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Maya Hard Surface Modeling - How to Handle Corners

  Рет қаралды 52,143

On Mars 3D

On Mars 3D

Күн бұрын

Пікірлер: 84
@mus_cetiner
@mus_cetiner 2 жыл бұрын
I've never been great at Hard surface modelling, I've always kept messing them up, the corners and pinching always got me. This video has helped me so much to understand and gain better knowledge. I like your teaching method, it is to the point and straightforward. Thank you for all the videos you have created for us.
@OnMars3D
@OnMars3D 2 жыл бұрын
Glad I could help!
@Zunaw
@Zunaw Жыл бұрын
same for me dude, this guy makes great tutorials. This helped me as well.
@beoront3156
@beoront3156 Жыл бұрын
As a Blender user this helps a lot. You just have to know blender a little bit better and you can apply everything. Thank you for a good work. :) much love
@OnMars3D
@OnMars3D Жыл бұрын
Glad you found this helpful, Blender tutorials coming soon!
@TheDrunkLama
@TheDrunkLama 3 жыл бұрын
This is perfect, was searching for a solution for this specific problem for sooo long. Thanks a lot!
@OnMars3D
@OnMars3D 3 жыл бұрын
No problem, glad it helped!
@flashyskye
@flashyskye 3 жыл бұрын
who is deus ex
@MrShroombot
@MrShroombot 2 жыл бұрын
Very helpful. I am new to learning topology on more complex and curved shapes. This has really helped my curved hard surface shape I am creating.
@fredrikekholm3718
@fredrikekholm3718 Жыл бұрын
Last trick with the sphere was really helpful and something I hadn't considered before. Thanks!
@tariqouastani6748
@tariqouastani6748 6 ай бұрын
such amazing tips even 3 years later, thanks a lot
@dimitriskoutris6139
@dimitriskoutris6139 Жыл бұрын
I just want to say thank you for all the videos. Eye openers to say the least! You've been a great help for me :)
@OnMars3D
@OnMars3D Жыл бұрын
Thank you, happy to help!
@pyre753
@pyre753 2 жыл бұрын
Your videos are consistently incredibly helpful and informative. Thank you for the content that you put out - it really is top-tier.
@OnMars3D
@OnMars3D 2 жыл бұрын
Thank you, glad you found it helpful!
@evengreven5515
@evengreven5515 2 жыл бұрын
this video is gold, its so nice that your telling the shortcuts aswell
@OnMars3D
@OnMars3D 2 жыл бұрын
Happy to help!
@raymondhernandez9716
@raymondhernandez9716 Жыл бұрын
THANK YOU SIR. THANK YOU. TIME TO RE-DO MY PORTFOLIO
@essokamel2184
@essokamel2184 10 ай бұрын
Thank you sir!! That was really helpful❤
@OnMars3D
@OnMars3D 10 ай бұрын
Glad it helped!
@kamolhakim4693
@kamolhakim4693 Жыл бұрын
Hey. has always pure and exellent topology lessons, Thanks a lot
@alejandrotality
@alejandrotality 2 жыл бұрын
you can also get super tight corners if you separate the edges where you want them to remain hardened.
@johnemil5794
@johnemil5794 Жыл бұрын
had no idea how much i needed this!
@rosemalone9925
@rosemalone9925 2 жыл бұрын
This is amazing. Just what I needed to help my mesh!!
@OnMars3D
@OnMars3D 2 жыл бұрын
Happy to help!
@don_tpanic6052
@don_tpanic6052 2 жыл бұрын
I`ve been looking this for months. Youre the BEaST
@OnMars3D
@OnMars3D 2 жыл бұрын
Happy to help!
@o.kiryukhin
@o.kiryukhin Жыл бұрын
thank you, really helped me make a perfect corners in blender
@OnMars3D
@OnMars3D Жыл бұрын
Glad I could help!
@makentoarts986
@makentoarts986 3 жыл бұрын
Oh wow thank you so much! This is amazing, exactly what I was looking for.
@OnMars3D
@OnMars3D 3 жыл бұрын
Glad it was helpful!
@mihirm3632
@mihirm3632 2 жыл бұрын
Thank you so much for these tutorials. I love you so much! Please start a tutorial series on udemy or something
@bgmigohan862
@bgmigohan862 2 ай бұрын
thanku
@ICEDRAGON994
@ICEDRAGON994 3 жыл бұрын
thank you for your wisdom
@OnMars3D
@OnMars3D 3 жыл бұрын
No problem, thanks for watching!
@hglankshear
@hglankshear 2 жыл бұрын
This was a particularly useful one. Thank you so much for making this.
@outtoplay
@outtoplay 11 ай бұрын
Excellent technique. Props!
@konstantin3369
@konstantin3369 2 жыл бұрын
rly usefull lesson about topology..thx-u man..
@OnMars3D
@OnMars3D 2 жыл бұрын
No problem!
@Zunaw
@Zunaw Жыл бұрын
loving your tutorials man wow
@chrisjhart
@chrisjhart Жыл бұрын
Genius
@apoorv6543
@apoorv6543 3 жыл бұрын
awesome video! exactly what I was looking for
@OnMars3D
@OnMars3D 3 жыл бұрын
Glad I could help!
@alloedee
@alloedee 3 жыл бұрын
You doing a great job. Iam a fan :) Only thing I would like to mention is that its hard to see the edges with the default colour theme, with the baby blue on light grey material on a light grey background I would recommend using some contrast colours, so your Cleary can se the edges.
@OnMars3D
@OnMars3D 3 жыл бұрын
Thanks for the feedback, I'll be sure to make that update in future videos.
@HeyaHoyah
@HeyaHoyah Жыл бұрын
Phenomenal
@mikesegarra869
@mikesegarra869 4 ай бұрын
quick se;ection setsand turning off chamfer just co,pletely blew my mind
@OnMars3D
@OnMars3D 4 ай бұрын
Glad you found that useful!
@mikesegarra869
@mikesegarra869 4 ай бұрын
@@OnMars3D i never understood how people got those clean holding edges until now lol
@DGFA-
@DGFA- 2 жыл бұрын
As you mentioned, on flat surface it could be everyone a King :) Actually I struggle with merging cylindrical shape to a sphere (saw already your Boolean tut) but my cylinder should come I a angle of 60 deg. into the sphere. I tried multiple techniques and nothing is satisfied me. Maybe you have some time to made a tutorial about this?
@OnMars3D
@OnMars3D 2 жыл бұрын
Same workflow will work regardless of the angle it joins the model. Do you have an example of what you are trying to model?
@everythingeverybody6526
@everythingeverybody6526 5 ай бұрын
Best trick ^^
@adurgabhavani3204
@adurgabhavani3204 Жыл бұрын
Thank You So much😊
@GreatPhate
@GreatPhate 2 ай бұрын
Thanks for this! I'm learning to model, and trying to figure out how to add details like circular holes, grids and what have you, but I find it so hard to close the edge loops so they don't go all the way around my object and mess up the shape. This really helped. If you were adding a circular hole instead of a square, what could you do then? Is it a similar technique?
@OnMars3D
@OnMars3D 2 ай бұрын
Yeah, as long as you have enough edges/divisions, you can cut out any shape.
@pronoydutta614
@pronoydutta614 2 жыл бұрын
This is really helpful! Thank you so much :D
@OnMars3D
@OnMars3D 2 жыл бұрын
Glad it was helpful!
@johnnyrodrigues8688
@johnnyrodrigues8688 3 жыл бұрын
You explain so good 🔥
@OnMars3D
@OnMars3D 3 жыл бұрын
I appreciate that!
@dineshd9135
@dineshd9135 2 жыл бұрын
You are good tutor
@samardzicemir
@samardzicemir Жыл бұрын
Great video, thank you for the tips! What shortcut do you use for sliding? Is it ctrl+shift+LMB, or something else?
@saketsinghgurjar6196
@saketsinghgurjar6196 7 ай бұрын
First select your Move, Select or Rotate ( W, E, R respectively) tool just hold CTRL+ SHIFT and use it as you regularly do.
@tuongnguyenan6408
@tuongnguyenan6408 3 жыл бұрын
super helpful video, thanks so much
@OnMars3D
@OnMars3D 3 жыл бұрын
No problem, glad you found it helpful!
@ElveraViljoen
@ElveraViljoen 3 жыл бұрын
Thank you
@avinashmalla3154
@avinashmalla3154 2 жыл бұрын
Thanks my Guru...! :D
@ultrainstictgod2841
@ultrainstictgod2841 3 жыл бұрын
Thank you. Make more videos 👍
@OnMars3D
@OnMars3D 3 жыл бұрын
More to come!
@godman10261
@godman10261 3 жыл бұрын
the best . t hanks
@hearthunter8029
@hearthunter8029 3 жыл бұрын
Hi, thanks for video. i tryed your method, but corners still not enough good, if a material has a good shine, like Metal Steel.
@OnMars3D
@OnMars3D 3 жыл бұрын
I recommend watching this video if you are running into artifacts: kzbin.info/www/bejne/mILUo2t_os-Gmbc
@hearthunter8029
@hearthunter8029 3 жыл бұрын
@@OnMars3D Thanks, i will try it.
@marciopereira1726
@marciopereira1726 3 жыл бұрын
GREAT MAN
@OnMars3D
@OnMars3D 3 жыл бұрын
Thank you!
@ankurroy6081
@ankurroy6081 2 жыл бұрын
hello sir iam getting some issues in my model which i need to submit a day after. where can i contact you plz help
@OnMars3D
@OnMars3D 2 жыл бұрын
You can reach out to me on my Instagram: instagram.com/onmars3d/
@ledass7120
@ledass7120 2 жыл бұрын
Hi There, quick question. I'm cutting into a sphere and using this technique (3 point corners) but I'm still getting pinching. any idea what I'm doing wrong?
@OnMars3D
@OnMars3D 2 жыл бұрын
I'm not sure through text, jump in the Discord group and ask there.
@Lyco0n
@Lyco0n 3 жыл бұрын
Wow did not realize that destructive workflow compared to Blender modifiers non destructive can be so complicated, it seems like Maya is way behind Blender in hard surface
@OnMars3D
@OnMars3D 3 жыл бұрын
I definitely agree that having a modifier stack like 3ds Max or Blender would improve the modeling workflow in Maya, but the techniques that I cover in this video is centered around topology and edge flow which you can't achieve with a modifier stack. This method (how to handle corners) takes manually cutting edges to achieve the clean topology, which can be applied to any 3D software.
@Lyco0n
@Lyco0n 3 жыл бұрын
@@OnMars3D Oh yeah if you need some quad based topo, but I think there is no alternative for fast modelling in blender using booleans and modifier stack in Maya? Firstly I tried keeping quads approach but you really do not need it for renders or Unity/UE4 if it shades properly
@OnMars3D
@OnMars3D 3 жыл бұрын
You need quads and clean topology specifically for sub-d modeling (subdivision/mesh smoothing) and animation. Triangles are completely fine for lower poly/optimized assets. Which are two different workflows.
@tehprimelime1063
@tehprimelime1063 11 ай бұрын
This is the way...........look, i loved season 1. Don't judge. lol
@channelname8623
@channelname8623 7 ай бұрын
i wish maya didnt have such a terrible licensing system haha. the software doesnt look half bad compared to blender.
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