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@nightgates96035 ай бұрын
Can you do Bikini Karate Babes.
@RelixasVlogsandGameClips5 ай бұрын
if you think this is the shit, try tiertex's street fighter version.
@taihenta17805 ай бұрын
4:08 I really appreciate your content - but you really did a sacrilege by not mentioning the laughter of the bosses
@gonzalotorres52825 ай бұрын
You should do the same treatment to "Guilty Gear: The Missing Link" for the PS1. Thing is... a fever dream. A garage demo.
@ArtemusWolfwood5 ай бұрын
You would be sponsored by a cereal company
@SniperDiplomat5 ай бұрын
Everyone in my class as a kid: "Weird how they made Street Fighter 2 when there's no Street Fighter 1."
@ironmaster64965 ай бұрын
for real, i've spent my entire childhood and most of my teenage years not even knowing there was a street fighter 1
@captainmartin12195 ай бұрын
lol. I play the first game in the arcade and it was okay. Nothing to write hone about, but you could see some good ideas that needed to be worked out.
@btr3k5 ай бұрын
"It does look a lot like that Turbo-CD game Fighting Street, though..."
@strykah925 ай бұрын
@@btr3k "and Fighting Street never had a sequel, for some... reason....."
@Noblesavage315 ай бұрын
me as a kid forreal lol im 32 now
@Wolfedge755 ай бұрын
"Joe was supplanted by Ryu as the protagonist at the 11th hour" ...huh. That would kind of explain why the characters Capcom tried to replace Ryu as the narrative protagonist (Guile, Alex, Abel & Luke) were all blonde western tough boys.
@InfinitySevens5 ай бұрын
IIRC Rashid is technically considered "the SF5 narrative protagonist" so he's sort of the exception.
@ThomasVvV5 ай бұрын
And in SF6 Ryu was replaced by a weird creature shaped like a toilet
@walterlucero57575 ай бұрын
@@InfinitySevens Street Fighter V had so many protags and antags in the game! I thought they all took their tuns with every update.
@registereduser5 ай бұрын
No one has a theme like Guile, tho.
@allfodas5 ай бұрын
The "Joe Syndrome"
@hibikikensaki5 ай бұрын
We can all agree though that Street Fighter 1 nailed one thing. That logo still rules to this day.
@IDHLEB5 ай бұрын
Capcom changed it to a generic one. Just like they did with the music.
@pun_dimen4 ай бұрын
I agree
@KentaroMiyamoto215 ай бұрын
It's actually surprising that THIS was the start of one of most iconic franchises in gaming.
@ElZorroHonesto5 ай бұрын
Heya!
@Adamtendo_player_15 ай бұрын
Yeah, such humble beginnings of an iconic franchise.
@EdKolis5 ай бұрын
The exact same thing happened with the Space Empires series of strategy games. The first one was little more than a prototype, and wasn't even released until the third game came out, as a curiosity!
@xavierjuno45724 ай бұрын
The same could be said for the first Megaman game on the NES, seriously what is it with Capcom and good sequels?
@indicaonly21434 ай бұрын
You have no clue. They’d b a line outside of Walmart as a kid just to get to the arcade machine and play.
@000mjd5 ай бұрын
I always admired Nishiyama humillity when people ask him about be the father of SF series and denied that claim since even himself recognized that he never would make something so good like SFII by his own, and Fatal Fury is his "SFII"
@fredsorre66055 ай бұрын
Its actually really annoying that dumb idiots calls Ryo Sakasaki as a Ryu ripoff when in reality he was designed by Takashi Nishiyama Ryu's original designer he even took Ryu's original Red\Orange Hair color from the original Ryu design The Art of Fighting is such an underrated game that people ignore despite all the features that it had before anyone else did on screen character damage as you see their faces and cloths change through the fight and the desperation moves changed fighting games for the better.
@NetBattler5 ай бұрын
Yet people bashing Keiji inafune even though the original creator let him flesh out the Megaman franchise...
@xavierjuno45724 ай бұрын
@@NetBattlerI think they bash him more for his recent shenanigans rather than his legacy towards Mega Man imo
@NetBattler4 ай бұрын
@@xavierjuno4572 no,they bash him because he's the one who fleshed out Megaman franchise and not Akira even though he is the one who gave inafune permission to do it,I even encountered brain dead post claiming it's Akira who's the real creator when in reality both of them were involved when they made Megaman 2.
@4x13x174 ай бұрын
@@NetBattlerNo? Everyone bashes him because of the westernization period of japanese IPs, beginning with NG3.
@MelRetro5 ай бұрын
The REAL Ones call it by its TurboGrafx-16 title: “Fighting Street”
@RinaRetro5 ай бұрын
😄
@SorcererLance5 ай бұрын
with with surprisingly much better-sounding music
@stephenmontgomery58075 ай бұрын
hells yeah TG CD gang gang
@jdcyber62175 ай бұрын
"What strength! But don't forget there are many guys like you all over the world." And make sure to say that line with a handful of marbles in your mouth.
@snazzrin.71855 ай бұрын
@@SorcererLance the power of cd technology :}
@Sean_Bird5 ай бұрын
At least Street Fighter: The Movie: The Game will be happy knowing it’s not the only SF game on the list of worst fighting games.
@Outrack5 ай бұрын
Nah, it's just so bad that it couldn't even be best at being the worst.
@registereduser5 ай бұрын
Real Battle On Film
@marccaselle81085 ай бұрын
Play street fighter one for Mugen, it's actually playable and it's really cool.
@kenterminateddq53115 ай бұрын
@@marccaselle8108 Is it the original or a hacked version? I didn't think McMuscles would make a Street Fighter 1 episode for the Worst Fighting Game series since it did led to Street FIghter II.
@marccaselle81085 ай бұрын
@@kenterminateddq5311 it's a Mugen version, so essentialy a hack of the arcade version. It plays smoother and you can actually pull off special moves and super moves were added also
@taipansghost5 ай бұрын
It's actually insane when you really think about how street fighter actually took off with its sequel. When you say "the Original Street Fighter" most people think you are referring to Street Fighter II probably Turbo edition too.
@ahuras2385 ай бұрын
I played SF1 after SF2 and was shocked how awful it was in comparison. Kudos to the devs for improving the design in the sequel, but it's amazing they were able to create a franchise off the first game.
@bearerofbadnews13755 ай бұрын
Funny enough street fighter 1 made an appearance in the anime Hi-score girl and even that show detailed have wack the controls are for that game.
@dylansmith93175 ай бұрын
Yeah, I know! Like you think of Street Fighter, you always think of 2. Like with Terminator and World War; there WAS a first one, but everyone always talks about the sequel!
@taipansghost5 ай бұрын
@@dylansmith9317 lol the reference 😂
@TetsuDeinonychus5 ай бұрын
@@dylansmith9317 With Terminator it's a real shame because I think the first one is really the best.
@DRCEQ5 ай бұрын
I had the... misfortune of finding the big button cabinet in an arcade once. It was pretty unresponsive, and my hand hurt by the end of the 2nd stage because you had to really slam down on them. They were not responsive.
@YukaTakeuchiFan5 ай бұрын
There's something that amuses me regarding the fact that "git gud scrub, DK bongos OP as fuck" has "Translate to English" directly underneath it.
@davedavidson82085 ай бұрын
@@YukaTakeuchiFan "get a good scrub"
@antiantifa8864 ай бұрын
I remember those huge buttons! I was 8 trying to push em down!🤣
@cocodojo4 ай бұрын
They were as responsive as trying to give a gorilla CPR with only your left pinky, because unless you actually pressed down HARD, those suckers didn't even budge or move a little. I think they repurposed those buggers for Sonic Blast Man arcade machines...
@SaiTaisho3 ай бұрын
And the responsiveness was not helped (or possibly entirely caused by) the fact that the instructions were vague on exactly how hard you actually needed to hit them for the various levels. Meaning people were absolutely smashing the damn things when they were never designed to be hit that hard. Thus breaking them, thus requiring people to hit even harder to get them to work.
@richardxavier54425 ай бұрын
Great video, Matt McMuscles, but don't forget there are KZbinrs like you all over the world.
@LostHorizons05 ай бұрын
Why would he forget that ? And why is that even relevant ?
@Teknanam5 ай бұрын
@@LostHorizons0 Its a joke referencing the one win line in Street Fighter 1.
@LostHorizons05 ай бұрын
@@Teknanam oh ok I guess I missed that joke 🤷🏻♂️
@Teknanam5 ай бұрын
@@LostHorizons0 "What strength, but don't forget there are many guys like you all over the world." I'm surprised you missed it considering Matt does showcase it in the video. No harm done though.
@mortenera44235 ай бұрын
@@TeknanamYou really think he actually watched the video?
@alexsummerdown8315 ай бұрын
“What strength, but don’t forget there are many fighters like you all over the world.” - every opponent.
@TeruteruBozusama5 ай бұрын
Maybe they all saw the same movie and quote it 😅
@thecaptain65205 ай бұрын
Wawawawawawaw
@IkeWarchol3025 ай бұрын
"You've got a lot to learn before you beat me, Try again, kiddo."
@universalperson5 ай бұрын
Random trivia: In the game Rainbow Islands (NOT made by Capcom) you can kill the final boss in one hit under certian conditions. If you do you get the message "What strength! But don't forget there are many monsters like me, all over the world!" This was a couple months after Street Fighter.
@LendriMujina5 ай бұрын
This is oddly really fitting, because the _first_ game ever released for the TurboGrafx-CD was the port of Street Fighter 1(/Fighting Street), and the _final_ game ever released for the TurboGrafx-CD was the port of Rainbow Islands.
@TemporaryApe4 ай бұрын
@@universalperson this could be the most obscure Easter egg in gaming?
@Cawshes4 ай бұрын
Bubble Bubble was Capcom right?
@LendriMujina4 ай бұрын
@@Cawshes Taito.
@AesirSW5 ай бұрын
I genuinely wonder what they were thinking with the deluxe cab, like imagine if that somehow took off and we had EVO tournaments with people slamming on DK bongos or something to get the same effect
@MattMcMuscles5 ай бұрын
In the 80s, it wasn't out of the norm. Companies were always trying weird control gimmicks to stand apart, which is good! They should do that. The baffling part is that they clearly didn't test it enough to see if the buttons would break, or if people would get tired slamming them.
@appliedcetology6765 ай бұрын
EVO... ha! There was nothing like that. At all. The movie "The Wizard" (which came out later) was a "What if..." scenario at the time. As in, "What if nation-wide video game tournaments existed?" As Matt notes: it was to attract attention. The shit I saw back in the day: Big-ass sniper rifles, wooden shotguns with a 10-foot distance to the projection screen for skeet, pinball cabinets with a videogame portion you played up top when your ball went there, a goddamn submarine periscope - all sucked ass except the skeet-shooting game.
@MoonlightStrider5 ай бұрын
@@MattMcMuscles Also the insurance risk of such buttons, you wouldn't want to be an arcade owner having to deal with claims from angry parents because their little sprog broke their wrist punching a huge button in the hopes Ryu would punch harder
@sukugaru51675 ай бұрын
On the weird controls, there was an 80s arcade boxing game with handles that you swung around to simulate punches. Can’t remember its name or who made it, though.
@Sansanmar5 ай бұрын
@MasterofKnees world heroes would later use this scheme, hold punch for fierce or tap for jabs, and for it was worth, it felt natural in that game!
@ArkThePieKing5 ай бұрын
You know I can't help but wonder what a world without Street Fighter 2 would look like. Can you imagine Fatal Fury retrospectives with lines like "And his previous work was a middling arcade game called Street Fighter, one of the progenitors of the fighting game genre." The idea of Street Fighter being a throwaway footnote in history like Yie Ar Kung Fu is a fascinating what if scenario to me.
@RipOffProductionsLLC3 ай бұрын
I mean, SF2 and its sequels were huge influences in so many ways, not just in the genre, or gaming in general, but pop culture. Like, there was a Street Fighter RPG by White Wolf that used their Storyteller system, and the more in-depth combat system they developed for it had adaption rules for use in the various World of Darkness lines...
@diegorivas1991Ай бұрын
@@ArkThePieKing The undisputed champion spot and the blue print for every other fighting game that came after probably would ended up being achieved by Fatal Fury wich was on development at the same time as SFII.
@TheLongLivePlay35 ай бұрын
Absolutely love it that there was a time where you'd just call a videogame "Violence Fight"
@Zuxtron5 ай бұрын
As opposed to calling it "Pacifist Fight".
@sor39995 ай бұрын
Yeah, they probably wanted "Violent Fight". Japanese products with hilariously bad grammar is still a thing today.
@diegorivas1991Ай бұрын
@@sor3999 "Engrish" is called, wich by the way still affects japanese media and every now and then isn't fixed at all in localization.
@Diggy225 ай бұрын
Tbh, playing SF1 is a guilty pleasure. Getting good with SF1's wonky controls is like sandbagging myself to train for SFII and onward. If you can bang out a few hadokens and tatsus in SF1, every other game will feel like a breeze.
@kaiser93215 ай бұрын
I understand Matt’s struggles with the game, I personally played with just a keyboard and I have an almost solid way to play the game generally. I understand the controls like this: Every special you know from the sequel is here, but the inputs have to be precise (especially Shoryuken). Negative edge is the only way to go, and returning to neutral resets the input buffer. You absolutely MUST release the button last. (You’ll have to input the special move again if you return to neutral) Dragon punches are OP, spam them to win. (All the more reason to learn how to execute one!) I’m about 100% certain every special move is the same anyways, regardless of strength.
@spoonshiro5 ай бұрын
I played Street Fighter 2 a ton as a kid but wondered why nobody ever talked about the original game. Then I played SF1 on the Capcom Classics Collection and it all became very clear!
@Filthy_Larry5 ай бұрын
Oh man it ain’t that bad at all. It’s just that it ain’t no street fighter 2. 😂
@Historicutuber3 ай бұрын
Yeah same thing happened to me with the anniversary collection
@theawesomeike60855 ай бұрын
There's a timeline where Joe is the one giving a handshake to Cyclops in X-Men vs Street Fighter, Joe is in Smash, Joe is in Fortnite, Joe is a Power Ranger, Joe is in American Dad vs Family Guy Kung Fu II Turbo, Joe from Streets™, a timeline where Joe is one of the biggest videogame icons of all time
@ironmaster64965 ай бұрын
meanwhile fatal fury stars a japanese guy.....it's just Ryo, Ryo would have been the main character of Fatal Fury and Joe would be called Terry
@sor39995 ай бұрын
Either that or Street Fighter dies as it is with pushing such an unremarkable character.
@Trunks1stApprentice5 ай бұрын
@@sor3999Not necessarily. If they ran with Joe as the main character and SF was still popular enough to warrant a sequel, Joe could have gotten a design overhaul and fleshed out backstory that made him more distinct and appealing.
@RaDicAL8085 ай бұрын
What strength, but don’t forget there are many fighters like you all over the world!
@Xaero83ZX5 ай бұрын
Most iconic line in fighting game history 🤣
@SorcererLance5 ай бұрын
more accurately; "Wot strain! Bot dun fogeh deh ah menni faitas laik yu ah oba dah whirl"
@ehhorve8575 ай бұрын
@@SorcererLance man I luv phounetik speling.
@RaDicAL8085 ай бұрын
@@SorcererLance I could hear it as I read that. lol
@venom747995 ай бұрын
@@SorcererLanceThis is how I remember hearing it except a smidge more wub in it.
@discoron775 ай бұрын
No wonder the fights had no spectators, everyone was hanging out waiting for someone to break those tiles.
@Macrochenia5 ай бұрын
So it's kind of a homecoming that Terry Bogart is coming to Street Fighter VI as a DLC character?
@BenetteG5 ай бұрын
It becomes full circle
@CapcomSegaFanBoy11 күн бұрын
Why does his last name make me crave yogurt?
@Totavier5 ай бұрын
I'm still surprised that Capcom never wanted to remake this game or at least enhance it. It would be nice to see one day Street Fighter: The Good Edition. 😂
@TheChilaxicle5 ай бұрын
In some ways you can think of the Alpha series as their remake/enhancement although obviously it's quite different.
@pigglesgoomshby72495 ай бұрын
I mean yeah for all intents and purposes, the Alpha series is a sort of revamp to SF1, where it serves as a link between 1 and 2, and it brought back Adon, Birdie, Gen, and technically Eagle (Although he was thanks to Capcom vs SNK) all with revamps to make them fit SF2’s core gameplay and the series’s new art direction At this point I can’t really see them putting in the effort to remake SF1 when the series and its characters have evolved far beyond that point
@ToddHollywoodGAC5 ай бұрын
There are 32,000,000 versions of Street Fighter 2.. they couldn’t fix this shitfest?!
@robertoricci33934 ай бұрын
Because SF2 totally eclipsed it and nobody knows it except who grew up in the mid-late 80's. There are some fan-made versions that make it better.
Lol.....so true Late 80s, in The Goldmine, Solano mall, fairfield CA
@jackstar60183 ай бұрын
Thats it!!!!!!!!🤟🏽
@deathsyth88885 ай бұрын
I'll give the first Street Fighter a soft pass on it being in consideration for the "Worst Fighting Game". It was released in the early years of the fighting game genre so things were still being figured out.
@Coconater5 ай бұрын
Yea it came out in a time where we didnt bitch about mechanics. We just got good and that was that.
@Bends955 ай бұрын
💯
@humanconvertile5 ай бұрын
I think you could say that in terms of stuff like mechanics, character selection, and presentation, but games back then had basic things like responsive controls and good hit detection. I don't think it being an early concept of a fighting game means it couldn't have been playable.
@pattersong66375 ай бұрын
Absolutely. This game is terrible but it's really not its fault that it's terrible.
@Reiderreiter5 ай бұрын
I feel the same way about Karate Champ. Yes, through modern eyes it’s one of the most unplayable pieces of shit in video games history. But it was also one of the pioneers as a genre. It’s like judging an alpha vs. the finished game released.
@TheAwsomeuser5 ай бұрын
Really crazy how one crappy game turned into a huge franchise
@lukelaser53975 ай бұрын
Bullshit franchise
@buzzlightyer29485 ай бұрын
@@lukelaser5397someone got double perfected in this comment section
@stevest86754 ай бұрын
Exactly. A huge franchise
@BeardedNerdSE5 ай бұрын
I played the original big button version in 2019, on a cabinet in Kawazaki Warehouse before it shut down. It was indeed even worse than playing it on later versions with six buttons. Nevermind the impossibility of selecting what attack you want to do, the lag from having to hit a spongy button with a decent amount of force means that any kind of timing goes right out the window.
@400889225 ай бұрын
probably, the only reason why I wouldn't rate it the Worst Ever is because of how early into the genre it was. it would be like calling a baby dumb and useless, while it's true, there's good reason for it. that said, if it came out just 2 years later, it would be there... then again, if it wasn't for its sequel, we would have a hard time even having a current reference level of fighting games to begin with, so I guess there really are no "ifs" in history
@diba92815 ай бұрын
No adult who can't do anything is dumb and useless
@flamemdq5 ай бұрын
At least Retsu is now a good npc in Sf6
@supervoltekka5935 ай бұрын
Fun Fact: You can cheese the entire game by hitting your opponents once, then back off into the corner and block for the rest of the round and they can't do a damn thing about it. I learned that from Guru Larry's Fact Hunt book :D
@Spikero25 ай бұрын
Chip damage?
@Skul1ManEXE5 ай бұрын
Time stalling
@Jutrzen5 ай бұрын
Nothing fun about that.
@claudiobizama56035 ай бұрын
Hello You
@kaiser93215 ай бұрын
I don’t think you can, most will get in and just hit you randomly, though I haven’t tried this method for myself.
@InfernoScorpion145 ай бұрын
Did you know Sagat references this game in CVS2? One of his round win quotes is (with thick engrish) "Try again, kid!"
@MoonlightStrider5 ай бұрын
And if memory serves me correct there's a costume in SFV that is basically SF1 Sagat pre scarred that overides his win quotes with that same quote
@WraxTV5 ай бұрын
Ryu also has a victory screen quote where he says something like "What strength! But I won't forget there are powerful warriors like you all over the world!"
@peposo75 ай бұрын
And Wolverine does in Marvel vs Capcom 1. Pretty much what the NPCs say when you lose.
@Ahng_Noying957425 күн бұрын
Another SF1 references from Sagat in CvS2 is his CAP groove portrait. Really, take a good look at it, then glance again at this video's thumbnail.
@residentfan15215 ай бұрын
5:45 and now with SF6 year 2, Fatal Fury is canon to SF. 9:08 Retsu is in SF6’s story mode. First appearance since SF1, not counting comics and drama CDs.
@-Ryu5 ай бұрын
I remember that first tournament. While it hasn't aged as well as later entries, I still look back fondly on it. Not the shoes, though. I never liked wearing those shoes.
@Toschez5 ай бұрын
Street Fighter 1 is like NES Metroid. Each well-respected for its innovation, but improved tenfold in the sequels.
@ZeoHidra5 ай бұрын
You really should do the awful Ultraman game on the SNES, which copies the style of SF1 and Human Killing Machine (which is to say the controls feel like the controller is made of cardboard). Add in the fact you need to finish the opponent with a max level super after their health runs out or else they'll just start regenerating it, also (as according to canon) once the 3 minute timer runs out you will lose even if you have more health.
@MoteofLobross5 ай бұрын
I remember SF1 was a bit of an urban legend in the area where I grew up. People would either say it didn't exist or made up complete BS about what it was like when they claimed to came across a cabinet. At least till a local Wal Mart put in a machine some time in 92 or 93. As awful as it was, I spent a ton of quarters trying to beat it for the good two or so years it was there.
@FouLuX5 ай бұрын
Another interesting point is that as Nishiyama created both Street Fighter and Fatal Fury he was effectively competing with himself in a way😎
@robbyrobot33035 ай бұрын
Street Fighter 1 looks and plays like they released its Amiga port first to arcades
@shlomophobe55823 ай бұрын
Back in the early 90s my oldest brother worked in an arcade near us on Long Island, NY called SpacePlex. Some may recognize it as the place Katie Beers was infamously abucted from . But for our basement , my brother grabbed something much more benign : A working Yie-Arr Kung Fu cabinet. All of my brothers and I became expert at beating the snot out of the entire lineup of opponents : Feedle, Fan, Sword, Club, Tonfa, etc . We grinded so hard to get gud that none of these opponents posed any challenge whatsoever. However , after beating the entire series of armed opponents, out came a shirtless , unarmed, unassuming fellow called Blues . Without fail , every single time we faced him, he proceeded to ferociously compact our fecal matter in a matter of seconds . None of us ever figured out how to beat him
@Mazing785 ай бұрын
Somebody tell Ryu that Dorothy wants her slippers back.
@travisjordan38535 ай бұрын
If he had gone with silver slippers instead he'd still have them since the original novel is in the public domain.
@malinalungu4074 ай бұрын
and there's a reason why Ryu is always Barefoot for the rest of Eternity
@automaycry2205 ай бұрын
Was about to say it'd be funny to have Ryu in his red slippers as a costume in SF6 but let's be real, I'd need to sell a kidney to afford the way they've pay walled all the extra content.
@Xirvet5 ай бұрын
If you're genuinely curious what a SF1 Ryu would look like in 3D as an alt costume, just look at UMVC3's DLC. That was Ryu's alt
@walterlucero57575 ай бұрын
You could always play "red Slippers" Ryu in Marvel vs. Capcom 3. Either one.
@Darthemed5 ай бұрын
Whoa now, Pit Fighter does have more spectators in the backgrounds.
@MattMcMuscles5 ай бұрын
That did come out in 1990 though.
@Darthemed5 ай бұрын
@@MattMcMuscles It is the '90s, and there is time for standing in the back of a warehouse, pumping your fist up and down.
@budgetcoinhunter5 ай бұрын
@@Darthemed Did not expect _that_ reference.
@allfodas5 ай бұрын
@@MattMcMusclesAND It was "the style at the time"
@glacierwolf21555 ай бұрын
Funnily enough, I heard somewhere, probably from Thogi's Arcade's Street Fighter Retrospective, that Street Fighter 1 was _originally_ going to have unique dialogue for each foe that Ryu defeated, but the one line was chosen due to hardware limitations. I could be wrong, though.
@chesspunk4895 ай бұрын
Games that I would consider to be the ultimate sequel to the first game: 1. Twisted Metal 2 2. Legacy of Goku 2 3. Street Fighter 2 4. Megaman 2 5. Jurassic Park 2 for the gameboy 6. Super Mario Land 2 7. Kirby's Dreamland 2
@thenoodledrop5 ай бұрын
Sonic the Hedgehog 2 as well
@thenoodledrop5 ай бұрын
and Super Smash Bros. Melee
@chesspunk4895 ай бұрын
@@thenoodledrop I agree with you
@mikescorpio134 ай бұрын
Ms. Pacman tops them all
@Cobra23234 ай бұрын
Half life 2
@Seacage5 ай бұрын
As a child I ones entered the arcade to find the original cabinet with the rubber buttons. It was pretty catchy to see and I put my coin in. It was totally unplayable especially for a weak child. I remember people smashing the buttons with elbows to be able to use fierce attacks. After that I felt in love with SF2, and only years later I realized that the two games were connected.
@jamesmason79795 ай бұрын
Basically, Joe walked so Terry Bogard could run and so Alex and Luke could run and stumble. 😂
@budgetcoinhunter5 ай бұрын
At least Alex found some vindication later. People were actually happy to see him in SF5.
@Omnirok125 ай бұрын
nah, ppl like luke now largely thanks to memphis memes and his voice actor's charisma
@willdiesel84315 ай бұрын
@@budgetcoinhunter that's because it was ridiculous that he was playable in that crossover and the game wasn't widely available on most consoles. People were plenty disappointed by him in many facets upon his return to a mainline game.
@Fanky_Milton5 ай бұрын
I'm 50 years old. This was an experience in our mall arcade (one of 2 arcades). We lined up to play each other. It was utter madness because all you did was TRY to get specials to go off. Yet we pounded away on the big pads. When SF II came we all had to adjust to actual strategy and a responsive game. It was a simpler time. What else where we going to play, Pit Fighter? We hated it even back then.
@Flint-Dibble-the-Don5 ай бұрын
45year old here. Those were the days. Best birthday party I ever went to was a friend's parents rented Aladdin's Castle arcade on a Friday after they closed. Then handed us rolls of tokens. It was around the time the T2 game came out. It was the shit. PS I kinda liked pit fighter on the Genesis.
@Carn_Is_Done5 ай бұрын
As bad as this Street Fighter had aged, I'm still impressed how beautifully Street Fighter II has held up in every department too. :)
@R-Blazer5 ай бұрын
14:30 That's surely the funniest Booing I've ever heard!
@humanconvertile5 ай бұрын
I will say the revamped soundtrack for the TurboGrafix 16 CD version of this game (infamously titled "Fighting Street") is actually really good. Gen's theme in that version is one of the best of the series.
@NinjaSYXX5 ай бұрын
Make fun of me Matt! I was a hype af 5 year old kid when i found this big button cab for the first time in south florida. This was after playing the TG16 version.
@enkiduthewildman5 ай бұрын
3:15 names _Yie Ar Kung Fu_ and _Urban Champion_ as prior titles but ignores _Karate Champ_ ?
@bobkerolls135 ай бұрын
Seriously, where's the respect for the true champ! KARATE CHAMP KARATE CHAMP
@BrassMountainLion5 ай бұрын
... and Galactic Warriors 😮
@appliedcetology6765 ай бұрын
Indeed.
@mikescorpio134 ай бұрын
@@bobkerolls13 arcade Karate Champ was the best until SF1 came
@aripauli60355 ай бұрын
Rough beginnings indeed. Time hasn’t been kind to Street Fighter 1.
@memesandhoi29245 ай бұрын
Man imagine a timeline where SF never took off. I wonder how that would've shaped the fighting game genre.
@DuvJones5 ай бұрын
I'll be honest I don't think it would have existed. Street Fighter would just be one game in a long line of games in the 80s that would just go forgotten.... And then Street Fighter II happened, we all know what happened after that. But had the series stopped here, that was it. This game getting a sequel is the luckiest thing for the genre, because to this you can point at the games that take inspiration from Street Fighter directly. Art of Fighting & Fatal Fury simply would not have happened, and with them goes The King of Fighters.... Darkstalkers wouldn't have happened, and with that goes the entire Anime Fighting Game genre (so the entire fighting game catalog of Arc System Works, French Bread, and others) and the Marvel vs series. It takes almost 20 years to find a game that isn't inspired by Street Fighter to have any type of influence... And that is the entire Platform Fighter genre, popularized by Smash Bros (and even that is somewhat questionable).
@robdillenger47635 ай бұрын
For a game that's 37 years old, the backgrounds and character models look pretty dang good. The way the screen scrolls with the action was probably mind-blowing for the time. Look at the clips at the start of the Mechanics segment around 13:00, you fight buff boxer guy in Mt Rushmore, teleporting ninja with claws in a peaceful lake/forest/mountain scene, then a fight against your American pallete-swarp in a trainyard with a cityscape. Animations are ind of jank, but you can still read what's going on.
@HisVirusness5 ай бұрын
I've only been officially subscribed to you for a short time, but getting this in my notifications gave me a feeling of joy I haven't felt in way too long.
@claytonrios15 ай бұрын
You'd think that with all of the different editions that Street Fighter games get that Capcom would try to make the original one better over time too. The AVGN had a point when he recommended Street Fighter The Good Edition!
@chidorisnake225 ай бұрын
I mean, there is Street Fighter One, but that's Mugen. Personally, you'd think that with all the RE remakes they've been doing, they'd remake SF1 officially at some point. I'd actually love to see how a modern version of SF1 would play.
@claytonrios15 ай бұрын
@@chidorisnake22 With the gameplay advancements of Street Fighter 6?
@TheRogueWolf5 ай бұрын
Super Deluxe Turbo Championship Edition....
@chrisbg995 ай бұрын
Before I was really familiar with the lore I thought the first Alpha was a remake of Street Fighter.
@chidorisnake225 ай бұрын
@@claytonrios1 I'd imagine it'd feel closer to an Alpha game than 5 or 6.
@ItsKaraBowdit5 ай бұрын
that pre-match fanfare scared my cat and i feel like this game should lose more points for that
@joelthorstenson52785 ай бұрын
Here again to nominate Powerpuff Girls: Chemical Xtraction
@MisterDamocles5 ай бұрын
OG Street Fighter hasn't aged like a fine wine. Nor has it aged like milk either. I say it's like a flat soda.
@Playboyjoker7075 ай бұрын
My memory of sf 1 is seeing tupac play it in the movie "juice"
@VulpeRenard5 ай бұрын
I have a memory of playing this in an arcade at Point Pleasant when I was somewhere around 5. It's very fuzzy and I was pretty sure I remembered there only being two buttons, but I certainly don't remember them being those massive spare tires. I also had a very distinct memory of my punches and kicks almost never coming out when I pressed the buttons. It could be entirely possible that the giant rubber buttons broke shortly after installing the machine, and someone jerry-rigged two spare normal arcade buttons onto it without realizing they needed pressure sensitive input, but that's just postulation on my part. Could also be that my brain just has corrupt memory nodes regarding something that happened over 30 years ago.
@MrTwistedTheater5 ай бұрын
I’ve always adored that at least part of the reason this game isn’t beloved is that they literally hadn’t invented combos yet. Absolutely bonkers to think about. Imagine being in the room when they accidentally created combos
@humanconvertile5 ай бұрын
From my understanding, combos in SF were in the original SF2, but they were an accidental thing unintentionally allowed by the game's mechanics lol
@Morrigan1015 ай бұрын
@@humanconvertile combos into special moves
@shakes58475 ай бұрын
@@humanconvertile Yeah this. It was pretty much completely by accident.
@ChannelTheChange5 ай бұрын
As much as I followed this series, I never once thought about Street Fighter 1 being one of the games in the ring but great video. SF1 is actually one of my favorites in the franchise. Fun fact: if you watch the movie Juice, Street Fighter 1 is the game Tupac plays all through the film.
@FoxMan_FF5 ай бұрын
At least Street Fighter 6 brought back Retsu. I'll always be thankful for that.
@jonothanthrace15305 ай бұрын
I like that the knockback slows down dramatically, but I can imagine it getting old after a while.
@TheRogueWolf5 ай бұрын
If I'm remembering right, SFII actually did this as well, but rarely and only for about half a second.
@rcblazer5 ай бұрын
I think the Nerd put it best. "With all the updates Capcom was making to Street Fighter 2, why not one for the original game? 'Street Fighter: The Good Edition!" Luckily that technically does exist with Street Fighter One.
@timothyschlatter7575 ай бұрын
Matt's point at the end about how he couldn't believe that this game spawned a sequel(not to mention a whole franchise) is the exact way I feel about my favorite franchise Metroid. That first game is rough but hot damn after that we got Super Metroid and Metroid Prime.
@xavierjuno45724 ай бұрын
Honestly the same could be said about the Mega Man franchise as well
@BinaryHedgehog15 ай бұрын
The reason why specials feel so inconsistent is because there is almost 0 input leniency. SF1's motions require almost frame perfect execution, whereas SF2T, for example, has 7 frames of leniency for each direction in a motion.
@TheNeoVid5 ай бұрын
I'll never forget watching people play this in the arcade. Everyone who knew how to do a fireball would get up to Adon, and then lose immediately as his specials launched him over them all. I never even saw Sagat.
@tyrus12355 ай бұрын
With the amount of continues I had to use to beat the game in the 30th Anniversary Collection... If I was at an arcade I'd be living in the streets afterwards lol
@scw19805 ай бұрын
I remember those days perfectly. In all honesty it wasn't until Street Fighter 2 that I was able to at least get up to Sagat in the arcades and to be honest only did so 4 times.
@MaddMountains5 ай бұрын
Aside from the impossible task of executing the special moves, the thing I hate most about this game is that Ryu hops instead of walking. It messes up the timing of executing said impossible special moves.
@TheBurpMan5 ай бұрын
I played the original Street Fighter before Street Fighter II just once in 1990 and it was so forgettable I didn't realize that SF2 was a sequel to THAT game until months after its release. In my local arcade Street Smart was waaaay more popular if we talk about 1vs1 arcade games... or even Karate Champ. Specials input are way easier to do by holding the button, do the motion and release it, just in case.
@mresturk93365 ай бұрын
"Wut stwength! Buht doh fo-git dere are many guhs like you all ovir da woild"
@seatspud5 ай бұрын
"Yew und yoah daw-tah ah dumed!"
@Peremptor5 ай бұрын
Holy crap so Terry being in SF6... he basically 'could' have been the SF1 protagonist... well Joe but you get the idea. COOL.
@BigBossBr4z1l5 ай бұрын
SF 2 is one the best (if not the best) sequel to a game ever. When compared to the first one you can't even say it's the same franchise. 8 playable characters, 3 sub bosses, 1 boss, remarkable ost, different endings for each fighter, all of them have their own personality and fight style (except Ryu and Ken). But mainly, the gameplay is a hugeee step ahead the predecessor. I never saw a SF 1 arcade machine ever, but i grew up playing SF 2 on arcades and Mega Drive (and still play it to this day). The vanilla 2 is so nostalgic to me. I just knew about SF 1 years and years after playing SF 2. Even though looked obvious there was a prequel, it was so obscure that i never thought about it back in the day.
@THENAMEISQUICKMAN5 ай бұрын
Has any video game franchise ever had such a jump in quality from original game to sequel as Street Fighter? The first being is borderline unplayable and the second one practically invented the concept of head-to-head competitive vvideo games. What other franchise has THAT kind of chasm between original game and sequel?!
@blockhead1345 ай бұрын
Street Fighters janky inputs come from the fact that they were designed for the original pressure sensor control scheme. They were programmed to register the power of your hit before inputting the command, so all special moves have a weird negative edge
@MJRLHobbyStuff5 ай бұрын
Yo Tilt arcade in Windward Mall in Kaneohe Hawaii had a SF1 cab with the rubber buttons. Me and my friends would run around the playground at recess throwing dodge balls at each other like hadokens and every weekend we would go to play and watch. It was less about the gameplay and more about the spectacle of watching a person slam on the machine. There was nothing in the arcade like it. I feel lucky to have seen one and played on one
@JAGtheTrekkieGEMINI17014 ай бұрын
I always want to live in a World in which the SF Series *ALWAYS* began with Street Fighter 2! There is NO Street Fighter1!
@Xorcist775 ай бұрын
I'm gonna keep nominating Sega's 1992 "masterpiece, cough cough..." Holosseum. Some nights I stare up at the ceiling wondering what else I could have done with that 50c.
5 ай бұрын
Funny thing, as a kid, when I first saw this game, while traveling with my family, I absolutely loved it. Even though I actually saw and played SF2 for the first time very little time after, a lot of this game still stayed in my head for years and years. Characters, stages, the opening... And I still was in shock when I finally saw it again in a magazine in my late teens: everything was stuck in my head and I still couldn't remember how awful the art (and later, when replaying it, the gameplay and sound) was. But, thanks to that memory, I always rejoice when Capcom brings back a character from this game. Here's hoping we get to see Joe and Lee in SF6! :D
@pattersong66375 ай бұрын
This game is terrible. It absolutely was not terrible when it came out in the same year I was born. This game crawled so every future game in its style could sprint. This game has an excuse for being terrible: no one knew any better in 1987. The other games you review do not have that excuse.
@Metal_Mayhem20245 ай бұрын
I'm gonna go out on a limb here and say that Mike is Balrog. What happened was, he used his first name for the first game. He used his last name, Bison, but it got switched with a fellow boss character when the tournament came to America
@eyeguydojima71315 ай бұрын
I've beaten this game and I still felt bad.
@ray82364 ай бұрын
When this game came out it was revolutionary. There had never been any fighting game like it before. It was so popular that they made SF2. SF2 garnered worldwide attention. SF1 was the Blackberry before the touchscreen smartphone.
@tiradegrandmarshal5 ай бұрын
SF1 is the game I tell people who haven't played it to play through it once, mashing the Hadouken motion and mashing punch, and then never touch it again. It's interesting to play once just to see where the series started, but it's genuinely a bad game.
@williamfoster99785 ай бұрын
If the original fits in the "Grand Trash Masters" category, then you might just pick any of its ports by Tiertex and give it the crown. The ports by Pacific Dataworks actually lie in between.
@FastTquick5 ай бұрын
I wonder: Why was the TurboGrafx-16 port of Street Fighter renamed to “Fighting Street?”
@TheBurpMan5 ай бұрын
Capcom had some problems with the copyright of Street Fighter, it was supposedly originally owned by Namco at some point before the release of SF1 as "Street Fight". The issue was ultimately resolved after the release of Fighting Street. Okamoto commented about this some years ago in a KZbin video.
@GAMEPRODELTA5 ай бұрын
Apparently Namco owned the rights to the name "Street Fight" for videogames at the time, so Capcom altered the name to avoid paying royalties.
@AdrienMorley-ck4eb4 ай бұрын
Sagat is pure bullshit, in all versions of SF1. Blocking his tiger shot "only" took a 1/4 of the life bar instead of half. To this day I hate him with all my heart. I bagged him once after MONTHS and just never played it again.
@_ADiSSY5 ай бұрын
Well, now I'd be interested in seeing Joe come to sf6 and see the win quotes between him and Terry
@Ironcorgi2Ай бұрын
It’s crazy this managed to even get a sequel that defined a genre given all the missteps in this game
@Roge95 ай бұрын
ah SF1, the game I want to force people who want strict execution for basic stuff to play.
@MarcusFigueras5 ай бұрын
The concept of street fighter 1 being just a boss rush version of NES Kung Fu makes a lot of sense with the whole only two playable characters thing
@twood31185 ай бұрын
"A big ol' giant ass to play" That's the most Maximilian line you've ever said Matt
@Mickey-v7p5 ай бұрын
“Hey, Street Fighter 1 may not be that good but don’t worry, we’re gonna do it better in the sequel and this time, there will be more playable characters like the badass Chinese female butt kicker with the ironclad legs, an Indian dude who can stretch his body and spit fire, an all American bloke with a badass flattop and Russia’s Number One wrestler!” -Takashi Nishiyama “The moment M. Bison graced your arcade cabinets, it was the happiest and most frustrating day of your meaningless lives but for M. Bison, it’s just another day at the office!” -M. Bison
@seishino5 ай бұрын
I remember playing with the big pressure sensitive buttons. I could only get through about two matches before giving up from exhaustion.
@tniwde15 ай бұрын
Given the changes on the names in SF2, you could say Mike was also carried over from SF to SF2 as M. Bison
@alvinmasligaming5 ай бұрын
Compare it with fighting games at that era. Like Yi Ar Kungfu by Konami, The Kungfu or China Warrior by Hudson. (Mat mention that in this video, thank you) And I remember the first time I saw SF1 as a lil' kid at arcades, I remember SF1 was the most beautiful graphic then others. You know, while others like 8-bit graphic style, this one 16-bit style.
@theblackboxpodcastshow17915 ай бұрын
Dude I’m 62 and I played street fighter 1 with both consoles setups , yes both consoles were frustrating but those consoles were expensive and the arcade made a lot of money from them. Street fighter 2 of course was a major upgrade BUT, because I played SF1 so much , when SF2 came out, I was a pro at it , once I figured out Ryu’s specials were the same input , I spent only 3 dollars to play half the day and was hard to beat and “ turtling “ Guile “ origins began in part from guys who played SF1 .
@hybridplc5 ай бұрын
You've got to play some *Dangerous Streets* on the *AMiGA*
@InfinitySevens5 ай бұрын
Yes! Only learned of it through the AVGN CD-32 vid but man oh man I'd love to see a deeper look at it.