosity?
@flameski_
@flameski_ 6 күн бұрын
Black Templars can no longer use the regular variants of their tanks, regardless of the detachment. They also can no longer use librarians under any circumstances, regardless of detachment. RIP Ironstorm shenanigans and RIP Phobos Librarian tricks.
@JimH.
@JimH. 6 күн бұрын
They never could use librarians, this isn't new.
@Backstabmacro
@Backstabmacro 6 күн бұрын
Good
@cntipede1000
@cntipede1000 6 күн бұрын
They should have never had them in the first place
@flameski_
@flameski_ 5 күн бұрын
@@JimH. Incorrect. They could use them if they were using any of the generic SM detachments. This was a restriction for their own Righteous Crusaders detachment.
@user-mu6qo4bl5z
@user-mu6qo4bl5z 4 күн бұрын
​@@flameski_ but templars with psykers cmon wether u can use them or not u just shouldn't or play a different chapter
@ManamindEU
@ManamindEU 6 күн бұрын
Thx for your work and explanation for me as a non nativ english speaker. Your calm and clear talking helps a lot!
@toybot99
@toybot99 6 күн бұрын
Unending swarm has been renamed to…Ending Swarm. At this point just play Invasion Fleet with a Tervigon; it’s way better.
@fat12e87
@fat12e87 6 күн бұрын
Us dark angels eating well with this one
@ernest342
@ernest342 6 күн бұрын
Only useful task force took a large nerf and just some minor buffs to task forces no one was using to compensate. Regular space marines are going down with us.
@fat12e87
@fat12e87 6 күн бұрын
@@ernest342 not everyone plays competitively
@bradleymartinez185
@bradleymartinez185 6 күн бұрын
My guy yall haven't eaten in months. Let's hope this is an actual feast and not crumbs
@froghugger41
@froghugger41 6 күн бұрын
We're.. so back
@RSBurgener
@RSBurgener 6 күн бұрын
Are Companions AP -2 now??!
@spoonsrattling
@spoonsrattling 6 күн бұрын
I love the dark angels buffs, all the more reason to bring out the companions
@envirobloomtv7363
@envirobloomtv7363 5 күн бұрын
-1 cp abilities is a massive buff to Melee armies that want to interrupt
@AsbakNL
@AsbakNL 6 күн бұрын
As a deathwatch player...I think I prefer nothing over them just ignoring the kill teams and just reducing points in the veterans
@jacket2848
@jacket2848 6 күн бұрын
Important change is captain can do much more for us now, that indomitor kill team is even more juicy
@Vinterloft
@Vinterloft 6 күн бұрын
Haha the tank shock change has got the Tau subreddit in a feeding frenzy. All the point drops are just garnish. I predict Tripkeel+Triptide Retaliation Cadre lists are going to make a huge splash now.
@wyatttyson7737
@wyatttyson7737 6 күн бұрын
Death Guard: GW, our detachment ability is bad! GW: Understood, we’ve doubled the effects. Admech: GW, our Army ability is underwhelming! GW: Understood, we’ve tripled its effects. Guard: GW, our detachment ability is bad, and our army rule is too expensive to get much use out of! GW:…have a side grade and some nerfs.
@wurstsalatplays523
@wurstsalatplays523 6 күн бұрын
Yeah guard got the big nerf batton this time around... well at 46% WR warranted ofc
@chikumori5530
@chikumori5530 6 күн бұрын
Not even a side grade. It is just worse. Only battleline (which only affect non-vehicle/monsters) and squadron (which only affect vehicle/monsters). Also can't use it on indirect weapons. A huge chunk of our list just LOST any detachment rule.
@MrHerky61
@MrHerky61 6 күн бұрын
Pure tide Engram neuro chip is now a completely blank 25 point enhancement
@sdswood3457
@sdswood3457 6 күн бұрын
Necron Triarch Praetorians could really use some love, too many units seem to try to fill the same niche. And, as always; The Obelisk. Why.
@user-rw5zw9wi2q
@user-rw5zw9wi2q 6 күн бұрын
Well that lasted long for Orks.
@xxBlackHawk1xx
@xxBlackHawk1xx 6 күн бұрын
Big wins for Daemons. The additions of Shadow in the Warp for Greater Daemons is a great, and unexpected, change. Drops to more of their underplayed units. Very happy with these fellas, gonna start looking at some new lists. Liked the change to movement for Daddy Knights, but not so signifigant for Chaos Knights (they had a strat to move already, and they don't take Daddy Knights). They'll do just fine this season, I reckon. War Dog spam is alive and well, and some Daemons might make for decent allies. Death Guard blessed me with drops to my Blightlord Terminators and Blight-haulers, both of which dropped the points in my 2k lists signifigantly. Happy to see the little chodes getting some love. Overall, very excited for the new season.
@liveac3694
@liveac3694 5 күн бұрын
Belakor certainly needed a points drop. Rumors are that 1% of Deamon players weren't using him before.
@aarwe5603
@aarwe5603 6 күн бұрын
My list with Phobos Captain and Invictor Warsuit is weeping
@OptimusMonk01
@OptimusMonk01 6 күн бұрын
Great, so now half of the game's rules can only be found in a PDF file and fully all printed rulebooks and codexes can go in the bin. Honestly 10th edition needs to be put down ASAP.
@L0rdph0b0s
@L0rdph0b0s 6 күн бұрын
Me, an Ork player looking at the meganobz: "look how they massacred my boyz!!!"
@R2D6_10
@R2D6_10 6 күн бұрын
Theyve got me 2 games in a row now. Lol good riddance!
@bloodgiant6596
@bloodgiant6596 6 күн бұрын
I mean, you can't argue that meganobz weren't absolutely insane.
@icklemoo
@icklemoo 6 күн бұрын
@@bloodgiant6596 yeah but abit excessive with the 10pt per model increase after stripping them off the FNP and not benefiting from green tide , I would imagine GW will reverse the ;points at next points changes
@R2D6_10
@R2D6_10 6 күн бұрын
@@icklemoo +10 points with that attitude! (Jk!)
@kremozekreme3895
@kremozekreme3895 6 күн бұрын
just cosmic idiots, like it was said in the video they just have to choose the increase of points or the rule nerf, necrons top list of the previous balance where nerf just a little to be able to continue to perform in game, just why after prooving they are capable to do it ???
@SwearingWizard77
@SwearingWizard77 6 күн бұрын
I went from taking no DW Knights to maybe taking only one unit. If they didnt take a points hit as well then i might have taken multiple but the profile changes were needed and even at 215 they werent really taken now with the points hit it balances out to what they had before so im not sure im going to take them again
@isaacchapman7628
@isaacchapman7628 6 күн бұрын
I am very glad to see that my angles have become a little more dank.
@iddoboomgaard353
@iddoboomgaard353 5 күн бұрын
I might be wrong, since I'm new to warhammer, but I think nemesis dreads and gm in nemesis dread for greyknights got a weaponskill buff to both the hammer and sword, which makes it look like they were just buffed slightly imo. However I haven't heard anyone mention this, so I think I might be wrong.
@adambartholomew6575
@adambartholomew6575 6 күн бұрын
My captain as he leads 6 bladeguard out of the back of an impulsor "Cowabunga it is!!"
@stotgunvsface5092
@stotgunvsface5092 6 күн бұрын
Try adrax with the salamanders full rerolls and his 5a s10 ap-2 d3 hammer goes bonk... hard...
@KennyHamilton-kf4vb
@KennyHamilton-kf4vb 6 күн бұрын
Auspex Cawl strikes again
@NatureinNano
@NatureinNano 6 күн бұрын
I saw the meta watch vid come up and just thought, I'll wait for auspex to tell me what's changing!
@thefloridaman41
@thefloridaman41 6 күн бұрын
I’d like to be the first to welcome our Daemon overlords to the absolute top of the tiers. It’s crazy how a very strong A- army got straight superchargers to buff it. Khorne/Nurgle armies looks very strong.
@JumpPackGentleman
@JumpPackGentleman 6 күн бұрын
Custodes could actually not be horrible now
@karlwes6273
@karlwes6273 6 күн бұрын
They actually seem pretty fun now tbh I’d prefer if the custodes were more Killy rather than them just standing on the objective and not dying
@azeria1
@azeria1 6 күн бұрын
​@@karlwes6273Lore wise it makes sense since for almost 10000 years they did just that stand on the objective known as the imperial palace
@baggiont
@baggiont 6 күн бұрын
They would be if the detachments where any good. They're just not interesting. None of them make nie want to play
@sad-rv8om
@sad-rv8om 6 күн бұрын
​​@@baggiontAwe really? Too bad, I really wanted to play Custodes but now that you don't want to play them I guess I'll just find a better army😭😢
@Charles-qu5rz
@Charles-qu5rz 6 күн бұрын
​@@sad-rv8omwhy do you talk like an impish find? Are you stupid?
@mossykid
@mossykid 6 күн бұрын
CSM… I saw this coming, but I’m not too put out by it, particularly since a lot of other folks have been tuned down. I wasn’t going for warp talons in the first place because of the looming nerf hammer
@mattmillen1636
@mattmillen1636 6 күн бұрын
with the tau corrections. I may be able to also fit a lonespear into my half tau/kroot list.
@nrgbrt818
@nrgbrt818 6 күн бұрын
Thanks auspex your soothing voice is going to help me revise.
@dragonofdragons1720
@dragonofdragons1720 6 күн бұрын
rip indirect fire GW can't seem to wrap their heads around why artillery is called "King of the Battlefield"
@lassemelson5668
@lassemelson5668 6 күн бұрын
thats all nice and well but theyve over several editions not managed to get it right and making them "kings" would make the rest of the game a big old borefest
@robbiev9296
@robbiev9296 6 күн бұрын
I can't believe I was wrong about admech. I did say I'd paint 6 kataphrons if I was wrong since they are my least favorite model to paint, so I guess I'll get started. This feels like Christmas morning as a kid
@gregsmw
@gregsmw 6 күн бұрын
you werent though
@The_Penguin_8964
@The_Penguin_8964 6 күн бұрын
It's June 2023, welcome back😂🙈
@woagwoag
@woagwoag 6 күн бұрын
votann's nerfs from their FAQ keep getting understated. you're not getting that CP anywhere near as reliably anymore and a huge number of very dangerous things cant be token'd on game start anymore and the token generation is still as bad as always so they're just not getting tokens until they've killed 200+pts of your army.
@user-lt9cr6dr6l
@user-lt9cr6dr6l 6 күн бұрын
such a great work!!! Some guys tell us about the news ... no one organized like you, perfect thx a lot!!!! 🙂
@Maxislithium
@Maxislithium 6 күн бұрын
Given the rules for vehicles and pivoting, it now makes more sense to just run a tank sideways unless they need to be narrow to fit through a gap. Unless it needs to, now every tank in my army will be driving sideways and never changing orientation.
@RJALEXANDER777
@RJALEXANDER777 6 күн бұрын
Drive-by shootings for everyone.
@PWaldo-lw2ds
@PWaldo-lw2ds 6 күн бұрын
I feel like 2" for rotation is way too penalizing, especially for models that really don't care about it aside from fitting Spiky Bitz through smaller gaps (Mostly Nid monsters, but also Dreadnoughts). Should really only apply to non-circular bases, or non-based vehicles.
@SnowFoxWithAGasMask
@SnowFoxWithAGasMask 6 күн бұрын
Tyrannofex seems terrifying now, D6+6 is way more consistent (although less funny)
@Dewoy1
@Dewoy1 6 күн бұрын
Oh yes. They´ve robbed me of my chance to get boxcars with the Rapture cannon. Just once, i wanted to experience this.
@SnowFoxWithAGasMask
@SnowFoxWithAGasMask 6 күн бұрын
@@Dewoy1 I can tell you from experience, it feels really bad, unless your game is casual, then it’s hilarious
@galling2052
@galling2052 6 күн бұрын
Now its playable! Hell yea!
@leSmokySmoke
@leSmokySmoke 6 күн бұрын
when they make a change like increase the strength from a exocrine from 8 to 9, I wounder if they even understand their own game...
@quadsnipershotp1lvl4
@quadsnipershotp1lvl4 6 күн бұрын
Honesty played custodes shield host as once per turn. Did not realize it was once per game
@jespersrensen1189
@jespersrensen1189 6 күн бұрын
So GW just sold a battleforce with an indirect fire tank in it and than decided to make it worse after preorders sold out. Well I guess they had decided it before just didn't want to tell untill they sold the sisters boxes.
@zlboyle90
@zlboyle90 6 күн бұрын
The Orkz nerfs went too far, the warbosses and Nobz should have gone up. The detachment changes were unnecessary as well. The painboy was a fair change though.
@riley_e-d_mettle4778
@riley_e-d_mettle4778 6 күн бұрын
For the tyranids. Since the updated cards don’t have the detachments or synaps core rules, can I find a copie of the updated synaps rules or should I just write it down somewhere?
@commissarv4999
@commissarv4999 6 күн бұрын
the pick a model as a target is an important change for measuring range for CP cost adjusting auras.
@angrygate48
@angrygate48 6 күн бұрын
Death gaurds lord of virulence is now not near as useful with indirect fire change
@bradleygiven5193
@bradleygiven5193 6 күн бұрын
There is another big Ork nerf in that data sheet abilities that trigger during the Waaagh no longer work if they were in the a transport when the Waaagh was declared.
@MrDefender1234
@MrDefender1234 6 күн бұрын
I am reading it myself rn but I hope that is a typo or I am missreading this somehow, they can't just give Ghaz cool new Abilities and make him fit properly into a Battlewagon and now he won't be able to Waaghh and jump out in the same turn? Wild stuff man...
@MrDefender1234
@MrDefender1234 6 күн бұрын
Wait what about deep Strike? If I got a Meganobz Unit Deepstriking with the new Tellyporter thing do they get their abilities? They are arguably even LESS on the Field than guys in a Transport! How does that work then?
@bradleygiven5193
@bradleygiven5193 6 күн бұрын
@@MrDefender1234 It’s clunky. I’m reading it as anything like that only triggers if it’s on the table when the Waaagh is declared. Not really sure about Mega Nobz as their ability reads “during the turn” but I gotta assume this is a targeted nerf to our army rule. Other armies have specific cut outs for things like Guard Orders.
@MrDefender1234
@MrDefender1234 6 күн бұрын
@@bradleygiven5193 I guess this FAQ needs another FAQ then... Because it seems silly that specifically JUST in Transports the Waaagh Abilities don't activate but my Meganobz Teleporting from Space or outflanking the Enemy are fine and good to go.
@EpicDoom80
@EpicDoom80 6 күн бұрын
10.5 sucks
@zackjensen9779
@zackjensen9779 6 күн бұрын
My skitarii’s targeting systems are operational again! Praise the Omnisiah for the gift of hitting on 2s while standing still!
@MAJmufin
@MAJmufin 6 күн бұрын
I just got some guard units build, boy do I love these changes for reinforcements, Artillery and fun for me. 🙃,
@matthewsarson6934
@matthewsarson6934 6 күн бұрын
It's hard at this point not to think that someone at Games Workshop just hates Space Marines at the moment. Love the Tyranid changes on the otherhand, might actually be really fun to play now.
@JimH.
@JimH. 6 күн бұрын
Right? It's almost the same level of hate Disney has for Star Wars.
@scolack123
@scolack123 6 күн бұрын
Hell ive been enjoying them anyway Im hyped AF tyrannofex rupture was already my favorite model
@Artecius92
@Artecius92 6 күн бұрын
It's because they screwed the pooch with balancing allowing space marine divergent chapters take basic space marine detachments, so to nerf the divergent who are performing better or like DA with their only viable detachment was Ironstorm. If they had made it divergent can only use their index/codex detachments they could internally balance them all without impacting main SM codex.
@guruvedra
@guruvedra 5 күн бұрын
@@Artecius92 they screwed with primarices. SM is hot mess after that.
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