Medium Cooked Steak - 3D Timelapse

  Рет қаралды 10,343

CG Realism

CG Realism

Күн бұрын

Пікірлер: 47
@cgrealism
@cgrealism Жыл бұрын
Enjoy guys and let me know what you think !
@kelajuan_
@kelajuan_ Жыл бұрын
Dayum, the amount of effort for that steak is huge, but the end result is worth it.
@cr4niumblu371
@cr4niumblu371 Жыл бұрын
Damn, never thought i'll be hungry watching a CG timelapse video.
@nihilusedit1447
@nihilusedit1447 Жыл бұрын
Love that attention to details !
@YAMZOOON
@YAMZOOON Жыл бұрын
That was amazing!
@Stephb3d
@Stephb3d 5 ай бұрын
love love love your work!
@connorthomas3d
@connorthomas3d 8 ай бұрын
beyond impressed watching this, stumbled across you after watching a GSG tutorial, and I can honestly say that you're extremely talented and video gripped me more than you know, extremely well done!
@jobmartin9561
@jobmartin9561 Жыл бұрын
Amazing Amazing!!!
@EdsonJuniordj
@EdsonJuniordj Жыл бұрын
Amazing level of realism, great work!
@cgrealism
@cgrealism Жыл бұрын
Thank you! Cheers!
@fobait3931
@fobait3931 Жыл бұрын
I will also carry out 3D works in the dining area. Please more and longer tutorial
@JohnnyDavila
@JohnnyDavila Жыл бұрын
GOATED
@Nighscreach
@Nighscreach Жыл бұрын
GOD
@MrEvenSteven
@MrEvenSteven 4 ай бұрын
Cyberpunk 2077 - 70 GB, ONE cooked stake at the street vendor 10 GBs.
@herberttubera6996
@herberttubera6996 3 ай бұрын
Bro nice work how did u transfer all the details on ur high poly to low poly
@brozobronze9821
@brozobronze9821 8 ай бұрын
Hey genuinely curious I want to ask if it's possible to achieve this kind of food realism in Blender aswell?(cause I can't afford zbrush atm)
@brozobronze9821
@brozobronze9821 8 ай бұрын
Ps Great Vid too..literally was looking for some steak after I watched the Vid!
@motiondesignberlin10243
@motiondesignberlin10243 10 ай бұрын
Even as vegetarian i am impressed!
@mrwitty331
@mrwitty331 Жыл бұрын
I've watched the video several times and every time i do i get amazed by your awesome lighting style as a plus you everything else if i may ask of you to provide some tips about the way you do lighting my deepest regards
@cgrealism
@cgrealism Жыл бұрын
Thanks a lot mate, One thing is that you need to light your scene before the texturing, just to get a view of where you are going, then after texturing you can alter those, keeping a good visual balance and weight !
@Khameesrahbani
@Khameesrahbani Жыл бұрын
wow ,, are you self trained cuz this is a studio work flow not individual.. thanks for sharing
@cgrealism
@cgrealism Жыл бұрын
I'm self taught !
@Mycelium
@Mycelium Жыл бұрын
Awesome! Where do you get your animal skin brushes from?
@cgrealism
@cgrealism Жыл бұрын
Hey Hey thanks a lot, i bought it from artstation store :)
@hoangxon6633
@hoangxon6633 Жыл бұрын
Amazing skill! but can you do the sculpting step in blender instead of Zbrush? You are too good at zbrush, don't wanna change or sculpting function in blender is not good enough ? Thank you !
@ahora3854
@ahora3854 Жыл бұрын
First step: don't not use blender
@cgrealism
@cgrealism Жыл бұрын
Blender is definitely a great software but i have been sculpting in Zbrush for a very long time and find it more suitable for my needs :)
@nihilusedit1447
@nihilusedit1447 Жыл бұрын
@@ahora3854 average blender hater's argumentation
@pom791
@pom791 Жыл бұрын
@@proceduralcoffee profesional user response, having every step of the pipeline within a single software package will save you time, headaches, troubleshooting and money, not to mention the modeling approach changes considerably when you see beyond sculpting + retopo and figure out you can skip most of the retopo step with good modeling practices. Most zbrush artists choose to stay in zbrush and nothing else, with an extremely unoptimized output. Granted they can think ahead and optimize but in my years of AAA this is hardly the case, for every zbrush sculptor you have a dedicated retopo slave that will clean up the shiny zbrush work. For painter the same applies, it all boils down to good practices yet you have artists that for some reason choose to paint in details instead of sampling, which you can easily do in blender all the same.
@yonlaycabrera4431
@yonlaycabrera4431 Жыл бұрын
Very nice. But Blender is just a piece in your pipeline, not even the most important one, which I think is ZBrush in this project. That is not a problem at al of course, and I support it. We have to use whatever tool allows to get the work done. But why to highlight Blender in the tagline? That is totally misalignment and disappointing.
@pom791
@pom791 Жыл бұрын
i agree
@cgrealism
@cgrealism Жыл бұрын
Yes like every software, I used them efficiently and to their full capacity, The main reason i use Zbrush, its because its convenient for me and it can go 20million polygon without crashing which is great for hyper details :) But very sorry that you were disappointed. Hope you've learn something
@pom791
@pom791 Жыл бұрын
@@cgrealism No one in this comment thread is telling you to not use Zbrush, the problem is the clickbait on your title. I guess putting "Zbrush, Substance and Blender timelapse" is somehow not as concise or attractive as you wish it was but your outcome is misleading and misconstrued as I would not have clicked otherwise. Your attitude does not help in seeing the issue. Hope you've learned something.
@cgrealism
@cgrealism Жыл бұрын
@@pom791 I will change it next time :)
@Distop-IA
@Distop-IA Жыл бұрын
@@cgrealism ​ "Hope you've learn something." Arrogant attitude.
@pom791
@pom791 Жыл бұрын
thought from title itd be blender from start to finish you can do both sculpting and lookdev without switching and best of all you can keep materials procedural within blender
@cgrealism
@cgrealism Жыл бұрын
Though Blender is a mutifunction 3D software, I prefer to use Zbrush to do it since its more convenient for me and trust me, texturing in Substance Painter and blender is not the same.
@pom791
@pom791 Жыл бұрын
@@cgrealism yet it would have been a Blender timelapse as advertised
@pom791
@pom791 Жыл бұрын
@@proceduralcoffee because of sunken cost fallacy. For AAA why indeed would they switch over and start from scratch when they already have invested in more than a decade old pipeline with subsidy incentives? The problem is when the consensus stays the same such as your regurgitated view that blender is not capable of achieving the same result of painter or zbrush, especially now when those workflows are soon becoming obsolete. But you can continue justifying feeling comfortable in your compartmentalized pigeon holed job position, does not alter the fact Blender is used for AAA films regardless, you just never bother to hear about it.
@avilayn
@avilayn Жыл бұрын
реально не реально
@ciaps84
@ciaps84 Жыл бұрын
yyy resolution 360p only? can't see any realism
@cgrealism
@cgrealism Жыл бұрын
The video was still in process, the HD is now here :)
@ciaps84
@ciaps84 Жыл бұрын
@@cgrealism now much better, realism that makes me hungry :D
@scout1kXD
@scout1kXD 8 ай бұрын
can i have a link?
@gokayiseri446
@gokayiseri446 Жыл бұрын
yer mi anadolu cocugu
@pragashtrincomalee934
@pragashtrincomalee934 3 ай бұрын
we want full process vdo
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