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Max Cut and Hinge Technique

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Arrimus 3D

Arrimus 3D

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Пікірлер: 15
@THEXRSCAR
@THEXRSCAR 2 ай бұрын
Always something to learn from your workflow, thanks Arrimus!!
@Rors17
@Rors17 2 ай бұрын
Just some kudos, it’s a great worth to folk that you share the way you do. You jump in raw and allow the viewer to understand how things still take basic bicep massage after the toolset workflow
@Jmatad21
@Jmatad21 2 ай бұрын
Your work is admirable
@TheRuloff
@TheRuloff 2 ай бұрын
good old max still doing great these days!!
@pandianbala0108
@pandianbala0108 Ай бұрын
Thanks Arrimus!! How can you multi faces change to circle shape like at 14:10 ?
@PedroRagazzi
@PedroRagazzi 2 ай бұрын
Unhinged skill ;)
@ilyavasilyev756
@ilyavasilyev756 2 ай бұрын
Wow! How can you align the edges into one plane and make something like a ramp like at 8:28?
@THEXRSCAR
@THEXRSCAR 2 ай бұрын
he used bevel and then make planar after that on the selection from the looks!
@ilyavasilyev756
@ilyavasilyev756 2 ай бұрын
@@THEXRSCAR I recreated the same example as in the video, but when I use "make planar" I get a slightly different result. The beginning and end of my "ramp" fly away from their original positions. In the video, the beginning and end of the "ramp" remain in the same coordinates
@Gmantis14
@Gmantis14 2 ай бұрын
In Edge mode, Go to loop tools, then hit the "straight" button
@ilyavasilyev756
@ilyavasilyev756 2 ай бұрын
@@Gmantis14 Yes that's it! Thank you
@doemaarnekeerzot
@doemaarnekeerzot 2 ай бұрын
is there a similiar way of using this technique but with plasticity?
@rahulvaidya4816
@rahulvaidya4816 2 ай бұрын
How did you slid the edge in its local Axis here 2:23
@Star0stinIg0r
@Star0stinIg0r 2 ай бұрын
Edit geometry -> conatraints -> edge
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