Maya 2019 and Substance Designer - Stylized Tree

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3dEx

3dEx

5 жыл бұрын

Autodesk Maya 2019 - Stylized Tree Modeling, UV mapping, and Texturing in Substance Designer , and Maya 2019.
Learn how to make a stylized model: gum.co/StylizedTutorial
Learn how to make the Stylized Material here : gumroad.com/l/paintertut
Intro to 3D Modeling : gum.co/Intro3d
This video shows how to create a 3D model using Autodesk Maya, Pixologic Zbrush and Substance Painter. You will learn how to model using Autodesk Maya, learn how to UV the model and texture within Substance Painter. Marmoset Toolbag 3 was used for rendering.
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Computer I use : amzn.to/2HBoE8y
Drawing Tablet I use : amzn.to/2YjrwMr
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Join the Patreon group for more : / 3dex
Special Thanks to my Patreons!
Zheng /Egemen Yildirimcan /Juan /MoMonay
Gordon Winkelmann /sharooz /Ivan Car
Isabella de la hoz /Steven Zhu /Joran Vergoessen
Chuck McGee /Matei Giurgiu /Ruben Dandrea
Tayo Figueroa /Andrey /Sasha Alexandra
Mario Montero /Yaroslav Gorbachev /EJ Branagan
Nico Amani /Lewis Satini /Lucas Rampaud
Josef Furstenzeller /Seif Toktogoelov /RMN
Terry Mosier /Gabriel Santos /David Soriano
Brian Nicolucci /Craig Horne /Jacek Ackermann
Seven Dots /Anthony Peacock /Sergio Peixoto
Etienne Rabe /Yunfeng Dong /Charlie
Jorge Aguilera /Jongwook Lee /Gustavo Schonemberger
Luca /Palloma Queiroz /Nelsinho Maior /Lito
Luiz Octavio Mulula /Wesley Chase /OkonoShy
Brendan Gallagher /Juan Carlos Solon /Guillermo del Prado
Genie /David Tavan /Alexander /Akira
Vitaly Weegson /hesoyamguy /Matthew Anderson /Gerard Ngu
MoneyMonkey /João Marcelo Oliveira Rocha /Frances Zhang
Pentathena /Long B Tran /Brian Nicolucci /Martyna Grek
Mannolo Martinez /Dana Cernisova /Kiyo /Evgeny Osmet
Nasser Cahusac de Caux /Ashlmet /Maksim Krivtsov
Arian /Marc-Philipp Brakhane /Dominoze /Alex Colbourne
John Cyrus Tuico /Victor Ullmann /Quantum /Juan C Ortega
Bagus Arya /형석 최 /Roger Baez /Sylvester Pawlowski
David van Rijn /Andy Vickers /Skylar Kuethe /Luca Tampieri
Allen Ng /Regi Ellis /Keith Brown /Sang Suh /Karthick
Martin Boumans /Joel Maximiano Dos Santos /Aleksander Dabrowski
Marcus Moloney /TROUSSELLE Aldo /Hoang Phan Nhat Huy
성진 최 /Shin Hayashi /Luge /Ben Vincent Widdop
John Underhearty /Benjamin Thoma /Reason /Junhua Long
Nick /frederique loizeau /YUGO DE ARAUJO HARAGO
Guilherme Marconi /Maxim Shish /Pavel Zelenin
Fenn Humphrey /Bernard Trudel /Kamesh Manigeetha
Axel Gaudin /Michael Kharitonov /Omar Alejandro Aguilera Hernández
Даша Птицына /Schnitzmela /Renabelle /FlatLine
Marco Stephanus /Andrei /Bochang Wu /Nikita Balnov /Jamie /Roman Marte
/Victor Lujan Orduña /Jan Thomas Lende /Dom Knight /Felipe Oliveira leite/Stephanus Anggit Nugroho /Michał Parzy /Stéphanie D'oiseau /Elder /Doğukan Kengeroğlu/ Taehun Oh/ Barbatos/Angel Gimenez/ Ryan Rowe/Orhan Öziskender/Greg Hendrix/Jonna Schütt/ Neuro/ Adam Partyka/ Rita/ HarleyG/ MJ Lee/ Kevin Ketfi/ Faissel/ Charlie/ Josep Àvalos Sala/Naehyung Kim/Mathias Wingert/Angelica Visione/Ed Dulwich/kevinWu/Nikko Afable/Gorohov Dmitrij/ Peter Soer/Steven Kok Shun/Lol/Graham hayward/Wellington Anunciação/Johannes Ramirez/Robert K./Kai Harper/Franjo Badurina/Joseph Reynolds/Roberto Uribe/TomMask/James/Niels Cornette/Dustwish/Doriane Bekkouche/Caffrey/ Itay Michaelly/ weeb/Wayne Rhodes/Allan Lonskov/Julio 3dArt/Leandro/Laura Van de Mast/Fabian Rosales/Raphael Dabu/GeZhonghui/Niklas Mayer/Aaron Cranfield/Jared Williams/Domingo/Daniel Hernandez Ramos/Erkan Koksoy/Vladimir Kuzmenko/Vlad Tofan/Alexander Nguyen/Nadezda Issakova/Daoklyn
and Counting! Your name will appear in the video credits!
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Learn the Fundamentals of 3D Modeling : www.amazon.com/s/ref=dp_bylin...
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Here's a list of useful shortcuts used in maya.
W- move
E- rotate
R- scale
G- repeat last command
q - exit tool
b- soft selection
shift + . - grow selection
alt + b - change background color
f - fit to selection
ctrl + a - open attribute editor/channel box
ctrl + delete - deletes an edge loop( 2014 version and up only)
1 - standard mode
2- subdivision mode with cage
3- subdivision mode
4- wireframe
5 - shaded mode
6- texture mode
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#Maya2019
#SubstanceDesigner
#Stylized

Пікірлер: 115
@3dextrude
@3dextrude 5 жыл бұрын
Thank you and welcome R, Niko De la Cruz, for joining the Patreon group recently! To join : www.patreon.com/3dEx
@VgcGamingLP
@VgcGamingLP 5 жыл бұрын
Hey man, can you put this full tutorial on patreon. Can't seem to find it there
@3dextrude
@3dextrude 5 жыл бұрын
It's already there. Will have to scroll down a little, was posted april 30. Hope that helps
@ahmedyahia2129
@ahmedyahia2129 5 жыл бұрын
glad to listen to some synthwave while watching the tutorial
@lordyrich
@lordyrich 5 жыл бұрын
These vids where you do the mesh in Maya and textures in SD are my fav.
@3dextrude
@3dextrude 5 жыл бұрын
Awesome!
@jamesabell9494
@jamesabell9494 5 жыл бұрын
Thank you so much, I never looked into mesh linking in Substance Designer. This opens up some ideas I was trying to solve in Substance :)
@3dextrude
@3dextrude 5 жыл бұрын
Awesome!
@pawpotsRS
@pawpotsRS 5 жыл бұрын
i never knew this is the same workflow when I'm doing out of speedtree. still good.
@ChristenSmith604
@ChristenSmith604 3 жыл бұрын
Finally, a tutorial with great taste in music. Great tutorial, btw. Cheers!
@3dextrude
@3dextrude 3 жыл бұрын
Hey, thanks!
@Zeriel00
@Zeriel00 5 жыл бұрын
THANK YOU! I wanted to learn how to make a tree FOREVER! Could you make a slower more detailed tutorial on how to make a tree with loads of small leaves? Not like a pine but a regular bushy tree? Thanks so much! :D
@Ahmed_Waleed
@Ahmed_Waleed 5 жыл бұрын
yes i agree with you
@mohammadameeruddin149
@mohammadameeruddin149 5 жыл бұрын
S please...
@AyushBakshi
@AyushBakshi 5 жыл бұрын
Want that too.
@1989johno
@1989johno 3 жыл бұрын
If he hasn't already made one then I can give you a quick tip, it's exactly the same, you just use a leaf texture but have more density and rotate each leaf cluster so when you are spectating it from an angle they don't disappear
@Zeriel00
@Zeriel00 3 жыл бұрын
@@1989johno Thanks for the reply even if it's a year later. This is always good to know :)
@aneeqtariq1026
@aneeqtariq1026 2 жыл бұрын
your channel is among the coolest channels on Ytube and your art is wow
@3dextrude
@3dextrude 2 жыл бұрын
Thank you!!
@uzumaki725
@uzumaki725 5 жыл бұрын
I would love to watch some slowed down versions of your tutorials, your work inspires me to be as good as you are one day. I would gladly pay for your tutorials videos explaining each step that you do.
@3dextrude
@3dextrude 5 жыл бұрын
The normal speed videos are uploaded to Patreon, but they are not narrated though.
@uzumaki725
@uzumaki725 5 жыл бұрын
@@3dextrude Is it something you would be interested in doing in the future or not possible? p.s: Joined Patreon. xD
@uzumaki725
@uzumaki725 5 жыл бұрын
@@3dextrude Would be awesome to see a similar character tutorial that you did some time ago.
@3dextrude
@3dextrude 5 жыл бұрын
Welcome to Patreon! I don't know if I will make narrated videos so I don't want to make promises on that.
@nikolaypetrov5013
@nikolaypetrov5013 4 жыл бұрын
Thanks for the great tutrial and amazing music.
@3dextrude
@3dextrude 4 жыл бұрын
Glad it was helpful!
@lucasrobert6246
@lucasrobert6246 5 жыл бұрын
Yes very cool for learn to make the trees ! 👌
@3dextrude
@3dextrude 5 жыл бұрын
Thank you!
@purplelily2608
@purplelily2608 5 жыл бұрын
Dude just modeled a tree...that's.... impressive. I mean...I'm still pretty new to modeling but...I'm pretty sure there's a program made specifically for trees because they're so difficult to make and make look natural. I applaud you sir.
@3dextrude
@3dextrude 5 жыл бұрын
Thank you, there aren't many programs for making stylized trees unfortunately. Mostly for realistic ones.
@purplelily2608
@purplelily2608 5 жыл бұрын
@@3dextrude True, true. Still. This is impressive
@demonicpepega4467
@demonicpepega4467 2 жыл бұрын
how did you make the low poly leaves as the movement for the high poly leaves? Great video btw, amazing process!
@aideningram3984
@aideningram3984 4 жыл бұрын
How do you convert the mesh to an alpha like that, I can't find any video on how to do it. Excellent time lapse!
@user-js1vg6eo8r
@user-js1vg6eo8r 5 жыл бұрын
How to bake alpha from highpoly mesh ?
@mohammadameeruddin149
@mohammadameeruddin149 5 жыл бұрын
Please make tutorial on substance design part i wanna learn node base creating my own texture love Ur work... And waiting for more such awesome videos.
@PivotStryker
@PivotStryker 5 жыл бұрын
Check out the youtube channel Get Learnt. Best Designer tutorials, for free.
@engledowl9935
@engledowl9935 2 жыл бұрын
does the low res mesh disappear in areas where the high res isn't baked? at 5:21
@michelsantos4236
@michelsantos4236 5 жыл бұрын
Very hard this job, very good!
@star172able
@star172able 4 жыл бұрын
How do you do a turnaround in maya such as how many frames
@Casper-jq7ix
@Casper-jq7ix 5 жыл бұрын
Can you put the music used in the description for future videos?
@lizross6641
@lizross6641 3 жыл бұрын
Super useful technique, thanks!!
@3dextrude
@3dextrude 3 жыл бұрын
Glad it was helpful!
@endrwigin
@endrwigin 4 жыл бұрын
thank you bro , your lessons is very very very good
@3dextrude
@3dextrude 4 жыл бұрын
Thank you!
@FlorzinhaDraw
@FlorzinhaDraw 5 жыл бұрын
Superb work!
@3dextrude
@3dextrude 5 жыл бұрын
Thank you!
@davidffortesmeireles5328
@davidffortesmeireles5328 5 жыл бұрын
Very cool work
@3dextrude
@3dextrude 5 жыл бұрын
Thank you!
@pressioneiniciar5787
@pressioneiniciar5787 4 жыл бұрын
you are the guy!
@reniferZiolo
@reniferZiolo 4 жыл бұрын
gonna try it out myself
@3dextrude
@3dextrude 4 жыл бұрын
Let us know how it goes!
@reniferZiolo
@reniferZiolo 4 жыл бұрын
@@3dextrude i actually did try the stylized plants one and it worked out great. Much much better than procedural solutions. Will let you know soon, thanks again for sharing
@bastianbrem8362
@bastianbrem8362 5 жыл бұрын
Not sure if there exists something like Normalthief (Max) or Transfer Normals (Modo) in Maya but I highly recommend it for any tree or bush to get the best out of the shading. :-)
@3dextrude
@3dextrude 5 жыл бұрын
There is a way to transfer normals in Maya
@ctfan
@ctfan 5 жыл бұрын
Wait so how did you create tree extrusions so quickly in the beginning? Did you have to snap to the cylinder to the curve to extrude? Or is there a shortcut method now?
@3dextrude
@3dextrude 5 жыл бұрын
It's an extrude on surface using a nurbs circle and extruding it along a curve.
@quanmr9956
@quanmr9956 5 жыл бұрын
Thanh you
@ady7d77
@ady7d77 4 жыл бұрын
puedes hacer pero despasio no entiendo rapido
@jekpriyanto5984
@jekpriyanto5984 5 жыл бұрын
i can not believe that you did one by one put all together, it takes too much time. i thought it would use some cloner effect or something. :/ but the final result so cool man, great job !
@3dextrude
@3dextrude 5 жыл бұрын
There probably is a way to not do it so manually, but it really didn't take that long to do.
@rrub666
@rrub666 3 жыл бұрын
youre amazing
@3dextrude
@3dextrude 3 жыл бұрын
Thank you Ruby!
@RomaSharf
@RomaSharf 5 жыл бұрын
Автор, спасибо за урок! Вы - крутан, и канал у вас крутанский (=
@3dextrude
@3dextrude 5 жыл бұрын
Thank you!
@jonathanamadorart
@jonathanamadorart 5 жыл бұрын
hey man, could you do a tutorial on how you go from maya to substance designer? Or do you have an item on your gumroad where you explain the process? Thanks!
@3dextrude
@3dextrude 5 жыл бұрын
Not currently. I am working on an in-depth course which will cover this. More details to come in the future
@3rdpoly
@3rdpoly 4 жыл бұрын
What do you use to render out the last turn table? is it Iray in SP or Arnold in Maya?
@3dextrude
@3dextrude 4 жыл бұрын
Turntable is done in Marmoset Toolbag
@donovanbaine8842
@donovanbaine8842 5 жыл бұрын
thats really nice is it gonna be in out soon ?
@3dextrude
@3dextrude 5 жыл бұрын
Already available on Patreon or Gumroad.
@JustAnOrdinarySimmer
@JustAnOrdinarySimmer 4 жыл бұрын
What's the name of the first song???
@user-vf4hg2ev8e
@user-vf4hg2ev8e 3 жыл бұрын
i am trying to extrude the curve but it is not working, it does not extrude along the line, it makes a weird short rectangular object
@3dextrude
@3dextrude 3 жыл бұрын
Could be that you need to increase the U and V amount to get the full shape to show up
@93riro
@93riro 5 жыл бұрын
hi, i have this message when bake opacity "Baking failed (Opacity Mask from Mesh) UV set 0 doesn't exist". i use blender for modelling and i don't understand if you unrwapped the uv for the high poly mesh before export in substance
@3dextrude
@3dextrude 5 жыл бұрын
That means you don't have uvs for the low poly. Only the low poly model needs uvs. If Blender uses different sets make sure your uvs are on set 0
@93riro
@93riro 5 жыл бұрын
@@3dextrude hi, tahnx for response, i unwrapped the low poly. I noticed that I didn't assign any material to the low model and to the high one, can that be the problem?I saw that in the tutorial your low mesh has a lambert material... I attach picture, I don't know where I went wrong i.ibb.co/89KB4kV/problema-bake-sd.jpg
@93riro
@93riro 5 жыл бұрын
@@3dextrude i solved, thanks for the reply anyway!! :D
@kayhodson5150
@kayhodson5150 4 жыл бұрын
why did you make the first pine tree cone an instance in the duplicate special options? I appreciate this tutorial, but the quality would greatly improve if you slowed it down and explained what you are doing. Including the hot keys.
@3dextrude
@3dextrude 4 жыл бұрын
It was just in case I later decides to make changes to the main shape. I didn't really do any changes afterwards so it wasn't really necessary for them to be instanced. Duplicating works just fine.
@tradeandmagicofficial2563
@tradeandmagicofficial2563 5 жыл бұрын
Is this ok for games? Usually carda are used for this.
@DonEarl
@DonEarl 5 жыл бұрын
You could use this to render out the image for the cards.
@woo3510
@woo3510 5 жыл бұрын
Can you add a download link? I would like to use it, ill add credit to your KZbin channel
@user-vf4hg2ev8e
@user-vf4hg2ev8e 3 жыл бұрын
the extrusion worked this time, I forgot to click some of the options in the extrusion screen :,)
@3dextrude
@3dextrude 3 жыл бұрын
nice
@revocdash1313
@revocdash1313 5 жыл бұрын
nice
@qhussleburneraccount5266
@qhussleburneraccount5266 2 жыл бұрын
Hey I keep trying aover and over again, but no matter what I do when I bring the high poly mesh into substance painter, none of the detail is baked on to the leaves.
@3dextrude
@3dextrude 2 жыл бұрын
Check for overlapping uvs since sometimes it doesn't bake if you those; just offset overlapping ones by 1 in the uv quadrant. If that's not the issue double check the naming between low and high poly if you are baking based on mesh name.
@qhussleburneraccount5266
@qhussleburneraccount5266 2 жыл бұрын
@@3dextrude All the UVs are on separate quadrants and its not the naming, when I bring it into substance its like the high poly model doesn't line up with the low poly, I see a small tip of my baked texture on one leaf. Thoughts on how I could fix it?
@3dextrude
@3dextrude 2 жыл бұрын
@@qhussleburneraccount5266 oh in that case try to increase the Max frontal or rear distance slider from the bake settings
@SMCNDYYC
@SMCNDYYC 2 жыл бұрын
so on texturing can i do this on substance painter?
@3dextrude
@3dextrude 2 жыл бұрын
Yes, you can do the texture with Painter
@isaac4195
@isaac4195 4 жыл бұрын
How do you do the 360º render?
@3dextrude
@3dextrude 4 жыл бұрын
I use marmoset toolbag turntable for that
@isaac4195
@isaac4195 4 жыл бұрын
@@3dextrude thx
@RDD87z
@RDD87z 4 жыл бұрын
hey please if you start to do realistic i wanna support you.! or if you know someone who makes realistic , please inform me:D thank you, your works are really beautiful
@3dextrude
@3dextrude 4 жыл бұрын
Polygon Academy does some pretty good realistic things
@SleepyMatt-zzz
@SleepyMatt-zzz 4 жыл бұрын
Kind of feel like it would have been faster to just draw the 2d elements.
@stepsonsaturn5164
@stepsonsaturn5164 4 жыл бұрын
part of the benefit of going through substance is your generating lots of maps. you get your ambient occlusion, height, normals, from that substance designer burn. It adds a lot of the 3d depth that would be hard to replicate from a painted card, while still giving you the freedom of a stylized expression
@emaeshka
@emaeshka 5 жыл бұрын
круто! как рендерить в майа?
@MainDoodler
@MainDoodler 5 жыл бұрын
Нихуевый такой вопрос (справедливо)
@yuzenpro3263
@yuzenpro3263 5 жыл бұрын
arnold
@emaeshka
@emaeshka 5 жыл бұрын
@@MainDoodler я перефразирую как применить файлы из программы в майа?
@IGarrettI
@IGarrettI 4 жыл бұрын
Why not just use painter
@3dextrude
@3dextrude 4 жыл бұрын
You could too
@TheFireNoodle
@TheFireNoodle 4 жыл бұрын
more control doing it in maya.
@djinghiskhan9199
@djinghiskhan9199 Жыл бұрын
I watched this hoping it was not done the slow and manual way of placing individual leaves lol
@3dextrude
@3dextrude Жыл бұрын
sorry!
@adityaprabhu1307
@adityaprabhu1307 Жыл бұрын
Sa
@Iceman1213
@Iceman1213 5 жыл бұрын
lots lots of steps.....
@skwadfpv5450
@skwadfpv5450 4 жыл бұрын
More than in houdini?😁
@LannasMissingLink
@LannasMissingLink 4 жыл бұрын
That music was awful.. had to mute. Awesome tree though!!
@3dextrude
@3dextrude 4 жыл бұрын
:( :)
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