Maya Hard Surface Modeling: How To Add Thickness

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JL Mussi

JL Mussi

Күн бұрын

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Want to get better and faster at Hard Surface Modeling in Maya? In this Maya Modeling Tutorial, I will show you how to create add thickness to any hard surface model in Maya quickly and efficiently. I will show you three different methods to 3d model thickness so you are ready for any possible scenario when creating your hard surface models.
Precision is key to Hard Surface Modeling in Maya and this video will focus on that.
In this Tutorial, I will cover the following Maya Modeling Techniques:
► Extruding
► Duplicating Faces
► Select Similar Selections
► Editing Pivots
► Using Vert Snap
This 3d Modeling tutorial is great for Maya Beginners and Advanced users alike.
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Пікірлер: 45
@chetangowda6584
@chetangowda6584 4 жыл бұрын
'Whats going on you 3D Modeling beasts' . This inspires me a lot 😌😌
@keithyakouboff8755
@keithyakouboff8755 2 жыл бұрын
What a bunch of helpful little tidbits I grabbed from this video: Tab + LMB = face selection; Ctrl + MMB = vertices moving along normals; & tricks to edge bridging. Thanks.
@getitdonedudes5682
@getitdonedudes5682 4 жыл бұрын
Awesome, quick tutorial! I love to see new different workflows like this. It really helps in gaining efficiency all around. 🔥🔥🔥
@jlmussi
@jlmussi 4 жыл бұрын
Thanks Rob, glad I could help out!
@raybjr
@raybjr 4 жыл бұрын
I appreciate the calm and cool delivery of these techniques. thank you!
@konsyjes
@konsyjes 2 жыл бұрын
I LOVE your explanation style. Just exactly the kind of tutorial I look for. DIdn't just give me the answer - gave me 3 answers and some good tips to top it off, only took 10 minutes. Gold money.
@kidehoward93
@kidehoward93 4 жыл бұрын
Nice one man, the Ctrl mmb and drag is a really nice tip
@DigitalArtcast
@DigitalArtcast 4 жыл бұрын
As always great video, thanks for making 2019 amazing!
@ZouhairSerrar
@ZouhairSerrar 4 жыл бұрын
I use Blender and I've been in so many situations where the solidify modifier was not practical, these are some great tips. Btw, I didn't know I was a modeling beast, thanks for reminding me, I feel better now!
@jlmussi
@jlmussi 4 жыл бұрын
You been a 3d modeling beast since day one, you just needed a reminder :-)
@tonyOvarela
@tonyOvarela 4 жыл бұрын
Sharing your knowledge like that means a lot for us thanks for all JL mussi peace from france
@AntonPanteleev
@AntonPanteleev 4 жыл бұрын
Awesome tip with MMB! Thanks a lot man. 👍
@darkknight4353
@darkknight4353 4 жыл бұрын
I am a blender user and I never miss your videos
@ankurgoyal2277
@ankurgoyal2277 4 жыл бұрын
This is great tip for me.thanks lot.
@shankarswami4851
@shankarswami4851 4 жыл бұрын
I just wanna thank you for these great tips..🙏🙏🙏 And yes we want the bicycle tutorial...🤩🤩
@gamesndev7741
@gamesndev7741 4 жыл бұрын
Happy Holidays Nice tut :)
@DesMonDLee24
@DesMonDLee24 4 жыл бұрын
SImple stuff but easily forgotten technique ! nice tuts Mussi!
@renamecard4490
@renamecard4490 3 жыл бұрын
thx just what i needed 👍
@jozf8163
@jozf8163 4 жыл бұрын
Merry Christmas JL - I really have to use VERT SNAP more often. I like your precision
@jlmussi
@jlmussi 4 жыл бұрын
Merry Christmas brother! Yea vert snap is amazing especially when you start combining it with edit pivot mode.
@rodrigoquesada9166
@rodrigoquesada9166 4 жыл бұрын
amazing video, great techniques
@jlmussi
@jlmussi 4 жыл бұрын
Thanks Rodrigo
@ilustradsn
@ilustradsn 3 жыл бұрын
Thank you for the quick tip 3D modelling beast! 😂 ⭐️
@andrewsidokur6135
@andrewsidokur6135 3 жыл бұрын
very usefull video
@issacdhan
@issacdhan 4 жыл бұрын
Use Deformation Manipulator tool to control Bend by pressing "T"
@rocheltatou5320
@rocheltatou5320 4 жыл бұрын
amazing:o !!
@Gichanasa
@Gichanasa 2 жыл бұрын
There is a node called VectorExtrude you can use combined with the MEL command polyDuplicateAndConnect, which gives you the capability of Blender's Solidify modifier... in some ways, it's actually better.
@keithyakouboff8755
@keithyakouboff8755 2 жыл бұрын
How do you create this VectorExtrude node?
@orphydiancg7759
@orphydiancg7759 3 жыл бұрын
it seems they updated the Extrude algorithm when adding thickness to whole model- pls do a video testing it
@Itwillworthit
@Itwillworthit 3 жыл бұрын
Is there any possible way to make thickness without extrude or without scaling!! Please help me out😅
@Dodo-rb1kb
@Dodo-rb1kb 4 жыл бұрын
What about 3dsmax ? It is good?
@LuisSOfficial
@LuisSOfficial 4 жыл бұрын
Hi brother, I hope your super good. Can you help me with a doubt? How can i Hold edges of a extrusion in square shape (using 4 faces) in direction to the bottom side without afecting another extrusion with circular shape in the same edge flow direction.? I mean this for example: imgur.com/a/xdOIw0j I tried to hold edges inserting a edge loop like it where a extrusion, but i dont know if it's correclty for a object that could be possible animated, or at least good modeled Thankyou very much!♥
@dhabasushivakumar6118
@dhabasushivakumar6118 2 жыл бұрын
👌👌👌
@dailyraven3241
@dailyraven3241 4 жыл бұрын
So is it a better practice not to add support edges till we add thickness?
@jlmussi
@jlmussi 4 жыл бұрын
Yes, usually add holding edges towards the end of my modeling process.
@m.e.p.r
@m.e.p.r 11 ай бұрын
The moral of the story is learn Solidworks or Creo. The workflow is sooooo much simpler for this sort of stuff in a Parametric Solid/Surface modelling package
@omma911
@omma911 4 жыл бұрын
What if I don't need thickness, or just delete unseen faces? Is every non-thick/open mesh invalid? The renderer renders my shells just fine.
@jlmussi
@jlmussi 4 жыл бұрын
If you don't need it, don't worry about it.
@TheCreeperBosses
@TheCreeperBosses 4 жыл бұрын
NIce video, but it says "sclupting" on your banner dunno if someone already pointed that out to you bud. Have a good day
@AtomicCraze
@AtomicCraze 4 жыл бұрын
Thank you so much for this but I must say, please shorten the intro, it took you 1 minute to get to the tutorial part I love all of your tutorials but I always end up just skipping the first half all the time. It just leads to people skipping through the video and then asking questions in the comments that were already answered in the video.
@orphydiancg7759
@orphydiancg7759 4 жыл бұрын
Im surprised you are still with the default Viewport colors of Maya which are pretty bad. Sometimes its bit hard to follow your selections for example. Here is a guy that pretty nailed the viewport colors and made Maya instantly look nicer kzbin.info/www/bejne/g4SkaqJ3g7-Uhqc On his site he is providing the screenshots with its default colors. You can import those images as view planes and just Sampling them witj the color sampler.
@AyushBakshi
@AyushBakshi 4 жыл бұрын
02:54 Agree. Wasted hours today... Maya thickness sucks
@velequest
@velequest 2 жыл бұрын
I love Maya dont get me wrong, but thats got to be the jankiest way of creating thickness I have ever come across. This is exactly the kind of thing that makes me miss 3Ds Max. It would literally be faster for me to export that part to max or zbrush, get the thickness and bring it back to maya. Shell modifier make it too easy. I shouldnt have to be spending so much time modeling back faces. Maya just needs to fix this stuff and Ill be a full convert.
@paranormalgamesstudios
@paranormalgamesstudios 3 ай бұрын
Hate this about Maya, its pissed me off for nearly 15 years
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